mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-27 22:04:33 +01:00
c9edfa0eaa
While manually capturing constexpr variables used in lambda expressions does work, it's really easy to forget doing so since we don't have a Windows CMake builder and the workaround isn't necessary anywhere else. Fortunately, MSVC has a flag that fixes the constexpr capture behavior, so let's use that instead.
885 lines
30 KiB
CMake
885 lines
30 KiB
CMake
########################################
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# General setup
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#
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cmake_minimum_required(VERSION 3.10)
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set(CMAKE_OSX_ARCHITECTURES "x86_64")
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# Minimum OS X version.
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# This is inserted into the Info.plist as well.
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# MacOS prior to 10.12 did not fully support C++17, which is used to
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# handle configuration options
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.12.0" CACHE STRING "")
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project(dolphin-emu)
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# Name of the Dolphin distributor. If you redistribute Dolphin builds (forks,
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# unofficial builds) please consider identifying your distribution with a
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# unique name here.
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set(DISTRIBUTOR "None" CACHE STRING "Name of the distributor.")
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if(UNIX AND NOT APPLE AND NOT ANDROID)
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option(ENABLE_X11 "Enables X11 Support" ON)
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endif()
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if(NOT WIN32 AND NOT APPLE)
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option(ENABLE_EGL "Enables EGL OpenGL Interface" ON)
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endif()
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option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF)
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option(USE_UPNP "Enables UPnP port mapping support" ON)
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option(ENABLE_NOGUI "Enable NoGUI frontend" ON)
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option(ENABLE_QT "Enable Qt (Default)" ON)
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option(ENABLE_LTO "Enables Link Time Optimization" OFF)
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option(ENABLE_GENERIC "Enables generic build that should run on any little-endian host" OFF)
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option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
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option(ENABLE_ALSA "Enables ALSA sound backend" ON)
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option(ENABLE_PULSEAUDIO "Enables PulseAudio sound backend" ON)
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option(ENABLE_LLVM "Enables LLVM support, for disassembly" ON)
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option(ENABLE_TESTS "Enables building the unit tests" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
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# Maintainers: if you consider blanket disabling this for your users, please
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# consider the following points:
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# * No data is being sent without explicit user approval (pop up box at first
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# launch).
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# * The Dolphin team relies on the data in order to understand the behavior
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# of our software in the wild.
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option(ENABLE_ANALYTICS "Enables opt-in Analytics collection" ON)
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option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF)
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option(FASTLOG "Enable all logs" OFF)
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option(GDBSTUB "Enable gdb stub for remote debugging." OFF)
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option(OPROFILING "Enable profiling" OFF)
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# TODO: Add DSPSpy
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option(DSPTOOL "Build dsptool" OFF)
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# Enable SDL for default on operating systems that aren't Android, Linux or Windows.
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if(NOT ANDROID AND NOT CMAKE_SYSTEM_NAME STREQUAL "Linux" AND NOT MSVC)
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option(ENABLE_SDL "Enables SDL as a generic controller backend" ON)
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else()
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option(ENABLE_SDL "Enables SDL as a generic controller backend" OFF)
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endif()
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if(APPLE)
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option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
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option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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option(ENABLE_VTUNE "Enable Intel VTune integration for JIT code." OFF)
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if(NOT ANDROID)
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option(ENABLE_EVDEV "Enables the evdev controller backend" ON)
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endif()
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endif()
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if(UNIX)
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# Builds a relocatable binary on Linux.
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# The Sys folder will need to be copied to the Binaries folder.
