mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-30 20:20:52 +01:00
6333 lines
170 KiB
Plaintext
6333 lines
170 KiB
Plaintext
# Translation of dolphin-emu.pot to Simplified Chinese
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# thegfw <thegfw@gmail.com>, 2011
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-06 06:27-0500\n"
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"PO-Revision-Date: 2011-01-09 13:55-0800\n"
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"Last-Translator: thegfw <thegfw@gmail.com>\n"
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"Language-Team: \n"
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"Language: Simplified Chinese\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511
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msgid " (too many to display)"
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msgstr " (要显示的项目太多)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:256
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:484
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:523
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msgid " Game : "
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msgstr " 游戏 : "
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
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msgid "! NOT"
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msgstr "! 非"
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:70
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"\"%s\" 不存在.\n"
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" 创建一个新的 16MB 记忆卡?"
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#: Source/Core/Core/Src/CoreParameter.cpp:144
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件, 或者不是一个 GC/Wii 镜像."
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:713
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#, c-format
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msgid "%08X: "
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msgstr ""
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:194
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$s复制%1$s"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:612
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
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#, c-format
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msgid "%d Hz"
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msgstr "%d Hz"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
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#, fuzzy, c-format
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msgid "%i connected"
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msgstr "未连接"
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s 已经存在,覆盖吗?"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
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#, c-format
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msgid "%s failed to be scrubbed. Probably the image is corrupt."
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msgstr "提取 %s 失败.可能镜像是坏的."
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:95
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#, fuzzy, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card file size is invalid (0x%x bytes)"
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msgstr ""
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"内存卡载入失败\n"
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" 卡大小不正确 (%04X)"
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:110
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#, fuzzy, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card size is invalid (0x%x bytes)"
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msgstr ""
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"内存卡载入失败\n"
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" 卡大小不正确 (%04X)"
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:90
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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"file is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
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#, c-format
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msgid "%s failed to open"
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msgstr "打开 %s 失败"
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#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
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#, c-format
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msgid ""
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"%s has an incorrect hash.\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio will be garbled."
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msgstr ""
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"%s 的校检不正确.\n"
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"你是否希望现在就停止来处理这个问题?\n"
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"如果选择 \"否\", 声音可能会出现混乱."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
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#, c-format
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msgid "%s is a 0 byte file"
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msgstr " %s 是一个零字节文件"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
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#, c-format
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msgid "%s is already compressed! Cannot compress it further."
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msgstr "%s 已经被压缩过! 不能对它再进行压缩了."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
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#, c-format
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msgid "%s is too long for the filename, max chars is 45"
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msgstr "%s 作为文件名太长,最大字符数为45"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:200
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#, c-format
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msgid "%sDelete%s"
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msgstr "%s删除%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:198
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%s导出 GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:196
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%s导入 GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:775
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u 空闲区块; %u 空闲目录项目"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
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msgid "&& AND"
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msgstr "&& 与"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
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msgid "&About..."
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msgstr "关于(&A)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
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msgid "&Boot from DVD Drive..."
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msgstr "光驱启动(&V)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
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msgid "&Breakpoints"
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msgstr "断点(&B)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&Browse for ISOs..."
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msgstr "浏览镜像(&B)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
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msgid "&Cheats Manager"
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msgstr "作弊码管理器(&C)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
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msgid "&DSP Settings"
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msgstr "音频设置(&D)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:901
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msgid "&Delete ISO..."
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msgstr "删除镜像(&D)..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:918
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msgid "&Delete selected ISOs..."
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msgstr "删除所选镜像(&D)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Emulation"
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msgstr "模拟(&E)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
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msgid "&File"
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msgstr "文件(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
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msgid "&Frame Advance"
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msgstr "帧数步进(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
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msgid "&Fullscreen"
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msgstr "切换全屏(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
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msgid "&Graphics Settings"
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msgstr "图形设置(&G)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
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msgid "&Help"
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msgstr "帮助(&H)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
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msgid "&Hotkey Settings"
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msgstr "热键设置(&H)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
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msgid "&JIT"
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msgstr "即时编译器(&J)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
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msgid "&Load State"
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msgstr "载入状态(&L)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
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msgid "&Memcard Manager (GC)"
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msgstr "内存卡管理器(&GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
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msgid "&Memory"
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msgstr "内存(&M)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
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msgid "&Open..."
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msgstr "打开镜像(&O)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Options"
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msgstr "选项(&O)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
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msgid "&Pause"
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msgstr "暂停游戏(&P)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
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msgid "&Play"
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msgstr "开始游戏(&P)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:883
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msgid "&Properties"
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msgstr "属性(&P)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
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msgid "&Read-only mode"
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msgstr "只读模式(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
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msgid "&Refresh List"
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msgstr "刷新列表(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Registers"
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msgstr "寄存器(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
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msgid "&Reset"
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msgstr "重置游戏(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
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msgid "&Sound"
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msgstr "声音(&S)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
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msgid "&Stop"
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msgstr "停止游戏(&S)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "工具(&T)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
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msgid "&Video"
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msgstr "视频(&V)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
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msgid "&View"
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msgstr "视图(&V)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Wiimote Settings"
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msgstr "&Wiimote 设置"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884
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msgid "&Wiki"
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msgstr "百科(&W)"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:497
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msgid "'"
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msgstr ""
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
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msgid "(-)+zFar"
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msgstr ""
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
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msgid "(-)+zNear"
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msgstr ""
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
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msgid "(UNKNOWN)"
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msgstr "(未知)"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:383
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msgid "(off)"
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msgstr "(关)"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:646
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msgid "0x44"
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msgstr ""
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
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msgid "16 bit"
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msgstr "16 位"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
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msgid "32 bit"
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msgstr "32 位"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
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msgid "3D Vision"
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msgstr ""
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
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msgid "8 bit"
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msgstr "8 位"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
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msgid "<Insert name here>"
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msgstr "<在这里插入名称>"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
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msgid "<No resolutions found>"
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msgstr "<未找到分辨率>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
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msgid "<Nothing>"
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msgstr "<无>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
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#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
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msgid "<Press Key>"
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msgstr "<按任意键>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
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msgid "<System>"
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msgstr "<系统>"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:687
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msgid "A"
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msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:187
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:221
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msgid "A NetPlay window is already open!!"
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msgstr "网上对战窗口已经打开!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
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msgid "A game is not currently running."
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msgstr "目前没有游戏运行."
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
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msgid ""
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"A supported bluetooth device was not found!\n"
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"(Only the Microsoft bluetooth stack is supported.)"
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msgstr ""
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"没有找到支持的蓝牙设备!\n"
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"(只有微软的蓝牙产品支持.)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:92
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
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msgid "AM-Baseboard"
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msgstr "AM-基板"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
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msgid "AR Codes"
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msgstr "动作回放代码"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "关于 Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "加速器"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
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msgid "Accuracy:"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
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msgid "Accurate VBeam emulation"
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msgstr "精确脉冲染料激光模拟"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
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msgid ""
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"Accurately emulate EFB copies.\n"
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"Some games depend on this for certain graphical effects or gameplay "
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"functionality.\n"
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"\n"
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"If unsure, check EFB to Texture instead."
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msgstr ""
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
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#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
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msgid "Action"
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msgstr "操作"
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#: Source/Core/Core/Src/ARDecrypt.cpp:481
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#, c-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"%s"
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msgstr ""
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"Action Replay 代码解密错误:\n"
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"奇偶校验失败\n"
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"\n"
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"错误代码:\n"
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"%s"
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#: Source/Core/Core/Src/ActionReplay.cpp:669
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#, c-format
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msgid ""
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"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
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msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 添加代码 (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:756
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
|
"(%s)"
|
|
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 填充和滑动 (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:549
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 内存写入和填充 (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:609
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 写入到指针 (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:803
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "动作回放错误: 无效数值 (%08x) 于 内存复制 (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:684
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
|
|
msgstr "动作回放错误: 主代码和写入到 CCXXXXXX 不支持 (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:196
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "动作回放错误: 无效动作回放代码行: %s"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:873
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "动作回放: 条件代码: 无效大小 %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:946
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "动作回放: 无效正常代码类型 %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:897
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "动作回放: 正常代码 %i: 无效子类型 %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:839
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "动作回放: 正常代码 0: 无效子类型 %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
|
|
msgid "Adapter:"
|
|
msgstr "适配器:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
|
|
msgid "Add"
|
|
msgstr "添加"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1312
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "添加动作回放代码"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1241
|
|
msgid "Add Patch"
|
|
msgstr "添加补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
|
|
msgid "Add new pane"
|
|
msgstr "添加新面板"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:424
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:743
|
|
msgid "Add..."
|
|
msgstr "添加..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:73
|
|
msgid "Address :"
|
|
msgstr "地址 :"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
|
|
msgid ""
|
|
"Adds the specified value to zFar Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
|
|
"the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
|
|
msgid ""
|
|
"Adds the specified value to zNear Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
|
|
"the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "调整摇杆控制需要活动的按钮."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
|
|
msgid "Advanced"
|
|
msgstr "高级"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
|
|
msgid "Advanced Settings"
|
|
msgstr "高级设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
|
|
#, fuzzy
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
|
|
#, fuzzy
|
|
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
|
|
msgstr "所有 GC/Wii 镜像 (gcm, iso, ciso, gcz)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1195
|
|
msgid "All Gamecube GCM files (gcm)"
|
|
msgstr "所有 Gamecube GCM 文件 (gcm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1501
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "所有存档状态 (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "所有 Wii 镜像文件 (iso)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1213
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
|
|
msgid "All files (*.*)|*.*"
|
|
msgstr "所有文件 (*.*)|*.*"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
|
|
"emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
|
|
#, fuzzy
|
|
msgid "Alternate Wiimote Timing"
|
|
msgstr "模拟 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:279
|
|
msgid "Analyze"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "各向异性过滤:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:357
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "抗锯齿:"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr "应用程序载入器大小错误...这真是一个应用程序载入器(apploader)?"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "应用程序载入器不能从文件载入"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
|
|
msgid "Apploader:"
|
|
msgstr "应用载入器:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
|
|
msgid "Apply"
|
|
msgstr "应用"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
|
|
msgid "Arabic"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "您确定要删除 \"%s\" ?"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1027
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr ""
|
|
"请确认真的要删除这些文件?\n"
|
|
"这将是永久性的删除!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1018
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr "请确认真的要删除这些文件?这将是永久性的删除!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285
|
|
msgid "Aspect Ratio:"
|
|
msgstr "高宽比:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
|
|
msgid "At least one pane must remain open."
|
|
msgstr "必须有一个窗口保持打开"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
|
|
msgid "Audio"
|
|
msgstr "音频"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626
|
|
msgid "Audio Backend:"
|
|
msgstr "音频后端:"
|
|
|
|
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: 打开 AO 设备错误.\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Auto"
|
|
msgstr "自动"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
|
|
#, fuzzy
|
|
msgid "Auto (Window Size)"
|
|
msgstr "窗口大小:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
|
|
#, fuzzy
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "窗口大小:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
|
|
#, fuzzy
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "按模拟器显示输入读取"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Automatically generate mipmaps rather than decoding them from memory.\n"
|
|
"Increases performance a bit but might cause minor texture defects.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:688
|
|
msgid "B"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:746
|
|
#, fuzzy
|
|
msgid "BP register "
|
|
msgstr "寄存器(&R)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
|
|
msgid "Back"
|
|
msgstr "Back"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
|
|
msgid "Backend Settings"
|
|
msgstr "后端设置"
|
|
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
|
|
#, fuzzy
|
|
msgid "Backend:"
|
|
msgstr "音频后端:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
|
|
msgid "Background Input"
|
|
msgstr "后台输入"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
|
|
msgid "Backward"
|
|
msgstr "Backward"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
|
|
msgid "Bad File Header"
|
|
msgstr "无效文件头"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:288
|
|
msgid "Banner"
|
|
msgstr "标志"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:539
|
|
msgid "Banner Details"
|
|
msgstr "标志详细信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:503
|
|
msgid "Banner:"
|
|
msgstr "标志:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
|
|
msgid "Bar"
|
|
msgstr "Bar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315
|
|
msgid "Basic"
|
|
msgstr "基本"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
|
|
msgid "Basic Settings"
|
|
msgstr "基本 设置"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Bass"
|
|
msgstr "Bass"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:186
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Block Allocation Table checksum failed"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
|
|
msgid "Blocks"
|
|
msgstr "区块"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Blue"
|
|
msgstr "蓝"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Blue Left"
|
|
msgstr "蓝 左"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Blue Right"
|
|
msgstr "蓝 右"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
|
|
msgid "Bottom"
|
|
msgstr "底部"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "绑定控制器: %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
|
|
msgid "Broken"
|
|
msgstr "损坏"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
|
|
msgid "Browse"
|
|
msgstr "浏览"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:239
|
|
msgid "Browse for a directory to add"
|
|
msgstr "浏览要添加的目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "浏览镜像目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093
|
|
msgid "Browse for output directory"
|
|
msgstr "浏览输出目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:314
|
|
msgid "Buffer:"
|
|
msgstr "缓冲区:"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119
|
|
msgid "Buttons"
|
|
msgstr "按键"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:689
|
|
msgid "C"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77
|
|
#, fuzzy
|
|
msgid "C Stick"
|
|
msgstr "C-摇杆"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
|
|
msgid "C-Stick"
|
|
msgstr "C-摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755
|
|
msgid "CP reg"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU 模拟引擎"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
|
|
#, fuzzy
|
|
msgid "Cache Display Lists"
|
|
msgstr "启用显示列表缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
|
|
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
|
|
"depth calculations are necessary to properly emulate a small number of "
|
|
"games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
|
|
msgid ""
|
|
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
|
|
"Decreases emulation speed by some percent (depending on your GPU).\n"
|
|
"This usually is a safe enhancement, but might cause issues sometimes.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
|
|
msgid "Cancel"
|
|
msgstr "取消"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
|
|
#, c-format
|
|
msgid "Cannot open %s"
|
|
msgstr "不能打开 %s"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:141
|
|
msgid "Cannot unregister events with events pending"
|
|
msgstr "事件未决时不能反注册事件"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
|
|
#, fuzzy, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid gamecube memory card file"
|
|
msgstr ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1034
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
msgstr ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1906
|
|
#, c-format
|
|
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
msgstr "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1920
|
|
#, c-format
|
|
msgid "Cant find WiiMote by connection handle %02x"
|
|
msgstr "不能按照连接句柄 %02x 找到 WiiMote"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:667
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:677
|
|
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr "不能从 DVD插件 - DVD接口读取数据: 严重错误"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
|
|
msgid "Caps Lock"
|
|
msgstr "Caps Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
|
msgid "Catalan"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
|
|
msgid "Center"
|
|
msgstr "Center"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:561
|
|
msgid "Change"
|
|
msgstr "切换"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
|
|
msgid "Change &Disc..."
