dolphin/Languages/po/de.po
2015-06-07 10:44:23 +00:00

6269 lines
165 KiB
Plaintext

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Berkan <thetoerk@gmail.com>, 2013
# Danny Krug <Dan_krug@gmx.de>, 2013
# DefenderX <darkmodx@gmail.com>, 2013
# DefenderX <darkmodx@gmail.com>, 2013
# Gabriel <gabelk@web.de>, 2013
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
# M T <michtrz@gmail.com>, 2013-2014
# no_cluez <neobrainx@gmail.com>, 2013
# no_cluez <neobrainx@gmail.com>, 2013
# Shinrai, 2013
# Shinrai, 2013
# Tillmann Karras <tilkax@gmail.com>, 2014
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-07 10:44+0000\n"
"PO-Revision-Date: 2015-06-04 21:33+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/"
"language/de/)\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269
msgid " (too many to display)"
msgstr " (zu viele anzuzeigen)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
msgid " Game : "
msgstr " Spiel: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
msgstr "! NICHT"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" existiert nicht.\n"
"Eine neue 16MB Memcard erstellen?"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:178
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" ist keine gültige GCM/ISO-Datei oder kein GC/Wii-Image."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieren%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:116
#, c-format
msgid "%d samples"
msgstr "%d Samples"
#: Source/Core/VideoBackends/D3D/main.cpp:114
#, c-format
msgid "%d samples (quality level %d)"
msgstr "%d Samples (Qualität %d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:66
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
"%s ist bereits vorhanden.\n"
"Vorhandene Datei überschreiben?"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Speicherkarte geladen werden.\n"
"Die Dateigröße ist ungültig (0x%x bytes)."
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Speicherkarte geladen werden.\n"
"Die Speicherkartengröße ist ungültig (0x%x bytes)."
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s konnte nicht als Speicherkarte geladen werden.\n"
"Die Datei ist nicht groß genug um eine gültige Speicherkartendatei zu sein "
"(0x%x bytes)."
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sLöschen%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importieren%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:786
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
msgid "&& AND"
msgstr "&& UND"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "&About..."
msgstr "Über &Dolphin"
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
msgstr "&Haltepunkte"
#: Source/Core/DolphinWX/FrameTools.cpp:145
msgid "&Browse for ISOs..."
msgstr "Nach ISOs &suchen..."
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
msgstr "ISO &löschen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "&Delete selected ISOs..."
msgstr "Ausgewählte ISOs &löschen"
#: Source/Core/DolphinWX/FrameTools.cpp:199
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/FrameTools.cpp:148
msgid "&File"
msgstr "&Datei"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Frame Advance"
msgstr "&Einzelbildwiedergabe"
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&Fullscreen"
msgstr "&Vollbild"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
msgstr "&Grafikeinstellungen"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&Help"
msgstr "&Hilfe"
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Hotkey Settings"
msgstr "&Tastenkürzel-Einstellungen"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:173
msgid "&Load State"
msgstr "Spielstand &laden"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "&Memcard Manager (GC)"
msgstr "&Speicherkarten-Verwaltung (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Memory"
msgstr "&Arbeitsspeicher"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
msgstr "Ö&ffnen..."
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Options"
msgstr "&Optionen"
#: Source/Core/DolphinWX/FrameTools.cpp:407
msgid "&Pause"
msgstr "Pau&se"
#: Source/Core/DolphinWX/FrameTools.cpp:409
msgid "&Play"
msgstr "&Start"
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
msgid "&Properties"
msgstr "&Eigenschaften"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
msgstr "Liste &aktualisieren"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Registers"
msgstr "&Register"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Sound"
msgstr "S&ound"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "&Stop"
msgstr "Sto&pp"
#: Source/Core/DolphinWX/FrameTools.cpp:264
msgid "&Tools"
msgstr "E&xtras"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&View"
msgstr "&Ansicht"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
msgstr "(aus)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
msgid "+ ADD"
msgstr "+ HINZUF."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1.5x Native (960x792)"
msgstr "1.5x Nativ (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
msgstr "1x Nativ (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Nativ (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "2x Native (1280x1056)"
msgstr "2x Nativ (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
msgstr "3x Nativ (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "4x Native (2560x2112)"
msgstr "4x Nativ (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Namen hier eingeben>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "<No resolutions found>"
msgstr "<Keine Auflösungen gefunden>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
msgid "<Nothing>"
msgstr "<Nichts>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:292
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:348
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
msgid "A game is not currently running."
