mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-28 03:27:20 +01:00
89cb311c86
Same problem as 658eed4... Except instead of just making the comments use #, I'm actually removing some of the codes entirely because they are of questionable value. Should fix https://bugs.dolphin-emu.org/issues/12737.
407 lines
8.2 KiB
INI
407 lines
8.2 KiB
INI
# GALE01 - Super Smash Bros. Melee
|
||
|
||
[ActionReplay]
|
||
# Add action replay cheats here.
|
||
$All 293 trophies
|
||
0245A3C8 00000125
|
||
0245A3CD 01266363
|
||
|
||
$All Special Messages
|
||
0045A238 000018FF
|
||
|
||
$All Bonuses
|
||
0045A380 00001FFF
|
||
|
||
$All Characters and Stages
|
||
04459F58 FFFFFFFF
|
||
04459F60 FFFFFFFF
|
||
|
||
$Infinite Time
|
||
04469702 00000075
|
||
|
||
$Infinite Ray Gun
|
||
0428D1F0 60000000
|
||
|
||
$Infinite Lip's Stick
|
||
042941A0 60000000
|
||
|
||
$Infinite Star Rod
|
||
04290DE8 60000000
|
||
|
||
$Infinite Super Scope
|
||
042909F0 60000000
|
||
|
||
$Infinite Fire Flower
|
||
0429198C 60000000
|
||
|
||
$Infinite Lotto Coins
|
||
0245A142 00002706
|
||
|
||
$Over 1 Million Vs. Matches
|
||
0245A110 00000010
|
||
|
||
$One Hit Kills
|
||
044D60E0 40100000
|
||
|
||
$Mega Jumps
|
||
044D6D3C 40000000
|
||
|
||
$Items Never Disappear
|
||
0C268318 D01F0D44
|
||
04268318 60000000
|
||
|
||
$Flashing Items
|
||
042682A0 60000000
|
||
|
||
$Unrestricted Pause Camera
|
||
04450F94 42000000
|
||
04450F98 42000000
|
||
04450F9C 42000000
|
||
04450FA0 40200000
|
||
04450FA4 47000000
|
||
|
||
$Forces pose from animations
|
||
044D60F8 00000000
|
||
|
||
$Forces char to always face forward
|
||
044D60F0 00000000
|
||
|
||
$P1 - Instant Fully Charged Smash Attack
|
||
42451170 10BC4270
|
||
|
||
$P1 - Infinite Shields
|
||
42451170 0CFC4270
|
||
|
||
$P1 - Superman
|
||
044D60E0 40100000
|
||
04451118 00000000
|
||
04451120 00000000
|
||
|
||
$P1 - Invincible
|
||
04451118 00000000
|
||
04451120 00000000
|
||
|
||
$P1 - Play As Master Hand (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001A
|
||
|
||
$P1 - Play As Boy Wireframe (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001B
|
||
|
||
$P1 - Play As Girl Wireframe (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001C
|
||
|
||
$P1 - Play As Giga Bowser (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001D
|
||
|
||
$P1 - Play As Crazy Hand (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001E
|
||
|
||
$P1 - Play As Sandbag (1P HRC & All Modes In Vs Mode)
|
||
0847E864 00000040
|
||
0047E864 00000000
|
||
0047E858 0000001F
|
||
|
||
$P1 - Play As Dark Link (1P HRC & All Modes In Vs Mode)
|
||
0047E858 00000006
|
||
0047E85F 00000003
|
||
|
||
$P1 - 5x size
|
||
0447E730 409FFFFB
|
||
|
||
$P1 - 2x size
|
||
0447E730 40000002
|
||
|
||
$P1 - one-half size
|
||
0447E730 3F000002
|
||
|
||
$P1 - one-tenth size
|
||
0447E730 3DCCCCDF
|
||
|
||
$Each player gets a CPU clone that fights for them (don't use in story modes or with Zelda/Sheik)
|
||
04031B4C 4BFD13CC
|
||
04002F18 907E00B0
|
||
04002F1C 88810028
|
||
04002F20 1C840004
|
||
04002F24 3CA08000
|
||
04002F28 60A52F00
|
||
04002F2C 7F65202E
|
||
04002F30 2C1B0000
|
||
04002F34 41820024
|
||
04002F38 38600080
|
||
04002F3C 9861002A
|
||
04002F40 38610024
|
||
04002F44 48065E31
|
||
04002F48 907E00B4
|
||
04002F4C 3B7BFFFF
|
||
04002F50 2C1B0000
|
||
04002F54 4181FFEC
|
||
04002F58 4802EBF8
|
||
|
||
$Player 1 gets one clone
|
||
04002F00 00000001
|
||
|
||
$Player 2 gets one clone
|
||
04002F04 00000001
|
||
|
||
$Player 3 gets one clone
|
||
04002F08 00000001
|
||
|
||
$Player 4 gets one clone
|
||
04002F0C 00000001
|
||
|
||
$Player 1 gets two clones
|
||
04002F00 00000002
|
||
|
||
$Player 2 gets two clones
|
||
04002F04 00000002
|
||
|
||
$Player 3 gets two clones
|
||
04002F08 00000002
|
||
|
||
$Player 4 gets two clones
|
||
04002F0C 00000002
|
||
|
||
[Gecko]
|
||
# General Codes
|
||
$Unlock All Characters and Stages [Datel]
|
||
*Also Unlocks All Star Mode, Sound Test, and Vs. Mode Additions
|
||
04459F58 FFFFFFFF
|
||
04459F60 FFFFFFFF
|
||
|
||
$Unlock All 293 Trophies [Datel]
|
||
0245A3C8 00000125
|
||
0245A3CD 01266363
|
||
|
||
$Default Tournament Settings [Magus, et all]
|
||
*4 stock, 8 min, items off, tourney legal stages,
|
||
*friendly fire on, rumble off for all players, sfx>music, deflicker off
|
||
043D2B90 00340102
|
||
043D2B94 04000A00
|
||
043D2B98 08010100
|
||
043D2BA8 FF000000
|
||
043D2BB8 00000000
|
||
043D2BBC 3C000000
|
||
043D2BC2 E70000B0
|
||
|
||
$Boot to Character Select Screen [Dan Salvato, Achilles]
|
||
*Memory card data is loaded.
