mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-30 20:50:59 +01:00
50882c8d30
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6414 8ced0084-cf51-0410-be5f-012b33b47a6e
377 lines
12 KiB
CMake
377 lines
12 KiB
CMake
########################################
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# General setup
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#
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cmake_minimum_required(VERSION 2.6)
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project(dolphin-emu)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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set(DOLPHIN_IS_STABLE FALSE)
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set(prefix ${CMAKE_INSTALL_PREFIX} CACHE PATH "prefix")
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set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
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set(libdir ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX} CACHE PATH "libdir")
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set(plugindir ${libdir}/dolphin-emu CACHE PATH "plugindir")
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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# Set up paths
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set(userdir ".dolphin-emu" CACHE STRING "User directory")
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add_definitions(-DUSER_DIR="${userdir}")
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add_definitions(-DDATA_DIR="${datadir}/")
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add_definitions(-DLIBS_DIR="${plugindir}/")
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# These just set where the binary files will be built. The program will not
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# execute from here. You must run "make install" to install these to the
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# proper location as defined above.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries/plugins)
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include(FindSubversion OPTIONAL) # for revision info
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if(Subversion_FOUND)
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Subversion_WC_INFO(${CMAKE_CURRENT_SOURCE_DIR} DOLPHIN) # defines DOLPHIN_WC_REVISION
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endif()
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# TODO: Make this optional or even implement our own package detection
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include(FindPkgConfig REQUIRED)
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# Various compile flags
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add_definitions(-msse2 -Wall)
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# gcc uses some optimizations which might break stuff without this flag
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add_definitions(-fno-strict-aliasing -fno-exceptions)
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include(CheckCXXCompilerFlag)
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# We call fread numerous times without checking return values. Hide the
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# corresponding compiler warnings if the compiler supports doing so.
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CHECK_CXX_COMPILER_FLAG(-Wno-unused-result NO_UNUSED_RESULT)
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if(NO_UNUSED_RESULT)
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add_definitions(-Wno-unused-result)
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endif(NO_UNUSED_RESULT)
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CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
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if(VISIBILITY_INLINES_HIDDEN)
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set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden)
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endif(VISIBILITY_INLINES_HIDDEN)
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if(UNIX AND NOT APPLE)
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CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
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if(VISIBILITY_HIDDEN)
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add_definitions(-fvisibility=hidden)
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endif(VISIBILITY_HIDDEN)
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endif(UNIX AND NOT APPLE)
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if(WIN32)
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add_definitions(-D_SECURE_SCL=0)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif(WIN32)
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add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING
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"Build type (Release/Debug/RelWithDebInfo/MinSizeRe)" FORCE)
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endif(NOT CMAKE_BUILD_TYPE)
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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add_definitions(-D_DEBUG -ggdb)
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set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging")
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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add_definitions(-fomit-frame-pointer)
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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########################################
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# Dependency checking
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#
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# NOTES:
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# There are numerous possible cases:
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# - dependency may be required or optional
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# - dependency may be already installed (but optionally the bundled one may be used)
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#
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# TODO: We should have a number of options for optional dependencies (disable,
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# force bundled, bundled or native, force native). For example the OpenGL
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# plugin defaults to force native, so we error out if no GL libs are found.
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# The user is free to explicitly disable it though. Stuff which is likely to
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# be needed by users is optional defaulting to ON, other stuff (like e.g.
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# sound backends) is completely optional.
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include(FindOpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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include(FindALSA OPTIONAL)
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if(ALSA_FOUND)
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add_definitions(-DHAVE_ALSA=1)
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message("ALSA found, enabling ALSA sound backend")
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else()
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add_definitions(-DHAVE_ALSA=0)
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message("ALSA NOT found, disabling ALSA sound backend")
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endif(ALSA_FOUND)
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pkg_search_module(AO ao)
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if(AO_FOUND)
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add_definitions(-DHAVE_AO=1)
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include_directories(${AO_INCLUDE_DIRS})
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message("ao found, enabling ao sound backend")
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else()
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add_definitions(-DHAVE_AO=0)
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message("ao NOT found, disabling ao sound backend")
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endif(AO_FOUND)
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pkg_search_module(BLUEZ bluez)
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if(BLUEZ_FOUND)
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add_definitions(-DHAVE_BLUEZ=1)
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include_directories(${BLUEZ_INCLUDE_DIRS})
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message("bluez found, enabling bluetooth support")
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else()
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add_definitions(-DHAVE_BLUEZ=0)
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message("bluez NOT found, disabling bluetooth support")
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endif(BLUEZ_FOUND)
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pkg_search_module(PULSEAUDIO libpulse)
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if(PULSEAUDIO_FOUND)
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add_definitions(-DHAVE_PULSEAUDIO=1)
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include_directories(${PULSEAUDIO_INCLUDE_DIR})
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message("PulseAudio found, enabling PulseAudio sound backend")
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else()
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add_definitions(-DHAVE_PULSEAUDIO=0)
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message("PulseAudio NOT found, disabling PulseAudio sound backend")
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endif(PULSEAUDIO_FOUND)
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include(FindOpenAL OPTIONAL)
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if(OPENAL_FOUND)
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add_definitions(-DHAVE_OPENAL=1)
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include_directories(${OPENAL_INCLUDE_DIR})
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message("OpenAL found, enabling OpenAL sound backend")
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else()
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add_definitions(-DHAVE_OPENAL=0)
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message("OpenAL NOT found, disabling OpenAL sound backend")
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endif(OPENAL_FOUND)
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# Note: We do not need to explicitly check for X11 as it is done in the cmake
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# FindOpenGL module on linux.