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option(LINUX_LOCAL_DEV "Enable relocatable binary" OFF)
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endif()
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list(APPEND CMAKE_MODULE_PATH
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${CMAKE_SOURCE_DIR}/CMake
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)
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# Support functions
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include(CheckAndAddFlag)
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include(CheckCCompilerFlag)
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include(CheckVendoringApproved)
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include(DolphinCompileDefinitions)
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# Enable folders for IDE
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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# Set up paths
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set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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set(mandir ${CMAKE_INSTALL_PREFIX}/share/man CACHE PATH "mandir")
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add_definitions(-DDATA_DIR="${datadir}/")
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if(CMAKE_SYSROOT)
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# If we should use a sysroot, tell pkg-config to search for packages in there, not on the host
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set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig")
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set(ENV{PKG_CONFIG_SYSROOT_DIR} "${CMAKE_SYSROOT}")
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endif()
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# Set where the binary files will be built. The program will not execute from
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# here. You must run "make install" to install these to the proper location
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# as defined above.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
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if (WIN32)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/Binary)
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if (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
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string(APPEND CMAKE_RUNTIME_OUTPUT_DIRECTORY /ARM64)
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endif()
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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endif()
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# setup CCache
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include(CCache)
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# for revision info
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find_package(Git)
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if(GIT_FOUND)
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# make sure version information gets re-run when the current Git HEAD changes
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
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OUTPUT_VARIABLE dolphin_git_head_filename
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dolphin_git_head_filename}")
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --symbolic-full-name HEAD
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OUTPUT_VARIABLE dolphin_git_head_symbolic
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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COMMAND ${GIT_EXECUTABLE} rev-parse --git-path ${dolphin_git_head_symbolic}
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OUTPUT_VARIABLE dolphin_git_head_symbolic_filename
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dolphin_git_head_symbolic_filename}")
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# defines DOLPHIN_WC_REVISION
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_REVISION
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# defines DOLPHIN_WC_DESCRIBE
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --always --long --dirty
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OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# remove hash (and trailing "-0" if needed) from description
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string(REGEX REPLACE "(-0)?-[^-]+((-dirty)?)$" "\\2" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")
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# defines DOLPHIN_WC_BRANCH
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execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_BRANCH
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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endif()
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# version number
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set(DOLPHIN_VERSION_MAJOR "5")
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set(DOLPHIN_VERSION_MINOR "0")
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if(DOLPHIN_WC_BRANCH STREQUAL "stable")
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set(DOLPHIN_VERSION_PATCH "0")
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else()
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set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
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endif()
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# If Dolphin is not built from a Git repository, default the version info to
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# reasonable values.
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if(NOT DOLPHIN_WC_REVISION)
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set(DOLPHIN_WC_DESCRIBE "${DOLPHIN_VERSION_MAJOR}.${DOLPHIN_VERSION_MINOR}")
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set(DOLPHIN_WC_REVISION "${DOLPHIN_WC_DESCRIBE} (no further info)")
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set(DOLPHIN_WC_BRANCH "master")
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endif()
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# Architecture detection and arch specific settings
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message(STATUS "Detected architecture: ${CMAKE_SYSTEM_PROCESSOR}")
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# Detect 64bit or 32bit
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# CMake doesn't provide a simple way to determine 32bit or 64bit
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# If we ever support a architecture that is 64bit with 32bit pointers then this'll break
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# Of course the chances of that are slim(x32?) so who cares
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(_ARCH_64 1)
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add_definitions(-D_ARCH_64=1)
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else()
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set(_ARCH_32 1)
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add_definitions(-D_ARCH_32=1)
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endif()
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if(ENABLE_GENERIC)
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message(STATUS "Warning! Building generic build!")
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set(_M_GENERIC 1)
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add_definitions(-D_M_GENERIC=1)
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elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
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set(_M_X86 1)
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set(_M_X86_64 1)
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add_definitions(-D_M_X86=1)
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add_definitions(-D_M_X86_64=1)
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check_and_add_flag(HAVE_SSE2 -msse2)
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elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
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set(_M_ARM_64 1)
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add_definitions(-D_M_ARM_64=1)
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# CRC instruction set is used in the CRC32 hash function
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check_and_add_flag(HAVE_ARCH_ARMV8 -march=armv8-a+crc)
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else()
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message(FATAL_ERROR "You're building on an unsupported platform: "
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"'${CMAKE_SYSTEM_PROCESSOR}' with ${CMAKE_SIZEOF_VOID_P}-byte pointers."
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" Enable generic build if you really want a JIT-less binary.")