|
|
msgstr "切换光盘(&D)..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
|
|
msgid "Change Disc"
|
|
msgstr "切换光盘"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:549
|
|
msgid "Change Game"
|
|
msgstr "切换游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"修改用户界面语言.\n"
|
|
"需要重启."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
|
|
msgid "Changes sign to zFar Parameter (after correction)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
|
|
msgid "Changes sign to zNear Parameter (after correction)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "Changing this will have no effect while the emulator is running!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:281
|
|
msgid "Chat"
|
|
msgstr "金手指"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
|
|
msgid "Cheat Code"
|
|
msgstr "作弊码"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
|
|
msgid "Cheat Search"
|
|
msgstr "作弊码搜索"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
|
|
msgid "Cheats Manager"
|
|
msgstr "金手指管理"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:643
|
|
msgid "Check Partition Integrity"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:885
|
|
msgid "Checking integrity..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
|
|
msgid "Chinese (Simplified)"
|
|
msgstr "简体中文"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
|
|
msgid "Chinese (Traditional)"
|
|
msgstr "繁体中文"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "选择一个DVD根目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
|
|
#, fuzzy
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "选择一个DVD根目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
|
|
msgid "Choose a default ISO:"
|
|
msgstr "选择一个默认镜像"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1160
|
|
msgid "Choose a directory to add"
|
|
msgstr "选择一个要添加的目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:998
|
|
msgid "Choose a file to open"
|
|
msgstr "选择要打开的文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
|
|
msgid "Choose a memory card:"
|
|
msgstr "选择一个内存卡"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:788
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:827
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "选择解压缩到的文件夹"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
|
|
msgid "Circle Stick"
|
|
msgstr "Circle Stick"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
|
|
msgid "Classic"
|
|
msgstr "经典"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:160
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
|
|
msgid "Clear"
|
|
msgstr "清除"
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:259
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:292
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:245
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:572
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590
|
|
msgid "Close"
|
|
msgstr "关闭"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
|
|
msgid "Co&nfigure..."
|
|
msgstr "程序设置(&N)..."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
|
|
msgid "Code Info"
|
|
msgstr "代码信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
|
|
msgid "Code: "
|
|
msgstr "代码:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
|
|
msgid "Command"
|
|
msgstr "命令"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
|
|
msgid "Comment"
|
|
msgstr "注释"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:501
|
|
msgid "Comment:"
|
|
msgstr "注释:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:908
|
|
msgid "Compress ISO..."
|
|
msgstr "压缩镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:920
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "压缩所选镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1099
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
|
|
msgid "Compressing ISO"
|
|
msgstr "压缩镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "Config"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
|
|
msgid "Configure Control"
|
|
msgstr "设置面板"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:292
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:580
|
|
msgid "Configure Pads"
|
|
msgstr "设置手柄"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "Configure..."
|
|
msgstr "设置..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1130
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1158
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "确认文件覆盖"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
|
|
#, fuzzy
|
|
msgid "Confirm on Stop"
|
|
msgstr "停止时确认"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:66
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:88
|
|
msgid "Connect"
|
|
msgstr "连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "连接 USB 键盘"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "连接 Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "连接 Wiimote 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "连接 Wiimote 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "连接 Wiimote 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "连接 Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:597
|
|
msgid "Connecting..."
|
|
msgstr "连接中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
|
|
msgid "Console"
|
|
msgstr "控制台"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "控制"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:187
|
|
msgid "Convert to GCI"
|
|
msgstr "转换到 GCI"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:377
|
|
msgid "Copy failed"
|
|
msgstr "复制失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "复制到内存卡 %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Core"
|
|
msgstr "核心"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "不能创建 %s"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "不能初始化后端 %s"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:139
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original Gamecube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
msgstr ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original Gamecube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:294
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "不能识别 ISO 文件 %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:589
|
|
#, c-format
|
|
msgid "Could not save %s"
|
|
msgstr "不能保存 %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:544
|
|
msgid ""
|
|
"Could not set pads. The player left or the game is currently running!\n"
|
|
"(setting pads while the game is running is not yet supported)"
|
|
msgstr ""
|
|
"Could not set pads. The player left or the game is currently running!\n"
|
|
"(setting pads while the game is running is not yet supported)"
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:120
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?"
|
|
msgstr ""
|
|
"不能写入内存卡文件 %s.\n"
|
|
"\n"
|
|
"您是不是在CD/DVD上运行的Dolphin?或者存档文件带有写入保护?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1144
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Couldn't find open command for extension 'ini'!"
|
|
|
|
#: Source/Core/Core/Src/BootManager.cpp:125
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"不能初始化核心.\n"
|
|
"检查你的配置."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507
|
|
msgid "Count:"
|
|
msgstr "数量:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
|
|
msgid "Country:"
|
|
msgstr "国家:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562
|
|
msgid "Create AR Code"
|
|
msgstr "创建动作回放代码"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
|
|
msgid "Create new perspective"
|
|
msgstr "创建新布局"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Created by KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Created by VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr "Created by black_rider and published on ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28
|
|
msgid "Creator: "
|
|
msgstr "创建者:"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:68
|
|
msgid "Critical"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559
|
|
msgid "Crop"
|
|
msgstr "裁切"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Crossfade"
|
|
msgstr "淡入淡出"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
|
|
#, c-format
|
|
msgid "Current dir changed from %s to %s after wxFileSelector!"
|
|
msgstr "Current dir changed from %s to %s after wxFileSelector!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "Custom Projection Hack"
|
|
msgstr "自定义投影修正"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
|
|
msgid "Custom Projection Hack Settings"
|
|
msgstr "自定义投影修正设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
|
|
msgid "Customize some Orthographic Projection parameters."
|
|
msgstr "自定义一些正交投影参数"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
|
|
msgid "Czech"
|
|
msgstr "捷克语"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:689
|
|
msgid "D"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
|
|
msgid "D-Pad"
|
|
msgstr "D-Pad"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
msgid "DSP"
|
|
msgstr "DSP音频"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "音频模拟引擎"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "音频 HLE 模拟(很快)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "音频 LLE 解释(很慢)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
|
|
#, fuzzy
|
|
msgid "DSP LLE on Thread"
|
|
msgstr "DSP LLE 于线程"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "音频 LLE 重编译器"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
msgid "DSP settings"
|
|
msgstr "音频设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
|
|
msgid "DVD Root:"
|
|
msgstr "DVD 根目录:"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
|
|
msgid "DVDLowRead - Fatal Error: failed to read from volume"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
|
|
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
|
|
msgid "Data Size"
|
|
msgstr "数据大小"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
|
|
msgid "Date:"
|
|
msgstr "日期:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro files(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
|
|
msgid "Dead Zone"
|
|
msgstr "死区"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
|
|
msgid "Debug"
|
|
msgstr "调试"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
|
|
#, fuzzy
|
|
msgid "Debugging"
|
|
msgstr "调试"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:79
|
|
msgid "Decimal"
|
|
msgstr "十进制"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906
|
|
msgid "Decompress ISO..."
|
|
msgstr "解压缩镜像中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:921
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "解压缩所选镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1099
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
|
|
msgid "Decompressing ISO"
|
|
msgstr "解压缩镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
|
|
msgid "Default"
|
|
msgstr "默认"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
|
|
msgid "Default ISO:"
|
|
msgstr "默认镜像:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
|
|
msgid "Default font"
|
|
msgstr "默认字体"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
|
|
msgid "Delete"
|
|
msgstr "删除"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
|
|
msgid "Delete Save"
|
|
msgstr "删除存档"
|
|
|
|
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "删除已经存在的文件 '%s' 么?"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683
|
|
#, fuzzy
|
|
msgid "Description"
|
|
msgstr "询问"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Detect"
|
|
msgstr "检测"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
|
|
msgid ""
|
|
"Detected attempt to read more data from the DVD than fit inside the out "
|
|
"buffer. Clamp."
|
|
msgstr ""
|
|
"Detected attempt to read more data from the DVD than fit inside the out "
|
|
"buffer. Clamp."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
|
|
msgid "Device"
|
|
msgstr "设备"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
|
|
msgid "Device Settings"
|
|
msgstr "设备设置"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
|
|
msgid "Dial"
|
|
msgstr "Dial"
|
|
|
|
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
|
|
msgid "Direct3D11"
|
|
msgstr "Direct3D11"
|
|
|
|
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
|
|
msgid "Direct3D9"
|
|
msgstr "Direct3D9"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:167
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr ""
|
|
"目录校检失败\n"
|
|
"和目录备份校检失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
|
|
#, fuzzy
|
|
msgid "Disable"
|
|
msgstr "禁用雾化"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
|
|
msgid "Disable Fog"
|
|
msgstr "禁用雾化"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
|
|
msgid "Disable Lighting"
|
|
msgstr "禁用光线"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
|
|
#, fuzzy
|
|
msgid "Disable Per-Pixel Depth"
|
|
msgstr "像素深度"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
|
|
msgid "Disable Textures"
|
|
msgstr "禁用材质"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
|
"on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
|
|
msgid ""
|
|
"Disable emulation of EFB copies.\n"
|
|
"These are often used for post-processing or render-to-texture effects, so "
|
|
"while checking this setting gives a great speedup it almost always also "
|
|
"causes issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
|
|
msgid "Disc"
|
|
msgstr "光盘"
|
|
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
|
|
msgid "Disc Read Error"
|
|
msgstr "光盘读取错误"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:319
|
|
msgid "Display"
|
|
msgstr "显示"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
|
|
#, fuzzy
|
|
msgid ""
|
|
"Display the inputs read by the emulator.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "按模拟器显示输入读取"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:80
|
|
msgid "Divide"
|
|
msgstr "Divide"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1084
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "您确定是否停止当前模拟?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:933
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:190
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Dolphin %s 图形设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin 网站(&W)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin 配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Dolphin 模拟 Wiimote 设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:381
|
|
#, fuzzy
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1236
|
|
msgid "Dolphin GCPad Configuration"
|
|
msgstr "Dolphin GC 手柄设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:748
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1176
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS 电影 (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote 配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin 于 &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:341
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr "Dolphin 不能找到任何 GC/Wii 镜像. 双击这里浏览文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr "Dolphin 当前设置了隐藏所有游戏. 双击这里显示所有游戏..."
