mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-27 23:14:51 +01:00
3b459fb500
Make LibUSB optional, don't compile HID support if it doesn't exist. A lot less hacky. Works quite well on Ubuntu now.
661 lines
22 KiB
CMake
661 lines
22 KiB
CMake
########################################
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# General setup
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#
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cmake_minimum_required(VERSION 2.6)
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# Update compiler before calling project()
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if (APPLE)
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# Use clang compiler
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set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang")
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set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++")
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if (NOT EXISTS "${CMAKE_CXX_COMPILER}")
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set(CMAKE_C_COMPILER "clang")
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set(CMAKE_CXX_COMPILER "clang++")
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endif()
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endif()
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project(dolphin-emu)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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set(DOLPHIN_IS_STABLE FALSE)
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# Set up paths
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if((${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
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# The gettext module will install the translations unconditionally.
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# Redirect the installation to a build directory where it does no harm.
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set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/install-dummy)
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else()
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set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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add_definitions(-DDATA_DIR="${datadir}/")
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endif()
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set(userdir ".dolphin-emu" CACHE STRING "User directory")
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add_definitions(-DUSER_DIR="${userdir}")
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# Set where the binary files will be built. The program will not execute from
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# here. You must run "make install" to install these to the proper location
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# as defined above.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
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# Precompiled header support for MSVC:
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# Call this after setting the source list (and don't add the source file used
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# to generate the pch file, this will be done here automatically)
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function(enable_precompiled_headers PRECOMPILED_HEADER SOURCE_FILE SOURCE_VARIABLE_NAME)
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if(MSVC)
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set(files ${${SOURCE_VARIABLE_NAME}})
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# Generate precompiled header translation unit
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get_filename_component(pch_basename ${PRECOMPILED_HEADER} NAME_WE)
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set(pch_abs ${CMAKE_CURRENT_SOURCE_DIR}/${PRECOMPILED_HEADER})
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set(pch_unity ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
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set_source_files_properties(${pch_unity} PROPERTIES COMPILE_FLAGS
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"/Yc\"${pch_abs}\"")
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# Update properties of source files to use the precompiled header.
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# Additionally, force the inclusion of the precompiled header at
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# beginning of each source file.
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foreach(source_file ${files} )
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set_source_files_properties(${source_file} PROPERTIES COMPILE_FLAGS
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"/Yu\"${pch_abs}\" /FI\"${pch_abs}\"")
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endforeach(source_file)
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# Finally, update the source file collection to contain the
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# precompiled header translation unit
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set(${SOURCE_VARIABLE_NAME} ${pch_unity} ${${SOURCE_VARIABLE_NAME}} PARENT_SCOPE)
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endif(MSVC)
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endfunction(enable_precompiled_headers)
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# for revision info
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include(FindGit OPTIONAL)
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if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION)
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# defines DOLPHIN_WC_REVISION
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_REVISION
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# defines DOLPHIN_WC_DESCRIBE
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} describe --always --long --dirty
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OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# remove hash from description
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STRING(REGEX REPLACE "-[^-]+((-dirty)?)$" "\\1" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")
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# defines DOLPHIN_WC_BRANCH
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_BRANCH
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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endif()
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# version number
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set(DOLPHIN_VERSION_MAJOR "3")
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set(DOLPHIN_VERSION_MINOR "5")
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if(DOLPHIN_IS_STABLE)
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set(DOLPHIN_VERSION_PATCH "0")
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else()
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set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
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endif()
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# Various compile flags
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add_definitions(-msse2)
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# Enabling all warnings in MSVC spams too much
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if(NOT MSVC)
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add_definitions(-Wall)
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endif(NOT MSVC)
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# gcc uses some optimizations which might break stuff without this flag
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add_definitions(-fno-strict-aliasing -fno-exceptions)
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include(CheckCXXCompilerFlag)
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# We call fread numerous times without checking return values. Hide the
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# corresponding compiler warnings if the compiler supports doing so.