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endif()
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# Enforce minimum GCC version
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
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message(FATAL_ERROR "Dolphin requires at least GCC 7.0 (found ${CMAKE_CXX_COMPILER_VERSION})")
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endif()
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if(CMAKE_GENERATOR MATCHES "Ninja")
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check_and_add_flag(DIAGNOSTICS_COLOR -fdiagnostics-color)
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elseif(CMAKE_GENERATOR MATCHES "Visual Studio")
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# Only MSBuild needs this, other generators will compile one file at a time
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add_compile_options("/MP")
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endif()
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if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
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check_and_add_flag(EXCEPTIONS /EHsc)
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dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
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# Enforce C++ standard conforming conversion rules to catch possible bugs
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add_compile_options(/permissive-)
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# Remove unreferenced inline functions/data to reduce link time and catch bugs
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add_compile_options(/Zc:inline)
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# Assume `new` (w/o std::nothrow) throws to reduce binary size
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add_compile_options(/Zc:throwingNew)
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# Enforce strict volatile semantics as per ISO C++
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add_compile_options(/volatile:iso)
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# Fix non-conformant lambda behavior (constexpr variables shouldn't need capturing)
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add_compile_options(/experimental:newLambdaProcessor)
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string(APPEND CMAKE_EXE_LINKER_FLAGS " /NXCOMPAT")
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else()
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add_definitions(-D_DEFAULT_SOURCE)
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check_and_add_flag(HAVE_WALL -Wall)
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# TODO: would like these but they produce overwhelming amounts of warnings
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#check_and_add_flag(EXTRA -Wextra)
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#check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
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#check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
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#check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
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#check_and_add_flag(CONVERSION -Wconversion)
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#check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
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check_and_add_flag(TYPE_LIMITS -Wtype-limits)
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check_and_add_flag(SIGN_COMPARE -Wsign-compare)
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check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
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check_and_add_flag(UNINITIALIZED -Wuninitialized)
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check_and_add_flag(LOGICAL_OP -Wlogical-op)
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check_and_add_flag(SHADOW -Wshadow)
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check_and_add_flag(INIT_SELF -Winit-self)
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check_and_add_flag(MISSING_DECLARATIONS -Wmissing-declarations)
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check_and_add_flag(MISSING_VARIABLE_DECLARATIONS -Wmissing-variable-declarations)
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# gcc uses some optimizations which might break stuff without this flag
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check_and_add_flag(NO_STRICT_ALIASING -fno-strict-aliasing)
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check_and_add_flag(NO_EXCEPTIONS -fno-exceptions)
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check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
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check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
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check_and_add_flag(FOMIT_FRAME_POINTER -fomit-frame-pointer RELEASE_ONLY)
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dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
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check_and_add_flag(GGDB -ggdb DEBUG_ONLY)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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# GNU ar: Create thin archive files.
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# Requires binutils-2.19 or later.
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set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
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endif()
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endif()
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if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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if(NOT OSX_USE_DEFAULT_SEARCH_PATH)
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# Hack up the path to prioritize the path to built-in OS libraries to
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# increase the chance of not depending on a bunch of copies of them
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# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
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# them into the bundle. Since we optionally depend on libraries which
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# are not part of OS X (ffmpeg, etc.), however, don't remove the default
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# path entirely as was done in a previous version of this file. This is
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# still kinda evil, since it defeats the user's path settings...
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# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
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list(APPEND CMAKE_PREFIX_PATH "/usr")
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endif()
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# Specify target CPUs.
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check_and_add_flag(HAVE_MSSSE3 -mssse3)
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check_and_add_flag(HAVE_ARCH_CORE2 -march=core2)
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# Linker flags.
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# Drop unreachable code and data.
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
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find_library(APPKIT_LIBRARY AppKit)
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find_library(APPSERV_LIBRARY ApplicationServices)
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find_library(CARBON_LIBRARY Carbon)
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find_library(COCOA_LIBRARY Cocoa)
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find_library(COREFOUNDATION_LIBRARY CoreFoundation)
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find_library(CORESERV_LIBRARY CoreServices)
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find_library(FORCEFEEDBACK_LIBRARY ForceFeedback)
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find_library(FOUNDATION_LIBRARY Foundation)
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find_library(IOB_LIBRARY IOBluetooth)
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find_library(IOK_LIBRARY IOKit)
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find_library(OPENGL_LIBRARY OpenGL)
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endif()
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if(ENABLE_LTO)
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check_and_add_flag(LTO -flto)
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if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
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set(CMAKE_AR gcc-ar)
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set(CMAKE_RANLIB gcc-ranlib)
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endif()
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endif()
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if(UNIX AND LINUX_LOCAL_DEV)
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add_definitions(-DLINUX_LOCAL_DEV)
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endif()
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# BSDs put packages in /usr/local instead of /usr, so we need to
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# force CMake to look in those directories by default, too.
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# All commands and submodule commands also need to see these
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# changes, so just setting them in the project scope via
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# include_directories and link_directories is not sufficient
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if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD|NetBSD")
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set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr/local")
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set(CMAKE_REQUIRED_INCLUDES "/usr/local/include")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
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endif()
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# Dolphin requires threads.
