dolphin/Source/Core/Common/Logging/LogManager.cpp
Lioncash 5b92d5076a
Common: Use fmt where applicable
Begins the transition to using fmt for string formatting where
applicable. Given fmt supports formatting std::string instances out of
the box, we can remove now-unnecessary calls to .c_str() and .data().

Note that this change does not touch the actual logging subsystem aside
from converting the final StringFromFormat call in the process over to
fmt::format. Given our logging system is heavily used throughout the
entire codebase, and converting that over will be quite a large change
by itself, this will be tackled near the end of the conversion process.
2019-06-14 15:04:09 -04:00

287 lines
9.3 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Logging/LogManager.h"
#include <algorithm>
#include <cstdarg>
#include <cstring>
#include <locale>
#include <mutex>
#include <ostream>
#include <string>
#include <fmt/format.h>
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Common/Logging/ConsoleListener.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h"
constexpr size_t MAX_MSGLEN = 1024;
const Config::ConfigInfo<bool> LOGGER_WRITE_TO_FILE{
{Config::System::Logger, "Options", "WriteToFile"}, false};
const Config::ConfigInfo<bool> LOGGER_WRITE_TO_CONSOLE{
{Config::System::Logger, "Options", "WriteToConsole"}, true};
const Config::ConfigInfo<bool> LOGGER_WRITE_TO_WINDOW{
{Config::System::Logger, "Options", "WriteToWindow"}, true};
const Config::ConfigInfo<int> LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"}, 0};
class FileLogListener : public LogListener
{
public:
FileLogListener(const std::string& filename)
{
File::OpenFStream(m_logfile, filename, std::ios::app);
SetEnable(true);
}
void Log(LogTypes::LOG_LEVELS, const char* msg) override
{
if (!IsEnabled() || !IsValid())
return;
std::lock_guard<std::mutex> lk(m_log_lock);
m_logfile << msg << std::flush;
}
bool IsValid() const { return m_logfile.good(); }
bool IsEnabled() const { return m_enable; }
void SetEnable(bool enable) { m_enable = enable; }
private:
std::mutex m_log_lock;
std::ofstream m_logfile;
bool m_enable;
};
void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
const char* fmt, ...)
{
va_list args;
va_start(args, fmt);
if (LogManager::GetInstance())
LogManager::GetInstance()->Log(level, type, file, line, fmt, args);
va_end(args);
}
static size_t DeterminePathCutOffPoint()
{
constexpr const char* pattern = "/source/core/";
#ifdef _WIN32
constexpr const char* pattern2 = "\\source\\core\\";
#endif
std::string path = __FILE__;
std::transform(path.begin(), path.end(), path.begin(),
[](char c) { return std::tolower(c, std::locale::classic()); });
size_t pos = path.find(pattern);
#ifdef _WIN32
if (pos == std::string::npos)
pos = path.find(pattern2);
#endif
if (pos != std::string::npos)
return pos + strlen(pattern);
return 0;
}
LogManager::LogManager()
{
// create log containers
m_log[LogTypes::ACTIONREPLAY] = {"ActionReplay", "ActionReplay"};
m_log[LogTypes::AUDIO] = {"Audio", "Audio Emulator"};
m_log[LogTypes::AUDIO_INTERFACE] = {"AI", "Audio Interface"};
m_log[LogTypes::BOOT] = {"BOOT", "Boot"};
m_log[LogTypes::COMMANDPROCESSOR] = {"CP", "CommandProc"};
m_log[LogTypes::COMMON] = {"COMMON", "Common"};
m_log[LogTypes::CONSOLE] = {"CONSOLE", "Dolphin Console"};
m_log[LogTypes::CORE] = {"CORE", "Core"};
m_log[LogTypes::DISCIO] = {"DIO", "Disc IO"};
m_log[LogTypes::DSPHLE] = {"DSPHLE", "DSP HLE"};
m_log[LogTypes::DSPLLE] = {"DSPLLE", "DSP LLE"};
m_log[LogTypes::DSP_MAIL] = {"DSPMails", "DSP Mails"};
m_log[LogTypes::DSPINTERFACE] = {"DSP", "DSPInterface"};
m_log[LogTypes::DVDINTERFACE] = {"DVD", "DVD Interface"};
m_log[LogTypes::DYNA_REC] = {"JIT", "Dynamic Recompiler"};
m_log[LogTypes::EXPANSIONINTERFACE] = {"EXI", "Expansion Interface"};
m_log[LogTypes::FILEMON] = {"FileMon", "File Monitor"};
m_log[LogTypes::GDB_STUB] = {"GDB_STUB", "GDB Stub"};
m_log[LogTypes::GPFIFO] = {"GP", "GPFifo"};
m_log[LogTypes::HOST_GPU] = {"Host GPU", "Host GPU"};
m_log[LogTypes::IOS] = {"IOS", "IOS"};
m_log[LogTypes::IOS_DI] = {"IOS_DI", "IOS - Drive Interface"};
m_log[LogTypes::IOS_ES] = {"IOS_ES", "IOS - ETicket Services"};
m_log[LogTypes::IOS_FS] = {"IOS_FS", "IOS - Filesystem Services"};
m_log[LogTypes::IOS_SD] = {"IOS_SD", "IOS - SDIO"};
m_log[LogTypes::IOS_SSL] = {"IOS_SSL", "IOS - SSL"};
m_log[LogTypes::IOS_STM] = {"IOS_STM", "IOS - State Transition Manager"};
m_log[LogTypes::IOS_NET] = {"IOS_NET", "IOS - Network"};
m_log[LogTypes::IOS_USB] = {"IOS_USB", "IOS - USB"};
m_log[LogTypes::IOS_WC24] = {"IOS_WC24", "IOS - WiiConnect24"};
m_log[LogTypes::IOS_WFS] = {"IOS_WFS", "IOS - WFS"};
m_log[LogTypes::IOS_WIIMOTE] = {"IOS_WIIMOTE", "IOS - Wii Remote"};
m_log[LogTypes::MASTER_LOG] = {"MASTER", "Master Log"};
m_log[LogTypes::MEMCARD_MANAGER] = {"MemCard Manager", "MemCard Manager"};
m_log[LogTypes::MEMMAP] = {"MI", "MI & memmap"};
m_log[LogTypes::NETPLAY] = {"NETPLAY", "Netplay"};
m_log[LogTypes::OSHLE] = {"HLE", "HLE"};
m_log[LogTypes::OSREPORT] = {"OSREPORT", "OSReport"};
m_log[LogTypes::PAD] = {"PAD", "Pad"};
m_log[LogTypes::PIXELENGINE] = {"PE", "PixelEngine"};
m_log[LogTypes::PROCESSORINTERFACE] = {"PI", "ProcessorInt"};
m_log[LogTypes::POWERPC] = {"PowerPC", "IBM CPU"};
m_log[LogTypes::SERIALINTERFACE] = {"SI", "Serial Interface"};
m_log[LogTypes::SP1] = {"SP1", "Serial Port 1"};
m_log[LogTypes::SYMBOLS] = {"SYMBOLS", "Symbols"};
m_log[LogTypes::VIDEO] = {"Video", "Video Backend"};
m_log[LogTypes::VIDEOINTERFACE] = {"VI", "Video Interface"};
m_log[LogTypes::WIIMOTE] = {"Wiimote", "Wiimote"};
m_log[LogTypes::WII_IPC] = {"WII_IPC", "WII IPC"};
RegisterListener(LogListener::FILE_LISTENER,
new FileLogListener(File::GetUserPath(F_MAINLOG_IDX)));
RegisterListener(LogListener::CONSOLE_LISTENER, new ConsoleListener());
// Set up log listeners
int verbosity = Config::Get(LOGGER_VERBOSITY);
// Ensure the verbosity level is valid
if (verbosity < 1)
verbosity = 1;
if (verbosity > MAX_LOGLEVEL)
verbosity = MAX_LOGLEVEL;
SetLogLevel(static_cast<LogTypes::LOG_LEVELS>(verbosity));
EnableListener(LogListener::FILE_LISTENER, Config::Get(LOGGER_WRITE_TO_FILE));
EnableListener(LogListener::CONSOLE_LISTENER, Config::Get(LOGGER_WRITE_TO_CONSOLE));
EnableListener(LogListener::LOG_WINDOW_LISTENER, Config::Get(LOGGER_WRITE_TO_WINDOW));
for (LogContainer& container : m_log)
container.m_enable = Config::Get(
Config::ConfigInfo<bool>{{Config::System::Logger, "Logs", container.m_short_name}, false});
m_path_cutoff_point = DeterminePathCutOffPoint();
}
LogManager::~LogManager()
{
// The log window listener pointer is owned by the GUI code.
delete m_listeners[LogListener::CONSOLE_LISTENER];
delete m_listeners[LogListener::FILE_LISTENER];
}
void LogManager::SaveSettings()
{
Config::ConfigChangeCallbackGuard config_guard;
Config::SetBaseOrCurrent(LOGGER_WRITE_TO_FILE, IsListenerEnabled(LogListener::FILE_LISTENER));
Config::SetBaseOrCurrent(LOGGER_WRITE_TO_CONSOLE,
IsListenerEnabled(LogListener::CONSOLE_LISTENER));
Config::SetBaseOrCurrent(LOGGER_WRITE_TO_WINDOW,
IsListenerEnabled(LogListener::LOG_WINDOW_LISTENER));
Config::SetBaseOrCurrent(LOGGER_VERBOSITY, static_cast<int>(GetLogLevel()));
for (const auto& container : m_log)
{
const Config::ConfigInfo<bool> info{{Config::System::Logger, "Logs", container.m_short_name},
false};
Config::SetBaseOrCurrent(info, container.m_enable);
}
Config::Save();
}
void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file,
int line, const char* format, va_list args)
{
return LogWithFullPath(level, type, file + m_path_cutoff_point, line, format, args);
}
void LogManager::LogWithFullPath(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type,
const char* file, int line, const char* format, va_list args)
{
if (!IsEnabled(type, level) || !static_cast<bool>(m_listener_ids))
return;
char temp[MAX_MSGLEN];
CharArrayFromFormatV(temp, MAX_MSGLEN, format, args);
const std::string msg =
fmt::format("{} {}:{} {}[{}]: {}\n", Common::Timer::GetTimeFormatted(), file, line,
LogTypes::LOG_LEVEL_TO_CHAR[(int)level], GetShortName(type), temp);
for (auto listener_id : m_listener_ids)
if (m_listeners[listener_id])
m_listeners[listener_id]->Log(level, msg.c_str());
}
LogTypes::LOG_LEVELS LogManager::GetLogLevel() const
{
return m_level;
}
void LogManager::SetLogLevel(LogTypes::LOG_LEVELS level)
{
m_level = level;
}
void LogManager::SetEnable(LogTypes::LOG_TYPE type, bool enable)
{
m_log[type].m_enable = enable;
}
bool LogManager::IsEnabled(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level) const
{
return m_log[type].m_enable && GetLogLevel() >= level;
}
const char* LogManager::GetShortName(LogTypes::LOG_TYPE type) const
{
return m_log[type].m_short_name;
}
const char* LogManager::GetFullName(LogTypes::LOG_TYPE type) const
{
return m_log[type].m_full_name;
}
void LogManager::RegisterListener(LogListener::LISTENER id, LogListener* listener)
{
m_listeners[id] = listener;
}
void LogManager::EnableListener(LogListener::LISTENER id, bool enable)
{
m_listener_ids[id] = enable;
}
bool LogManager::IsListenerEnabled(LogListener::LISTENER id) const
{
return m_listener_ids[id];
}
// Singleton. Ugh.
static LogManager* s_log_manager;
LogManager* LogManager::GetInstance()
{
return s_log_manager;
}
void LogManager::Init()
{
s_log_manager = new LogManager();
}
void LogManager::Shutdown()
{
if (s_log_manager)
s_log_manager->SaveSettings();
delete s_log_manager;
s_log_manager = nullptr;
}