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CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
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if(NO_UNUSED_RESULT)
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add_definitions(-Wno-unused-result)
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endif(NO_UNUSED_RESULT)
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CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
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if(VISIBILITY_INLINES_HIDDEN)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
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endif(VISIBILITY_INLINES_HIDDEN)
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if(UNIX AND NOT APPLE)
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CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
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if(VISIBILITY_HIDDEN)
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add_definitions(-fvisibility=hidden)
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endif(VISIBILITY_HIDDEN)
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endif()
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if(APPLE)
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# Ignore MacPorts and Fink and any other locally installed packages that
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# might prevent building a distributable binary.
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set(CMAKE_SYSTEM_PREFIX_PATH /usr)
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set(ENV{PATH} /usr/bin:/bin:/usr/sbin:/sbin)
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# Some of our code contains Objective C constructs.
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++")
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# Avoid mistaking an object file for a source file on the link command line.
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
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# Identify the target system:
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# Ask for 32/64-bit fat binary.
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set(TARGET_FLAGS "-arch x86_64 -arch i386")
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# Minimum OS X version.
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# This is inserted into the Info.plist as well.
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# Note that the SDK determines the maximum version of which optional
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# features can be used, not the minimum required version to run.
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set(OSX_MIN_VERSION "10.5.4")
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set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}")
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set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.6.sdk")
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set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk")
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if(EXISTS "${SYSROOT_PATH}/")
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set(TARGET_SYSROOT ${SYSROOT_PATH})
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elseif(EXISTS "${SYSROOT_LEGACY_PATH}/")
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set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH})
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endif()
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if(${TARGET_SYSROOT})
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set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}")
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endif()
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# Do not warn about frameworks that are not available on all architectures.
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# This avoids a warning when linking with QuickTime.
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
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# Specify target CPUs.
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set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -msse3")
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set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -march=prescott")
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set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3")
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set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2")
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# Target flags apply to both C and C++ compilation.
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# CMake passes these to the compiler on the link command line as well.
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${TARGET_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TARGET_FLAGS}")
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# Linker flags.
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# Drop unreachable code and data.
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
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# Reserve the minimum size for the zero page.
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# Our JIT requires virtual memory space below 2GB, while the default zero
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# page on x86_64 is 4GB in size.
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
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if(NOT DISABLE_WX)
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add_definitions(-DUSE_WX -DHAVE_WX)
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set(USE_WX TRUE)
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endif()
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find_library(APPKIT_LIBRARY AppKit)
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find_library(APPSERV_LIBRARY ApplicationServices)
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find_library(ATB_LIBRARY AudioToolbox)
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find_library(AU_LIBRARY AudioUnit)
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find_library(CARBON_LIBRARY Carbon)
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find_library(COCOA_LIBRARY Cocoa)
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find_library(COREAUDIO_LIBRARY CoreAudio)
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find_library(COREFUND_LIBRARY CoreFoundation)
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find_library(CORESERV_LIBRARY CoreServices)
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find_library(IOB_LIBRARY IOBluetooth)
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find_library(IOK_LIBRARY IOKit)
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find_library(QUICKTIME_LIBRARY QuickTime)
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find_library(WEBKIT_LIBRARY WebKit)
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endif()
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if(WIN32)
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add_definitions(-D_SECURE_SCL=0)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif(WIN32)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING
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"Build type (Release/Debug/RelWithDebInfo/MinSizeRe)" FORCE)
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endif(NOT CMAKE_BUILD_TYPE)
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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add_definitions(-D_DEBUG -ggdb)
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set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging")
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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add_definitions(-fomit-frame-pointer)
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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option(FASTLOG "Enable all logs" OFF)
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if(FASTLOG)
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add_definitions(-DDEBUGFAST)
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endif()
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# For now GLES and EGL are tied to each other.
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# Enabling GLES also disables the OpenGL plugin.