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find_package(Threads)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING
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"Build type (Release/Debug/RelWithDebInfo/MinSizeRel)" FORCE)
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endif()
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if(ENABLE_GPROF)
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check_and_add_flag(HAVE_PG -pg)
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if(NOT FLAG_C_HAVE_PG)
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message(FATAL_ERROR "Compiler option -pg is not supported")
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endif()
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg")
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endif()
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if(FASTLOG)
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add_definitions(-DDEBUGFAST)
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endif()
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if(GDBSTUB)
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add_definitions(-DUSE_GDBSTUB)
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endif()
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if(ENABLE_VTUNE)
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set(VTUNE_DIR "/opt/intel/vtune_amplifier")
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add_definitions(-DUSE_VTUNE)
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include_directories("${VTUNE_DIR}/include")
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set(VTUNE_LIBRARIES
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"${VTUNE_DIR}/lib64/libjitprofiling.a"
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"${VTUNE_DIR}/lib64/libittnotify.a"
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)
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endif()
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if(ANDROID)
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message(STATUS "Building for Android")
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if(NOT ENABLE_HEADLESS)
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add_definitions(-DANDROID)
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if(ENABLE_NOGUI)
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message(STATUS "Building Android app, disabling NoGUI frontend.")
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set(ENABLE_NOGUI 0)
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endif()
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else()
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# Lie to cmake a bit. We are cross compiling to Android
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# but not as a shared library. We want an executable.
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set(ANDROID 0)
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endif()
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set(USE_UPNP 0)
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set(ENABLE_QT 0)
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set(USE_DISCORD_PRESENCE 0)
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# We are cross compiling, search only the toolchain for libraries and includes
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SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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endif()
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if(ENABLE_HEADLESS)
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message(STATUS "Enabling Headless! Disabling GUI.")
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set(ENABLE_QT 0)
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set(USE_DISCORD_PRESENCE 0)
|
|
endif()
|
|
|
|
# Set file offset size to 64 bits.
|
|
#
|
|
# On modern Unixes, this is typically already the case. The lone exception is
|
|
# glibc, which may default to 32 bits. glibc allows this to be configured
|
|
# by setting _FILE_OFFSET_BITS.
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "Windows")
|
|
add_definitions(-D_FILE_OFFSET_BITS=64)
|
|
add_definitions(-D_LARGEFILE_SOURCE)
|
|
endif()
|
|
|
|
########################################
|
|
# Dependency checking
|
|
#
|
|
# TODO: We should have options for dependencies included in the externals to
|
|
# override autodetection of system libraries and force the usage of the
|
|
# externals.
|
|
include(CheckLib)
|
|
include(CheckCXXSourceRuns)
|
|
|
|
set(OpenGL_GL_PREFERENCE GLVND CACHE STRING "Linux-only: if GLVND, use the vendor-neutral GL libraries (default). If LEGACY, use the legacy ones (might be necessary to have optirun/primusrun work)")
|
|
set_property(CACHE OpenGL_GL_PREFERENCE PROPERTY STRINGS GLVND LEGACY)
|
|
find_package(OpenGL)
|
|
if (OPENGL_GL)
|
|
include_directories(${OPENGL_INCLUDE_DIR})
|
|
endif()
|
|
|
|
if(ENABLE_X11)
|
|
find_package(X11)
|
|
if(X11_FOUND)
|
|
add_definitions(-DHAVE_X11=1)
|
|
check_lib(XRANDR xrandr Xrandr)
|
|
if(XRANDR_FOUND)
|
|
add_definitions(-DHAVE_XRANDR=1)
|
|
else()
|
|
add_definitions(-DHAVE_XRANDR=0)
|
|
endif()
|
|
pkg_check_modules(X11_INPUT REQUIRED xi>=1.5.0)
|
|
message(STATUS "X11 support enabled")
|
|
else()
|
|
message(WARNING "X11 support enabled but not found. This build will not support X11.")
|
|
endif()
|
|
endif()
|
|
|
|
if(ENABLE_EGL)
|
|
find_package(EGL)
|
|
if(EGL_FOUND)
|
|
add_definitions(-DHAVE_EGL=1)
|
|
message(STATUS "EGL OpenGL interface enabled")
|
|
else()
|
|
message(WARNING "EGL support enabled but not found. This build will not support EGL.")
