dolphin/Source
Léo Lam 677640ac52 Drop m_LastFilename
This makes it hard to support different boot params for different boot
types. We should not be making the assumption that Dolphin will
always be booting directly from a file (and in particular, only
using a string).

It's incompatible with future changes that will allow Dolphin to boot
a NAND title properly from well, the NAND, as opposed to booting from
WADs. (And no, treating the title TMD as a "bootable" path doesn't
count. Especially when that approach won't work with NAND images
or IOS LLE.)

And it's confusing to expose this functionality from the UI. It's
pretty bad for UX to change the play button's behaviour depending on
whether the user has launched something before, configured a default
file to boot, added a directory to their game paths.
2017-06-03 18:01:25 +02:00
..
Android Merge pull request #5465 from sepalani/gc-bios 2017-05-26 10:23:03 +02:00
Core Drop m_LastFilename 2017-06-03 18:01:25 +02:00
DSPSpy Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPTool upgrade to Windows SDK 10.0.15063.0 2017-05-28 13:37:31 +02:00
PCH upgrade to Windows SDK 10.0.15063.0 2017-05-28 13:37:31 +02:00
UnitTests Merge pull request #5271 from JosJuice/allow-aslr 2017-06-02 21:53:02 -07:00
VSProps enable latest C++ Standard features (/std:c++latest) 2017-05-28 13:37:33 +02:00
.clang-format clang-format: Sort windows.h before other headers 2017-01-23 00:35:09 -08:00
CMakeLists.txt Common: Add a std::optional implementation 2017-06-03 12:36:24 +02:00
dolphin-emu.sln Externals: remove PortAudio 2017-05-27 18:28:57 -07:00