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8bddd8c675
we only care about SSE rounding mode, and set that manually in SetSIMDMode
31 lines
649 B
C++
31 lines
649 B
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/CommonTypes.h"
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namespace FPURoundMode
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{
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enum RoundMode : u32
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{
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ROUND_NEAR = 0,
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ROUND_CHOP = 1,
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ROUND_UP = 2,
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ROUND_DOWN = 3
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};
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void SetSIMDMode(RoundMode rounding_mode, bool non_ieee_mode);
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/*
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* There are two different flavors of float to int conversion:
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* _mm_cvtps_epi32() and _mm_cvttps_epi32().
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*
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* The first rounds according to the MXCSR rounding bits.
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* The second one always uses round towards zero.
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*/
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void SaveSIMDState();
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void LoadSIMDState();
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void LoadDefaultSIMDState();
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} // namespace FPURoundMode
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