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
|
|
msgid "Down"
|
|
msgstr "下"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "下载代码 (WiiRD 数据库)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "已下载 %lu 代码(已添加 %lu)"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
|
|
msgid "Drums"
|
|
msgstr "鼓"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
|
|
msgid "Dummy"
|
|
msgstr "虚拟"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
|
|
msgid "Dump Audio"
|
|
msgstr "转储音频"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
|
|
msgid "Dump EFB Target"
|
|
msgstr "转储 EFB 目标"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
|
|
msgid "Dump Frames"
|
|
msgstr "转储框架"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
|
|
msgid "Dump Textures"
|
|
msgstr "转储材质"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
|
|
msgid ""
|
|
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
|
|
#, fuzzy
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "转储游戏材质到 User/Dump/Textures/<游戏 ID>/"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
|
|
msgid "Dutch"
|
|
msgstr "荷兰语"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
|
|
msgid "E&xit"
|
|
msgstr "退出模拟(&X)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
|
|
#, fuzzy
|
|
msgid "EFB Copies"
|
|
msgstr "EFB 复制范围"
|
|
|
|
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
|
|
msgid "EUROPE"
|
|
msgstr "欧版"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:150
|
|
msgid "Early Memory Updates"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
|
|
msgid "Edit"
|
|
msgstr "编辑"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "编辑动作回放代码"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
|
|
msgid "Edit Config"
|
|
msgstr "编辑设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "编辑补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
|
|
msgid "Edit current perspective"
|
|
msgstr "编辑当前外观"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:423
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
|
|
msgid "Edit..."
|
|
msgstr "编辑..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
|
|
msgid "Effect"
|
|
msgstr "效果"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431
|
|
msgid "Embedded Frame Buffer"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:205
|
|
msgid "Emu Thread already running"
|
|
msgstr "模拟线程已经在运行"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
|
"necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as "
|
|
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
|
"games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "模拟 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
|
|
msgid "Emulation State: "
|
|
msgstr "模拟器状态: "
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
msgid "Enable"
|
|
msgstr "启用"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
|
|
"supported by your GPU.\n"
|
|
"Possibly causes issues.\n"
|
|
"Requires fullscreen to work.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
|
|
msgid "Enable AR Logging"
|
|
msgstr "启用动作回放记录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
|
msgid "Enable BAT"
|
|
msgstr "启用 BAT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
|
|
msgid "Enable Block Merging"
|
|
msgstr "启用区块合并"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
|
|
msgid "Enable Bounding Box Calculation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442
|
|
#, fuzzy
|
|
msgid "Enable Cache"
|
|
msgstr "启用缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
|
|
msgid "Enable Cheats"
|
|
msgstr "启用作弊"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "Enable Dual Core"
|
|
msgstr "启用多核处理"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "启用多核处理(加速)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
|
|
msgid "Enable Hotkeys"
|
|
msgstr "启用热键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "启用空闲步进"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:537
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "启用空闲步进(加速)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable MMU"
|
|
msgstr "启用 MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "启用逐行扫描"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
|
|
#, fuzzy
|
|
msgid "Enable Screen Saver"
|
|
msgstr "启用宽屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
|
|
msgid "Enable WideScreen"
|
|
msgstr "启用宽屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
|
|
msgid "Enable Wireframe"
|
|
msgstr "启用线框"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
|
|
#, fuzzy
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr "启用快速光盘访问. 部分游戏需要. (ON = 快速, OFF = 兼容)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
|
|
msgid "Enable pages"
|
|
msgstr "Enable pages"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather "
|
|
"than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid "Enables Custom Projection Hack"
|
|
msgstr "启用自定义投影修正"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr "启用内存管理单元,一些游戏需要(ON = 兼容,OFF = 快速)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
|
|
msgid "End"
|
|
msgstr "End"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
|
|
msgid "English"
|
|
msgstr "英语"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:336
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413
|
|
msgid "Enhancements"
|
|
msgstr "增强"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Enter a name for the new perspective:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "项目 %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "项目 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
|
|
msgid "Equal"
|
|
msgstr "等于"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166
|
|
msgid "Error"
|
|
msgstr "错误"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:346
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr "Error loading selected language. Falling back to system default."
|
|
|
|
#: Source/Core/Common/Src/ChunkFile.h:251
|
|
#, c-format
|
|
msgid ""
|
|
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
|
"Aborting savestate load..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
msgstr ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
|
|
msgid "Euphoria"
|
|
msgstr "Euphoria"
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:214
|
|
#, c-format
|
|
msgid "Exception handler - access below memory space. %08llx%08llx"
|
|
msgstr "Exception handler - access below memory space. %08llx%08llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
|
|
msgid "Execute"
|
|
msgstr "执行"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:139
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Exit Dolphin with emulator"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:458
|
|
msgid "Export Failed"
|
|
msgstr "导出失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:659
|
|
msgid "Export File"
|
|
msgstr "导出文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
|
|
msgid "Export Recording"
|
|
msgstr "导出录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Export Recording..."
|
|
msgstr "导出录制..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
|
|
msgid "Export Save"
|
|
msgstr "导出存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "导出 Wii 存档 (实验性)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
|
|
msgid "Export all saves"
|
|
msgstr "导出所有存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
|
|
msgid "Export failed, try again?"
|
|
msgstr "导出失败,需要重试吗?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
|
|
msgid "Export save as..."
|
|
msgstr "导出存档为..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
|
msgid "Extension"
|
|
msgstr "扩展"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479
|
|
#, fuzzy
|
|
msgid "External Frame Buffer"
|
|
msgstr "外部参数"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
|
|
msgid "Extra Parameter"
|
|
msgstr "外部参数"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
|
|
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:634
|
|
msgid "Extract All Files..."
|
|
msgstr "解压缩所有文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
|
|
msgid "Extract Apploader..."
|
|
msgstr "解压缩 Apploader..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:637
|
|
msgid "Extract DOL..."
|
|
msgstr "解压缩 DOL..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:630
|
|
msgid "Extract Directory..."
|
|
msgstr "解压缩目录..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632
|
|
msgid "Extract File..."
|
|
msgstr "解压缩文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:628
|
|
msgid "Extract Partition..."
|
|
msgstr "解压缩分区..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:745
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "解压缩 %s 中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
|
|
msgid "Extracting All Files"
|
|
msgstr "解压缩所有文件中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
|
|
msgid "Extracting Directory"
|
|
msgstr "解压缩目录中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:731
|
|
msgid "Extracting..."
|
|
msgstr "解压缩中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:874
|
|
msgid "FIFO Byte"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:39
|
|
#, fuzzy
|
|
msgid "FIFO Player"
|
|
msgstr "玩家"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "FRANCE"
|
|
msgstr "法国"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
|
|
msgid "FST Size:"
|
|
msgstr "FST 大小:"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:77
|
|
msgid "Failed to Connect!"
|
|
msgstr "连接失败!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:211
|
|
msgid "Failed to Listen!!"
|
|
msgstr "监听失败!!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308
|
|
msgid "Failed to download codes."
|
|
msgstr "下载代码失败."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:848
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "解压缩到 %s 失败!"
|
|
|
|
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load DSP ROM:\t%s\n"
|
|
"\n"
|
|
"This file is required to use DSP LLE.\n"
|
|
"It is not included with Dolphin as it contains copyrighted data.\n"
|
|
"Use DSPSpy to dump the file from your physical console.\n"
|
|
"\n"
|
|
"You may use the DSP HLE engine which does not require ROM dumps.\n"
|
|
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
|
|
#, fuzzy
|
|
msgid "Failed to load bthprops.cpl"
|
|
msgstr "不能载入 hid.dll"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
|
|
msgid "Failed to load hid.dll"
|
|
msgstr "不能载入 hid.dll"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
|
|
msgid "Failed to read banner.bin"
|
|
msgstr "读取 banner.bin 失败"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:223
|
|
#, fuzzy, c-format
|
|
msgid ""
|
|
"Failed to read block %d of the save data\n"
|
|
"Memcard may be truncated\n"
|
|
"FilePosition:%llx"
|
|
msgstr ""
|
|
"Failed to read save data\n"
|
|
"(0xA000-)\n"
|
|
"Memcard may be truncated"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:148
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:142
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
|
|
#, c-format
|
|
msgid "Failed to read data from file %d"
|
|
msgstr "从文件 %d 读取数据失败"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"正确的读取目录失败\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:119
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"正确的读取头失败\n"
|
|
"(0x000-0x1FFF)"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Failed to read unique ID from disc image"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Failed to write BT.DINF to SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
|
|
msgid "Failed to write bkhdr"
|
|
msgstr "Failed to write bkhdr"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
|
|
#, c-format
|
|
msgid "Failed to write header for %s"
|
|
msgstr "写入文件头到 %s 失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
|
|
#, c-format
|
|
msgid "Failed to write header for file %d"
|
|
msgstr "写入文件头失败 %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
|
|
msgid "Farsi"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
|
|
msgid "Fast"
|
|
msgstr "快速"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
|
|
#, fuzzy
|
|
msgid "Fast Mipmaps"
|
|
msgstr "载人原始纹理"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "MMU 快速版本. 任何游戏都不能工作"
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:842
|
|
#, c-format
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
#, fuzzy
|
|
msgid "Fifo Player"
|
|
msgstr "玩家"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:93
|
|
#, fuzzy
|
|
msgid "File Info"
|
|
msgstr "代码信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305
|
|
msgid "File contained no codes."
|
|
msgstr "文件未包含代码."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:412
|
|
msgid "File converted to .gci"
|
|
msgstr "文件已转换到 .cgi"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:84
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:424
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "文件不能被识别成内存卡"
|
|
|
|
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
|
|
msgid "File not compressed"
|
|
msgstr "文件不是已压缩文件"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171
|
|
#, c-format
|
|
msgid "FileIO: Unknown open mode : 0x%02x"
|
|
msgstr "FileIO: 未知打开模式 : 0x%02x"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:551
|
|
msgid "Filesystem"
|
|
msgstr "文件系统"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1137
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "文件类型 'ini' 未知! 不能打开!"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:259
|
|
msgid "Find next"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:260
|
|
msgid "Find previous"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
|
|
msgid "First Block"
|
|
msgstr "第一个区块"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Fix Checksums"
|
|
msgstr "修正校检和"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Force 16:9"
|
|
msgstr "强制 16:9"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Force 4:3"
|
|
msgstr "强制 4:3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
|
|
#, fuzzy
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "设置终端为 NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
|
|
#, fuzzy
|
|
msgid "Force Texture Filtering"
|
|
msgstr "各向异性过滤:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
|
|
#, fuzzy
|
|
msgid ""
|
|
"Force texture filtering even if the emulated game explicitly disabled it.\n"
|
|
"Improves texture quality slightly but causes glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
|
|
#, fuzzy
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Causes graphical glitches is some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
|
|
"setting when playing Japanese games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:74
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
|
|
msgid "Forward"
|
|
msgstr "Forward"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:497
|
|
#, c-format
|
|
msgid "Found %d results for '"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:839
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907
|
|
#, fuzzy
|
|
msgid "Frame"
|
|
msgstr "转储框架"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:849
|
|
#, fuzzy
|
|
msgid "Frame "
|
|
msgstr "Frame Advance"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
|
|
msgid "Frame Advance"
|
|
msgstr "Frame Advance"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
|
|
#, fuzzy
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "帧转储使用 FFV1"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:221
|
|
#, fuzzy
|
|
msgid "Frame Info"
|
|
msgstr "Frame Advance"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:110
|
|
#, fuzzy
|
|
msgid "Frame Range"
|
|
msgstr "Frame Advance"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
|
|
msgid "Frame S&kipping"
|
|
msgstr "帧数跳跃(&K)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549
|
|
msgid "Framelimit:"
|
|
msgstr "帧数限制:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:198
|
|
msgid "Frames To Record"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
|
|
msgid "Free Look"
|
|
msgstr "自由视点"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
|
|
msgid "French"
|
|
msgstr "法语"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
|
|
msgid "Frets"
|
|
msgstr "Frets"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131
|
|
msgid "From"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
|
|
msgid "FullScr"
|
|
msgstr "全屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
|
|
#, fuzzy
|
|
msgid "Fullscreen resolution:"
|
|
msgstr "全屏分辨率:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI 文件(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
|
|
#, fuzzy
|
|
msgid "GCMic Configuration"
|
|
msgstr "记录设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
|
|
msgid "GCPad"
|
|
msgstr "手柄"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650
|
|
msgid "GX_CMD_INVL_VC"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
|
|
msgid "Game ID:"
|
|
msgstr "游戏 ID:"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:228
|
|
msgid "Game is already running!"
|
|
msgstr "游戏已经运行!"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:258
|
|
msgid "Game isn't running!"
|
|
msgstr "游戏没有运行!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:382
|
|
msgid "Game not found!!"
|
|
msgstr "游戏没找到!!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
|
|
msgid "Game-Specific Settings"
|
|
msgstr "游戏特殊设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:299
|
|
msgid "GameConfig"
|
|
msgstr "游戏配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
|
|
msgid "Gamecube &Pad Settings"
|
|
msgstr "Gamecube 手柄设置(&P)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:216
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1002
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Gamecube 内存卡 (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Gamecube 手柄设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko 代码"
|
|
|
|
#: Source/Core/Core/Src/GeckoCode.cpp:222
|
|
#, fuzzy, c-format
|
|
msgid ""
|
|
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
|
|
"(either a bad code or the code type is not yet supported. Try using the "
|
|
"native code handler by placing the codehandler.bin file into the Sys "
|
|
"directory and restarting Dolphin.)"
|
|
msgstr ""
|
|
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
|
|
"(either a bad code or the code type is not yet supported.)"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
|
|
msgid "General"
|
|
msgstr "常规"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
|
|
#, fuzzy
|
|
msgid "General Settings"
|
|
msgstr "界面设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
|
|
msgid "German"
|
|
msgstr "德语"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:451
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode: Index is greater than ar code list size %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "Graphics"
|
|
msgstr "图形"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "Graphics settings"
|
|
msgstr "图形设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
|
|
msgid "Greater Than"
|
|
msgstr "大于"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render to texture "
|
|
"effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly decreases performance and possibly causes issues (although "
|
|
"unlikely).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
|
|
msgid "Greek"
|
|
msgstr "希腊语"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Green"
|
|
msgstr "绿"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Green Left"
|
|
msgstr "绿 左"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Green Right"
|
|
msgstr "绿 右"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
|
|
msgid "Guitar"
|
|
msgstr "吉它"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1298
|
|
msgid "HCI_CMD_INQUIRY is called, please report!"
