mirror of
https://github.com/dolphin-emu/dolphin.git
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297 lines
9.8 KiB
C++
297 lines
9.8 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DiscIO/DiscExtractor.h"
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#include <algorithm>
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#include <functional>
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#include <optional>
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#include <string>
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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u8* buffer, u64 max_buffer_size, u64 offset_in_file)
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{
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if (!file_info || file_info->IsDirectory() || offset_in_file >= file_info->GetSize())
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return 0;
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const u64 read_length = std::min(max_buffer_size, file_info->GetSize() - offset_in_file);
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DEBUG_LOG_FMT(DISCIO, "Reading {:x} bytes at {:x} from file {}. Offset: {:x} Size: {:x}",
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read_length, offset_in_file, file_info->GetPath(), file_info->GetOffset(),
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file_info->GetSize());
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if (!volume.Read(file_info->GetOffset() + offset_in_file, read_length, buffer, partition))
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return 0;
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return read_length;
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}
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u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
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u64 max_buffer_size, u64 offset_in_file)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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return 0;
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return ReadFile(volume, partition, file_system->FindFileInfo(path).get(), buffer, max_buffer_size,
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offset_in_file);
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}
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bool ExportData(const Volume& volume, const Partition& partition, u64 offset, u64 size,
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const std::string& export_filename)
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{
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File::IOFile f(export_filename, "wb");
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if (!f)
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return false;
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while (size)
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{
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// Limit read size to 128 MB
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const size_t read_size = static_cast<size_t>(std::min<u64>(size, 0x08000000));
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std::vector<u8> buffer(read_size);
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if (!volume.Read(offset, read_size, buffer.data(), partition))
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return false;
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if (!f.WriteBytes(buffer.data(), read_size))
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return false;
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size -= read_size;
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offset += read_size;
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}
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return true;
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}
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bool ExportFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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const std::string& export_filename)
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{
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if (!file_info || file_info->IsDirectory())
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return false;
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return ExportData(volume, partition, file_info->GetOffset(), file_info->GetSize(),
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export_filename);
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}
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bool ExportFile(const Volume& volume, const Partition& partition, std::string_view path,
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const std::string& export_filename)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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return false;
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return ExportFile(volume, partition, file_system->FindFileInfo(path).get(), export_filename);
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}
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void ExportDirectory(const Volume& volume, const Partition& partition, const FileInfo& directory,
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bool recursive, const std::string& filesystem_path,
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const std::string& export_folder,
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const std::function<bool(const std::string& path)>& update_progress)
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{
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std::string export_root = export_folder + '/';
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if (directory.IsDirectory() && !directory.IsRoot())
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export_root += directory.GetName() + '/';
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File::CreateFullPath(export_root);
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for (const FileInfo& file_info : directory)
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{
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const std::string name = file_info.GetName() + (file_info.IsDirectory() ? "/" : "");
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const std::string path = filesystem_path + name;
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const std::string export_path = export_root + name;
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if (update_progress(path))
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return;
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DEBUG_LOG_FMT(DISCIO, "{}", export_path);
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if (!file_info.IsDirectory())
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{
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if (File::Exists(export_path))
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NOTICE_LOG_FMT(DISCIO, "{} already exists", export_path);
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else if (!ExportFile(volume, partition, &file_info, export_path))
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ERROR_LOG_FMT(DISCIO, "Could not export {}", export_path);
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}
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else if (recursive)
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{
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ExportDirectory(volume, partition, file_info, recursive, filesystem_path, export_root,
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update_progress);
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}
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}
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}
