mirror of
https://github.com/dolphin-emu/dolphin.git
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e6fe5ec42f
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1437 8ced0084-cf51-0410-be5f-012b33b47a6e
612 lines
26 KiB
C
612 lines
26 KiB
C
#ifndef __wglext_h_
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#define __wglext_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: This software was created using the
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** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
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** not been independently verified as being compliant with the OpenGL(R)
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** version 1.2.1 Specification.
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifndef GLAPI
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#define GLAPI extern
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#endif
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/*************************************************************/
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/* Header file version number */
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/* wglext.h last updated 2002/03/22 */
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/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
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#define WGL_WGLEXT_VERSION 4
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#ifndef WGL_ARB_buffer_region
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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#endif
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#ifndef WGL_ARB_multisample
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#ifndef WGL_ARB_extensions_string
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif
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#ifndef WGL_ARB_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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#endif
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#ifndef WGL_ARB_pbuffer
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#endif
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#ifndef WGL_ARB_render_texture
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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#endif
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#ifndef WGL_EXT_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
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#endif
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#ifndef WGL_EXT_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
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#define WGL_DRAW_TO_WINDOW_EXT 0x2001
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#define WGL_DRAW_TO_BITMAP_EXT 0x2002
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#define WGL_ACCELERATION_EXT 0x2003
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#define WGL_NEED_PALETTE_EXT 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
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#define WGL_SWAP_METHOD_EXT 0x2007
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#define WGL_NUMBER_OVERLAYS_EXT 0x2008
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#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
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#define WGL_TRANSPARENT_EXT 0x200A
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#define WGL_TRANSPARENT_VALUE_EXT 0x200B
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#define WGL_SHARE_DEPTH_EXT 0x200C
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#define WGL_SHARE_STENCIL_EXT 0x200D
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#define WGL_SHARE_ACCUM_EXT 0x200E
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#define WGL_SUPPORT_GDI_EXT 0x200F
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#define WGL_SUPPORT_OPENGL_EXT 0x2010
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#define WGL_DOUBLE_BUFFER_EXT 0x2011
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#define WGL_STEREO_EXT 0x2012
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#define WGL_PIXEL_TYPE_EXT 0x2013
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#define WGL_COLOR_BITS_EXT 0x2014
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#define WGL_RED_BITS_EXT 0x2015
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#define WGL_RED_SHIFT_EXT 0x2016
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#define WGL_GREEN_BITS_EXT 0x2017
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#define WGL_GREEN_SHIFT_EXT 0x2018
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#define WGL_BLUE_BITS_EXT 0x2019
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#define WGL_BLUE_SHIFT_EXT 0x201A
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#define WGL_ALPHA_BITS_EXT 0x201B
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#define WGL_ALPHA_SHIFT_EXT 0x201C
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#define WGL_ACCUM_BITS_EXT 0x201D
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#define WGL_ACCUM_RED_BITS_EXT 0x201E
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#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
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#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
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#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
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#define WGL_DEPTH_BITS_EXT 0x2022
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#define WGL_STENCIL_BITS_EXT 0x2023
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#define WGL_AUX_BUFFERS_EXT 0x2024
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#define WGL_NO_ACCELERATION_EXT 0x2025
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#define WGL_GENERIC_ACCELERATION_EXT 0x2026
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#define WGL_FULL_ACCELERATION_EXT 0x2027
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#define WGL_SWAP_EXCHANGE_EXT 0x2028
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#define WGL_SWAP_COPY_EXT 0x2029
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#define WGL_SWAP_UNDEFINED_EXT 0x202A
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#define WGL_TYPE_RGBA_EXT 0x202B
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#define WGL_TYPE_COLORINDEX_EXT 0x202C
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#endif
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#ifndef WGL_EXT_pbuffer
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#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
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#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
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#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
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#define WGL_PBUFFER_LARGEST_EXT 0x2033
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#define WGL_PBUFFER_WIDTH_EXT 0x2034
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#define WGL_PBUFFER_HEIGHT_EXT 0x2035
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#endif
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#ifndef WGL_EXT_depth_float
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#define WGL_DEPTH_FLOAT_EXT 0x2040
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#endif
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#ifndef WGL_3DFX_multisample
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#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
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#define WGL_SAMPLES_3DFX 0x2061
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#endif
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#ifndef WGL_EXT_multisample
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#define WGL_SAMPLE_BUFFERS_EXT 0x2041
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#define WGL_SAMPLES_EXT 0x2042
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#endif
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#ifndef WGL_I3D_digital_video_control
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
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#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
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#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
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#endif
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#ifndef WGL_I3D_gamma
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#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
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#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
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#endif
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#ifndef WGL_I3D_genlock
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#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
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#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
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#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
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#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
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#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
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#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
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#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
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#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
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#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
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#endif
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#ifndef WGL_I3D_image_buffer
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#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
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#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
