mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-30 21:51:05 +01:00
72db62e178
also polish aspect ratio related code for clarity
175 lines
6.2 KiB
C++
175 lines
6.2 KiB
C++
// Copyright 2023 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "Common/Flag.h"
|
|
#include "Common/MathUtil.h"
|
|
|
|
#include "VideoCommon/OnScreenUIKeyMap.h"
|
|
#include "VideoCommon/TextureCacheBase.h"
|
|
#include "VideoCommon/TextureConfig.h"
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
#include <array>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <span>
|
|
#include <tuple>
|
|
|
|
class AbstractTexture;
|
|
struct SurfaceInfo;
|
|
enum class DolphinKey;
|
|
|
|
namespace VideoCommon
|
|
{
|
|
class OnScreenUI;
|
|
class PostProcessing;
|
|
|
|
// Presenter is a class that deals with putting the final XFB on the screen.
|
|
// It also handles the ImGui UI and post-processing.
|
|
class Presenter
|
|
{
|
|
public:
|
|
using ClearColor = std::array<float, 4>;
|
|
|
|
Presenter();
|
|
virtual ~Presenter();
|
|
|
|
void ViSwap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u64 ticks);
|
|
void ImmediateSwap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u64 ticks);
|
|
|
|
void Present();
|
|
void ClearLastXfbId() { m_last_xfb_id = std::numeric_limits<u64>::max(); }
|
|
|
|
bool Initialize();
|
|
|
|
void ConfigChanged(u32 changed_bits);
|
|
|
|
// Window resolution (display resolution if fullscreen)
|
|
int GetBackbufferWidth() const { return m_backbuffer_width; }
|
|
int GetBackbufferHeight() const { return m_backbuffer_height; }
|
|
float GetBackbufferScale() const { return m_backbuffer_scale; }
|
|
u32 AutoIntegralScale() const;
|
|
AbstractTextureFormat GetBackbufferFormat() const { return m_backbuffer_format; }
|
|
void SetSuggestedWindowSize(int width, int height);
|
|
void SetBackbuffer(int backbuffer_width, int backbuffer_height);
|
|
void SetBackbuffer(SurfaceInfo info);
|
|
void OnBackbufferSet(bool size_changed, bool is_first_set);
|
|
|
|
void UpdateDrawRectangle();
|
|
|
|
// Returns the target aspect ratio the XFB output should be drawn with.
|
|
float CalculateDrawAspectRatio(bool allow_stretch = true) const;
|
|
|
|
// Crops the target rectangle to the framebuffer dimensions, reducing the size of the source
|
|
// rectangle if it is greater. Works even if the source and target rectangles don't have a
|
|
// 1:1 pixel mapping, scaling as appropriate.
|
|
void AdjustRectanglesToFitBounds(MathUtil::Rectangle<int>* target_rect,
|
|
MathUtil::Rectangle<int>* source_rect, int fb_width,
|
|
int fb_height);
|
|
|
|
void ReleaseXFBContentLock();
|
|
|
|
// Draws the specified XFB buffer to the screen, performing any post-processing.
|
|
// Assumes that the backbuffer has already been bound and cleared.
|
|
virtual void RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
|
|
const AbstractTexture* source_texture,
|
|
const MathUtil::Rectangle<int>& source_rc);
|
|
|
|
VideoCommon::PostProcessing* GetPostProcessor() const { return m_post_processor.get(); }
|
|
// Final surface changing
|
|
// This is called when the surface is resized (WX) or the window changes (Android).
|
|
void ChangeSurface(void* new_surface_handle);
|
|
void ResizeSurface();
|
|
bool SurfaceResizedTestAndClear() { return m_surface_resized.TestAndClear(); }
|
|
bool SurfaceChangedTestAndClear() { return m_surface_changed.TestAndClear(); }
|
|
void* GetNewSurfaceHandle();
|
|
|
|
void SetKeyMap(const DolphinKeyMap& key_map);
|
|
|
|
void SetKey(u32 key, bool is_down, const char* chars);
|
|
void SetMousePos(float x, float y);
|
|
void SetMousePress(u32 button_mask);
|
|
|
|
int FrameCount() const { return m_frame_count; }
|
|
|
|
void DoState(PointerWrap& p);
|
|
|
|
const MathUtil::Rectangle<int>& GetTargetRectangle() const { return m_target_rectangle; }
|
|
|
|
private:
|
|
// Fetches the XFB texture from the texture cache.