|
||
041BEBB4 38600002
|
||
|
||
$Debug Menu Replaces Tournament Mode [Magus, donny2112]
|
||
0422C340 38000006
|
||
|
||
$Disable Name Tag Reset After Closing Character Port [Ato]
|
||
04260810 60000000
|
||
04260824 60000000
|
||
|
||
$Spoof Controller Plugins (P1) [Achilles]
|
||
*Makes the game think there is a controller plugged into a specific slot
|
||
04374D20 38000000
|
||
|
||
$Spoof Controller Plugins (P2) [Achilles]
|
||
*Makes the game think there is a controller plugged into a specific slot
|
||
04374D28 38000000
|
||
|
||
$Spoof Controller Plugins (P3) [Achilles]
|
||
*Makes the game think there is a controller plugged into a specific slot
|
||
04374D3C 380000D8
|
||
|
||
$Spoof Controller Plugins (P4) [Achilles]
|
||
*Makes the game think there is a controller plugged into a specific slot
|
||
04374D50 38000001
|
||
|
||
$Stage Striking [Sham Rock]
|
||
**Stage striking now works like it does in Project M
|
||
**X = ban currently selected stage
|
||
**Y = ban all stages that aren´t allowed in random, unban all that are allowed
|
||
**Z = unban all
|
||
**Banned stages can´t be selected anymore, however
|
||
*they can still be selected when someone chooses "Random".
|
||
C225910C 00000025
|
||
39E00001 3E008046
|
||
62109134 1E2F000C
|
||
7E31802E 5630014B
|
||
4182000C 3A200001
|
||
48000020 56300109
|
||
4182000C 3A200002
|
||
48000010 563002D7
|
||
418200DC 3A200003
|
||
3EA0803E 62B5E840
|
||
3EC0804D 62D64B2E
|
||
3A800000 3A600000
|
||
3A400000 2C110001
|
||
40820014 8A560000
|
||
2C12001C 418100A8
|
||
48000050 2C110003
|
||
40820010 3A80003F
|
||
3A600002 4800003C
|
||
1E12001C 7E10AA14
|
||
8AF0000A 3E008045
|
||
6210A3C0 82100000
|
||
7E10BC30 561007FF
|
||
41820010 3A600002
|
||
3A80003F 4800000C
|
||
3A600000 3A800000
|
||
1E12001C 7E10A82E
|
||
2C120016 41800008
|
||
82100010 82100018
|
||
82100004 82100008
|
||
8210001C 82100008
|
||
9A900024 1E12001C
|
||
3A100008 7E70A9AE
|
||
3A00001E 9A160000
|
||
2C110001 41820010
|
||
3A520001 2C12001D
|
||
41A0FF4C 39EF0001
|
||
2C0F0005 41A0FEE8
|
||
C022C9E8 00000000
|
||
|
||
# Gameplay Codes
|
||
$Normal C Stick Functionality in Singleplayer Modes [Zauron]
|
||
0416AB64 60000000
|
||
|
||
$Normal C Stick Functionality in Develop Mode [Magus, Achilles]
|
||
*Does not work with Nana
|
||
0406AD38 38000000
|
||
04030024 38000000
|
||
|
||
$Skip Result Screen & KO Star Count Equals Placement [Sham Rock]
