mirror of
https://github.com/dolphin-emu/dolphin.git
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62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef __HOTKEYDIALOG_h__
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#define __HOTKEYDIALOG_h__
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#include <wx/wx.h>
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#include <wx/textctrl.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/combobox.h>
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#include <wx/checkbox.h>
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#include <wx/gbsizer.h>
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#include "Common.h"
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#include "CoreParameter.h"
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#include "WXInputBase.h"
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#if defined(HAVE_X11) && HAVE_X11
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#include "X11InputBase.h"
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#endif
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class HotkeyConfigDialog : public wxDialog
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{
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public:
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HotkeyConfigDialog(wxWindow *parent,
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wxWindowID id = 1,
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const wxString &title = _("Hotkey Configuration"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~HotkeyConfigDialog();
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private:
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DECLARE_EVENT_TABLE();
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wxString OldLabel;
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wxButton *ClickedButton,
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*m_Button_Hotkeys[NUM_HOTKEYS];
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wxTimer *m_ButtonMappingTimer;
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void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
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void OnButtonClick(wxCommandEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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void SaveButtonMapping(int Id, int Key, int Modkey);
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void CreateHotkeyGUIControls(void);
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void SetButtonText(int id, const wxString &keystr, const wxString &modkeystr = wxString());
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void DoGetButtons(int id);
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void EndGetButtons(void);
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int GetButtonWaitingID, GetButtonWaitingTimer, g_Pressed, g_Modkey;
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};
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#endif
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