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option(USE_GLES "Enables GLES, disables OGL" OFF)
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if(USE_GLES)
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message("GLES rendering enabled")
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add_definitions(-DUSE_GLES)
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add_definitions(-DUSE_EGL)
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set(USE_EGL True)
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endif()
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add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
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########################################
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# Dependency checking
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#
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# TODO: We should have options for dependencies included in the externals to
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# override autodetection of system libraries and force the usage of the
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# externals.
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include(CheckLib)
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include(FindOpenGL)
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include_directories(${OPENGL_INCLUDE_DIR})
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if(NOT OPENGL_GLU_FOUND)
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message(FATAL_ERROR "GLU is required but not found")
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endif()
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option(OPENMP "Enable OpenMP parallelization" ON)
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if(OPENMP)
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include(FindOpenMP OPTIONAL)
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if(OPENMP_FOUND)
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message("OpenMP parallelization enabled")
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add_definitions("${OpenMP_CXX_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
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endif()
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endif()
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if(NOT OPENMP_FOUND)
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add_definitions(-Wno-unknown-pragmas)
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message("OpenMP parallelization disabled")
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endif()
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include(FindALSA OPTIONAL)
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if(ALSA_FOUND)
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add_definitions(-DHAVE_ALSA=1)
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message("ALSA found, enabling ALSA sound backend")
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else()
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add_definitions(-DHAVE_ALSA=0)
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message("ALSA NOT found, disabling ALSA sound backend")
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endif(ALSA_FOUND)
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check_lib(AO ao QUIET)
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if(AO_FOUND)
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add_definitions(-DHAVE_AO=1)
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message("ao found, enabling ao sound backend")
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else()
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add_definitions(-DHAVE_AO=0)
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message("ao NOT found, disabling ao sound backend")
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endif(AO_FOUND)
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check_lib(BLUEZ bluez QUIET)
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if(BLUEZ_FOUND)
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add_definitions(-DHAVE_BLUEZ=1)
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message("bluez found, enabling bluetooth support")
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else()
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add_definitions(-DHAVE_BLUEZ=0)
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message("bluez NOT found, disabling bluetooth support")
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endif(BLUEZ_FOUND)
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check_lib(PULSEAUDIO libpulse QUIET)
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if(PULSEAUDIO_FOUND)
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add_definitions(-DHAVE_PULSEAUDIO=1)
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message("PulseAudio found, enabling PulseAudio sound backend")
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else()
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add_definitions(-DHAVE_PULSEAUDIO=0)
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message("PulseAudio NOT found, disabling PulseAudio sound backend")
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endif(PULSEAUDIO_FOUND)
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include(FindOpenAL OPTIONAL)
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if(OPENAL_FOUND)
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add_definitions(-DHAVE_OPENAL=1)
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include_directories(${OPENAL_INCLUDE_DIR})
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message("OpenAL found, enabling OpenAL sound backend")
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else()
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add_definitions(-DHAVE_OPENAL=0)
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message("OpenAL NOT found, disabling OpenAL sound backend")
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endif(OPENAL_FOUND)
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# Note: We do not need to explicitly check for X11 as it is done in the cmake
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# FindOpenGL module on linux.
