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6344997fad
Forcing people to use hacks is a bad idea in general, and there are two practical problems with doing it for immediate XFB in particular: 1. It breaks the GC IPL, which some users run when launching games. 2. Competitive players don't necessarily want the lowest possible latency - they might want the latency that's the closest to console, so if they're playing locally with a low-latency monitor, they might not want to use immediate XFB. (This isn't a theoretical concern - I've seen Melee players want to increase their latency.) Besides, it feels arbitrary that just these five specific games should have immediate XFB forced on.
22 lines
584 B
INI
22 lines
584 B
INI
# RSBE01, RSBJ01, RSBK01 - Super Smash Bros. Brawl
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[Core]
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Classic mode score report needs real xfb. Nes masterpieces and ingame screnshots need efb to ram, STC is needed too for masterpieces.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Stereoscopy]
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StereoConvergence = 136
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