|
|
endif()
|
|
endif()
|
|
|
|
if(ENCODE_FRAMEDUMPS)
|
|
if(WIN32 AND _M_X86_64)
|
|
set(FFMPEG_DIR Externals/ffmpeg)
|
|
endif()
|
|
find_package(FFmpeg COMPONENTS avcodec avformat avutil swscale)
|
|
if(FFmpeg_FOUND)
|
|
message(STATUS "libav/ffmpeg found, enabling AVI frame dumps")
|
|
add_definitions(-DHAVE_FFMPEG)
|
|
else()
|
|
message(STATUS "libav/ffmpeg not found, disabling AVI frame dumps")
|
|
endif()
|
|
endif()
|
|
|
|
if(OPROFILING)
|
|
find_package(OProfile)
|
|
if(OPROFILE_FOUND)
|
|
message(STATUS "OProfile found, enabling profiling support")
|
|
add_definitions(-DUSE_OPROFILE=1)
|
|
else()
|
|
message(FATAL_ERROR "OProfile not found. Can't build profiling support.")
|
|
endif()
|
|
endif()
|
|
|
|
if(ENABLE_EVDEV)
|
|
find_package(Libudev REQUIRED)
|
|
find_package(Libevdev REQUIRED)
|
|
if(LIBUDEV_FOUND AND LIBEVDEV_FOUND)
|
|
message(STATUS "libevdev/libudev found, enabling evdev controller backend")
|
|
add_definitions(-DHAVE_LIBUDEV=1)
|
|
add_definitions(-DHAVE_LIBEVDEV=1)
|
|
else()
|
|
message(FATAL_ERROR "Couldn't find libevdev and/or libudev. Can't build evdev controller backend.\nDisable ENABLE_EVDEV if you wish to build without controller support")
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX)
|
|
message(STATUS "Using named pipes as controller inputs")
|
|
add_definitions(-DUSE_PIPES=1)
|
|
message(STATUS "Watching game memory for changes")
|
|
add_definitions(-DUSE_MEMORYWATCHER=1)
|
|
endif()
|
|
|
|
if(ENABLE_ANALYTICS)
|
|
message(STATUS "Enabling analytics collection (subject to end-user opt-in)")
|
|
add_definitions(-DUSE_ANALYTICS=1)
|
|
endif()
|
|
|
|
########################################
|
|
# Setup include directories (and make sure they are preferred over the Externals)
|
|
#
|
|
include_directories(Source/Core)
|
|
if(ANDROID)
|
|
include_directories(Source/Android)
|
|
endif()
|
|
|
|
########################################
|
|
# Process externals and setup their include directories
|
|
#
|
|
# NOTES about adding Externals:
|
|
# - If an external provides a target, or one can be introduced with find_package, consider using it.
|
|
# - If a target doesn't exist, consider introducing a target for it with add_library and adding all necessary
|
|
# includes, definitions, etc, to that target. This way, only libraries that need those attributes simply
|
|
# need to link that target in, as opposed to them being provided to every library
|
|
# (which is the case with the directory-based include_directories, add_definitions, etc)
|
|
#
|
|
# - make sure to tell cmake to link them statically or dynamically (most
|
|
# should be linked statically)
|
|
# - place the CMakeLists.txt in the first-level subdirectory, e.g.
|
|
# Externals/zlib/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
|
|
#
|
|
if (_M_X86)
|
|
add_subdirectory(Externals/Bochs_disasm)
|
|
endif()
|
|
add_subdirectory(Externals/cpp-optparse)
|
|
find_package(fmt 6.0)
|
|
if(fmt_FOUND)
|
|
message(STATUS "Using shared fmt ${fmt_VERSION}")
|
|
else()
|
|
check_vendoring_approved(fmt)
|
|
message(STATUS "Using static fmt from Externals")
|
|
add_subdirectory(Externals/fmt EXCLUDE_FROM_ALL)
|
|
endif()
|
|
add_subdirectory(Externals/glslang)
|
|
add_subdirectory(Externals/imgui)
|
|
|
|
find_package(pugixml)
|
|
if(NOT pugixml_FOUND)
|
|
check_vendoring_approved(pugixml)
|
|
message(STATUS "Using static pugixml from Externals")
|
|
add_subdirectory(Externals/pugixml)
|
|
endif()
|
|
|
|
if(USE_SHARED_ENET)
|
|
check_lib(ENET libenet enet enet/enet.h QUIET)
|
|
include(CheckSymbolExists)
|
|
if (ENET_FOUND)
|
|
set(CMAKE_REQUIRED_INCLUDES ${ENET_INCLUDE_DIRS})
|
|
# hack: LDFLAGS already contains -lenet but all flags but the first are
|
|
# dropped; ugh, cmake
|
|
set(CMAKE_REQUIRED_FLAGS ${ENET_LDFLAGS})
|
|
set(CMAKE_REQUIRED_LIBRARIES ${ENET_LIBRARIES})
|
|
check_symbol_exists(enet_socket_get_address enet/enet.h ENET_HAVE_SGA)
|
|
set(CMAKE_REQUIRED_INCLUDES)
|
|
set(CMAKE_REQUIRED_FLAGS)
|
|
set(CMAKE_REQUIRED_LIBRARIES)
|
|
if (NOT ENET_HAVE_SGA)
|
|
# enet is too old
|
|
set(ENET_FOUND FALSE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
if (ENET_FOUND)
|
|
message(STATUS "Using shared enet")
|
|
else()
|
|
check_vendoring_approved(enet)
|
|
message(STATUS "Using static enet from Externals")
|
|
include_directories(Externals/enet/include)
|
|
add_subdirectory(Externals/enet)
|
|
endif()
|
|
|
|
if(NOT XXHASH_FOUND)
|
|
message(STATUS "Using static xxhash from Externals")
|
|
add_subdirectory(Externals/xxhash)
|
|
endif()
|
|
|
|
find_package(BZip2)
|
|
if(BZIP2_FOUND)
|
|
message(STATUS "Using shared bzip2")
|
|
else()
|
|
check_vendoring_approved(bzip2)
|
|
message(STATUS "Shared bzip2 not found, falling back to the static library")
|
|
add_subdirectory(Externals/bzip2)
|
|
endif()
|
|
|
|
# macOS ships with liblzma.dylib but no headers, so check for the headers too
|
|
find_package(LibLZMA)
|
|
check_include_file(lzma.h HAVE_LZMA_H)
|
|
if(LIBLZMA_FOUND AND HAVE_LZMA_H)
|
|
message(STATUS "Using shared lzma")
|
|
else()
|
|
check_vendoring_approved(lzma)
|
|
if(LIBLZMA_FOUND AND NOT HAVE_LZMA_H)
|
|
message(STATUS "Shared lzma found but lacks headers, falling back to the static library")
|
|
else()
|
|
message(STATUS "Shared lzma not found, falling back to the static library")
|
|
endif()
|
|
add_subdirectory(Externals/liblzma)
|
|
endif()
|
|
|
|
pkg_search_module(ZSTD QUIET libzstd)
|
|
if(ZSTD_FOUND)
|
|
message(STATUS "Using shared zstd")
|
|
else()
|
|
check_vendoring_approved(zstd)
|
|
message(STATUS "Shared zstd not found, falling back to the static library")
|
|
add_subdirectory(Externals/zstd)
|
|
endif()
|
|
|
|
find_package(ZLIB)
|
|
if(ZLIB_FOUND)
|
|
message(STATUS "Using shared zlib")
|
|
else()
|
|
check_vendoring_approved(zlib)
|
|
message(STATUS "Shared zlib not found, falling back to the static library")
|
|
add_subdirectory(Externals/zlib)
|
|
endif()
|
|
|
|
pkg_check_modules(MINIZIP minizip>=2.0.0)
|
|
if(MINIZIP_FOUND)
|
|
message(STATUS "Using shared minizip")
|
|
include_directories(${MINIZIP_INCLUDE_DIRS})
|
|
else()
|
|
check_vendoring_approved(minizip)
|
|
message(STATUS "Shared minizip not found, falling back to the static library")
|
|
add_subdirectory(Externals/minizip)
|
|
include_directories(External/minizip)
|
|
endif()
|
|
|
|
if(NOT APPLE)
|
|
check_lib(LZO "(no .pc for lzo2)" lzo2 lzo/lzo1x.h QUIET)
|
|
endif()
|
|
if(LZO_FOUND)
|
|
message(STATUS "Using shared lzo")
|
|
else()
|
|
check_vendoring_approved(lzo)
|
|
message(STATUS "Using static lzo from Externals")
|
|
add_subdirectory(Externals/LZO)
|
|
set(LZO lzo2)
|
|
endif()
|
|
|
|
if(NOT APPLE)
|
|
check_lib(PNG libpng png png.h QUIET)
|
|
endif()
|
|
if (PNG_FOUND)
|
|
message(STATUS "Using shared libpng")
|
|
else()
|
|
check_vendoring_approved(libpng)
|
|
message(STATUS "Using static libpng from Externals")
|
|
add_subdirectory(Externals/libpng)
|
|
set(PNG png)
|
|
endif()