msgstr "Derzeit wird kein Spiel ausgeführt."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly host must have the chosen UDP port open/forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
#: Source/Core/DolphinWX/ISOProperties.cpp:323
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "Über Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Entschlüsselungfehler:\n"
"Übereinstimmungscheck fehlgeschlagen\n"
"\n"
"Fehlerhafter Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:476
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Add Code "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:564
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
"Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:356
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
"And Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:416
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:611
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Fehler: Ungültiger Wert (%08x) in Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Fehler: Master code und Write To CCXXXXXX nicht integriert "
"(%s)\n"
"Master Codes werden nicht benötigt. Benutzen Sie keine Master Codes."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Fehler: Ungültiger AR-Code in Zeile: %s"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Ungültige Größe %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:695
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ungültiger Normal Code Typ %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:647
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Ungültiger Subtype %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
msgstr "Grafikkarte:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Hinzufügen"
#: Source/Core/DolphinWX/ISOProperties.cpp:1464
msgid "Add ActionReplay Code"
msgstr "ActionReplay-Code hinzufügen"
#: Source/Core/DolphinWX/ISOProperties.cpp:1384
msgid "Add Patch"
msgstr "Patch hinzufügen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:435
#: Source/Core/DolphinWX/ISOProperties.cpp:456
msgid "Add..."
msgstr "Hinzufügen..."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Einstellung des benötigten analogen Drucks um Tasten zu aktivieren."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "Advanced"
msgstr "Erweitert"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:81
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1587
#: Source/Core/DolphinWX/FrameTools.cpp:1601
msgid "All Save States (sav, s##)"
msgstr "Alle Speicherstände (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii-ISO-Dateien (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
msgstr "Analysiere"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
msgstr "Winkel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "Anisotropic Filtering:"
msgstr "Anisotropische Filterung:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
msgid "Apploader unable to load from file"
msgstr "Kann Apploader aus dieser Datei nicht laden."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
msgid "Apply"
msgstr "Übernehmen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Post-Processing-Effekt anwenden, wenn ein Frame beendet wurde. \n"
"\n"
"Im Zweifel, wähle (aus)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Möchtest du \"%s\" wirklich löschen?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Sollen diese Dateien wirklich gelöscht werden?\n"
"Löschen kann nicht rückgängig gemacht werden!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm JIT (experimental)"
msgstr "ARM JIT (Experimentell)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "Arm64 JIT (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
msgid "Aspect Ratio:"
msgstr "Seitenverhältnis:"
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Mindestens eine Palette muss geöffnet bleiben."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Audio Backend:"
msgstr "Audio-Backend:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
msgstr ""
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Fehler beim Öffnen des AO-Geräts.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
msgstr "Automatisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
msgstr "Automatisch (Vielfaches von 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Window Size)"
msgstr "Automatisch (Fenstermodus)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
msgstr "Fenstergröße automatisch festlegen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Passt die Fenstergröße automatisch der Bildschirmauflösung an.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
msgstr "BP-Register"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Zurück"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
msgid "Backend Settings"
msgstr "Backend-Einstellungen"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Background Input"
msgstr "Hintergrundeingabe"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
msgstr "Rückwärts"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:595
msgid "Banner Details"
msgstr "Bannerdetails"
#: Source/Core/DolphinWX/ISOProperties.cpp:551
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Leiste"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Basic"
msgstr "Standard"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
msgid "Basic Settings"
msgstr "Grundeinstellungen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Blöcke"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Blau links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Blau rechts"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Steuerung festlegen: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
msgstr "Defekt"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "Browse"
msgstr "Durchsuchen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:221
msgid "Browse for a directory to add"
msgstr "Verzeichnis auswählen und hinzufügen"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "Browse for an ISO directory..."
msgstr "ISO-Verzeichnis auswählen..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
msgid "Browse for output directory"
msgstr "Ausgabeverzeichnis auswählen"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:228
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "Buttons"
msgstr "Tasten"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Umgeht die Leerung des Datencaches von der DCBZ-Anweisung. Für gewöhnlich "
"deaktiviert lassen."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "CPU Emulator Engine"
msgstr "CPU-Emulations-Engine"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kann nicht von DVD_Plugin/DVD-Schnittstelle lesen: Fataler Fehler"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Abbrechen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Feststelltaste"
#: Source/Core/InputCommon/ControllerEmu.cpp:219
msgid "Center"
msgstr "Mitte"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
msgid "Change"
msgstr "Wechseln"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
msgstr "Disc &wechseln..."