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if(UNIX AND NOT APPLE)
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if(X11_FOUND)
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add_definitions(-DHAVE_X11=1)
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include_directories(${X11_INCLUDE_DIR})
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message("X11 found")
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else()
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message(FATAL_ERROR "X11 is required but not found")
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endif(X11_FOUND)
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else()
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add_definitions(-DHAVE_X11=0)
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endif()
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if(X11_FOUND)
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check_lib(XRANDR Xrandr)
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endif()
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if(XRANDR_FOUND)
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add_definitions(-DHAVE_XRANDR=1)
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else()
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add_definitions(-DHAVE_XRANDR=0)
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endif(XRANDR_FOUND)
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option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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if(ENCODE_FRAMEDUMPS)
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check_libav()
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endif()
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include(CheckCXXSourceRuns)
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set(CMAKE_REQUIRED_LIBRARIES portaudio)
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CHECK_CXX_SOURCE_RUNS(
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"#include <portaudio.h>
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int main(int argc, char **argv)
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{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
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PORTAUDIO)
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if(PORTAUDIO)
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message("PortAudio found, enabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=1)
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set(PORTAUDIO_FOUND TRUE)
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else()
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message("PortAudio not found, disabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=0)
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set(PORTAUDIO_FOUND FALSE)
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endif(PORTAUDIO)
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option(OPROFILING "Enable profiling" OFF)
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if(OPROFILING)
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check_lib(OPROFILE opagent opagent.h)
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check_lib(BFD bfd bfd.h)
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if(OPROFILE_FOUND AND BFD_FOUND)
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message("oprofile found, enabling profiling support")
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add_definitions(-DUSE_OPROFILE=1)
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else()
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message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
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endif()
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endif()
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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include_directories(Source/Core/AudioCommon/Src)
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include_directories(Source/Core/Common/Src)
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include_directories(Source/Core/Core/Src)
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include_directories(Source/Core/DebuggerUICommon/Src)
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include_directories(Source/Core/DebuggerWX/Src)
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include_directories(Source/Core/DiscIO/Src)
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include_directories(Source/Core/DolphinWX/Src)
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include_directories(Source/Core/InputCommon/Src)
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include_directories(Source/Core/VideoCommon/Src)
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include_directories(Source/Core/VideoUICommon/Src)
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########################################
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# Process externals and setup their include directories
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#
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# NOTES about adding Externals:
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# - add the include directory here
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# - make sure to tell cmake to link them statically or dynamically (most
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# should be linked statically)
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# - place the CMakeLists.txt in the first-level subdirectory, e.g.
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# Externals/CLRun/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
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#
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add_subdirectory(Externals/Bochs_disasm)
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include_directories(Externals/Bochs_disasm)
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
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endif()
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if(LZO_FOUND)
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message("Using shared lzo")
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else()
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message("Using static lzo from Externals")
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add_subdirectory(Externals/LZO)
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include_directories(Externals/LZO)
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set(LZO lzo2)
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endif()
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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include(FindSDL2 OPTIONAL)
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endif()
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if(SDL2_FOUND)
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message("Using shared SDL2")
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include_directories(${SDL2_INCLUDE_DIR})
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else(SDL2_FOUND)
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# SDL2 not found, try SDL
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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include(FindSDL OPTIONAL)
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endif()
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if(SDL_FOUND)
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message("Using shared SDL")
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include_directories(${SDL_INCLUDE_DIR})
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else(SDL_FOUND)
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# TODO: Use the prebuilt one on Windows
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message("Using static SDL from Externals")
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include_directories(Externals/SDL Externals/SDL/include)
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add_subdirectory(Externals/SDL)
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endif(SDL_FOUND)
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endif(SDL2_FOUND)
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include(FindLibUSB OPTIONAL)
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if(LIBUSB_FOUND)
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message("Using shared LibUSB")
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add_definitions(-D__LIBUSB__)
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include_directories(${LIBUSB_INCLUDE_DIR})
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else(LIBUSB_FOUND)
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endif(LIBUSB_FOUND)
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|
set(SFML_FIND_VERSION TRUE)
|
|
set(SFML_FIND_VERSION_MAJOR 1)
|
|
set(SFML_FIND_VERSION_MINOR 5)
|
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
include(FindSFML OPTIONAL)
|
|
endif()
|
|
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
|
|
message("Using shared SFML")
|
|
else()
|
|
message("Using static SFML ${SFML_FIND_VERSION_MAJOR}.${SFML_FIND_VERSION_MINOR} from Externals")
|
|
add_subdirectory(Externals/SFML)
|
|
include_directories(Externals/SFML/include)
|
|
endif()
|
|
|
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
|
|
endif()
|
|
if(SOIL_FOUND)
|
|
message("Using shared SOIL")
|
|
else()
|
|
message("Using static SOIL from Externals")
|
|
add_subdirectory(Externals/SOIL)
|
|
include_directories(Externals/SOIL)
|
|
endif()
