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https://github.com/dolphin-emu/dolphin.git
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356 lines
10 KiB
C++
356 lines
10 KiB
C++
// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DiscIO/VolumeWad.h"
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#include <algorithm>
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#include <cstddef>
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#include <cstring>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <utility>
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#include <vector>
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/Crypto/AES.h"
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#include "Common/Crypto/SHA1.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/IOS/IOSC.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/WiiSaveBanner.h"
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namespace DiscIO
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{
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VolumeWAD::VolumeWAD(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
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{
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ASSERT(m_reader);
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// Source: http://wiibrew.org/wiki/WAD_files
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m_hdr_size = m_reader->ReadSwapped<u32>(0x00).value_or(0);
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m_cert_chain_size = m_reader->ReadSwapped<u32>(0x08).value_or(0);
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m_ticket_size = m_reader->ReadSwapped<u32>(0x10).value_or(0);
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m_tmd_size = m_reader->ReadSwapped<u32>(0x14).value_or(0);
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m_data_size = m_reader->ReadSwapped<u32>(0x18).value_or(0);
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m_opening_bnr_size = m_reader->ReadSwapped<u32>(0x1C).value_or(0);
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m_cert_chain_offset = Common::AlignUp(m_hdr_size, 0x40);
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m_ticket_offset = m_cert_chain_offset + Common::AlignUp(m_cert_chain_size, 0x40);
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m_tmd_offset = m_ticket_offset + Common::AlignUp(m_ticket_size, 0x40);
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m_data_offset = m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40);
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m_opening_bnr_offset = m_data_offset + Common::AlignUp(m_data_size, 0x40);
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std::vector<u8> ticket_buffer(m_ticket_size);
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Read(m_ticket_offset, m_ticket_size, ticket_buffer.data());
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m_ticket.SetBytes(std::move(ticket_buffer));
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if (!IOS::ES::IsValidTMDSize(m_tmd_size))
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{
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ERROR_LOG_FMT(DISCIO, "TMD is too large: {} bytes", m_tmd_size);
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return;
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}
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std::vector<u8> tmd_buffer(m_tmd_size);
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Read(m_tmd_offset, m_tmd_size, tmd_buffer.data());
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m_tmd.SetBytes(std::move(tmd_buffer));
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m_cert_chain.resize(m_cert_chain_size);
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Read(m_cert_chain_offset, m_cert_chain_size, m_cert_chain.data());
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}
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bool VolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
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{
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if (partition != PARTITION_NONE)
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return false;
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return m_reader->Read(offset, length, buffer);
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}
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const FileSystem* VolumeWAD::GetFileSystem(const Partition& partition) const
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{
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// TODO: Implement this?
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return nullptr;
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}
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Region VolumeWAD::GetRegion() const
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{
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if (!m_tmd.IsValid())
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return Region::Unknown;
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return m_tmd.GetRegion();
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}
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Country VolumeWAD::GetCountry(const Partition& partition) const
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{
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if (!m_tmd.IsValid())
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return Country::Unknown;
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const u8 country_byte = static_cast<u8>(m_tmd.GetTitleId() & 0xff);
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if (country_byte == 2) // SYSMENU
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return TypicalCountryForRegion(GetSysMenuRegion(m_tmd.GetTitleVersion()));
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const Region region = GetRegion();
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const std::optional<u16> revision = GetRevision();
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if (CountryCodeToRegion(country_byte, Platform::WiiWAD, region, revision) != region)
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return TypicalCountryForRegion(region);
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return CountryCodeToCountry(country_byte, Platform::WiiWAD, region, revision);
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}
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const IOS::ES::TicketReader& VolumeWAD::GetTicket(const Partition& partition) const
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{
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return m_ticket;
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}
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const IOS::ES::TMDReader& VolumeWAD::GetTMD(const Partition& partition) const
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{
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return m_tmd;
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}
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const std::vector<u8>& VolumeWAD::GetCertificateChain(const Partition& partition) const
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{
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return m_cert_chain;
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}
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std::vector<u8> VolumeWAD::GetContent(u16 index) const
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{
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u64 offset = m_data_offset;
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for (const IOS::ES::Content& content : m_tmd.GetContents())
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{
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const u64 aligned_size = Common::AlignUp(content.size, 0x40);
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if (content.index == index)
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{
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std::vector<u8> data(aligned_size);
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if (!m_reader->Read(offset, aligned_size, data.data()))
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return {};
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return data;
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}
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offset += aligned_size;
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}
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return {};
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}
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std::vector<u64> VolumeWAD::GetContentOffsets() const
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{
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const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
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std::vector<u64> content_offsets;
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content_offsets.reserve(contents.size());
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u64 offset = m_data_offset;
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for (const IOS::ES::Content& content : contents)
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{
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content_offsets.emplace_back(offset);
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offset += Common::AlignUp(content.size, 0x40);
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}
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return content_offsets;
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}
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bool VolumeWAD::CheckContentIntegrity(const IOS::ES::Content& content,
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const std::vector<u8>& encrypted_data,
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const IOS::ES::TicketReader& ticket) const
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{
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if (encrypted_data.size() != Common::AlignUp(content.size, 0x40))
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return false;
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auto context = Common::AES::CreateContextDecrypt(ticket.GetTitleKey().data());
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std::array<u8, 16> iv{};
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iv[0] = static_cast<u8>(content.index >> 8);
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iv[1] = static_cast<u8>(content.index & 0xFF);
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std::vector<u8> decrypted_data(encrypted_data.size());
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context->Crypt(iv.data(), encrypted_data.data(), decrypted_data.data(), decrypted_data.size());
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return Common::SHA1::CalculateDigest(decrypted_data.data(), content.size) == content.sha1;
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}
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bool VolumeWAD::CheckContentIntegrity(const IOS::ES::Content& content, u64 content_offset,
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const IOS::ES::TicketReader& ticket) const
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{
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std::vector<u8> encrypted_data(Common::AlignUp(content.size, 0x40));
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if (!m_reader->Read(content_offset, encrypted_data.size(), encrypted_data.data()))
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return false;
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return CheckContentIntegrity(content, encrypted_data, ticket);
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}
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IOS::ES::TicketReader VolumeWAD::GetTicketWithFixedCommonKey() const
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{
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if (!m_ticket.IsValid() || !m_tmd.IsValid())
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return m_ticket;
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const std::vector<u8> sig = m_ticket.GetSignatureData();
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if (!std::all_of(sig.cbegin(), sig.cend(), [](u8 a) { return a == 0; }))
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{
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// This does not look like a typical "invalid common key index" ticket, so let's assume
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// the index is correct. This saves some time when reading properly signed titles.