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if(UNIX)
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if(X11_FOUND)
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add_definitions(-DHAVE_X11=1)
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include_directories(${X11_INCLUDE_DIR})
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message("X11 found")
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else()
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message(FATAL_ERROR "X11 is required but not found")
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endif(X11_FOUND)
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else()
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add_definitions(-DHAVE_X11=0)
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endif(UNIX)
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pkg_search_module(XRANDR xrandr)
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if(XRANDR_FOUND)
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add_definitions(-DHAVE_XRANDR=1)
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message("Xrandr found")
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else()
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add_definitions(-DHAVE_XRANDR=0)
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message("Xrandr NOT found")
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endif(XRANDR_FOUND)
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pkg_search_module(AVCODEC "libavcodec libswscale")
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if(AVCODEC_FOUND)
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message("avcodec found, enabling MPG frame dumps")
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add_definitions(-DHAVE_AVCODEC)
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else()
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message("avcodec not found, disabling MPG frame dumps")
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endif()
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include(CheckCXXSourceRuns)
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set(CMAKE_REQUIRED_LIBRARIES portaudio)
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CHECK_CXX_SOURCE_RUNS(
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"#include <portaudio.h>
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int main(int argc, char **argv)
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{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
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PORTAUDIO)
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if(PORTAUDIO)
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message("PortAudio found, enabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=1)
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set(PORTAUDIO_FOUND TRUE)
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else()
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message("PortAudio not found, disabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=0)
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set(PORTAUDIO_FOUND FALSE)
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endif(PORTAUDIO)
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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include_directories(Source/PluginSpecs)
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include_directories(Source/Core/AudioCommon/Src)
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include_directories(Source/Core/Common/Src)
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include_directories(Source/Core/Core/Src)
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include_directories(Source/Core/DebuggerUICommon/Src)
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include_directories(Source/Core/DebuggerWX/Src)
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include_directories(Source/Core/DiscIO/Src)
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include_directories(Source/Core/DolphinWX/Src)
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include_directories(Source/Core/DSPCore/Src)
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include_directories(Source/Core/InputCommon/Src)
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include_directories(Source/Core/InputUICommon/Src)
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include_directories(Source/Core/VideoCommon/Src)
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include_directories(Source/Core/wiiuse/Src)
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########################################
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# Process externals and setup their include directories
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#
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# NOTES about adding Externals:
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# - add the include directory here
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# - make sure to tell cmake to link them statically or dynamically (most
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# should be linked statically)
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# - place the CMakeLists.txt in the first-level subdirectory, e.g.
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# Externals/WiiUse/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
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#
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add_subdirectory(Externals/Bochs_disasm)
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include_directories(Externals/Bochs_disasm)
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# TODO: Try using the native lib first
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# To use the native lib for Lua the dolphin code will need to be changed.
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# Currently the file lstate.h is improperly included.
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add_subdirectory(Externals/Lua)
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include_directories(Externals/Lua)
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find_library(LZO lzo2)
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find_path(LZO_INCLUDE lzo/lzo1x.h)
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if(LZO AND LZO_INCLUDE)
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message("Using shared lzo")
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include_directories(${LZO_INCLUDE})
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else()
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message("Shared lzo not found, falling back to the static library")
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add_subdirectory(Externals/LZO)
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include_directories(Externals/LZO)
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endif(LZO AND LZO_INCLUDE)
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include(FindSDL OPTIONAL)
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if(SDL_FOUND)
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message("Using shared SDL")
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include_directories(${SDL_INCLUDE_DIR})
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else(SDL_FOUND)
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# TODO: Use the prebuilt one on Windows
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message("Shared SDL not found, falling back to the static library")
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include_directories(Externals/SDL/include)
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add_subdirectory(Externals/SDL)
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endif(SDL_FOUND)
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find_library(SFML_NETWORK sfml-network)
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find_path(SFML_INCLUDE SFML/Network/Ftp.hpp)
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if(SFML_NETWORK AND SFML_INCLUDE)
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message("Using shared sfml-network")
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include_directories(${SFML_INCLUDE})
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else()
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message("Shared sfml-network not found, falling back to the static library")
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add_subdirectory(Externals/SFML)
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include_directories(Externals/SFML/include)
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endif(SFML_NETWORK AND SFML_INCLUDE)
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find_library(SOIL SOIL)
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find_path(SOIL_INCLUDE SOIL/SOIL.h)
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if(SOIL AND SOIL_INCLUDE)
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message("Using shared SOIL")
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include_directories(${SOIL_INCLUDE})
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else()
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message("Shared SOIL not found, falling back to the static library")
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add_subdirectory(Externals/SOIL)
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include_directories(Externals/SOIL)
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endif(SOIL AND SOIL_INCLUDE)
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include(FindZLIB OPTIONAL)
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if(ZLIB_FOUND)
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message("Using shared zlib")
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include_directories(${ZLIB_INCLUDE_DIRS})
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else(ZLIB_FOUND)
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message("Shared zlib not found, falling back to the static library")
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add_subdirectory(Externals/zlib)
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include_directories(Externals/zlib)
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endif(ZLIB_FOUND)
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if(WIN32)
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find_library(GLEW glew32s PATHS Externals/GLew)
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include_directories(Externals/GLew/include)
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else()
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include(CheckLib)
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check_lib(GLEW glew REQUIRED)
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check_lib(GLU glu REQUIRED)
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check_lib(CG Cg REQUIRED)
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check_lib(CGGL CgGL REQUIRED)
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endif()
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if(NOT APPLE)
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include_directories(Externals/CLRun/include)
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add_subdirectory(Externals/CLRun)
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add_definitions(-DUSE_CLRUN)
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endif(NOT APPLE)
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set(DISABLE_WX FALSE CACHE BOOL "Disable wxWidgets (use CLI interface)")
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if(NOT DISABLE_WX)
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include(FindwxWidgets OPTIONAL)
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if(wxWidgets_FOUND)
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add_definitions(-DHAVE_WX=1)
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include(${wxWidgets_USE_FILE})
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if(UNIX)
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check_lib(GTK2 gtk+-2.0 REQUIRED)
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if(GTK2_FOUND)
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include_directories(${GTK2_INCLUDE_DIRS})
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endif(GTK2_FOUND)
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endif(UNIX)
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message("wxWidgets found, enabling GUI build")
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else(wxWidgets_FOUND)
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message("Shared wxWidgets not found, falling back to the static library")
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add_definitions(-DHAVE_WX=1)
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include_directories(Externals/wxWidgets/include)
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add_subdirectory(Externals/wxWidgets)
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endif(wxWidgets_FOUND)
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endif(NOT DISABLE_WX)
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########################################
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# Pre-build events: Define configuration variables and write svnrev header
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#
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file(WRITE ./Source/Core/Common/Src/svnrev.h
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"#define SVN_REV_STR \"" ${DOLPHIN_WC_REVISION} "-" ${CMAKE_BUILD_TYPE} "\"")
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########################################
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# Start compiling our code
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#
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add_subdirectory(Source)
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########################################
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# Install shared data files
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#
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install(DIRECTORY Data/User/ DESTINATION ${datadir}/user PATTERN .svn EXCLUDE)
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install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN .svn EXCLUDE)
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install(FILES Data/license.txt DESTINATION ${datadir})
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# packaging information
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set(CPACK_PACKAGE_NAME "dolphin-emu")
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set(CPACK_PACKAGE_VENDOR "Dolphin Team")
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set(CPACK_PACKAGE_VERSION_MAJOR "2")
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set(CPACK_PACKAGE_VERSION_MINOR "0")
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if(DOLPHIN_IS_STABLE)
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set(CPACK_PACKAGE_VERSION_PATCH "0")
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else()
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set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_WC_REVISION})
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endif()
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# TODO: CPACK_PACKAGE_DESCRIPTION_FILE
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# TODO: CPACK_PACKAGE_DESCRIPTION_SUMMARY
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# TODO: CPACK_RESOURCE_FILE_README
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# TODO: CPACK_RESOURCE_FILE_WELCOME
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# TODO: CPACK_PACKAGE_EXECUTABLES
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# TODO: CPACK_PACKAGE_ICON
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# TODO: CPACK_NSIS_*
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# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
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# CPack must be included after the CPACK_* variables are set in order for those
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# variables to take effect.
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include(CPack)
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