dolphin/Source
degasus 75f2738f5c VideoCommon: fix ogl lighting bug which happens because of NaN emulation
attn is sometimes very big (eg 1e27), so attn*attn doesn't fit into a float.
So the funny part here is: 0.0 * (1e27*1e27) = 0.0 * Inf = NaN

As the shader compiler is allowed to change the order of multiplications,
this issue isn't fixed completely.
2013-09-16 17:10:19 +02:00
..
Android [Android] No need to use startActivityForResult in DolphinEmulator.java any more. Just some leftover stuff from the big refactor. 2013-09-15 22:11:17 -04:00
Core VideoCommon: fix ogl lighting bug which happens because of NaN emulation 2013-09-16 17:10:19 +02:00
DSPSpy
DSPTool Buildfix for dsptool. 2013-05-21 20:30:09 -04:00
Plugins Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11. 2013-09-16 06:31:47 -04:00
TestSuite clear cg from project files 2013-02-27 10:55:25 +01:00
UnitTests Adding unit test project to VS solution 2013-05-22 03:29:58 +02:00
VSProps Merge branch 'master' into wii-network 2013-08-16 19:17:07 +12:00
CMakeLists.txt
Dolphin_2010.sln Fix debug builds. Sorry. 2013-08-25 13:39:30 +12:00