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bool ExportWiiUnencryptedHeader(const Volume& volume, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, WII_NONPARTITION_DISCHEADER_ADDRESS,
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WII_NONPARTITION_DISCHEADER_SIZE, export_filename);
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}
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bool ExportWiiRegionData(const Volume& volume, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, WII_REGION_DATA_ADDRESS, WII_REGION_DATA_SIZE,
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export_filename);
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}
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bool ExportTicket(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset + WII_PARTITION_TICKET_ADDRESS,
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WII_PARTITION_TICKET_SIZE, export_filename);
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}
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bool ExportTMD(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u32> size =
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volume.ReadSwapped<u32>(partition.offset + WII_PARTITION_TMD_SIZE_ADDRESS, PARTITION_NONE);
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const std::optional<u64> offset = volume.ReadSwappedAndShifted(
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partition.offset + WII_PARTITION_TMD_OFFSET_ADDRESS, PARTITION_NONE);
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if (!size || !offset)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset + *offset, *size, export_filename);
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}
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bool ExportCertificateChain(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u32> size = volume.ReadSwapped<u32>(
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partition.offset + WII_PARTITION_CERT_CHAIN_SIZE_ADDRESS, PARTITION_NONE);
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const std::optional<u64> offset = volume.ReadSwappedAndShifted(
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partition.offset + WII_PARTITION_CERT_CHAIN_OFFSET_ADDRESS, PARTITION_NONE);
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if (!size || !offset)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset + *offset, *size, export_filename);
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}
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bool ExportH3Hashes(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u64> offset = volume.ReadSwappedAndShifted(
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partition.offset + WII_PARTITION_H3_OFFSET_ADDRESS, PARTITION_NONE);
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if (!offset)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset + *offset, WII_PARTITION_H3_SIZE,
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export_filename);
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}
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bool ExportHeader(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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return ExportData(volume, partition, DISCHEADER_ADDRESS, DISCHEADER_SIZE, export_filename);
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}
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bool ExportBI2Data(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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return ExportData(volume, partition, BI2_ADDRESS, BI2_SIZE, export_filename);
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}
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bool ExportApploader(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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const std::optional<u64> apploader_size = GetApploaderSize(volume, partition);
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if (!apploader_size)
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return false;
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return ExportData(volume, partition, APPLOADER_ADDRESS, *apploader_size, export_filename);
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}
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bool ExportDOL(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
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if (!dol_offset)
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return false;
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const std::optional<u32> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
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if (!dol_size)
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return false;
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return ExportData(volume, partition, *dol_offset, *dol_size, export_filename);
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}
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bool ExportFST(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
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const std::optional<u64> fst_size = GetFSTSize(volume, partition);
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if (!fst_offset || !fst_size)
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return false;
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return ExportData(volume, partition, *fst_offset, *fst_size, export_filename);
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}
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bool ExportSystemData(const Volume& volume, const Partition& partition,
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const std::string& export_folder)
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{
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bool success = true;
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File::CreateFullPath(export_folder + "/sys/");
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success &= ExportHeader(volume, partition, export_folder + "/sys/boot.bin");
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success &= ExportBI2Data(volume, partition, export_folder + "/sys/bi2.bin");
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success &= ExportApploader(volume, partition, export_folder + "/sys/apploader.img");
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success &= ExportDOL(volume, partition, export_folder + "/sys/main.dol");
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success &= ExportFST(volume, partition, export_folder + "/sys/fst.bin");
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if (volume.GetVolumeType() == Platform::WiiDisc)
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{
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File::CreateFullPath(export_folder + "/disc/");
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success &= ExportWiiUnencryptedHeader(volume, export_folder + "/disc/header.bin");
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success &= ExportWiiRegionData(volume, export_folder + "/disc/region.bin");
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success &= ExportTicket(volume, partition, export_folder + "/ticket.bin");
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success &= ExportTMD(volume, partition, export_folder + "/tmd.bin");
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success &= ExportCertificateChain(volume, partition, export_folder + "/cert.bin");
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if (volume.IsEncryptedAndHashed())
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success &= ExportH3Hashes(volume, partition, export_folder + "/h3.bin");
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}
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return success;
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}
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} // namespace DiscIO
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