|
||
**KO Star Count displays player placement from the previous match
|
||
**1st Place = 1 Star
|
||
**2nd Place = 2 Stars
|
||
**etc.
|
||
C21A3414 0000000D
|
||
3803FFFF 2C000004
|
||
40820060 2C0B0020
|
||
41820058 3A400000
|
||
3E808047 62947D90
|
||
3EA0804D 62B545AF
|
||
8E1400A8 8A340001
|
||
2C10004E 4080000C
|
||
9E350001 4800000C
|
||
3A310001 9E350001
|
||
3A520001 2C120004
|
||
41A0FFD8 3A000000
|
||
3A200000 3A800000
|
||
3AA00000 38000000
|
||
60000000 00000000
|
||
|
||
$Hold A+B for Salty Runback [Dan Salvato, Sham Rock]
|
||
*Hold A+B at the end of a match or during a ragequit
|
||
*and the match will be immediately restarted on the same stage
|
||
C21A3418 00000008
|
||
39C00000 3DE08046
|
||
61EF9140 820F0000
|
||
5611018D 41820010
|
||
561101CF 41820008
|
||
38000002 39CE0001
|
||
2C0E0004 4080000C
|
||
39EF000C 4BFFFFD8
|
||
981F0003 00000000
|
||
|
||
$Change Rumble Settings from CSS - Color Mod [Sham Rock]
|
||
*Pressing Up/Down on the D-Pad while at the CSS in versus mode
|
||
*will set the Rumble settings for that slot to On/Off
|
||
*Colored CSP background is modified;
|
||
*White = Rumble On, Grey = Rumble Off
|
||
C2261D40 0000001F
|
||
8803000E 3DC08045
|
||
61CEA3B8 3DE08046
|
||
61EF9134 3A800000
|
||
860F000C 56110319
|
||
41820010 3A200001
|
||
9A2E0000 48000014
|
||
5611035B 4182000C
|
||
3A200000 9A2E0000
|
||
3A940001 39CE0001
|
||
2C140004 41A0FFCC
|
||
39CEFFFB 3E401919
|
||
62521900 3E00804C
|
||
2C140004 40820008
|
||
62100390 2C140005
|
||
40820008 621002FC
|
||
2C140006 40820008
|
||
621003FC 2C140007
|
||
40820008 62100368
|
||
2C140005 41810008
|
||
82100000 82100000
|
||
82100000 82100008
|
||
82100018 82100008
|
||
8210001C 82100004
|
||
82100008 8E2E0001
|
||
2C110001 40820010
|
||
3E20EEEE 6231EE00
|
||
4800000C 3E205555
|
||
62315500 92300000
|
||
92500004 3A940001
|
||
2C140008 41A0FF70
|
||
60000000 00000000
|
||
|
||
$Costume Dependent Marth Sword Swing Colors [Achilles]
|
||
*Color 1 of Marth's sword swing is changed on a per costume basis
|
||
**Blue costume [default] = Default swing color (teal)
|
||
**Red costume = Red swing color
|
||
**Green costume = Green swing color
|
||
**White costume = Light purple swing color
|
||
**Black costume = Gold swing color
|
||
C2135E98 0000000F
|
||
3DC0FF00 61CEFFFF
|
||
7C007000 40820060
|
||
39E5E181 89EF0000
|
||
2C0F0001 40820010
|
||
3C60FF00 6063BE0C
|
||
3C001900 2C0F0002
|
||
40820010 3C60FF00
|
||
60638DD5 3C002E00
|
||
2C0F0003 40820010
|
||
3C60FF00 6063F7E1
|
||
3C008300 2C0F0004
|
||
40820010 3C60FF00
|
||
60637D77 3C00C800
|
||
6000FFFF 94650008
|
||
60000000 00000000
|
||
|
||
$Rolling Results in Immediate Death [Dan Salvato, standardtoaster]
|
||
04098F98 4803A879
|
||
|
||
$Enable Taunt Cancelling [Dan Salvato]
|
||
040DEA24 4BFA55B5
|
||
040CA114 40820058
|
||
|
||
# Other Codes
|
||
$Proper 16:9 Widescreen Support [Dan Salvato, mirrorbender]
|
||
C2021ABC 00000002
|
||
39C00001 38600006
|
||
60000000 00000000
|
||
C23685F4 00000007
|
||
C03F0034 2C0E0001
|
||
41820024 3C004260
|
||
90010030 3C00421C
|
||
90010034 C0010030
|
||
EC210032 C0010034
|
||
EC210024 39C00000
|
||
281E0000 00000000
|
||
|
||
$Properly Display in 4:3 [Dan Salvato, mirrorbender]
|
||
C2021ABC 00000002
|
||
39C00001 38600006
|
||
60000000 00000000
|
||
C23685F4 00000007
|
||
C03F0034 2C0E0001
|
||
41820024 3C004160
|
||
90010030 3C004150
|
||
90010034 C0010030
|
||
EC210032 C0010034
|
||
EC210024 39C00000
|
||
281E0000 00000000
|