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#endif
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#ifndef WGL_I3D_swap_frame_lock
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#endif
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#ifndef WGL_NV_render_depth_texture
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#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
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#define WGL_DEPTH_COMPONENT_NV 0x20A7
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#endif
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#ifndef WGL_NV_render_texture_rectangle
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
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#endif
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#ifndef WGL_NV_float_buffer
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#define WGL_FLOAT_COMPONENTS_NV 0x20B0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
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#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
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#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
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#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
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#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
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#endif
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/*************************************************************/
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#ifndef WGL_ARB_pbuffer
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DECLARE_HANDLE(HPBUFFERARB);
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#endif
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#ifndef WGL_EXT_pbuffer
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DECLARE_HANDLE(HPBUFFEREXT);
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#endif
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#ifndef WGL_ARB_buffer_region
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#define WGL_ARB_buffer_region 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
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extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
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extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
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extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
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typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
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typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
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typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
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#endif
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#ifndef WGL_ARB_multisample
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#define WGL_ARB_multisample 1
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#endif
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#ifndef WGL_ARB_extensions_string
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#define WGL_ARB_extensions_string 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern const char * WINAPI wglGetExtensionsStringARB (HDC);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_ARB_pixel_format 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
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extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
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extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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#endif
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#ifndef WGL_ARB_make_current_read
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#define WGL_ARB_make_current_read 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
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extern HDC WINAPI wglGetCurrentReadDCARB (void);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
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typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
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#endif
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#ifndef WGL_ARB_pbuffer
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#define WGL_ARB_pbuffer 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
|
|
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
|
|
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
|
|
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
|
|
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
|
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
|
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
|
#endif
|
|
|
|
#ifndef WGL_ARB_render_texture
|
|
#define WGL_ARB_render_texture 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
|
|
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
|
|
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_display_color_table
|
|
#define WGL_EXT_display_color_table 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
|
|
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
|
|
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
|
|
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
|
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
|
|
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
|
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_extensions_string
|
|
#define WGL_EXT_extensions_string 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern const char * WINAPI wglGetExtensionsStringEXT (void);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_make_current_read
|
|
#define WGL_EXT_make_current_read 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
|
|
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
|
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_pbuffer
|
|
#define WGL_EXT_pbuffer 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
|
|
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
|
|
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
|
|
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
|
|
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
|
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_pixel_format
|
|
#define WGL_EXT_pixel_format 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
|
|
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
|
|
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
|
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_swap_control
|
|
#define WGL_EXT_swap_control 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglSwapIntervalEXT (int);
|
|
extern int WINAPI wglGetSwapIntervalEXT (void);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
|
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_depth_float
|
|
#define WGL_EXT_depth_float 1
|
|
#endif
|
|
|
|
#ifndef WGL_NV_vertex_array_range
|
|
#define WGL_NV_vertex_array_range 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
|
|
extern void WINAPI wglFreeMemoryNV (void *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
|
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
|
#endif
|
|
|
|
#ifndef WGL_3DFX_multisample
|
|
#define WGL_3DFX_multisample 1
|
|
#endif
|
|
|
|
#ifndef WGL_EXT_multisample
|
|
#define WGL_EXT_multisample 1
|
|
#endif
|
|
|
|
#ifndef WGL_OML_sync_control
|
|
#define WGL_OML_sync_control 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
|
|
extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
|
|
extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
|
|
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
|
|
extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
|
|
extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_digital_video_control
|
|
#define WGL_I3D_digital_video_control 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
|
|
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_gamma
|
|
#define WGL_I3D_gamma 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
|
|
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
|
|
extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
|
|
extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_genlock
|
|
#define WGL_I3D_genlock 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglEnableGenlockI3D (HDC);
|
|
extern BOOL WINAPI wglDisableGenlockI3D (HDC);
|
|
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
|
|
extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
|
|
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
|
|
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
|
|
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
|
|
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
|
|
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
|
|
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
|
|
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
|
|
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_image_buffer
|
|
#define WGL_I3D_image_buffer 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
|
|
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
|
|
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
|
|
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
|
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_swap_frame_lock
|
|
#define WGL_I3D_swap_frame_lock 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglEnableFrameLockI3D (void);
|
|
extern BOOL WINAPI wglDisableFrameLockI3D (void);
|
|
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
|
|
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
|
#endif
|
|
|
|
#ifndef WGL_I3D_swap_frame_usage
|
|
#define WGL_I3D_swap_frame_usage 1
|
|
#ifdef WGL_WGLEXT_PROTOTYPES
|
|
extern BOOL WINAPI wglGetFrameUsageI3D (float *);
|
|
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
|
|
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
|
|
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
|
|
#endif /* WGL_WGLEXT_PROTOTYPES */
|
|
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
|
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|