|
|
|
|
# If zlib has already been found on a previous run of cmake don't check again
|
|
# as the check seems to take a long time.
|
|
if(NOT ZLIB_FOUND)
|
|
include(FindZLIB OPTIONAL)
|
|
endif()
|
|
if(ZLIB_FOUND)
|
|
set(ZLIB_FOUND 1 CACHE INTERNAL "")
|
|
message("Using shared zlib")
|
|
include_directories(${ZLIB_INCLUDE_DIRS})
|
|
else(ZLIB_FOUND)
|
|
message("Shared zlib not found, falling back to the static library")
|
|
add_subdirectory(Externals/zlib)
|
|
include_directories(Externals/zlib)
|
|
endif(ZLIB_FOUND)
|
|
|
|
if(WIN32)
|
|
find_library(GLEW glew32s PATHS Externals/GLew)
|
|
include_directories(Externals/GLew/include)
|
|
else()
|
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
check_lib(GLEW GLEW GL/glew.h)
|
|
endif()
|
|
if(NOT GLEW_FOUND)
|
|
message("Using static GLEW from Externals")
|
|
add_subdirectory(Externals/GLew)
|
|
include_directories(Externals/GLew/include)
|
|
endif(NOT GLEW_FOUND)
|
|
|
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
check_lib(CG Cg Cg/cg.h)
|
|
endif()
|
|
if(NOT CG_FOUND)
|
|
message("Using static Cg from Externals")
|
|
include_directories(Externals)
|
|
endif(NOT CG_FOUND)
|
|
check_lib(CGGL CgGL Cg/cgGL.h)
|
|
endif()
|
|
|
|
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
find_library(CL OpenCL)
|
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
|
|
else()
|
|
include_directories(Externals/CLRun/include)
|
|
add_subdirectory(Externals/CLRun)
|
|
endif()
|
|
|
|
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
|
if(NOT DISABLE_WX)
|
|
include(FindwxWidgets OPTIONAL)
|
|
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
|
|
|
if(wxWidgets_FOUND)
|
|
EXECUTE_PROCESS(
|
|
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
|
|
${wxWidgets_CONFIG_OPTIONS} --version
|
|
OUTPUT_VARIABLE wxWidgets_VERSION
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE
|
|
ERROR_QUIET
|
|
)
|
|
message("Found wxWidgets version ${wxWidgets_VERSION}")
|
|
if(UNIX AND NOT APPLE)
|
|
set(wxMIN_VERSION "2.9.3")
|
|
else()
|
|
set(wxMIN_VERSION "2.9.4")
|
|
endif()
|
|
if(${wxWidgets_VERSION} VERSION_LESS ${wxMIN_VERSION})
|
|
message("At least ${wxMIN_VERSION} is required; ignoring found version")
|
|
unset(wxWidgets_FOUND)
|
|
endif()
|
|
endif(wxWidgets_FOUND)
|
|
|
|
if(UNIX AND NOT APPLE)
