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https://github.com/dolphin-emu/dolphin.git
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92eed47213
Old code dumped the efb, which was no-longer relevant since the backend gained xfb support. New code dumps the colour texture which is about to be rendered to the screen so correctly reflects the bypassXFB option.
147 lines
4.1 KiB
C++
147 lines
4.1 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/EfbCopy.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/SWCommandProcessor.h"
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#include "VideoBackends/Software/SWRenderer.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/TextureEncoder.h"
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#include "VideoCommon/Fifo.h"
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static const float s_gammaLUT[] =
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{
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1.0f,
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1.7f,
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2.2f,
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1.0f
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};
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namespace EfbCopy
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{
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static void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
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{
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GLInterface->Update(); // update the render window position and the backbuffer size
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if (!g_SWVideoConfig.bHwRasterizer)
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{
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INFO_LOG(VIDEO, "xfbaddr: %x, fbwidth: %i, fbheight: %i, source: (%i, %i, %i, %i), Gamma %f",
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xfbAddr, fbWidth, fbHeight, sourceRc.top, sourceRc.left, sourceRc.bottom, sourceRc.right, Gamma);
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if (!g_SWVideoConfig.bBypassXFB)
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{
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EfbInterface::yuv422_packed* xfb_in_ram = (EfbInterface::yuv422_packed *) Memory::GetPointer(xfbAddr);
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EfbInterface::CopyToXFB(xfb_in_ram, fbWidth, fbHeight, sourceRc, Gamma);
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}
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else
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{
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// Ask SWRenderer for the next color texture
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u8 *colorTexture = SWRenderer::getNextColorTexture();
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EfbInterface::BypassXFB(colorTexture, fbWidth, fbHeight, sourceRc, Gamma);
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// Tell SWRenderer we are now finished with it.
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SWRenderer::swapColorTexture();
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// FifoPlayer is broken and never calls BeginFrame/EndFrame.
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// Hence, we manually force a swap now. This emulates the behavior
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// of hardware backends with XFB emulation disabled.
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// TODO: Fix FifoPlayer by making proper use of VideoInterface!
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// This requires careful synchronization since GPU commands
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// are processed on a different thread than VI commands.
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SWRenderer::Swap(fbWidth, fbHeight);
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}
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}
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}
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static void CopyToRam()
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{
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if (!g_SWVideoConfig.bHwRasterizer)
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{
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u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
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TextureEncoder::Encode(dest_ptr);
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}
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}
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static void ClearEfb()
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{
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u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
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int left = bpmem.copyTexSrcXY.x;
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int top = bpmem.copyTexSrcXY.y;
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int right = left + bpmem.copyTexSrcWH.x;
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int bottom = top + bpmem.copyTexSrcWH.y;
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for (u16 y = top; y <= bottom; y++)
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{
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for (u16 x = left; x <= right; x++)
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{
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EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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}
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}
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}
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void CopyEfb()
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{
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EFBRectangle rc;
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rc.left = (int)bpmem.copyTexSrcXY.x;
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rc.top = (int)bpmem.copyTexSrcXY.y;
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// flipper represents the widths internally as last pixel minus starting pixel, so
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// these are zero indexed.
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rc.right = rc.left + (int)bpmem.copyTexSrcWH.x + 1;
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rc.bottom = rc.top + (int)bpmem.copyTexSrcWH.y + 1;
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if (!g_bSkipCurrentFrame)
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{
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if (bpmem.triggerEFBCopy.copy_to_xfb)
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{
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float yScale;
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if (bpmem.triggerEFBCopy.scale_invert)
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yScale = 256.0f / (float)bpmem.dispcopyyscale;
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else
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yScale = (float)bpmem.dispcopyyscale / 256.0f;
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float xfbLines = ((bpmem.copyTexSrcWH.y + 1.0f) * yScale);
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if (yScale != 1.0)
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WARN_LOG(VIDEO, "yScale of %f is currently unsupported", yScale);
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if ((u32)xfbLines > MAX_XFB_HEIGHT)
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{
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INFO_LOG(VIDEO, "Tried to scale EFB to too many XFB lines (%f)", xfbLines);
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xfbLines = MAX_XFB_HEIGHT;
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}
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CopyToXfb(bpmem.copyTexDest << 5,
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bpmem.copyMipMapStrideChannels << 4,
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(u32)xfbLines,
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rc,
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s_gammaLUT[bpmem.triggerEFBCopy.gamma]);
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}
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else
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{
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CopyToRam(); // FIXME: should use the rectangle we have already created above
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}
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if (bpmem.triggerEFBCopy.clear)
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{
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if (g_SWVideoConfig.bHwRasterizer)
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HwRasterizer::Clear();
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else
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ClearEfb();
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}
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}
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}
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}
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