|
|
// Returns true the contents have changed since last time
|
|
bool FetchXFB(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u64 ticks);
|
|
|
|
void ProcessFrameDumping(u64 ticks) const;
|
|
|
|
void OnBackBufferSizeChanged();
|
|
|
|
// Scales a raw XFB resolution to the target (display) aspect ratio,
|
|
// also accounting for crop and other minor adjustments
|
|
std::tuple<int, int> CalculateOutputDimensions(int width, int height,
|
|
bool allow_stretch = true) const;
|
|
std::tuple<float, float> ApplyStandardAspectCrop(float width, float height,
|
|
bool allow_stretch = true) const;
|
|
// Scales a raw XFB resolution to the target (display) aspect ratio
|
|
std::tuple<float, float> ScaleToDisplayAspectRatio(int width, int height,
|
|
bool allow_stretch = true) const;
|
|
|
|
// Use this to convert a single target rectangle to two stereo rectangles
|
|
std::tuple<MathUtil::Rectangle<int>, MathUtil::Rectangle<int>>
|
|
ConvertStereoRectangle(const MathUtil::Rectangle<int>& rc) const;
|
|
|
|
std::mutex m_swap_mutex;
|
|
|
|
// Backbuffer (window) size and render area
|
|
int m_backbuffer_width = 0;
|
|
int m_backbuffer_height = 0;
|
|
float m_backbuffer_scale = 1.0f;
|
|
AbstractTextureFormat m_backbuffer_format = AbstractTextureFormat::Undefined;
|
|
|
|
void* m_new_surface_handle = nullptr;
|
|
Common::Flag m_surface_changed;
|
|
Common::Flag m_surface_resized;
|
|
|
|
// The presentation rectangle.
|
|
// Width and height correspond to the final output resolution.
|
|
// Offsets imply black borders (if the window aspect ratio doesn't match the game's one).
|
|
MathUtil::Rectangle<int> m_target_rectangle = {};
|
|
|
|
u32 m_auto_resolution_scale = 1;
|
|
|
|
RcTcacheEntry m_xfb_entry;
|
|
// Internal resolution multiplier scaled XFB size
|
|
MathUtil::Rectangle<int> m_xfb_rect{0, 0, MAX_XFB_WIDTH, MAX_XFB_HEIGHT};
|
|
|
|
// Tracking of XFB textures so we don't render duplicate frames.
|
|
u64 m_last_xfb_id = std::numeric_limits<u64>::max();
|
|
|
|
// These will be set on the first call to SetSuggestedWindowSize.
|
|
int m_last_window_request_width = 0;
|
|
int m_last_window_request_height = 0;
|
|
|
|
std::unique_ptr<VideoCommon::PostProcessing> m_post_processor;
|
|
std::unique_ptr<VideoCommon::OnScreenUI> m_onscreen_ui;
|
|
|
|
u64 m_frame_count = 0;
|
|
u64 m_present_count = 0;
|
|
|
|
// XFB tracking
|
|
u64 m_last_xfb_ticks = 0;
|
|
u32 m_last_xfb_addr = 0;
|
|
// Native XFB width
|
|
u32 m_last_xfb_width = MAX_XFB_WIDTH;
|
|
u32 m_last_xfb_stride = 0;
|
|
// Native XFB height
|
|
u32 m_last_xfb_height = MAX_XFB_HEIGHT;
|
|
|
|
Common::EventHook m_config_changed;
|
|
};
|
|
|
|
} // namespace VideoCommon
|
|
|
|
extern std::unique_ptr<VideoCommon::Presenter> g_presenter;
|