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https://github.com/dolphin-emu/dolphin.git
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0d93a31a38
Gets rid of the need to remember to initialize them in the constructor, except when overriding the default initializer.
142 lines
4.9 KiB
C++
142 lines
4.9 KiB
C++
// SPDX-License-Identifier: CC0-1.0
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#pragma once
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#include <bit>
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#include <cstddef>
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#include <initializer_list>
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#include <type_traits>
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#include "Common/CommonTypes.h"
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namespace Common
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{
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// Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
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// using the set bits of an integer to represent a set of integers. Like that
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// class, it acts like an array of bools:
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// BitSet32 bs;
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// bs[1] = true;
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// but also like the underlying integer ([0] = least significant bit):
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// BitSet32 bs2 = ...;
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// bs = (bs ^ bs2) & BitSet32(0xffff);
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// The following additional functionality is provided:
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// - Construction using an initializer list.
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// BitSet bs { 1, 2, 4, 8 };
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// - Efficiently iterating through the set bits:
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// for (int i : bs)
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// [i is the *index* of a set bit]
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// (This uses the appropriate CPU instruction to find the next set bit in one
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// operation.)
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// - Counting set bits using .Count() - see comment on that method.
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template <typename IntTy>
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class BitSet
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{
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static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
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public:
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// A reference to a particular bit, returned from operator[].
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class Ref
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{
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public:
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constexpr Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
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constexpr Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
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constexpr operator bool() const { return (m_bs->m_val & m_mask) != 0; }
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bool operator=(bool set)
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{
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m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
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return set;
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}
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private:
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BitSet* m_bs;
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IntTy m_mask;
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};
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// A STL-like iterator is required to be able to use range-based for loops.
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class Iterator
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{
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public:
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constexpr Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
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constexpr Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {}
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Iterator& operator=(Iterator other)
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{
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new (this) Iterator(other);
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return *this;
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}
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Iterator& operator++()
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{
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if (m_val == 0)
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{
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m_bit = -1;
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}
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else
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{
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int bit = std::countr_zero(m_val);
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m_val &= ~(1 << bit);
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m_bit = bit;
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}
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return *this;
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}
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Iterator operator++(int)
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{
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Iterator other(*this);
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++*this;
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return other;
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}
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constexpr int operator*() const { return m_bit; }
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constexpr bool operator==(Iterator other) const { return m_bit == other.m_bit; }
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constexpr bool operator!=(Iterator other) const { return m_bit != other.m_bit; }
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private:
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IntTy m_val;
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int m_bit;
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};
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constexpr BitSet() = default;
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constexpr explicit BitSet(IntTy val) : m_val(val) {}
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constexpr BitSet(std::initializer_list<int> init)
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{
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for (int bit : init)
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m_val |= (IntTy)1 << bit;
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}
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constexpr static BitSet AllTrue(size_t count)
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{
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return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
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}
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Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); }
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constexpr const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; }
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constexpr bool operator==(BitSet other) const { return m_val == other.m_val; }
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constexpr bool operator!=(BitSet other) const { return m_val != other.m_val; }
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constexpr bool operator<(BitSet other) const { return m_val < other.m_val; }
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constexpr bool operator>(BitSet other) const { return m_val > other.m_val; }
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constexpr BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); }
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constexpr BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); }
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constexpr BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); }
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constexpr BitSet operator~() const { return BitSet(~m_val); }
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constexpr BitSet operator<<(IntTy shift) const { return BitSet(m_val << shift); }
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constexpr BitSet operator>>(IntTy shift) const { return BitSet(m_val >> shift); }
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constexpr explicit operator bool() const { return m_val != 0; }
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BitSet& operator|=(BitSet other) { return *this = *this | other; }
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BitSet& operator&=(BitSet other) { return *this = *this & other; }
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BitSet& operator^=(BitSet other) { return *this = *this ^ other; }
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BitSet& operator<<=(IntTy shift) { return *this = *this << shift; }
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BitSet& operator>>=(IntTy shift) { return *this = *this >> shift; }
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// Warning: Even though on modern CPUs this is a single fast instruction,
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// Dolphin's official builds do not currently assume POPCNT support on x86,
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// so slower explicit bit twiddling is generated. Still should generally
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// be faster than a loop.
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constexpr unsigned int Count() const { return std::popcount(m_val); }
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constexpr Iterator begin() const { return ++Iterator(m_val, 0); }
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constexpr Iterator end() const { return Iterator(m_val, -1); }
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IntTy m_val{};
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};
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} // namespace Common
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using BitSet8 = Common::BitSet<u8>;
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using BitSet16 = Common::BitSet<u16>;
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using BitSet32 = Common::BitSet<u32>;
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using BitSet64 = Common::BitSet<u64>;
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