|
|
msgstr "HCI_CMD_INQUIRY 被调用, 请报告bug!"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
|
|
msgid "Hacks"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:158
|
|
msgid "Header checksum failed"
|
|
msgstr "头部校检失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
|
|
msgid "Hebrew"
|
|
msgstr "希伯来语"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
|
|
msgid "Height"
|
|
msgstr "高度"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
|
|
msgid "Help"
|
|
msgstr "帮助"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:196
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
|
|
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin 需要您的 CPU 支持 SSE2 指令集.\n"
|
|
"但是好像您的 CPU 并不支持, 因此 Dolphin 将不能运行.\n"
|
|
"\n"
|
|
"杀呦啦啦(再见)!\n"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
|
|
msgid "Hide"
|
|
msgstr "隐藏"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "隐藏鼠标光标"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
|
|
#, fuzzy
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "按模拟器显示输入读取"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:121
|
|
msgid "Host"
|
|
msgstr "主机"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "热键设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:572
|
|
msgid "Hotkeys"
|
|
msgstr "热键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
|
|
msgid "Hungarian"
|
|
msgstr "匈牙利语"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "混合 Wiimote"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:527
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:781
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
|
|
"in your nand dump\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin will likely hang now"
|
|
msgstr ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
|
|
"in your nand dump\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin will likely hang now"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:308
|
|
msgid "IOCTL_ES_READCONTENT - bad destination"
|
|
msgstr "IOCTL_ES_READCONTENT - bad destination"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
|
|
msgid "IPL Settings"
|
|
msgstr "IPL 设置"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
|
|
msgid "IR"
|
|
msgstr "红外线"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "IR 指针"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
|
msgid "IR Sensitivity:"
|
|
msgstr "红外灵敏度:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:522
|
|
msgid "ISO Details"
|
|
msgstr "镜像详细信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:762
|
|
msgid "ISO Directories"
|
|
msgstr "镜像目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
|
|
msgid "ITALY"
|
|
msgstr "意大利"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
|
|
msgid "Icon"
|
|
msgstr "图标"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
|
|
msgid ""
|
|
"If checked, the bounding box registers will be updated. Used by the Paper "
|
|
"Mario games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
|
|
msgid ""
|
|
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
|
|
#, fuzzy
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
|
|
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
|
|
"constant noise depending on the game)."
|
|
msgstr ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
|
|
"also have to disable Audio Throttle in DSP to make it effective."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
|
|
#, fuzzy
|
|
msgid "Ignore Format Changes"
|
|
msgstr "模拟格式修改"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes "
|
|
"graphical defects in a small number of other games though.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
|
|
msgid ""
|
|
"Ignore any requests of the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related "
|
|
"features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
|
|
msgid "Import Save"
|
|
msgstr "导入存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
|
|
msgid "Import failed, try again?"
|
|
msgstr "导入失败,要重试吗?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"导入的文件有一个 gcs 扩展名\n"
|
|
"但是它没有正确的文件头"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
|
|
msgid "Imported file has invalid length"
|
|
msgstr "导入的文件长度不正确"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"导入的文件有一个 sav 扩展名\n"
|
|
"但是它没有正确的文件头"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
|
|
#, fuzzy
|
|
msgid ""
|
|
"Improves performance but causes glitches in most games which rely on proper "
|
|
"fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
|
|
#, fuzzy
|
|
msgid ""
|
|
"Improves performance but causes lighting to disappear in most games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
|
|
msgid "In Game"
|
|
msgstr "进游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:591
|
|
msgid "In-Game"
|
|
msgstr "进游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid "Info"
|
|
msgstr "信息"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:65
|
|
msgid "Information"
|
|
msgstr "信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Input"
|
|
msgstr "输入"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
|
|
msgid "Insert"
|
|
msgstr "插入"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "在这里插入加密的或者解密的代码..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
|
|
msgid "Insert SD Card"
|
|
msgstr "插入SD卡"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
|
|
msgid "Insert name here.."
|
|
msgstr "在这里插入名称..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
|
|
#, fuzzy
|
|
msgid "Install WAD"
|
|
msgstr "安装 Wii 菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:910
|
|
msgid "Install to Wii Menu"
|
|
msgstr "安装到Wii菜单"
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:248
|
|
msgid ""
|
|
"InstallExceptionHandler called, but this platform does not yet support it."
|
|
msgstr ""
|
|
"InstallExceptionHandler called, but this platform does not yet support it."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1395
|
|
#, fuzzy
|
|
msgid "Installing WAD..."
|
|
msgstr "安装 WAD 到 Wii 菜单中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906
|
|
msgid "Integrity Check Error"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:912
|
|
msgid "Integrity check completed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:911
|
|
msgid "Integrity check completed. No errors have been found."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:903
|
|
#, c-format
|
|
msgid ""
|
|
"Integrity check for partition %d failed. Your dump is most likely corrupted "
|
|
"or has been patched incorrectly."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:528
|
|
#, fuzzy
|
|
msgid "Interface"
|
|
msgstr "界面设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:588
|
|
msgid "Interface Settings"
|
|
msgstr "界面设置"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:232
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "内部 LZO 错误 - 压缩失败"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:344
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:476
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "内部 LZO 错误 - lzo_init() 失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351
|
|
#, fuzzy
|
|
msgid "Internal Resolution:"
|
|
msgstr "全屏分辨率:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "解释器 (非常慢)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
|
|
msgid "Intro"
|
|
msgstr "片头"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
|
|
#, c-format
|
|
msgid "Invalid Size(%x) or Magic word (%x)"
|
|
msgstr "无效大小(%x) 或 魔字(%x)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612
|
|
msgid "Invalid Value!"
|
|
msgstr "无效值!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
|
|
msgid "Invalid bat.map or dir entry"
|
|
msgstr "无效 bat.map 或 目录项目"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:548
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "无效事件类型 %i"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:325
|
|
msgid "Invalid file"
|
|
msgstr "无效文件"
|
|
|
|
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
|
|
#, c-format
|
|
msgid ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
msgstr ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:540
|
|
msgid "Invalid recording file"
|
|
msgstr "无效录制文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:464
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:431
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:531
|
|
msgid "Invalid state"
|
|
msgstr "Invalid state"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
|
|
msgid "Italian"
|
|
msgstr "意大利语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
|
|
msgid "JAPAN"
|
|
msgstr "日本"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT 重编译器 (推荐)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "JITIL 实验性重编译器"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
|
|
msgid "Japanese"
|
|
msgstr "日语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
|
|
msgid "KOREA"
|
|
msgstr "韩国"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
|
|
#, fuzzy
|
|
msgid ""
|
|
"Keep the game window on top of all other windows.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "按模拟器显示输入读取"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
|
|
msgid "Keep window on top"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
|
|
msgid "Key"
|
|
msgstr "按键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
|
|
msgid "Korean"
|
|
msgstr "韩语"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "L 键"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
|
|
msgid "L-Analog"
|
|
msgstr "L-摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
|
|
msgid "Language:"
|
|
msgstr "语言:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
|
|
msgid "Last Overwritten State"
|
|
msgstr "最后覆盖状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
msgid "Last Saved State"
|
|
msgstr "最后保存状态"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
|
|
msgid "Left"
|
|
msgstr "左"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
|
|
msgid "Left Stick"
|
|
msgstr "左摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
|
|
msgid ""
|
|
"Left click to detect hotkeys.\n"
|
|
"Enter space to clear."
|
|
msgstr ""
|
|
"左键单击检测热键.\n"
|
|
"按空格清除."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"左键单击检测输入.\n"
|
|
"中键单击清除.\n"
|
|
"右键单击得到更多选项."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"左/右单击得到更多选项.\n"
|
|
"中键单击清除"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
|
|
msgid "Less Than"
|
|
msgstr "小于"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
|
|
msgid "Limit by FPS"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
|
|
msgid "Load"
|
|
msgstr "载入"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
|
|
#, fuzzy
|
|
msgid "Load Custom Textures"
|
|
msgstr "载入精细材质"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
|
|
msgid "Load State Slot 1"
|
|
msgstr "载入存档插槽 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
|
|
msgid "Load State Slot 2"
|
|
msgstr "载入存档插槽 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
|
|
msgid "Load State Slot 3"
|
|
msgstr "载入存档插槽 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
|
|
msgid "Load State Slot 4"
|
|
msgstr "载入存档插槽 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
|
|
msgid "Load State Slot 5"
|
|
msgstr "载入存档插槽 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
|
|
msgid "Load State Slot 6"
|
|
msgstr "载入存档插槽 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
|
|
msgid "Load State Slot 7"
|
|
msgstr "载入存档插槽 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
|
|
msgid "Load State Slot 8"
|
|
msgstr "载入存档插槽 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Load State..."
|
|
msgstr "载入状态..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1430
|
|
#, fuzzy
|
|
msgid "Load Wii System Menu"
|
|
msgstr "载入 Wii 系统菜单(%d %c)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1425
|
|
#, fuzzy, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "载入 Wii 系统菜单(%d %c)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
|
|
#, fuzzy
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
|
|
msgid "Load preset values from hack patterns available."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:134
|
|
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
|
|
msgstr "载入指定文件 (DOL,ELF,GCM,ISO,WAD)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:589
|
|
msgid "Local"
|
|
msgstr "本地"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
|
|
#, fuzzy
|
|
msgid "Lock Threads to Cores"
|
|
msgstr "锁定线程到核心"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:51
|
|
msgid "Log"
|
|
msgstr "日志"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
|
|
msgid "Log Configuration"
|
|
msgstr "记录设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98
|
|
msgid "Log Types"
|
|
msgstr "记录类型"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
|
|
msgid "Logger Outputs"
|
|
msgstr "记录输出"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:398
|
|
msgid "Logging"
|
|
msgstr "记录中"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:255
|
|
msgid "Lost connection to server!"
|
|
msgstr "丢失服务器连接!"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:149
|
|
msgid "Low level (LLE) or high level (HLE) audio"
|
|
msgstr "低级(LLE)或者高级(HLE)音频"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "M 键"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
|
|
#, c-format
|
|
msgid ""
|
|
"MD5 mismatch\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
msgstr ""
|
|
"MD5 不匹配\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
|
|
msgid "MMU Speed Hack"
|
|
msgstr "MMU 速度破解"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark 文件(*.gcs)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51
|
|
msgid "Main Stick"
|
|
msgstr "主摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "Maker ID:"
|
|
msgstr "制作者ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:499
|
|
msgid "Maker:"
|
|
msgstr "制作者:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
|
|
msgid "Max"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
|
|
msgid "Memcard already has a save for this title"
|
|
msgstr "Memcard already has a save for this title"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:290
|
|
msgid "Memcard already opened"
|
|
msgstr "内存卡已经打开"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:894
|
|
#, fuzzy
|
|
msgid "Memory Byte"
|
|
msgstr "内存(&M)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:223
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
|
|
msgid "Memory Card"
|
|
msgstr "内存卡"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
|
|
msgid ""
|
|
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
|
|
"could mangle stuff!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:369
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
|
|
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
|
|
msgid "Memorycard filesize does not match the header size"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
|
|
msgid "Menu"
|
|
msgstr "菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
|
|
msgid "Mic"
|
|
msgstr "Mic"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
|
|
#, fuzzy
|
|
msgid "Min"
|
|
msgstr "Mic"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
|
|
msgid "Misc"
|
|
msgstr "其它"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
|
|
msgid "Misc Settings"
|
|
msgstr "其它设置"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
|
|
msgid "Modifier"
|
|
msgstr "修改者"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation "
|
|
"reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
|
|
msgid "Monospaced font"
|
|
msgstr "等宽字体"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
|
|
msgid "Motor"
|
|
msgstr "马达"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
|
|
msgid "Multiply"
|
|
msgstr "多人游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
|
|
msgid ""
|
|
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
|
|
"effect on emulated wiimotes."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:642
|
|
msgid "NOP"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:621
|
|
msgid "NOTE: Stream size doesn't match actual data length\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
|
|
msgid "NP Add"
|
|
msgstr "NP Add"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
|
|
msgid "NP Begin"
|
|
msgstr "NP Begin"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
|
|
msgid "NP Decimal"
|
|
msgstr "NP Decimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
|
|
msgid "NP Delete"
|
|
msgstr "NP Delete"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
|
|
msgid "NP Divide"
|
|
msgstr "NP Divide"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
|
|
msgid "NP Down"
|
|
msgstr "NP Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
|
|
msgid "NP End"
|
|
msgstr "NP End"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
|
|
msgid "NP Enter"
|
|
msgstr "NP Enter"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
|
|
msgid "NP Equal"
|
|
msgstr "NP Equal"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
|
|
msgid "NP Home"
|
|
msgstr "NP Home"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
|
|
msgid "NP Insert"
|
|
msgstr "NP Insert"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
|
|
msgid "NP Left"
|
|
msgstr "NP Left"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiply"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
|
|
msgid "NP Page Down"
|
|
msgstr "NP Page Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
|
|
msgid "NP Page Up"
|
|
msgstr "NP Page Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
|
|
msgid "NP Right"
|
|
msgstr "NP Right"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
|
|
msgid "NP Separator"
|
|
msgstr "NP Separator"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
|
|
msgid "NP Space"
|
|
msgstr "NP Space"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
|
|
msgid "NP Subtract"
|
|
msgstr "NP Subtract"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
|
|
msgid "NP Up"
|
|
msgstr "NP Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
|
|
msgid "Name:"
|
|
msgstr "名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
|
|
msgid "Name: "
|
|
msgstr "名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:523
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "内部 GCI 文件(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
|
|
msgid "New Scan"
|
|
msgstr "新建扫描"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:204
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
|
|
msgid "Next Page"
|
|
msgstr "下一页"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
|
|
msgid "Next Scan"
|
|
msgstr "下一扫描"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:51
|
|
msgid "Nickname :"
|
|
msgstr "昵称 :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:201
|
|
msgid "No Country (SDK)"
|
|
msgstr "无国家 (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:347
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "未找到镜像或者WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
|
|
#, c-format
|
|
msgid "No banner file found for title %s"
|
|
msgstr "没有找到标题为 %s 的标志文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:752
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:759
|
|
msgid "No description available"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
|
|
msgid "No docking"
|
|
msgstr "No docking"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:841
|
|
msgid "No file loaded"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
|
|
msgid "No free dir index entries"
|
|
msgstr "没有空闲目录索引项目"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877
|
|
#, fuzzy
|
|
msgid "No recorded file"
|
|
msgstr "无效录制文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
|
|
#, c-format
|
|
msgid "No save folder found for title %s"
|
|
msgstr "No save folder found for title %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:597
|
|
msgid "None"
|
|
msgstr "无"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "挪威语"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
|
|
msgid "Not Equal"
|
|
msgstr "不等于"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:820
|
|
msgid "Not Set"
|
|
msgstr "未设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:596
|
|
msgid "Not connected"
|
|
msgstr "未连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294
|
|
msgid "Notes"
|
|
msgstr "说明"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
|
|
msgid "Notes: "
|
|
msgstr "说明: "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
|
|
msgid "Notice"
|
|
msgstr "提示"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
|
|
msgid "Number Of Codes: "
|
|
msgstr "代码数量: "
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Nunchuk 加速"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859
|
|
msgid "Object"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:129
|
|
msgid "Object Range"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
msgid "Off"
|
|
msgstr "关闭"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
|
|
msgid "Offset:"
|
|
msgstr "偏移量:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "只有 %d 区块有效"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
|
|
msgid "Open"
|
|
msgstr "打开"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:892
|
|
msgid "Open &containing folder"
|
|
msgstr "打开包含文件夹(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:889
|
|
msgid "Open Wii &save folder"
|
|
msgstr "打开 Wii 存档目录(&S)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
msgid "Open file..."
