dolphin/Source/Core
NanoByte011 59f273696a VideoSW: refactor shared lighting attenuation function
- Refactored Light Attenuation into inline function in Software Renderer
- Corrected zero length light direction vector to resolve with normal direction (essentially becomes LIGHTDIF_NONE which was what I was after)
- Change the API of this shared function to use points for output variables (degasus)
2015-06-08 23:20:27 +02:00
..
AudioCommon Use PanicAlert instead of PanicAlertT when appropriate 2015-06-04 13:25:17 +02:00
Common Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
Core Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
DiscIO Volume: Add prefer_long parameter to GetNames 2015-06-08 12:00:34 +02:00
DolphinQt DolphinQt: Use short GC game titles in grid view 2015-06-08 12:04:51 +02:00
DolphinWX Volume: Add prefer_long parameter to GetNames 2015-06-08 12:00:34 +02:00
InputCommon Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
UICommon Merge pull request #2494 from Sonicadvance1/common_disassembler 2015-06-02 20:26:26 -04:00
VideoBackends VideoSW: refactor shared lighting attenuation function 2015-06-08 23:20:27 +02:00
VideoCommon VideoSW: rewrite lighting attenuation 2015-06-08 23:20:27 +02:00
CMakeLists.txt