mirror of
https://github.com/dolphin-emu/dolphin.git
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c5ae27c247
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@44 8ced0084-cf51-0410-be5f-012b33b47a6e
150 lines
5.4 KiB
C
150 lines
5.4 KiB
C
//__________________________________________________________________________________________________
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// Common pad plugin spec, version #1.0 maintained by F|RES
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//
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#ifndef _PAD_H_INCLUDED__
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#define _PAD_H_INCLUDED__
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#include "PluginSpecs.h"
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#ifdef _WIN32
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#define EXPORT __declspec(dllexport)
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#define CALL __cdecl
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#else
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#define CALL
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#define EXPORT
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#endif
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#define PAD_ERR_NONE 0
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#define PAD_ERR_NO_CONTROLLER -1
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#define PAD_ERR_NOT_READY -2
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#define PAD_ERR_TRANSFER -3
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#define PAD_USE_ORIGIN 0x0080
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#define PAD_BUTTON_LEFT 0x0001
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#define PAD_BUTTON_RIGHT 0x0002
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#define PAD_BUTTON_DOWN 0x0004
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#define PAD_BUTTON_UP 0x0008
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#define PAD_TRIGGER_Z 0x0010
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#define PAD_TRIGGER_R 0x0020
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#define PAD_TRIGGER_L 0x0040
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#define PAD_BUTTON_A 0x0100
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#define PAD_BUTTON_B 0x0200
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#define PAD_BUTTON_X 0x0400
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#define PAD_BUTTON_Y 0x0800
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#define PAD_BUTTON_START 0x1000
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typedef void (*TLog)(const char* _pMessage);
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typedef struct
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{
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HWND hWnd;
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TLog pLog;
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} SPADInitialize;
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typedef struct
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{
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unsigned short button; // Or-ed PAD_BUTTON_* bits
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unsigned char stickX; // 0 <= stickX <= 255
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unsigned char stickY; // 0 <= stickY <= 255
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unsigned char substickX; // 0 <= substickX <= 255
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unsigned char substickY; // 0 <= substickY <= 255
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unsigned char triggerLeft; // 0 <= triggerLeft <= 255
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unsigned char triggerRight; // 0 <= triggerRight <= 255
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unsigned char analogA; // 0 <= analogA <= 255
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unsigned char analogB; // 0 <= analogB <= 255
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signed char err; // one of PAD_ERR_* number
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} SPADStatus;
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// __________________________________________________________________________________________________
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// Function: GetDllInfo
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// Purpose: This function allows the emulator to gather information
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// about the DLL by filling in the PluginInfo structure.
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// input: a pointer to a PLUGIN_INFO structure that needs to be
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// filled by the function. (see def above)
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// output: none
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//
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EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
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// __________________________________________________________________________________________________
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// Function: DllAbout
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// Purpose: This function is optional function that is provided
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// to give further information about the DLL.
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllAbout(HWND _hParent);
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// __________________________________________________________________________________________________
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// Function: DllConfig
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// Purpose: This function is optional function that is provided
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// to allow the user to configure the DLL
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllConfig(HWND _hParent);
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// __________________________________________________________________________________________________
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// Function:
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// Purpose:
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// input: SPADInitialize
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// output: none
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//
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EXPORT void CALL PAD_Initialize(SPADInitialize _PADInitialize);
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// __________________________________________________________________________________________________
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// Function: PAD_Shutdown
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// Purpose: This function is called when the emulator is closing
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// down allowing the DLL to de-initialise.
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// input: none
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// output: none
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//
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EXPORT void CALL PAD_Shutdown();
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// __________________________________________________________________________________________________
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// Function:
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// Purpose:
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// input:
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// output:
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//
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EXPORT void CALL PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus);
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// __________________________________________________________________________________________________
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// Function: PAD_Rumble
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// Purpose: Pad rumble!
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// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
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// output: none
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//
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EXPORT void CALL PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength);
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// __________________________________________________________________________________________________
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// Function: PAD_GetAttachedPads
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// Purpose: Get mask of attached pads (eg: controller 1 & 4 -> 0x9)
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// input: none
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// output: number of pads
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//
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EXPORT unsigned int CALL PAD_GetAttachedPads();
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// __________________________________________________________________________________________________
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// Function: SaveLoadState
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// Purpose: Saves/load state
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// input: pointer to a 32k scratchpad/saved state
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// output: writes or reads to the scratchpad, returning size of data
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// TODO: save format should be standardized so that save
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// states don't become plugin dependent which would suck
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//
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EXPORT unsigned int CALL SaveLoadState(char *ptr, BOOL save);
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#undef CALL
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#if defined(__cplusplus)
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}
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#endif
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#endif
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