|
|
msgstr "打开文件..."
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: 不能创建设备 %s 上下文"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: 不能找到音频设备"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: 不能打开设备 %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
|
|
msgid "OpenCL Texture Decoder"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
|
|
msgid "OpenMP Texture Decoder"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:124
|
|
msgid "Opens the debugger"
|
|
msgstr "打开调试器"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:129
|
|
msgid "Opens the logger"
|
|
msgstr "打开日志"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
|
|
msgid "Options"
|
|
msgstr "选项"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Orange"
|
|
msgstr "橙"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:467
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the the saves to a new memcard\n"
|
|
msgstr ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the the saves to a new memcard\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:323
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
|
|
msgid "Other"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:206
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"manually stop the game."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Output"
|
|
msgstr "输出"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
|
|
msgid "P&lay Recording..."
|
|
msgstr "播放录制(&L)..."
|
|
|
|
#: Source/Core/Core/Src/HW/GCPad.cpp:29
|
|
msgid "Pad"
|
|
msgstr "手柄"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:599
|
|
msgid "Pad "
|
|
msgstr "手柄"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
|
|
msgid "Pads"
|
|
msgstr "手柄"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
|
|
msgid "Page Down"
|
|
msgstr "Page Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
|
|
msgid "Page Up"
|
|
msgstr "Page Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
|
msgid "Pair Up"
|
|
msgstr "配对"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
|
|
msgid "Parameters"
|
|
msgstr "参数"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:228
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "分区 %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
|
|
msgid "Patches"
|
|
msgstr "补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
|
|
msgid "Paths"
|
|
msgstr "路径"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1635
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1636
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
|
|
msgid "Pause"
|
|
msgstr "暂停"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
|
|
#, fuzzy
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "像素光线"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:358
|
|
msgid "Perfect"
|
|
msgstr "完美"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspective %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1644
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1645
|
|
msgid "Play"
|
|
msgstr "开始"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
|
|
msgid "Play Recording"
|
|
msgstr "播放录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
|
|
msgid "Play/Pause"
|
|
msgstr "开始/暂停"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
|
|
msgid "Playable"
|
|
msgstr "可以玩"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:148
|
|
#, fuzzy
|
|
msgid "Playback Options"
|
|
msgstr "选项"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
|
|
msgid "Players"
|
|
msgstr "玩家"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1085
|
|
msgid "Please confirm..."
|
|
msgstr "请确认..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Please create a perspective before saving"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Minus"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
|
|
msgid "Polish"
|
|
msgstr "波兰语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
|
|
msgid "Port 1"
|
|
msgstr "端口 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:665
|
|
msgid "Port 2"
|
|
msgstr "端口 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:666
|
|
msgid "Port 3"
|
|
msgstr "端口 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
|
|
msgid "Port 4"
|
|
msgstr "端口 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:80
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
|
|
msgid "Port :"
|
|
msgstr "端口 :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
|
|
msgid "Portuguese"
|
|
msgstr "葡萄牙语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
|
|
msgid "Portuguese (Brazilian)"
|
|
msgstr "葡萄牙语(巴西)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
|
|
#, fuzzy
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Post-Processing Shader:"
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:757
|
|
#, c-format
|
|
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:851
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:828
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u > %u"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
|
|
msgid "Presets: "
|
|
msgstr "预置: "
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
|
|
msgid "Prev Page"
|
|
msgstr "上一页"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
|
|
msgid "Previous Page"
|
|
msgstr "上一页"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
|
|
msgid "Previous Value"
|
|
msgstr "上一个值"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
|
|
msgid "Print"
|
|
msgstr "打印"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
|
|
msgid "Profile"
|
|
msgstr "配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
|
|
msgid "Properties"
|
|
msgstr "属性"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
|
|
msgid "Purge Cache"
|
|
msgstr "清除缓存"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:66
|
|
msgid "Question"
|
|
msgstr "询问"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:145
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:302
|
|
msgid "Quit"
|
|
msgstr "退出"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R 键"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
|
|
msgid "R-Analog"
|
|
msgstr "R-摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
|
|
msgid "RAM"
|
|
msgstr "内存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:180
|
|
msgid "RUSSIA"
|
|
msgstr "俄语"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
|
|
msgid "Range"
|
|
msgstr "范围"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
|
|
msgid "Read-only mode"
|
|
msgstr "只读模式"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
|
|
msgid "Real"
|
|
msgstr "真实"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Real Wiimote"
|
|
msgstr "真实 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
|
|
#, fuzzy
|
|
msgid "Real Wiimotes"
|
|
msgstr "真实 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:163
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "确认 Wiimote 重连"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
|
#, fuzzy
|
|
msgid "Reconnect Wiimote on State Loading"
|
|
msgstr "Reconnect Wiimote On Load State"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:211
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:773
|
|
#, fuzzy
|
|
msgid "Record"
|
|
msgstr "播放录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:168
|
|
#, fuzzy
|
|
msgid "Recording Info"
|
|
msgstr "播放录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196
|
|
msgid "Recording Options"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Red"
|
|
msgstr "红"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Red Left"
|
|
msgstr "红 左"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Red Right"
|
|
msgstr "红 右"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
|
|
#, fuzzy
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
|
|
msgid "Refresh"
|
|
msgstr "刷新"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
|
|
msgid "Refresh List"
|
|
msgstr "刷新列表"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
|
|
msgid "Refresh game list"
|
|
msgstr "刷新游戏列表"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:425
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
|
|
msgid "Remove"
|
|
msgstr "移除"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
|
#, fuzzy
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307
|
|
msgid "Render to Main Window"
|
|
msgstr "附加到主窗口"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
msgid "Reset"
|
|
msgstr "重置"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
|
|
msgid "Results"
|
|
msgstr "结果"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "回车"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
|
|
msgid "Right"
|
|
msgstr "右"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
|
|
msgid "Right Stick"
|
|
msgstr "右摇杆"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
|
|
msgid "Rumble"
|
|
msgstr "震动"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
|
|
msgid "Run DSP LLE on a dedicated thread (not recommended)."
|
|
msgstr "Run DSP LLE on a dedicated thread (not recommended)."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
|
|
msgid "Russian"
|
|
msgstr "俄语"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Sa&ve State"
|
|
msgstr "保存状态(&V)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
|
|
msgid "Safe"
|
|
msgstr "安全"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:628
|
|
msgid "Sample Rate:"
|
|
msgstr "采样率:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:190
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
|
|
msgid "Save"
|
|
msgstr "保存"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:529
|
|
msgid "Save GCI as..."
|
|
msgstr "保存GCI为..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
|
|
msgid "Save State Slot 1"
|
|
msgstr "存档插槽 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
|
|
msgid "Save State Slot 2"
|
|
msgstr "存档插槽 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
|
|
msgid "Save State Slot 3"
|
|
msgstr "存档插槽 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
|
|
msgid "Save State Slot 4"
|
|
msgstr "存档插槽 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
|
|
msgid "Save State Slot 5"
|
|
msgstr "存档插槽 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
|
|
msgid "Save State Slot 6"
|
|
msgstr "存档插槽 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
|
|
msgid "Save State Slot 7"
|
|
msgstr "存档插槽 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
|
|
msgid "Save State Slot 8"
|
|
msgstr "存档插槽 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
|
|
msgid "Save State..."
|
|
msgstr "保存状态..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:602
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:612
|
|
msgid "Save as..."
|
|
msgstr "另存为..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1209
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "保存压缩的GCM/镜像"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
|
|
msgid "Save current perspective"
|
|
msgstr "保存当前视角"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "保存解压缩的GCM/镜像"
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:617
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
|
|
#, fuzzy
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "EFB 比例复制"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:584
|
|
#, fuzzy, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "扫描中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:567
|
|
msgid "Scanning for ISOs"
|
|
msgstr "扫描镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:568
|
|
msgid "Scanning..."
|
|
msgstr "扫描中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
msgid "ScrShot"
|
|
msgstr "截图"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:258
|
|
#, fuzzy
|
|
msgid "Search"
|
|
msgstr "作弊码搜索"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
|
|
msgid "Search Filter"
|
|
msgstr "搜索过滤"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
|
|
msgid "Search Subfolders"
|
|
msgstr "搜索子目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:244
|
|
#, fuzzy
|
|
msgid "Search current Object"
|
|
msgstr "保存当前视角"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:248
|
|
msgid "Search for hex Value:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
|
|
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "Section %s not found in SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
|
|
msgid "Select"
|
|
msgstr "选择"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:746
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1174
|
|
msgid "Select The Recording File"
|
|
msgstr "选择录制文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1383
|
|
#, fuzzy
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "选择要导入的存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
|
|
#, fuzzy
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:518
|
|
msgid "Select a save file to import"
|
|
msgstr "选择要导入的存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
|
|
msgid "Select floating windows"
|
|
msgstr "选择浮动窗口"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
|
|
msgid "Select the file to load"
|
|
msgstr "选择要载入的文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1340
|
|
msgid "Select the save file"
|
|
msgstr "选择一个存档文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1485
|
|
msgid "Select the state to load"
|
|
msgstr "选择要载入的状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1499
|
|
msgid "Select the state to save"
|
|
msgstr "选择要保存的状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
|
|
#, fuzzy
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
|
|
msgid "Selected font"
|
|
msgstr "所选字体"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. "
|
|
"Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, use your desktop resolution.\n"
|
|
"If still unsure, use the highest resolution which works for you."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
|
"Direct3D 11 is somewhere between the two.\n"
|
|
"Note that the Direct3D backends are only available on Windows.\n"
|
|
"\n"
|
|
"If unsure, use Direct3D 9."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:274
|
|
msgid "Send"
|
|
msgstr "发送"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "传感器栏位置"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
|
|
msgid "Separator"
|
|
msgstr "分割"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
|
|
msgid "Serbian"
|
|
msgstr "塞尔维亚语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
|
|
msgid "Set"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893
|
|
msgid "Set as &default ISO"
|
|
msgstr "设置为默认镜像(&D)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "设置为默认内存卡 %c"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:462
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
|
|
msgid "Settings..."
|
|
msgstr "设置..."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
|
|
msgid "SetupWiiMem: Cant find setting file"
|
|
msgstr "安装Wii内存: 不能找到设置文件"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
msgid "Shake"
|
|
msgstr "震动"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:497
|
|
msgid "Short Name:"
|
|
msgstr "短名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103
|
|
#, fuzzy
|
|
msgid "Shoulder Buttons"
|
|
msgstr "按键"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
|
|
msgid "Show &Console"
|
|
msgstr "显示控制台(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Log"
|
|
msgstr "显示日志(&L)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "显示状态栏(&S)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "显示工具栏(&T)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
|
|
msgid "Show Drives"
|
|
msgstr "显示驱动器"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
|
|
#, fuzzy
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "EFB 复制范围"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
|
|
msgid "Show FPS"
|
|
msgstr "显示 FPS"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show France"
|
|
msgstr "显示法国"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show GameCube"
|
|
msgstr "显示 GameCube"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
|
|
msgid "Show Input Display"
|
|
msgstr "显示输入显示"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show Italy"
|
|
msgstr "显示意大利"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
|
|
msgid "Show JAP"
|
|
msgstr "显示日本"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Korea"
|
|
msgstr "显示韩国"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
|
|
msgid "Show Language:"
|
|
msgstr "显示语言:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show Log &Configuration"
|
|
msgstr "显示日志设置(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
|
|
msgid "Show PAL"
|
|
msgstr "显示PAL"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
|
|
msgid "Show Platforms"
|
|
msgstr "显示平台"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
|
|
msgid "Show Regions"
|
|
msgstr "显示国家"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
|
|
#, fuzzy
|
|
msgid "Show Statistics"
|
|
msgstr "各种统计数据"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Show Taiwan"
|
|
msgstr "显示台湾"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
|
|
msgid "Show USA"
|
|
msgstr "显示美国"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
|
|
msgid "Show Wad"
|
|
msgstr "显示 Wad"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
|
|
msgid "Show Wii"
|
|
msgstr "显示 Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "停止游戏时显示确认对话框"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin suddenly crashes without any explanation at all."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:825
|
|
msgid "Show first block"
|
|
msgstr "显示第一区块"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:824
|
|
msgid "Show save blocks"
|
|
msgstr "显示存档区块"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:822
|
|
msgid "Show save comment"
|
|
msgstr "显示存档注释"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:823
|
|
msgid "Show save icon"
|
|
msgstr "显示存档图标"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821
|
|
msgid "Show save title"
|
|
msgstr "显示存档标题"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation "
|
|
"speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:119
|
|
msgid "Show this help message"
|
|
msgstr "显示这个帮助消息"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
|
|
msgid "Show unknown"
|
|
msgstr "显示未知"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Sideways Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
|
|
msgid "Simplified Chinese"
|
|
msgstr "简体中文"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296
|
|
msgid "Size"
|
|
msgstr "大小"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
|
|
#, fuzzy
|
|
msgid "Skip BIOS"
|
|
msgstr "跳过 GC BIOS"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
|
#, fuzzy
|
|
msgid "Skip Dest. Alpha Pass"
|
|
msgstr "禁用目标透明通道"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Skip the destination alpha pass used in many games for various graphical "
|
|
"effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"Sometimes also increases visual quality.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or "
|
|
"disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "插槽 %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
|
|
msgid "Slot A"
|
|
msgstr "插槽 A"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
|
|
msgid "Slot B"
|
|
msgstr "插槽 B"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
|
|
msgid "Snapshot"
|
|
msgstr "截图"
|
|
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:53
|
|
msgid "Software Renderer"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other "
|
|
"backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
|
|
msgid "Sound Settings"
|
|
msgstr "声音设置"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "声音后端 %s 无效."
|
|
|
|
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
|
|
#, c-format
|
|
msgid "Sound buffer creation failed: %s"
|
|
msgstr "声音缓冲区创建失败: %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "空格"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
|
|
msgid "Spanish"
|
|
msgstr "西班牙语"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
|
|
msgid "Speaker Volume:"
|
|
msgstr "扬声器音量:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality a lot but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
|
|
"issues. Generally speaking, the lower the internal resolution is, the better "
|
|
"your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Specify a video backend"
|
|
msgstr "指定一个视频后端"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "提升光盘传输率"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
|
|
msgid "Square Stick"
|
|
msgstr "方块键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
|
|
msgid "Standard Controller"
|
|
msgstr "标准控制器"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:308
|
|
msgid "Start"
|
|
msgstr "开始"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
|
|
msgid "Start &NetPlay"
|
|
msgstr "开始网络对战(&N)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
|
|
msgid "Start Re&cording"
|
|
msgstr "开始录制(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
|
|
msgid "Start Recording"
|
|
msgstr "开始录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
|
|
msgid "State"
|
|
msgstr "状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
|
|
msgid "State Saves"
|
|
msgstr "State Saves"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
|
|
msgid "Stick"
|
|
msgstr "摇杆"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:407
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:311
|
|
msgid "Stop"
|
|
msgstr "停止"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
|
|
msgid ""
|
|
"Store EFB copies in GPU texture objects.\n"
|
|
"This is not so accurate, but it works well enough for most games and gives a "
|
|
"great speedup over EFB to RAM.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Stretch to Window"
|
|
msgstr "附加到窗口"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
|
|
msgid "Strum"
|
|
msgstr "Strum"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:78
|
|
msgid "Subtract"
|
|
msgstr "Subtract"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "成功导出文件到 %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
|
|
msgid "Successfully imported save files"
|
|
msgstr "成功导入存档文件"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
|
|
msgid "Swing"
|
|
msgstr "Swing"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:676
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:724
|
|
msgid "System Language:"
|
|
msgstr "系统语言"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
|
|
msgid "TAIWAN"
|
|
msgstr "台湾"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
|
|
#, fuzzy
|
|
msgid "TAS Input"
|
|
msgstr "输入"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
|
|
msgid "Tab split"
|
|
msgstr "Tab split"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
|
msgid "Table Left"
|
|
msgstr "Table Left"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
|
|
msgid "Table Right"
|
|
msgstr "Table Right"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
|
|
msgid "Take Screenshot"
|
|
msgstr "屏幕截图(&T)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
|
|
msgid "TaruKonga (Bongos)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Test"
|
|
msgstr "测试"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
|
|
msgid "Texture"
|
|
msgstr "材质"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:457
|
|
#, fuzzy
|
|
msgid "Texture Cache"
|
|
msgstr "清除缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
|
|
#, fuzzy
|
|
msgid "Texture Format Overlay"
|
|
msgstr "材质格式"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:228
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "WAD 安装成功"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:197
|
|
msgid "The address is invalid"
|
|
msgstr "地址无效"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:507
|
|
msgid "The checksum was successfully fixed"
|
|
msgstr "校检和成功修复"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "选择的目录已经存在于列表"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1128
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1156
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"文件 %s 已经存在.\n"
|
|
"您要替换它么?"
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "The file %s was already open, the file header will not be written."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:319
|
|
#, c-format
|
|
msgid "The file you specified (%s) does not exist"
|
|
msgstr "您指定的文件 %s 不存在"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
|
|
msgid "The name can not be empty"
|
|
msgstr "名称不能为空"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "名称不能包含字符 ','"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"The safer you adjust this, the less likely the emulator will be missing any "
|
|
"texture updates from RAM.\n"
|
|
"\n"
|
|
"If unsure, use the rightmost value."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
|
|
msgid "The save you are trying to copy has an invalid file size"
|
|
msgstr "The save you are trying to copy has an invalid file size"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:353
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:43
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "The server and client's NetPlay versions are incompatible!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:40
|
|
msgid "The server is full!"
|
|
msgstr "服务器已满!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:46
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "The server responded: the game is currently running!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:49
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "服务器发送了一个未知错误消息!"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:121
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "指定的文件 \"%s\" 不存在"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:198
|
|
msgid "The value is invalid"
|
|
msgstr "这个值无效"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
|
|
msgid "Theme"
|
|
msgstr "主题"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
|
|
msgid "Theme selection went wrong"
|
|
msgstr "选择主题出现错误"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:471
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"这些设置将覆盖Dolphi核心设置.\n"
|
|
"未决设置将使用Dolphi的设置."
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:356
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "This could cause slow down in Wii Menu and some games."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Hold the right mouse button and move the mouse to pan the camera around. "
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
|
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
|
|
"SHIFT+R to reset the camera.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also "
|
|
"cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also "
|
|
"cause occasional crashes/glitches."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:292
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "This will let you Manually Edit the INI config file"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
|
|
msgid "Threshold"
|
|
msgstr "闸值"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Tilt"
|
|
msgstr "Tilt"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:289
|
|
msgid "Title"
|
|
msgstr "标题"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:119
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:138
|
|
#, fuzzy
|
|
msgid "To"
|
|
msgstr "顶部"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74
|
|
msgid "Toggle All Log Types"
|
|
msgstr "切换所有日志类型"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "切换全屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
|
|
msgid "Top"
|
|
msgstr "顶部"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
|
|
msgid "Traditional Chinese"
|
|
msgstr "繁体中文"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:413
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "已经尝试载入未知文件类型."
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
|
|
msgid "Triggers"
|
|
msgstr "扳机"
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Trying to read from invalid SYSCONF"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
|
|
msgid "Turkish"
|
|
msgstr "土耳其语"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Turntable"
|
|
msgstr "Turntable"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
|
|
msgid "Type"
|
|
msgstr "类型"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
|
|
msgid "UDP Port:"
|
|
msgstr "UDP 端口:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:204
|
|
msgid "UNKNOWN"
|
|
msgstr "未知"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:747
|
|
#, fuzzy, c-format
|
|
msgid "UNKNOWN_%02X"
|
|
msgstr "未知"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
|
|
msgid "USA"
|
|
msgstr "美国"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "未定义的 %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
|
|
msgid "Undo Load State"
|
|
msgstr "撤销载入状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:709
|
|
msgid "Unexpected 0x80 call? Aborting..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Unknown"
|
|
msgstr "未知"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:959
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "未知 DVD 命令 %08x - 致命错误"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:145
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:228
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Unknown message received with id : %d"
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:504
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr "Unknown message with id:%d received from player:%d Kicking player!"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
|
|
msgid "Up"
|
|
msgstr "上"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "更新"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
msgid "Upright Wiimote"
|
|
msgstr "直握 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:709
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "使用 EuRGB60 模式 (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
|
|
#, fuzzy
|
|
msgid "Use Fullscreen"
|
|
msgstr "切换全屏(&F)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575
|
|
msgid "Use Hex"
|
|
msgstr "使用十六进制"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
|
|
msgid "Use Panic Handlers"
|
|
msgstr "使用警告程序"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Use multiple threads to decode textures.\n"
|
|
"Might result in a speedup (especially on CPUs with more than two cores).\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:128
|
|
msgid ""
|
|
"Usually if shader compilation fails, an error message is displayed.\n"
|
|
"However, one may skip the popups to allow interruption free gameplay by "
|
|
"checking this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
|
|
msgid "Utility"
|
|
msgstr "实用扩展"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
|
|
msgid "V-Sync"
|
|
msgstr "垂直同步"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
|
|
msgid "Value"
|
|
msgstr "值"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
|
|
msgid "Value:"
|
|
msgstr "值:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572
|
|
msgid "Value: "
|
|
msgstr "值: "
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
|
|
msgid "Verbosity"
|
|
msgstr "详细"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:397
|
|
msgid "Video"
|
|
msgstr "视频"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482
|
|
msgid "Virtual"
|
|
msgstr "虚拟"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:621
|
|
msgid "Volume"
|
|
msgstr "音量"
|
|
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "WAD 安装失败: 创建 %s 错误"
|
|
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
|
|
#, fuzzy
|
|
msgid "WAD installation failed: error creating ticket"
|
|
msgstr "WAD 安装失败: 创建 %s 错误"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:67
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
|
|
msgid "Warning"
|
|
msgstr "警告"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:278
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Warning - starting DOL in wrong console mode!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:328
|
|
msgid "Warning - starting ELF in wrong console mode!"
|
|
msgstr "Warning - starting ELF in wrong console mode!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:221
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Warning - starting ISO in wrong console mode!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:665
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
|
|
"load this state with read-only mode off."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:682
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:691
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is %d frames long and the savestate's "
|
|
"movie is %d frames long.\n"
|
|
"\n"
|
|
"On frame %d, the current movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"On frame %d, the savestate's movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "波形文件写入器 - 文件未打开."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
|
|
msgid "Widescreen Hack"
|
|
msgstr "宽屏破解"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
|
|
msgid "Width"
|
|
msgstr "宽度"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:377
|
|
msgid "Wii Console"
|
|
msgstr "Wii控制台"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
|
|
#, fuzzy
|
|
msgid "Wii NAND Root:"
|
|
msgstr "DVD 根目录:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
|
|
msgid "Wii Save Import"
|
|
msgstr "导入 Wii 存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1342
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii 存档文件 (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD: 不能从文件读取"
|
|
|
|
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
|
|
#, fuzzy, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote "
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:162
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:598
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote 已连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote 马达"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
|
|
msgid "Wiimote settings"
|
|
msgstr "Wiimote 设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
|
|
#, fuzzy
|
|
msgid "Wiimotes"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
|
|
msgid "Windows Left"
|
|
msgstr "窗口左侧"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:136
|
|
msgid "Windows Menu"
|
|
msgstr "窗口菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:135
|
|
msgid "Windows Right"
|
|
msgstr "窗口右侧"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:147
|
|
msgid "Word Wrap"
|
|
msgstr "自动换行"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1396
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:885
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228
|
|
msgid "Working..."