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return m_ticket;
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}
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const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
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if (contents.empty())
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return m_ticket;
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// Find the smallest content so that we spend as little time as possible in CheckContentIntegrity
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IOS::ES::Content smallest_content = contents[0];
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u64 offset_of_smallest_content = m_data_offset;
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u64 offset = m_data_offset;
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for (const IOS::ES::Content& content : contents)
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{
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if (content.size < smallest_content.size)
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{
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smallest_content = content;
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offset_of_smallest_content = offset;
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}
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offset += Common::AlignUp(content.size, 0x40);
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}
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std::vector<u8> content_data(Common::AlignUp(smallest_content.size, 0x40));
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if (!m_reader->Read(offset_of_smallest_content, content_data.size(), content_data.data()))
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return m_ticket;
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const u8 specified_index = m_ticket.GetCommonKeyIndex();
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if (specified_index < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size() &&
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CheckContentIntegrity(smallest_content, content_data, m_ticket))
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{
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return m_ticket; // The common key index is already correct
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}
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// Try every common key index except the one we already tried
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IOS::ES::TicketReader new_ticket = m_ticket;
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for (u8 i = 0; i < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size(); ++i)
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{
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if (i != specified_index)
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{
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new_ticket.OverwriteCommonKeyIndex(i);
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if (CheckContentIntegrity(smallest_content, content_data, new_ticket))
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return new_ticket; // We've found the common key index that should be used
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}
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}
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ERROR_LOG_FMT(DISCIO, "Couldn't find valid common key for WAD file ({} specified)",
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specified_index);
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return m_ticket;
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}
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std::string VolumeWAD::GetGameID(const Partition& partition) const
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{
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return m_tmd.GetGameID();
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}
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std::string VolumeWAD::GetGameTDBID(const Partition& partition) const
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{
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return m_tmd.GetGameTDBID();
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}
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std::string VolumeWAD::GetMakerID(const Partition& partition) const
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{
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char temp[2];
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if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition))
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return "00";
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// Some weird channels use 0x0000 in place of the MakerID, so we need a check here
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if (!Common::IsPrintableCharacter(temp[0]) || !Common::IsPrintableCharacter(temp[1]))
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return "00";
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return DecodeString(temp);
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}
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std::optional<u64> VolumeWAD::GetTitleID(const Partition& partition) const
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{
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return ReadSwapped<u64>(m_ticket_offset + 0x01DC, partition);
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}
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std::optional<u16> VolumeWAD::GetRevision(const Partition& partition) const
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{
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if (!m_tmd.IsValid())
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return {};
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return m_tmd.GetTitleVersion();
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}
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Platform VolumeWAD::GetVolumeType() const
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{
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return Platform::WiiWAD;
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}
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bool VolumeWAD::IsDatelDisc() const
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{
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return false;
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}
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bool VolumeWAD::IsNKit() const
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{
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return false;
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}
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std::map<Language, std::string> VolumeWAD::GetLongNames() const
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{
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if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
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return {};
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std::vector<char16_t> names(NAMES_TOTAL_CHARS);
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if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, reinterpret_cast<u8*>(names.data())))
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return std::map<Language, std::string>();
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return ReadWiiNames(names);
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}
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std::vector<u32> VolumeWAD::GetBanner(u32* width, u32* height) const
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{
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*width = 0;
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*height = 0;
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const std::optional<u64> title_id = GetTitleID();
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if (!title_id)
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return std::vector<u32>();
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return WiiSaveBanner(*title_id).GetBanner(width, height);
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}
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BlobType VolumeWAD::GetBlobType() const
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{
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return m_reader->GetBlobType();
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}
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u64 VolumeWAD::GetDataSize() const
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{
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return m_reader->GetDataSize();
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}
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DataSizeType VolumeWAD::GetDataSizeType() const
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{
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return m_reader->GetDataSizeType();
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}
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u64 VolumeWAD::GetRawSize() const
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{
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return m_reader->GetRawSize();
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}
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const BlobReader& VolumeWAD::GetBlobReader() const
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{
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return *m_reader;
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}
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std::array<u8, 20> VolumeWAD::GetSyncHash() const
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{
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// We can skip hashing the contents since the TMD contains hashes of the contents.
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// We specifically don't hash the ticket, since its console ID can differ without any problems.
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auto context = Common::SHA1::CreateContext();
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AddTMDToSyncHash(context.get(), PARTITION_NONE);
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ReadAndAddToSyncHash(context.get(), m_opening_bnr_offset, m_opening_bnr_size, PARTITION_NONE);
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return context->Finish();
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}
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} // namespace DiscIO
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