dolphin/Source/Core/InputCommon/GCPadStatus.h
Lioncash d91a5abba1 Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.
Also clean up a little bit of the comments that describe the interface classes.
2014-01-30 19:51:21 -05:00

43 lines
1.5 KiB
C

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _GCPAD_H_INCLUDED__
#define _GCPAD_H_INCLUDED__
#define PAD_ERR_NONE 0
#define PAD_ERR_NO_CONTROLLER -1
#define PAD_ERR_NOT_READY -2
#define PAD_ERR_TRANSFER -3
#define PAD_USE_ORIGIN 0x0080
#define PAD_BUTTON_LEFT 0x0001
#define PAD_BUTTON_RIGHT 0x0002
#define PAD_BUTTON_DOWN 0x0004
#define PAD_BUTTON_UP 0x0008
#define PAD_TRIGGER_Z 0x0010
#define PAD_TRIGGER_R 0x0020
#define PAD_TRIGGER_L 0x0040
#define PAD_BUTTON_A 0x0100
#define PAD_BUTTON_B 0x0200
#define PAD_BUTTON_X 0x0400
#define PAD_BUTTON_Y 0x0800
#define PAD_BUTTON_START 0x1000
typedef struct
{
unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
unsigned char stickX; // 0 <= stickX <= 255
unsigned char stickY; // 0 <= stickY <= 255
unsigned char substickX; // 0 <= substickX <= 255
unsigned char substickY; // 0 <= substickY <= 255
unsigned char triggerLeft; // 0 <= triggerLeft <= 255
unsigned char triggerRight; // 0 <= triggerRight <= 255
unsigned char analogA; // 0 <= analogA <= 255
unsigned char analogB; // 0 <= analogB <= 255
signed char err; // one of PAD_ERR_* number
} SPADStatus;
#endif