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75af792070
It seems to make no difference besides allowing lower latencies and more stability on hardware OpenAL cards. Maybe the Wait() call waits for too long, causing buffers underruns. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |