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c948d7f436
Switching to a post-processing shader with different configuration options will change the UBO, so we need to recompile the vertex shader as well. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |