mirror of
https://github.com/dolphin-emu/dolphin.git
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de71db4864
Revert changes to how DInput filters out XInput devices.
83 lines
3.9 KiB
XML
83 lines
3.9 KiB
XML
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<ItemGroup>
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<ClCompile Include="ControllerEmu.cpp" />
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<ClCompile Include="ControllerInterface\ControllerInterface.cpp" />
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<ClCompile Include="ControllerInterface\Device.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInput.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
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<ClCompile Include="ControllerInterface\DInput\XInputFilter.cpp">
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This is somewhat gross as it doesn't dynamically remove the option,
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I really hope the issue is fixed in next VS release :(
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<ClCompile Include="ControllerInterface\ExpressionParser.cpp" />
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="InputConfig.cpp" />
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<ClInclude Include="ControllerEmu.h" />
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<ClInclude Include="ControllerInterface\ControllerInterface.h" />
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<ClInclude Include="ControllerInterface\Device.h" />
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<ClInclude Include="ControllerInterface\DInput\DInput.h" />
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<ClInclude Include="ControllerInterface\DInput\DInput8.h" />
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<ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" />
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<ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" />
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<ClInclude Include="ControllerInterface\DInput\XInputFilter.h" />
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<ClInclude Include="ControllerInterface\ExpressionParser.h" />
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<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="GCPadStatus.h" />
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<ClInclude Include="InputConfig.h" />
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