|
|
msgstr "工作中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
|
|
msgid "Write to Console"
|
|
msgstr "写入到控制台"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69
|
|
#, fuzzy
|
|
msgid "Write to Debugger"
|
|
msgstr "写入到文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
|
|
msgid "Write to File"
|
|
msgstr "写入到文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
|
|
msgid "Write to Window"
|
|
msgstr "写入到窗口"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
|
|
#, c-format
|
|
msgid "XAudio2 CreateSourceVoice failed: %#X"
|
|
msgstr "XAudio2 CreateSourceVoice failed: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
|
|
#, c-format
|
|
msgid "XAudio2 init failed: %#X"
|
|
msgstr "XAudio2 init failed: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
|
|
#, c-format
|
|
msgid "XAudio2 master voice creation failed: %#X"
|
|
msgstr "XAudio2 master voice creation failed: %#X"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:757
|
|
msgid "XF reg"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Yellow"
|
|
msgstr "黄"
|
|
|
|
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
|
|
msgid ""
|
|
"You are using free dsp roms made by Dolphin Team.\n"
|
|
"Only Zelda ucode games will work correctly with them.\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "You can't close panes that have pages in them."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:193
|
|
msgid "You must choose a game!!"
|
|
msgstr "您必须选择一个游戏!!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605
|
|
msgid "You must enter a name!"
|
|
msgstr "您必须输入一个名称!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr "您必须输入一个十进制或者十六进制值."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "您必须输入一个有效的配置文件名称."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:874
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "You must restart Dolphin in order for the change to take effect."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:177
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:58
|
|
#, fuzzy, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04llx)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP 破解"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:388
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Zero 3 代码不支持"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:410
|
|
#, c-format
|
|
msgid "Zero code unknown to dolphin: %08x"
|
|
msgstr "Zero code unknown to dolphin: %08x"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
|
|
msgid "[ waiting ]"
|
|
msgstr "[ 等待中 ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
|
|
msgid "[Custom]"
|
|
msgstr "[自定义]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Aims to speed up emulation by offloading texture decoding to the GPU using "
|
|
"the OpenCL framework.\n"
|
|
"However, right now it's known to cause texture defects in various games. "
|
|
"Also it's slower than regular CPU texture decoding in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Speeds up emulation a bit by caching display lists.\n"
|
|
"Possibly causes issues though.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
|
|
msgid "^ ADD"
|
|
msgstr "^ 加"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
|
|
msgid "apploader (.img)"
|
|
msgstr "应用程序载入器 (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
|
|
msgid "failed to read bk header"
|
|
msgstr "读取bk头失败"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
|
|
#, c-format
|
|
msgid "failed to read data from file: %s"
|
|
msgstr "从 %s 文件读取数据失败."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
|
|
msgid "failed to read header"
|
|
msgstr "读取头部失败"
|
|
|
|
#: Source/Core/Core/Src/HW/Memmap.cpp:495
|
|
#, c-format
|
|
msgid "iCacheJIT: Reading Opcode from %x. Please report."
|
|
msgstr "iCacheJIT: Reading Opcode from %x. Please report."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
|
|
#, c-format
|
|
msgid "not a wii save or read failure for file header size %x"
|
|
msgstr "not a wii save or read failure for file header size %x"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:917
|
|
msgid "s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456
|
|
#, c-format
|
|
msgid "unknown cmd 0x%08x"
|
|
msgstr "未知命令 0x%08x"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute returned -1 on application run!"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
|
|
msgid "zFar Correction: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
|
|
msgid "zNear Correction: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
|
|
msgid "| OR"
|
|
msgstr "| 或"
|
|
|
|
#~ msgid "%d %%"
|
|
#~ msgstr "%d %%"
|
|
|
|
#, fuzzy
|
|
#~ msgid "&Frame Stepping"
|
|
#~ msgstr "帧数跳跃(&K)"
|
|
|
|
#~ msgid "(Default)"
|
|
#~ msgstr "(默认)"
|
|
|
|
#~ msgid "32,000 Hz"
|
|
#~ msgstr "32,000 Hz"
|
|
|
|
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
|
|
#~ msgstr "32 位平台不支持 fastmem .报告这个bug."
|
|
|
|
#~ msgid "3D Vision (Requires Fullscreen)"
|
|
#~ msgstr "Nvidia 3D Vision (需要全屏)"
|
|
|
|
#~ msgid "48,000 Hz"
|
|
#~ msgstr "48,000 Hz"
|
|
|
|
#, fuzzy
|
|
#~ msgid "AOSound"
|
|
#~ msgstr "声音(&S)"
|
|
|
|
#~ msgid "Accurate Texture Cache"
|
|
#~ msgstr "准确纹理缓存"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Adjust window size"
|
|
#~ msgstr "窗口大小:"
|
|
|
|
#~ msgid ""
|
|
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
|
|
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
|
|
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
|
|
#~ "Hunter Tri),\n"
|
|
#~ "but enabling this option can also have a huge negative impact on "
|
|
#~ "performance if the game uses this functionality heavily."
|
|
#~ msgstr ""
|
|
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
|
|
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
|
|
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
|
|
#~ "Hunter Tri),\n"
|
|
#~ "but enabling this option can also have a huge negative impact on "
|
|
#~ "performance if the game uses this functionality heavily."
|
|
|
|
#~ msgid "Alternate RFI"
|
|
#~ msgstr "Alternate RFI"
|
|
|
|
#~ msgid "Auto [recommended]"
|
|
#~ msgstr "自动 [推荐]"
|
|
|
|
#~ msgid ""
|
|
#~ "Auto size the window to match the game's output resolution adjusted by "
|
|
#~ "the EFB scale.\n"
|
|
#~ "It is best to set the aspect ratio to stretch when using this."
|
|
#~ msgstr ""
|
|
#~ "Auto size the window to match the game's output resolution adjusted by "
|
|
#~ "the EFB scale.\n"
|
|
#~ "It is best to set the aspect ratio to stretch when using this."
|
|
|
|
#~ msgid "Bad gameini filename"
|
|
#~ msgstr "无效 gameini 文件名"
|
|
|
|
#~ msgid "Bleach Versus Crusade"
|
|
#~ msgstr "死神对战远征"
|
|
|
|
#~ msgid ""
|
|
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
#~ "vertex.\n"
|
|
#~ "This is the more accurate behavior but reduces performance."
|
|
#~ msgstr ""
|
|
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
#~ "vertex.\n"
|
|
#~ "This is the more accurate behavior but reduces performance."
|
|
|
|
#~ msgid "Can't find plugin %s"
|
|
#~ msgstr "未找到 %s 插件"
|
|
|
|
#~ msgid "Can't init DSP Plugin"
|
|
#~ msgstr "不能初始化 DSP 音频插件"
|
|
|
|
#~ msgid "Can't init Video Plugin"
|
|
#~ msgstr "不能初始化视频插件"
|
|
|
|
#~ msgid "Can't open %s, it has a missing function"
|
|
#~ msgstr "无法打开 %s,它缺失了一个功能"
|
|
|
|
#~ msgid "Clear failed."
|
|
#~ msgstr "清除失败"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Config..."
|
|
#~ msgstr "设置..."
|
|
|
|
#~ msgid "Configuration profile"
|
|
#~ msgstr "设置档案"
|
|
|
|
#~ msgid "Configuration profile:"
|
|
#~ msgstr "设置档案:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Connected"
|
|
#~ msgstr "连接"
|
|
|
|
#~ msgid "Connected to %i Wiimotes"
|
|
#~ msgstr "连接到 %i Wiimotes"
|
|
|
|
#~ msgid "Copy"
|
|
#~ msgstr "复制"
|
|
|
|
#~ msgid "Could not copy %s to %s"
|
|
#~ msgstr "不能复制 %s 到 %s"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Could not get info about plugin %s"
|
|
#~ msgstr "不能创建 %s"
|
|
|
|
#~ msgid "DList Cache"
|
|
#~ msgstr "DList 缓存"
|
|
|
|
#, fuzzy
|
|
#~ msgid "DSound"
|
|
#~ msgstr "声音(&S)"
|
|
|
|
#~ msgid "Danish"
|
|
#~ msgstr "丹麦语"
|
|
|
|
#~ msgid ""
|
|
#~ "Disable texturing.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "禁用材质.\n"
|
|
#~ "这个只对调试有用处."
|
|
|
|
#~ msgid ""
|
|
#~ "Disables an alpha-setting pass.\n"
|
|
#~ "Breaks certain effects but might help performance."
|
|
#~ msgstr ""
|
|
#~ "Disables an alpha-setting pass.\n"
|
|
#~ "Breaks certain effects but might help performance."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Distance Alpha Pass"
|
|
#~ msgstr "禁用目标透明通道"
|
|
|
|
#~ msgid "Dolphin DSP-HLE Plugin"
|
|
#~ msgstr "Dolphin DSP-HLE 插件"
|
|
|
|
#~ msgid "Dolphin DSP-HLE Plugin Settings"
|
|
#~ msgstr "Dolphin DSP-HLE 插件设置"
|
|
|
|
#~ msgid "Dolphin DSP-LLE Plugin"
|
|
#~ msgstr "Dolphin DSP-LLE 插件"
|
|
|
|
#~ msgid "Dolphin DSP-LLE Plugin Settings"
|
|
#~ msgstr "Dolphin DSP-LLE 插件设置"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Dolphin OpenGL"
|
|
#~ msgstr "Dolphin"
|
|
|
|
#~ msgid ""
|
|
#~ "Dolphin has not been configured with an install location,\n"
|
|
#~ "Keep Dolphin portable?"
|
|
#~ msgstr ""
|
|
#~ "Dolphin has not been configured with an install location,\n"
|
|
#~ "Keep Dolphin portable?"
|
|
|
|
#~ msgid "EFB"
|
|
#~ msgstr "EFB"
|
|
|
|
#~ msgid ""
|
|
#~ "Emulate frame buffer copies directly to textures.\n"
|
|
#~ "This is not so accurate, but it's good enough for the way many games use "
|
|
#~ "framebuffer copies."
|
|
#~ msgstr ""
|
|
#~ "Emulate frame buffer copies directly to textures.\n"
|
|
#~ "This is not so accurate, but it's good enough for the way many games use "
|
|
#~ "framebuffer copies."
|
|
|
|
#~ msgid "Emulator Display Settings"
|
|
#~ msgstr "模拟器显示设置"
|
|
|
|
#~ msgid "Enable Audio Throttle"
|
|
#~ msgstr "启用音频调节"
|
|
|
|
#~ msgid "Enable CPU Access"
|
|
#~ msgstr "启用CPU访问"
|
|
|
|
#~ msgid "Enable Copy to EFB"
|
|
#~ msgstr "启用复制到EFB"
|
|
|
|
#~ msgid "Enable DTK Music"
|
|
#~ msgstr "启用 DTK 音乐"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Enable EFB To Texture"
|
|
#~ msgstr "禁用材质"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Enable HLE Audio"
|
|
#~ msgstr "启用音频调节"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Enable JIT Dynarec"
|
|
#~ msgstr "启用多核处理"
|
|
|
|
#~ msgid "Enable OpenCL"
|
|
#~ msgstr "启用 OpenCL"
|
|
|
|
#~ msgid "Enable Screen Saver (burn-in reduction)"
|
|
#~ msgstr "启用屏幕保护(内部限制)"
|
|
|
|
#, fuzzy
|
|
#~ msgid ""
|
|
#~ "Enables dynamic recompilation of DSP code.\n"
|
|
#~ "Changing this will have no effect while the emulator is running!"
|
|
#~ msgstr "Changing this will have no effect while the emulator is running!"
|
|
|
|
#~ msgid ""
|
|
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
|
|
#~ "them.\n"
|
|
#~ "Games often need this for post-processing or other things, but if you can "
|
|
#~ "live without it, you can sometimes get a big speedup."
|
|
#~ msgstr ""
|
|
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
|
|
#~ "them.\n"
|
|
#~ "Games often need this for post-processing or other things, but if you can "
|
|
#~ "live without it, you can sometimes get a big speedup."
|
|
|
|
#~ msgid ""
|
|
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
|
|
#~ "changes.\n"
|
|
#~ "Some games depend on this function for certain effects, so enable it if "
|
|
#~ "you're having glitches.\n"
|
|
#~ "Depending on how the game uses this function, the speed hits caused by "
|
|
#~ "this option range from none to critical."
|
|
#~ msgstr ""
|
|
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
|
|
#~ "changes.\n"
|
|
#~ "Some games depend on this function for certain effects, so enable it if "
|
|
#~ "you're having glitches.\n"
|
|
#~ "Depending on how the game uses this function, the speed hits caused by "
|
|
#~ "this option range from none to critical."
|
|
|
|
#~ msgid "Error allocating buffer"
|
|
#~ msgstr "分配缓冲区失败"
|
|
|
|
#~ msgid "Error loading %s: can't read info"
|
|
#~ msgstr "Error loading %s: can't read info"
|
|
|
|
#~ msgid ""
|
|
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
|
|
#~ msgstr ""
|
|
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
|
|
|
|
#~ msgid "Error opening file %s for recording"
|
|
#~ msgstr "Error opening file %s for recording"
|
|
|
|
#~ msgid ""
|
|
#~ "Failed to load DSP ROM:\n"
|
|
#~ "%s\n"
|
|
#~ "This file is required to use DSP LLE"
|
|
#~ msgstr ""
|
|
#~ "载入 DSP ROM:\n"
|
|
#~ "%s\n"
|
|
#~ "这个文件需要 DSP LLE"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Failed to load DSP ROM: %s"
|
|
#~ msgstr "下载代码失败."
|
|
|
|
#~ msgid ""
|
|
#~ "Faster variants look at fewer pixels and thus have more potential for "
|
|
#~ "errors.\n"
|
|
#~ "Slower variants look at more pixels and thus are safer."
|
|
#~ msgstr ""
|
|
#~ "Faster variants look at fewer pixels and thus have more potential for "
|
|
#~ "errors.\n"
|
|
#~ "Slower variants look at more pixels and thus are safer."
|
|
|
|
#~ msgid "Force Bi/Trilinear Filtering"
|
|
#~ msgstr "强制双/三线过滤"
|
|
|
|
#~ msgid "Fractional"
|
|
#~ msgstr "小数"
|
|
|
|
#~ msgid ""
|
|
#~ "Fully emulate embedded frame buffer copies.\n"
|
|
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
|
|
#~ "to work properly, but it can also be very slow."
|
|
#~ msgstr ""
|
|
#~ "Fully emulate embedded frame buffer copies.\n"
|
|
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
|
|
#~ "to work properly, but it can also be very slow."
|
|
|
|
#~ msgid "GFX Config"
|
|
#~ msgstr "图形设置"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Graphics Plugin"
|
|
#~ msgstr "图形"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Hide Shader Errors"
|
|
#~ msgstr "显示阴影错误"
|
|
|
|
#~ msgid ""
|
|
#~ "Hide the cursor when it is over the rendering window and the rendering "
|
|
#~ "window has focus."
|
|
#~ msgstr ""
|
|
#~ "Hide the cursor when it is over the rendering window\n"
|
|
#~ " and the rendering window has focus."
|
|
|
|
#~ msgid ""
|
|
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
#~ "option may fix the game."
|
|
#~ msgstr ""
|
|
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
#~ "option may fix the game."
|
|
|
|
#~ msgid "Input Source"
|
|
#~ msgstr "输入来源"
|
|
|
|
#~ msgid "Install directory could not be saved"
|
|
#~ msgstr "安装目录不能保存"
|
|
|
|
#~ msgid "Installing WAD to Wii Menu..."
|
|
#~ msgstr "安装 WAD 到 Wii 菜单中..."
|
|
|
|
#~ msgid "Integral [recommended]"
|
|
#~ msgstr "整数 [推荐]"
|
|
|
|
#~ msgid ""
|
|
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
|
|
#~ "Try verifying the state again"
|
|
#~ msgstr ""
|
|
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
|
|
#~ "Try verifying the state again"
|
|
|
|
#~ msgid ""
|
|
#~ "Keeps track of textures based on looking at the actual pixels in the "
|
|
#~ "texture.\n"
|
|
#~ "Can cause slowdown, but some games need this option enabled to work "
|
|
#~ "properly."
|
|
#~ msgstr ""
|
|
#~ "Keeps track of textures based on looking at the actual pixels in the "
|
|
#~ "texture.\n"
|
|
#~ "Can cause slowdown, but some games need this option enabled to work "
|
|
#~ "properly."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Load Script..."
|
|
#~ msgstr "载入状态..."
|
|
|
|
#~ msgid ""
|
|
#~ "Loads native mipmaps instead of generating them.\n"
|
|
#~ "Loading native mipmaps is the more accurate behavior, but might also "
|
|
#~ "decrease performance (your mileage might vary though)."
|
|
#~ msgstr ""
|
|
#~ "Loads native mipmaps instead of generating them.\n"
|
|
#~ "Loading native mipmaps is the more accurate behavior, but might also "
|
|
#~ "decrease performance (your mileage might vary though)."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Lua Script Console"
|
|
#~ msgstr "写入到控制台"
|
|
|
|
#~ msgid "Metroid Other M"
|
|
#~ msgstr "Metroid Other M"
|
|
|
|
#~ msgid "Mixer: Unsupported sample rate."
|
|
#~ msgstr "混音: 不支持的采样率"
|
|
|
|
#~ msgid ""
|
|
#~ "Modify textures to show the format they're using.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Modify textures to show the format they're using.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
|
|
#, fuzzy
|
|
#~ msgid "New &Lua Console"
|
|
#~ msgstr "显示控制台(&C)"
|
|
|
|
#~ msgid "Normal"
|
|
#~ msgstr "正常"
|
|
|
|
#~ msgid "OK"
|
|
#~ msgstr "确定"
|
|
|
|
#, fuzzy
|
|
#~ msgid "OpenAL"
|
|
#~ msgstr "打开"
|
|
|
|
#, fuzzy
|
|
#~ msgid "OpenGL"
|
|
#~ msgstr "打开"
|
|
|
|
#~ msgid "Plugins"
|
|
#~ msgstr "插件"
|
|
|
|
#~ msgid ""
|
|
#~ "Portable Setting could not be saved\n"
|
|
#~ " Are you running Dolphin from read only media or from a directory that "
|
|
#~ "dolphin is not located in?"
|
|
#~ msgstr ""
|
|
#~ "Portable Setting could not be saved\n"
|
|
#~ " Are you running Dolphin from read only media or from a directory that "
|
|
#~ "dolphin is not located in?"
|
|
|
|
#~ msgid "Projection Stats"
|
|
#~ msgstr "投影状态"
|
|
|
|
#~ msgid "Relaunch Dolphin from the install directory and save from there"
|
|
#~ msgstr "Relaunch Dolphin from the install directory and save from there"
|
|
|
|
#~ msgid "Render to main window."
|
|
#~ msgstr "附加到主窗口."
|
|
|
|
#~ msgid "Rendering"
|
|
#~ msgstr "渲染"
|
|
|
|
#~ msgid "Required for using the Japanese ROM font."
|
|
#~ msgstr "需要使用日文ROM字体."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Run"
|
|
#~ msgstr "回车"
|
|
|
|
#~ msgid "Running script...\n"
|
|
#~ msgstr "运行脚本中...\n"
|
|
|
|
#~ msgid "Scale:"
|
|
#~ msgstr "比例:"
|
|
|
|
#~ msgid "Select resolution for fullscreen mode"
|
|
#~ msgstr "选择全屏模式分辨率"
|
|
|
|
#~ msgid ""
|
|
#~ "Select the System Menu wad extracted from the update partition of a disc"
|
|
#~ msgstr ""
|
|
#~ "Select the System Menu wad extracted from the update partition of a disc"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Select the script to load"
|
|
#~ msgstr "选择要载入的状态"
|
|
|
|
#~ msgid ""
|
|
#~ "Set install location to:\n"
|
|
#~ " %s ?"
|
|
#~ msgstr ""
|
|
#~ "设置安装位置到:\n"
|
|
#~ " %s ?"
|
|
|
|
#~ msgid ""
|
|
#~ "Show projection statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "显示投影统计.\n"
|
|
#~ "这通常只能用于调试用途."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Show save banner"
|
|
#~ msgstr "显示存档图标"
|
|
|
|
#~ msgid "Show the number of frames rendered per second."
|
|
#~ msgstr "Show the number of frames rendered per second."
|
|
|
|
#~ msgid ""
|
|
#~ "Show various statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Show various statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
|
|
#~ msgid "Skies of Arcadia"
|
|
#~ msgstr "阿卡迪亚的天空"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Slot"
|
|
#~ msgstr "插槽 A"
|
|
|
|
#~ msgid "Sonic and the Black Knight"
|
|
#~ msgstr "索尼克与黑骑士"
|
|
|
|
#~ msgid ""
|
|
#~ "Specifies the resolution used to render at. A high resolution will "
|
|
#~ "improve visual quality but is also quite heavy on performance and might "
|
|
#~ "cause glitches in certain games.\n"
|
|
#~ "Fractional: Uses your display resolution directly instead of the native "
|
|
#~ "resolution. The quality scales with your display/window size, as does the "
|
|
#~ "performance impact.\n"
|
|
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
|
|
#~ "of the native resolution. Should give a more accurate look but is usually "
|
|
#~ "slower.\n"
|
|
#~ "The other options are fixed resolutions for choosing a visual quality "
|
|
#~ "independent of your display size."
|
|
#~ msgstr ""
|
|
#~ "Specifies the resolution used to render at. A high resolution will "
|
|
#~ "improve visual quality but is also quite heavy on performance and might "
|
|
#~ "cause glitches in certain games.\n"
|
|
#~ "Fractional: Uses your display resolution directly instead of the native "
|
|
#~ "resolution. The quality scales with your display/window size, as does the "
|
|
#~ "performance impact.\n"
|
|
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
|
|
#~ "of the native resolution. Should give a more accurate look but is usually "
|
|
#~ "slower.\n"
|
|
#~ "The other options are fixed resolutions for choosing a visual quality "
|
|
#~ "independent of your display size."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Specify an audio plugin"
|
|
#~ msgstr "指定一个视频后端"
|
|
|
|
#~ msgid "Start Renderer in Fullscreen"
|
|
#~ msgstr "开始全屏录制"
|
|
|
|
#~ msgid "Start the rendering window in fullscreen mode."
|
|
#~ msgstr "Start the rendering window in fullscreen mode."
|
|
|
|
#~ msgid "The file "
|
|
#~ msgstr "The file "
|
|
|
|
#~ msgid ""
|
|
#~ "This is used to control game speed by sound throttle.\n"
|
|
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
#~ "But sometimes enabling this could cause constant noise.\n"
|
|
#~ "\n"
|
|
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
#~ msgstr ""
|
|
#~ "This is used to control game speed by sound throttle.\n"
|
|
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
#~ "But sometimes enabling this could cause constant noise.\n"
|
|
#~ "\n"
|
|
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
|
|
#~ msgid "This is used to play music tracks, like BGM."
|
|
#~ msgstr "这用于播放音乐音轨,比如背景音乐."
|
|
|
|
#~ msgid "This is usually used to play voice and sound effects."
|
|
#~ msgstr "This is usually used to play voice and sound effects."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Trying to load unsupported type %d"
|
|
#~ msgstr "已经尝试载入未知文件类型."
|
|
|
|
#~ msgid "Type %d config not supported in plugin %s"
|
|
#~ msgstr "Type %d config not supported in plugin %s"
|
|
|
|
#~ msgid ""
|
|
#~ "Unknown pointer %#08x\n"
|
|
#~ "Continue?"
|
|
#~ msgstr ""
|
|
#~ "未知指针 %#08x\n"
|
|
#~ "继续?"
|
|
|
|
#~ msgid "Use FPS For Limiting"
|
|
#~ msgstr "使用 FPS 限制"
|
|
|
|
#~ msgid "Use XFB"
|
|
#~ msgstr "使用 XFB"
|
|
|
|
#~ msgid ""
|
|
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
#~ "them down to native resolution.\n"
|
|
#~ "Vastly improves visual quality in games which use EFB copies but might "
|
|
#~ "cause glitches in some games."
|
|
#~ msgstr ""
|
|
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
#~ "them down to native resolution.\n"
|
|
#~ "Vastly improves visual quality in games which use EFB copies but might "
|
|
#~ "cause glitches in some games."
|
|
|
|
#~ msgid "Video Backend:"
|
|
#~ msgstr "视频后端:"
|
|
|
|
#~ msgid ""
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#~ "Wait for vertical blanks.\n"
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#~ "Reduces tearing but might also decrease performance"
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#~ msgstr ""
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#~ "Wait for vertical blanks.\n"
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#~ "Reduces tearing but might also decrease performance"
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#~ msgid ""
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#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
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#~ "texture, which is a very time-consuming task.\n"
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#~ "With this option enabled, we'll skip decoding a texture if it didn't "
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#~ "change.\n"
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#~ "This results in a nice speedup, but possibly causes glitches.\n"
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#~ "If you have any problems with this option enabled you should either try "
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#~ "increasing the safety of the texture cache or disable this option.\n"
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#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
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#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
#~ msgstr ""
|
|
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
#~ "texture, which is a very time-consuming task.\n"
|
|
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
|
|
#~ "change.\n"
|
|
#~ "This results in a nice speedup, but possibly causes glitches.\n"
|
|
#~ "If you have any problems with this option enabled you should either try "
|
|
#~ "increasing the safety of the texture cache or disable this option.\n"
|
|
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
|
|
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Wiimote %i %s"
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|
#~ msgstr "Wiimote "
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#~ msgid "Wiimote Settings"
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|
#~ msgstr "Wiimote 设置"
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#~ msgid "Will enable progressive scan option if supported by software."
|
|
#~ msgstr "Will enable progressive scan option if supported by software."
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|
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#~ msgid "Window Size:"
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|
#~ msgstr "窗口大小:"
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#~ msgid "Window height for windowed mode"
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|
#~ msgstr "窗口模式下窗口高度"
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#~ msgid "Window width for windowed mode"
|
|
#~ msgstr "窗口模式下窗口宽度"
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#~ msgid "XFB"
|
|
#~ msgstr "XFB"
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|
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#~ msgid "Zelda Twilight Princess Bloom hack"
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|
#~ msgstr "塞尔达黄昏公主布鲁姆破解"
|