dolphin/Source/Core/VideoCommon/Assets
2023-06-05 16:19:46 -05:00
..
CustomAsset.cpp VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
CustomAsset.h VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
CustomAssetLibrary.cpp VideoCommon: move custom texture data to assets 2023-06-02 14:07:42 -05:00
CustomAssetLibrary.h VideoCommon: add custom asset implementation and asset library that can load an asset 2023-06-01 19:57:57 -05:00
CustomAssetLoader.cpp VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
CustomAssetLoader.h VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
CustomTextureData.cpp VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault 2023-06-03 12:19:30 -05:00
CustomTextureData.h VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault 2023-06-03 12:19:30 -05:00
DirectFilesystemAssetLibrary.cpp VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
DirectFilesystemAssetLibrary.h VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
TextureAsset.cpp VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
TextureAsset.h VideoCommon: add multithreaded asset loader and define a texture asset 2023-06-02 17:31:31 -05:00