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9b9e6c4582
When AchievementProgress::UpdateData(false) is called, it will now empty itself and reinsert all existing boxes, re-sorted into their current buckets, and call UpdateProgress on them all. |
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AchievementBox.cpp | ||
AchievementBox.h | ||
AchievementHeaderWidget.cpp | ||
AchievementHeaderWidget.h | ||
AchievementLeaderboardWidget.cpp | ||
AchievementLeaderboardWidget.h | ||
AchievementProgressWidget.cpp | ||
AchievementProgressWidget.h | ||
AchievementSettingsWidget.cpp | ||
AchievementSettingsWidget.h | ||
AchievementsWindow.cpp | ||
AchievementsWindow.h |