|
|
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
|
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
|
# users have complained that pkg-config does not find
|
|
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
|
# Ubuntu Natty does not find the glib libraries correctly.
|
|
# Ugly!!!
|
|
execute_process(COMMAND lsb_release -c -s
|
|
OUTPUT_VARIABLE DIST_NAME
|
|
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
|
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
|
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
|
else()
|
|
include(FindGTK2)
|
|
if(GTK2_FOUND)
|
|
include_directories(${GTK2_INCLUDE_DIRS})
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(wxWidgets_FOUND)
|
|
include(${wxWidgets_USE_FILE})
|
|
message("wxWidgets found, enabling GUI build")
|
|
else(wxWidgets_FOUND)
|
|
message("Using static wxWidgets from Externals")
|
|
|
|
# These definitions and includes are used when building dolphin against wx,
|
|
# not when building wx itself (see wxw3 CMakeLists.txt for that)
|
|
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|
add_definitions(-D__WXOSX_COCOA__)
|
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
|
add_definitions(-D__WXGTK__)
|
|
|
|
# Check for required libs
|
|
check_lib(GTHREAD2 gthread-2.0 glib/gthread.h REQUIRED)
|
|
check_lib(PANGOCAIRO pangocairo pango/pangocairo.h REQUIRED)
|
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
|
add_definitions(-D__WXMSW__)
|
|
else()
|
|
message(FATAL_ERROR "wxWidgets in Externals is not compatible with your platform")
|
|
endif()
|
|
|
|
include_directories(
|
|
Externals/wxWidgets3
|
|
Externals/wxWidgets3/include)
|
|
add_subdirectory(Externals/wxWidgets3)
|
|
set(wxWidgets_FOUND TRUE)
|
|
set(wxWidgets_LIBRARIES "wx")
|
|
endif(wxWidgets_FOUND)
|
|
add_definitions(-DHAVE_WX=1)
|
|
endif(NOT DISABLE_WX)
|
|
|
|
|
|
########################################
|
|
# Pre-build events: Define configuration variables and write SCM info header
|
|
#
|
|
if(DOLPHIN_WC_BRANCH STREQUAL "master")
|
|
set(DOLPHIN_WC_IS_MASTER "1")
|
|
else()
|
|
set(DOLPHIN_WC_IS_MASTER "0")
|
|
endif()
|
|
|
|
file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
|
|
"#define SCM_REV_STR \"" ${DOLPHIN_WC_REVISION} "\"\n"
|
|
"#define SCM_DESC_STR \"" ${DOLPHIN_WC_DESCRIBE} "\"\n"
|
|
"#define SCM_BRANCH_STR \"" ${DOLPHIN_WC_BRANCH} "\"\n"
|
|
"#define SCM_IS_MASTER " ${DOLPHIN_WC_IS_MASTER} "\n"
|
|
)
|
|
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
|
|
|
|
########################################
|
|
# Optional Targets
|
|
# TODO: Add DSPSpy and TestSuite.
|
|
option(DSPTOOL "Build dsptool" OFF)
|
|
option(UNITTESTS "Build unitests" OFF)
|
|
|
|
########################################
|
|
# Start compiling our code
|
|
#
|
|
add_definitions(-std=gnu++0x)
|
|
add_subdirectory(Source)
|
|
|
|
|
|
########################################
|
|
# Install shared data files
|
|
#
|
|
if((NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
|
|
install(DIRECTORY Data/User/ DESTINATION ${datadir}/user PATTERN)
|
|
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
|
|
endif()
|
|
include(FindGettext)
|
|
if(GETTEXT_FOUND AND NOT DISABLE_WX)
|
|
file(GLOB LINGUAS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} Languages/po/*.po)
|
|
GETTEXT_CREATE_TRANSLATIONS(Languages/po/dolphin-emu.pot ALL ${LINGUAS})
|
|
endif()
|
|
if((NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|Darwin"))
|
|
install(FILES Data/license.txt DESTINATION ${datadir})
|
|
endif()
|
|
|
|
# packaging information
|
|
set(CPACK_PACKAGE_NAME "dolphin-emu")
|
|
set(CPACK_PACKAGE_VENDOR "Dolphin Team")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
|
|
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
|
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A Gamecube, Wii and Triforce emulator")
|
|
|
|
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
|
|
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
|
|
# TODO: CPACK_RESOURCE_FILE_README
|
|
# TODO: CPACK_RESOURCE_FILE_WELCOME
|
|
# TODO: CPACK_PACKAGE_ICON
|
|
# TODO: CPACK_NSIS_*
|
|
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
|
|
|
|
set(CPACK_SET_DESTDIR ON)
|
|
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
|
|
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
|
|
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
|
|
|
|
# CPack must be included after the CPACK_* variables are set in order for those
|
|
# variables to take effect.
|
|
include(CPack)
|