mirror of
https://github.com/dolphin-emu/dolphin.git
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a82675b7d5
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstring>
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#include <map>
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#include <string>
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#include <utility>
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#include "Common/Common.h"
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#include "Common/SymbolDB.h"
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void SymbolDB::List()
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{
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for (const auto& func : functions)
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{
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DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls",
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func.second.name.c_str(), func.second.address,
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func.second.size, func.second.hash,
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func.second.numCalls);
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}
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INFO_LOG(OSHLE, "%lu functions known in this program above.",
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(unsigned long)functions.size());
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}
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void SymbolDB::Clear(const char *prefix)
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{
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// TODO: honor prefix
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functions.clear();
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checksumToFunction.clear();
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}
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void SymbolDB::Index()
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{
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int i = 0;
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for (auto& func : functions)
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{
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func.second.index = i++;
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}
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}
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Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
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{
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for (auto& func : functions)
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{
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if (func.second.name == name)
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return &func.second;
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}
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return nullptr;
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}
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void SymbolDB::AddCompleteSymbol(const Symbol &symbol)
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{
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functions.insert(std::pair<u32, Symbol>(symbol.address, symbol));
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}
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