|
|
|
|
# Using static FreeSurround from Externals
|
|
# There is no system FreeSurround library.
|
|
message(STATUS "Using static FreeSurround from Externals")
|
|
add_subdirectory(Externals/FreeSurround)
|
|
|
|
if (APPLE OR WIN32)
|
|
message(STATUS "Using ed25519 from Externals")
|
|
add_subdirectory(Externals/ed25519)
|
|
include_directories(Externals/ed25519)
|
|
endif()
|
|
|
|
# Using static soundtouch from Externals
|
|
# Unable to use system soundtouch library: We require shorts, not floats.
|
|
add_subdirectory(Externals/soundtouch)
|
|
include_directories(Externals/soundtouch)
|
|
|
|
find_package(Cubeb)
|
|
if(CUBEB_FOUND)
|
|
message(STATUS "Using the system cubeb")
|
|
else()
|
|
check_vendoring_approved(cubeb)
|
|
message(STATUS "Using static cubeb from Externals")
|
|
add_subdirectory(Externals/cubeb EXCLUDE_FROM_ALL)
|
|
endif()
|
|
|
|
if(NOT ANDROID)
|
|
add_definitions(-D__LIBUSB__)
|
|
if(NOT APPLE)
|
|
find_package(LibUSB)
|
|
endif()
|
|
if(LIBUSB_FOUND AND NOT APPLE)
|
|
message(STATUS "Using shared LibUSB")
|
|
include_directories(${LIBUSB_INCLUDE_DIR})
|
|
else()
|
|
check_vendoring_approved(libusb)
|
|
message(STATUS "Using static LibUSB from Externals")
|
|
add_subdirectory(Externals/libusb)
|
|
set(LIBUSB_LIBRARIES usb)
|
|
endif()
|
|
set(LIBUSB_FOUND true)
|
|
endif()
|
|
|
|
set(SFML_REQD_VERSION 2.1)
|
|
if(NOT APPLE)
|
|
find_package(SFML ${SFML_REQD_VERSION} COMPONENTS network system)
|
|
endif()
|
|
if(SFML_FOUND)
|
|
message(STATUS "Using shared SFML")
|
|
else()
|
|
check_vendoring_approved(sfml)
|
|
message(STATUS "Using static SFML ${SFML_REQD_VERSION} from Externals")
|
|
add_definitions(-DSFML_STATIC)
|
|
add_subdirectory(Externals/SFML)
|
|
include_directories(BEFORE Externals/SFML/include)
|
|
endif()
|
|
|
|
if(USE_UPNP)
|
|
if(NOT APPLE)
|
|
find_package(Miniupnpc)
|
|
endif()
|
|
if(MINIUPNPC_FOUND AND MINIUPNPC_API_VERSION GREATER 8)
|
|
message(STATUS "Using shared miniupnpc")
|
|
else()
|
|
check_vendoring_approved(miniupnpc)
|
|
message(STATUS "Using static miniupnpc from Externals")
|
|
add_subdirectory(Externals/miniupnpc)
|
|
endif()
|
|
add_definitions(-DUSE_UPNP)
|
|
endif()
|
|
|
|
if(NOT APPLE)
|
|
find_package(MbedTLS)
|
|
endif()
|
|
if(MBEDTLS_FOUND)
|
|
message(STATUS "Using shared mbed TLS")
|
|
include_directories(${MBEDTLS_INCLUDE_DIRS})
|
|
else()
|
|
check_vendoring_approved(mbedtls)
|
|
message(STATUS "Using static mbed TLS from Externals")
|
|
set(MBEDTLS_LIBRARIES mbedtls mbedcrypto mbedx509)
|
|
add_subdirectory(Externals/mbedtls/ EXCLUDE_FROM_ALL)
|
|
include_directories(Externals/mbedtls/include)
|
|
endif()
|
|
|
|
find_package(CURL)
|
|
if(CURL_FOUND)
|
|
message(STATUS "Using shared libcurl")
|
|
include_directories(${CURL_INCLUDE_DIRS})
|
|
else()
|
|
check_vendoring_approved(curl)
|
|
message(STATUS "Using static libcurl from Externals")
|
|
add_subdirectory(Externals/curl)
|
|
set(CURL_LIBRARIES curl)
|
|
include_directories(BEFORE Externals/curl/include)
|
|
endif()
|
|
|
|
if (NOT ANDROID)
|
|
find_library(ICONV_LIBRARIES NAMES iconv libiconv libiconv-2 c)
|
|
find_path(ICONV_INCLUDE_DIR NAMES iconv.h)
|
|
endif()
|
|
|
|
if (NOT ANDROID AND ICONV_LIBRARIES AND ICONV_INCLUDE_DIR)
|
|
mark_as_advanced(ICONV_INCLUDE_DIR ICONV_LIBRARIES)
|
|
else()
|
|
check_vendoring_approved(iconv)
|
|
message(STATUS "Using static iconv from Externals")
|
|
include_directories(Externals/libiconv-1.14/include)
|
|
add_subdirectory(Externals/libiconv-1.14)
|
|
set(ICONV_LIBRARIES iconv)
|
|
endif()
|
|
|
|
if(NOT ANDROID)
|
|
find_package(HIDAPI)
|
|
if(NOT HIDAPI_FOUND)
|
|
check_vendoring_approved(hidapi)
|
|
message(STATUS "Using static HIDAPI from Externals")
|
|
add_subdirectory(Externals/hidapi EXCLUDE_FROM_ALL)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_DISCORD_PRESENCE)
|
|
message(STATUS "Using static DiscordRPC from Externals")
|
|
add_subdirectory(Externals/discord-rpc)
|
|
include_directories(Externals/discord-rpc/include)
|
|
endif()
|
|
|
|
find_package(Libsystemd)
|
|
if(SYSTEMD_FOUND)
|
|
message(STATUS "libsystemd found, enabling traversal server watchdog support")
|
|
add_definitions(-DHAVE_LIBSYSTEMD)
|
|
else()
|
|
message(STATUS "libsystemd not found, disabling traversal server watchdog support")
|
|
endif()
|
|
|
|
if (WIN32)
|
|
include_directories(Externals/OpenAL/include)
|
|
endif()
|
|
|
|
include_directories(Externals/picojson)
|
|
|
|
########################################
|
|
# Pre-build events: Define configuration variables and write SCM info header
|
|
#
|
|
if(DOLPHIN_WC_BRANCH STREQUAL "master" OR DOLPHIN_WC_BRANCH STREQUAL "stable")
|
|
set(DOLPHIN_WC_IS_STABLE "1")
|
|
else()
|
|
set(DOLPHIN_WC_IS_STABLE "0")
|
|
endif()
|
|
|
|
configure_file(
|
|
"${PROJECT_SOURCE_DIR}/Source/Core/Common/scmrev.h.in"
|
|
"${PROJECT_BINARY_DIR}/Source/Core/Common/scmrev.h"
|
|
)
|
|
include_directories("${PROJECT_BINARY_DIR}/Source/Core")
|
|
|
|
########################################
|
|
# Unit testing.
|
|
#
|
|
if(ENABLE_TESTS)
|
|
message(STATUS "Using static gtest from Externals")
|
|
add_subdirectory(Externals/gtest EXCLUDE_FROM_ALL)
|
|
else()
|
|
message(STATUS "Unit tests are disabled")
|
|
endif()
|
|
|
|
########################################
|
|
# Process Dolphin source now that all setup is complete
|
|
#
|
|
add_subdirectory(Source)
|
|
|
|
########################################
|
|
# Install shared data files
|
|
#
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "Darwin|Windows")
|
|
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
|
|
endif()
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
|
|
install(FILES Data/license.txt DESTINATION ${datadir})
|
|
endif()
|
|
if(CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD")
|
|
# Install the application icon and menu item
|
|
install(FILES Data/dolphin-emu.svg
|
|
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
|
|
install(FILES Data/dolphin-emu.png
|
|
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/256x256/apps)
|
|
install(FILES Data/dolphin-emu.desktop
|
|
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
|
|
# Install manpages
|
|
install(FILES Data/dolphin-emu.6
|
|
DESTINATION ${mandir}/man6)
|
|
install(FILES Data/dolphin-emu-nogui.6
|
|
DESTINATION ${mandir}/man6)
|
|
endif()
|
|
|
|
# packaging information
|
|
set(CPACK_PACKAGE_NAME "dolphin-emu")
|
|
set(CPACK_PACKAGE_VENDOR "Dolphin Team")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
|
|
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
|
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A GameCube and Wii emulator")
|
|
|
|
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
|
|
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
|
|
# TODO: CPACK_RESOURCE_FILE_README
|
|
# TODO: CPACK_RESOURCE_FILE_WELCOME
|
|
# TODO: CPACK_PACKAGE_ICON
|
|
# TODO: CPACK_NSIS_*
|
|
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
|
|
|
|
set(CPACK_SET_DESTDIR ON)
|
|
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
|
|
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
|
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list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
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# CPack must be included after the CPACK_* variables are set in order for those
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# variables to take effect.
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Include(CPack)
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