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https://github.com/dolphin-emu/dolphin.git
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f1ad43afaf
Gets these functions out of the global namespace.
265 lines
9.1 KiB
C++
265 lines
9.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <Windows.h>
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#include <functional>
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#include <optional>
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#include <string>
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#include <vector>
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#include <winternl.h>
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#include <fmt/format.h>
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#include <fmt/xchar.h>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/LdrWatcher.h"
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#include "Common/StringUtil.h"
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typedef NTSTATUS(NTAPI* PRTL_HEAP_COMMIT_ROUTINE)(IN PVOID Base, IN OUT PVOID* CommitAddress,
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IN OUT PSIZE_T CommitSize);
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typedef struct _RTL_HEAP_PARAMETERS
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{
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ULONG Length;
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SIZE_T SegmentReserve;
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SIZE_T SegmentCommit;
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SIZE_T DeCommitFreeBlockThreshold;
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SIZE_T DeCommitTotalFreeThreshold;
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SIZE_T MaximumAllocationSize;
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SIZE_T VirtualMemoryThreshold;
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SIZE_T InitialCommit;
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SIZE_T InitialReserve;
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PRTL_HEAP_COMMIT_ROUTINE CommitRoutine;
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SIZE_T Reserved[2];
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} RTL_HEAP_PARAMETERS, *PRTL_HEAP_PARAMETERS;
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typedef PVOID (*RtlCreateHeap_t)(_In_ ULONG Flags, _In_opt_ PVOID HeapBase,
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_In_opt_ SIZE_T ReserveSize, _In_opt_ SIZE_T CommitSize,
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_In_opt_ PVOID Lock, _In_opt_ PRTL_HEAP_PARAMETERS Parameters);
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static HANDLE WINAPI HeapCreateLow4GB(_In_ DWORD flOptions, _In_ SIZE_T dwInitialSize,
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_In_ SIZE_T dwMaximumSize)
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{
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auto ntdll = GetModuleHandleW(L"ntdll");
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if (!ntdll)
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return nullptr;
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auto RtlCreateHeap = reinterpret_cast<RtlCreateHeap_t>(GetProcAddress(ntdll, "RtlCreateHeap"));
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if (!RtlCreateHeap)
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return nullptr;
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// These values are arbitrary; just change them if problems are encountered later.
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uintptr_t target_addr = 0x00200000;
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size_t max_heap_size = 0x01000000;
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uintptr_t highest_addr = (1ull << 32) - max_heap_size;
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void* low_heap = nullptr;
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for (; !low_heap && target_addr <= highest_addr; target_addr += 0x1000)
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low_heap = VirtualAlloc((void*)target_addr, max_heap_size, MEM_RESERVE, PAGE_READWRITE);
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if (!low_heap)
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return nullptr;
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return RtlCreateHeap(0, low_heap, 0, 0, nullptr, nullptr);
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}
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static bool ModifyProtectedRegion(void* address, size_t size, std::function<void()> func)
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{
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DWORD old_protect;
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if (!VirtualProtect(address, size, PAGE_READWRITE, &old_protect))
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return false;
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func();
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if (!VirtualProtect(address, size, old_protect, &old_protect))
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return false;
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return true;
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}
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// Does not do input sanitization - assumes well-behaved input since Ldr has already parsed it.
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class ImportPatcher
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{
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public:
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ImportPatcher(uintptr_t module_base) : base(module_base)
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{
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auto mz = reinterpret_cast<PIMAGE_DOS_HEADER>(base);
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auto pe = reinterpret_cast<PIMAGE_NT_HEADERS>(base + mz->e_lfanew);
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directories = pe->OptionalHeader.DataDirectory;
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}
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template <typename T>
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T GetRva(uint32_t rva)
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{
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return reinterpret_cast<T>(base + rva);
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}
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bool PatchIAT(const char* module_name, const char* function_name, void* value)
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{
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auto import_dir = &directories[IMAGE_DIRECTORY_ENTRY_IMPORT];
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for (auto import_desc = GetRva<PIMAGE_IMPORT_DESCRIPTOR>(import_dir->VirtualAddress);
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import_desc->OriginalFirstThunk; import_desc++)
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{
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auto module = GetRva<const char*>(import_desc->Name);
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auto names = GetRva<PIMAGE_THUNK_DATA>(import_desc->OriginalFirstThunk);
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auto thunks = GetRva<PIMAGE_THUNK_DATA>(import_desc->FirstThunk);
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if (!stricmp(module, module_name))
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{
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for (auto name = names; name->u1.Function; name++)
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{
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if (!IMAGE_SNAP_BY_ORDINAL(name->u1.Ordinal))
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{
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auto import = GetRva<PIMAGE_IMPORT_BY_NAME>(name->u1.AddressOfData);
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if (!strcmp(import->Name, function_name))
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{
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auto index = name - names;
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return ModifyProtectedRegion(&thunks[index], sizeof(thunks[index]), [=] {
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thunks[index].u1.Function =
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reinterpret_cast<decltype(thunks[index].u1.Function)>(value);
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});
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}
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}
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}
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// Function not found
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return false;
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}
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}
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// Module not found
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return false;
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}
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private:
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uintptr_t base;
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PIMAGE_DATA_DIRECTORY directories;
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};
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struct UcrtPatchInfo
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{
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u32 checksum;
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u32 rva;
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u32 length;
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};
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bool ApplyUcrtPatch(const wchar_t* name, const UcrtPatchInfo& patch)
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{
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auto module = GetModuleHandleW(name);
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if (!module)
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return false;
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auto pe = (PIMAGE_NT_HEADERS)((uintptr_t)module + ((PIMAGE_DOS_HEADER)module)->e_lfanew);
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if (pe->OptionalHeader.CheckSum != patch.checksum)
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return false;
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void* patch_addr = (void*)((uintptr_t)module + patch.rva);
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size_t patch_size = patch.length;
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ModifyProtectedRegion(patch_addr, patch_size, [=] { memset(patch_addr, 0x90, patch_size); });
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FlushInstructionCache(GetCurrentProcess(), patch_addr, patch_size);
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return true;
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}
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#pragma comment(lib, "version.lib")
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struct Version
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{
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u16 major;
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u16 minor;
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u16 build;
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u16 qfe;
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Version& operator=(u64&& rhs)
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{
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major = static_cast<u16>(rhs >> 48);
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minor = static_cast<u16>(rhs >> 32);
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build = static_cast<u16>(rhs >> 16);
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qfe = static_cast<u16>(rhs);
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return *this;
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}
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};
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static std::optional<std::wstring> GetModulePath(const wchar_t* name)
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{
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auto module = GetModuleHandleW(name);
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if (module == nullptr)
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return std::nullopt;
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return Common::GetModuleName(module);
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}
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static bool GetModuleVersion(const wchar_t* name, Version* version)
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{
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auto path = GetModulePath(name);
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if (!path)
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return false;
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DWORD handle;
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DWORD data_len = GetFileVersionInfoSizeW(path->c_str(), &handle);
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if (!data_len)
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return false;
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std::vector<u8> block(data_len);
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if (!GetFileVersionInfoW(path->c_str(), 0, data_len, block.data()))
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return false;
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void* buf;
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UINT buf_len;
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if (!VerQueryValueW(block.data(), LR"(\)", &buf, &buf_len))
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return false;
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auto info = static_cast<VS_FIXEDFILEINFO*>(buf);
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*version = (static_cast<u64>(info->dwFileVersionMS) << 32) | info->dwFileVersionLS;
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return true;
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}
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void CompatPatchesInstall(LdrWatcher* watcher)
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{
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
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// *EZFRD64 is incldued in software packages for cheapo third-party gamepads
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// (and gamepad adapters). The module cannot handle its heap being above 4GB,
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// which tends to happen very often on modern Windows.
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// NOTE: The patch will always be applied, but it will only actually avoid the
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// crash if applied before module initialization (i.e. called on the Ldr
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// callout path).
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auto patcher = ImportPatcher(event.base_address);
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patcher.PatchIAT("kernel32.dll", "HeapCreate", HeapCreateLow4GB);
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}});
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watcher->Install(
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{{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
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// ucrtbase implements caching between fseek/fread, old versions have a bug
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// such that some reads return incorrect data. This causes noticable bugs
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// in dolphin since we use these APIs for reading game images.
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Version version;
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if (!GetModuleVersion(event.name.c_str(), &version))
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return;
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const u16 fixed_build = 10548;
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if (version.build >= fixed_build)
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return;
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const UcrtPatchInfo patches[] = {
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// 10.0.10240.16384 (th1.150709-1700)
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{0xF61ED, 0x6AE7B, 5},
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// 10.0.10240.16390 (th1_st1.150714-1601)
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{0xF5ED9, 0x6AE7B, 5},
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// 10.0.10137.0 (th1.150602-2238)
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{0xF8B5E, 0x63ED6, 2},
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};
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for (const auto& patch : patches)
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{
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if (ApplyUcrtPatch(event.name.c_str(), patch))
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return;
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}
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// If we reach here, the version is buggy (afaik) and patching failed
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const auto msg = fmt::format(
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L"You are running {} version {}.{}.{}.{}.\n"
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L"An important fix affecting Dolphin was introduced in build {}.\n"
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L"You can use Dolphin, but there will be known bugs.\n"
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L"Please update this file by installing the latest Universal C Runtime.\n",
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event.name, version.major, version.minor, version.build, version.qfe, fixed_build);
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// Use MessageBox for maximal user annoyance
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MessageBoxW(nullptr, msg.c_str(), L"WARNING: BUGGY UCRT VERSION", MB_ICONEXCLAMATION);
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}});
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}
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int __cdecl EnableCompatPatches()
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{
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static LdrWatcher watcher;
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CompatPatchesInstall(&watcher);
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return 0;
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}
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// Create a segment which is recognized by the linker to be part of the CRT
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// initialization. XI* = C startup, XC* = C++ startup. "A" placement is reserved
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// for system use. C startup is before C++.
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// Use last C++ slot in hopes that makes using C++ from this code safe.
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#pragma section(".CRT$XCZ", read)
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// Place a symbol in the special segment, make it have C linkage so that
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// referencing it doesn't require ugly decorated names.
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// Use /include:enableCompatPatches linker flag to enable this.
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extern "C" {
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__declspec(allocate(".CRT$XCZ")) decltype(&EnableCompatPatches)
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enableCompatPatches = EnableCompatPatches;
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};
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