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https://github.com/dolphin-emu/dolphin.git
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341 lines
9.6 KiB
C
341 lines
9.6 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file stream_encoder.c
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/// \brief Encodes .xz Streams
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//
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// Author: Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "block_encoder.h"
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#include "index_encoder.h"
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typedef struct {
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enum {
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SEQ_STREAM_HEADER,
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SEQ_BLOCK_INIT,
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SEQ_BLOCK_HEADER,
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SEQ_BLOCK_ENCODE,
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SEQ_INDEX_ENCODE,
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SEQ_STREAM_FOOTER,
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} sequence;
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/// True if Block encoder has been initialized by
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/// stream_encoder_init() or stream_encoder_update()
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/// and thus doesn't need to be initialized in stream_encode().
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bool block_encoder_is_initialized;
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/// Block
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lzma_next_coder block_encoder;
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/// Options for the Block encoder
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lzma_block block_options;
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/// The filter chain currently in use
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lzma_filter filters[LZMA_FILTERS_MAX + 1];
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/// Index encoder. This is separate from Block encoder, because this
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/// doesn't take much memory, and when encoding multiple Streams
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/// with the same encoding options we avoid reallocating memory.
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lzma_next_coder index_encoder;
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/// Index to hold sizes of the Blocks
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lzma_index *index;
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/// Read position in buffer[]
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size_t buffer_pos;
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/// Total number of bytes in buffer[]
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size_t buffer_size;
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/// Buffer to hold Stream Header, Block Header, and Stream Footer.
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/// Block Header has biggest maximum size.
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uint8_t buffer[LZMA_BLOCK_HEADER_SIZE_MAX];
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} lzma_stream_coder;
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static lzma_ret
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block_encoder_init(lzma_stream_coder *coder, const lzma_allocator *allocator)
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{
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// Prepare the Block options. Even though Block encoder doesn't need
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// compressed_size, uncompressed_size, and header_size to be
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// initialized, it is a good idea to do it here, because this way
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// we catch if someone gave us Filter ID that cannot be used in
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// Blocks/Streams.
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coder->block_options.compressed_size = LZMA_VLI_UNKNOWN;
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coder->block_options.uncompressed_size = LZMA_VLI_UNKNOWN;
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return_if_error(lzma_block_header_size(&coder->block_options));
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// Initialize the actual Block encoder.
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return lzma_block_encoder_init(&coder->block_encoder, allocator,
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&coder->block_options);
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}
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static lzma_ret
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stream_encode(void *coder_ptr, const lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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lzma_stream_coder *coder = coder_ptr;
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// Main loop
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while (*out_pos < out_size)
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switch (coder->sequence) {
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case SEQ_STREAM_HEADER:
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case SEQ_BLOCK_HEADER:
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case SEQ_STREAM_FOOTER:
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lzma_bufcpy(coder->buffer, &coder->buffer_pos,
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coder->buffer_size, out, out_pos, out_size);
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if (coder->buffer_pos < coder->buffer_size)
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return LZMA_OK;
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if (coder->sequence == SEQ_STREAM_FOOTER)
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return LZMA_STREAM_END;
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coder->buffer_pos = 0;
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++coder->sequence;
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break;
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case SEQ_BLOCK_INIT: {
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if (*in_pos == in_size) {
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// If we are requested to flush or finish the current
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// Block, return LZMA_STREAM_END immediately since
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// there's nothing to do.
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if (action != LZMA_FINISH)
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return action == LZMA_RUN
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? LZMA_OK : LZMA_STREAM_END;
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// The application had used LZMA_FULL_FLUSH to finish
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// the previous Block, but now wants to finish without
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// encoding new data, or it is simply creating an
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// empty Stream with no Blocks.
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//
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// Initialize the Index encoder, and continue to
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// actually encoding the Index.
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return_if_error(lzma_index_encoder_init(
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&coder->index_encoder, allocator,
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coder->index));
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coder->sequence = SEQ_INDEX_ENCODE;
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break;
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}
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// Initialize the Block encoder unless it was already
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// initialized by stream_encoder_init() or
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// stream_encoder_update().
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if (!coder->block_encoder_is_initialized)
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return_if_error(block_encoder_init(coder, allocator));
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// Make it false so that we don't skip the initialization
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// with the next Block.
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coder->block_encoder_is_initialized = false;
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// Encode the Block Header. This shouldn't fail since we have
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// already initialized the Block encoder.
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if (lzma_block_header_encode(&coder->block_options,
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coder->buffer) != LZMA_OK)
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return LZMA_PROG_ERROR;
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coder->buffer_size = coder->block_options.header_size;
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coder->sequence = SEQ_BLOCK_HEADER;
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break;
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}
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case SEQ_BLOCK_ENCODE: {
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static const lzma_action convert[LZMA_ACTION_MAX + 1] = {
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LZMA_RUN,
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LZMA_SYNC_FLUSH,
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LZMA_FINISH,
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LZMA_FINISH,
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LZMA_FINISH,
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};
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const lzma_ret ret = coder->block_encoder.code(
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coder->block_encoder.coder, allocator,
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in, in_pos, in_size,
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out, out_pos, out_size, convert[action]);
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if (ret != LZMA_STREAM_END || action == LZMA_SYNC_FLUSH)
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return ret;
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// Add a new Index Record.
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const lzma_vli unpadded_size = lzma_block_unpadded_size(
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&coder->block_options);
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assert(unpadded_size != 0);
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return_if_error(lzma_index_append(coder->index, allocator,
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unpadded_size,
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coder->block_options.uncompressed_size));
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coder->sequence = SEQ_BLOCK_INIT;
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break;
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}
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case SEQ_INDEX_ENCODE: {
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// Call the Index encoder. It doesn't take any input, so
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// those pointers can be NULL.
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const lzma_ret ret = coder->index_encoder.code(
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coder->index_encoder.coder, allocator,
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NULL, NULL, 0,
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out, out_pos, out_size, LZMA_RUN);
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if (ret != LZMA_STREAM_END)
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return ret;
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// Encode the Stream Footer into coder->buffer.
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const lzma_stream_flags stream_flags = {
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.version = 0,
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.backward_size = lzma_index_size(coder->index),
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.check = coder->block_options.check,
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};
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if (lzma_stream_footer_encode(&stream_flags, coder->buffer)
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!= LZMA_OK)
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return LZMA_PROG_ERROR;
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coder->buffer_size = LZMA_STREAM_HEADER_SIZE;
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coder->sequence = SEQ_STREAM_FOOTER;
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break;
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}
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default:
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assert(0);
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return LZMA_PROG_ERROR;
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}
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return LZMA_OK;
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}
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static void
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stream_encoder_end(void *coder_ptr, const lzma_allocator *allocator)
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{
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lzma_stream_coder *coder = coder_ptr;
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lzma_next_end(&coder->block_encoder, allocator);
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lzma_next_end(&coder->index_encoder, allocator);
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lzma_index_end(coder->index, allocator);
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for (size_t i = 0; coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i)
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lzma_free(coder->filters[i].options, allocator);
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lzma_free(coder, allocator);
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return;
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}
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static lzma_ret
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stream_encoder_update(void *coder_ptr, const lzma_allocator *allocator,
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const lzma_filter *filters,
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const lzma_filter *reversed_filters)
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{
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lzma_stream_coder *coder = coder_ptr;
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if (coder->sequence <= SEQ_BLOCK_INIT) {
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// There is no incomplete Block waiting to be finished,
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// thus we can change the whole filter chain. Start by
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// trying to initialize the Block encoder with the new
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// chain. This way we detect if the chain is valid.
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coder->block_encoder_is_initialized = false;
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coder->block_options.filters = (lzma_filter *)(filters);
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const lzma_ret ret = block_encoder_init(coder, allocator);
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coder->block_options.filters = coder->filters;
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if (ret != LZMA_OK)
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return ret;
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coder->block_encoder_is_initialized = true;
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} else if (coder->sequence <= SEQ_BLOCK_ENCODE) {
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// We are in the middle of a Block. Try to update only
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// the filter-specific options.
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return_if_error(coder->block_encoder.update(
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coder->block_encoder.coder, allocator,
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filters, reversed_filters));
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} else {
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// Trying to update the filter chain when we are already
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// encoding Index or Stream Footer.
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return LZMA_PROG_ERROR;
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}
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// Free the copy of the old chain and make a copy of the new chain.
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for (size_t i = 0; coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i)
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lzma_free(coder->filters[i].options, allocator);
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return lzma_filters_copy(filters, coder->filters, allocator);
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}
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static lzma_ret
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stream_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
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const lzma_filter *filters, lzma_check check)
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{
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lzma_next_coder_init(&stream_encoder_init, next, allocator);
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if (filters == NULL)
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return LZMA_PROG_ERROR;
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lzma_stream_coder *coder = next->coder;
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if (coder == NULL) {
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coder = lzma_alloc(sizeof(lzma_stream_coder), allocator);
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if (coder == NULL)
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return LZMA_MEM_ERROR;
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next->coder = coder;
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next->code = &stream_encode;
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next->end = &stream_encoder_end;
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next->update = &stream_encoder_update;
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coder->filters[0].id = LZMA_VLI_UNKNOWN;
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coder->block_encoder = LZMA_NEXT_CODER_INIT;
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coder->index_encoder = LZMA_NEXT_CODER_INIT;
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coder->index = NULL;
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}
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// Basic initializations
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coder->sequence = SEQ_STREAM_HEADER;
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coder->block_options.version = 0;
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coder->block_options.check = check;
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// Initialize the Index
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lzma_index_end(coder->index, allocator);
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coder->index = lzma_index_init(allocator);
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if (coder->index == NULL)
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return LZMA_MEM_ERROR;
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// Encode the Stream Header
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lzma_stream_flags stream_flags = {
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.version = 0,
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.check = check,
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};
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return_if_error(lzma_stream_header_encode(
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&stream_flags, coder->buffer));
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coder->buffer_pos = 0;
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coder->buffer_size = LZMA_STREAM_HEADER_SIZE;
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// Initialize the Block encoder. This way we detect unsupported
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// filter chains when initializing the Stream encoder instead of
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// giving an error after Stream Header has already written out.
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return stream_encoder_update(coder, allocator, filters, NULL);
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}
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extern LZMA_API(lzma_ret)
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lzma_stream_encoder(lzma_stream *strm,
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const lzma_filter *filters, lzma_check check)
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{
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lzma_next_strm_init(stream_encoder_init, strm, filters, check);
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strm->internal->supported_actions[LZMA_RUN] = true;
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strm->internal->supported_actions[LZMA_SYNC_FLUSH] = true;
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strm->internal->supported_actions[LZMA_FULL_FLUSH] = true;
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strm->internal->supported_actions[LZMA_FULL_BARRIER] = true;
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strm->internal->supported_actions[LZMA_FINISH] = true;
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return LZMA_OK;
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}
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