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a01d5283ec
Texture cache occasionally mutates textures for efficiency. Which is awkward if we want to borrow those textures from texture cache to do something else, such as a graphics debugger, or async presentation on another thread. Content locking provides a way to signal that the contents of a texture cache entry should not change. Texture cache will be forced to use alternative strategies. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |