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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
17 lines
356 B
C++
17 lines
356 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <string>
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#include <utility>
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#include "Common/CommonTypes.h"
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namespace USBUtils
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{
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std::map<std::pair<u16, u16>, std::string> GetInsertedDevices();
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std::string GetDeviceName(std::pair<u16, u16> vid_pid);
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} // namespace USBUtils
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