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
msgstr "Disc wechseln"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Spiel wechseln"
#: Source/Core/Core/Movie.cpp:1113
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Sprache der Benutzeroberfläche ändern.\n"
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Cheatcode"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
msgstr "Cheatsuche"
#: Source/Core/DolphinWX/ISOProperties.cpp:723
msgid "Check Partition Integrity"
msgstr "Prüfe die Unversehrtheit der Partition"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:968
msgid "Checking integrity..."
msgstr "Prüfe Unversehrtheit..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Wähle ein DVD-Stammverzeichnis:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Wähle ein NAND-Stammverzeichnis:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Standard ISO auswählen:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Ordner zum Hinzufügen auswählen."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299
msgid "Choose a file to open"
msgstr "Datei zum Öffnen auswählen"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Wähle eine Speicherkarte:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)"
#: Source/Core/DolphinWX/ISOProperties.cpp:861
#: Source/Core/DolphinWX/ISOProperties.cpp:914
msgid "Choose the folder to extract to"
msgstr "Zielordner für Extraktion auswählen"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Klassik"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/LogWindow.cpp:130
msgid "Clear"
msgstr "Leeren"
#: Source/Core/Core/NetPlayServer.cpp:338
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client kann während ein Spiel emuliert wird nicht verbunden werden! NetPlay "
"ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:627
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
msgid "Close"
msgstr "Schließen"
#: Source/Core/DolphinWX/FrameTools.cpp:227
msgid "Co&nfigure..."
msgstr "&Einstellungen..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75
msgid "Code Info"
msgstr "Code-Info"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Code:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Befehl"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
msgstr "ISO komprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
msgid "Compress selected ISOs..."
msgstr "Ausgewählte ISOs komprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Compressing ISO"
msgstr "Komprimiere ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1249
#: Source/Core/DolphinWX/ISOProperties.cpp:1262
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Config"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/InputConfigDiag.h:130
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
msgid "Configure"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Steuerung konfigurieren"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14
msgid "Configure Pads"
msgstr "Pads konfigurieren"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Configure..."
msgstr "Einstellungen ...."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
msgid "Confirm File Overwrite"
msgstr "Überschreiben Bestätigen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Beim Beenden bestätigen"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Verbinden"
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Balance Board"
msgstr "Balance Bord anschließen"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "USB-Tastatur verbunden"
#: Source/Core/DolphinWX/FrameTools.cpp:448
#, c-format
msgid "Connect Wiimote %i"
msgstr "Wiimote %i verbinden"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Connect Wiimote 1"
msgstr "Wiimote 1 verbinden"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Connect Wiimote 2"
msgstr "Wiimote 2 verbinden"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Connect Wiimote 3"
msgstr "Wiimote 3 verbinden"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Connect Wiimote 4"
msgstr "Wiimote 4 verbinden"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1549
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Connecting..."
msgstr "Verbinden..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Durchgehendes Suchen"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Strg"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Zu GCI konvertieren"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:365
msgid "Copy failed"
msgstr "Kopieren fehlgeschlagen"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
#, c-format
msgid "Copy to Memcard %c"
msgstr "Auf Memcard %c kopieren"
#: Source/Core/DolphinWX/ISOProperties.cpp:392
msgid "Core"
msgstr "Kern"
#: Source/Core/AudioCommon/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
msgstr "Konnte Backend %s nicht initialisieren."
#: Source/Core/Core/CoreParameter.cpp:173
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:279
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Konnte ISO-Datei %s nicht erkennen."
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Die Speicherkartendatei %s konnte nicht geschrieben werden.\n"
"\n"
"Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, "
"beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt "
"markiert ist.\n"
"\n"
"Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n"
"\n"
"Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der "
"Speicherkarte in den Optionen ändern."
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1201
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Konnte den Befehl zum Öffnen der Dateierweiterung 'ini' nicht finden!"
#: Source/Core/Core/BootManager.cpp:252
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Konnte Kern nicht initialisieren.\n"
"Überprüfe deine Konfiguration."
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "Count:"
msgstr "Anzahl:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "AR-Code erstellen"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Autor: "
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
msgstr "Kritisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Crop"
msgstr "Zuschneiden"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schneidet das Bild von 4:3 auf 5:4 bzw. von 16:9 auf 16:10 zurecht.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Überblendung"
#: Source/Core/DolphinWX/FrameTools.cpp:692
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
"Aktuelles Verzeichnis wurde gemäß wxFileSelector von %s nach %s geändert!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP Emulator Engine"
msgstr "DSP-Emulations-Engine"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE Emulation (schnell)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE Interpreter (langsam)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "DVD Laufwerk:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
msgstr "Tanzmatte"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "Data Size"
msgstr "Datengröße"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
#: Source/Core/InputCommon/ControllerEmu.cpp:176
#: Source/Core/InputCommon/ControllerEmu.cpp:190
#: Source/Core/InputCommon/ControllerEmu.cpp:204
msgid "Dead Zone"
msgstr "Tote Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Komma"
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
msgid "Decompress ISO..."
msgstr "ISO dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Decompress selected ISOs..."
msgstr "Ausgewählte ISOs dekomprimieren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Decompressing ISO"
msgstr "Dekomprimiere ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
msgstr "Framebegrenzung reduzieren"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "Standard-ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:100
msgid "Default font"
msgstr "Standardschriftart"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
msgid "Delete"
msgstr "Entfernen"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Delete Save"
msgstr "Spielstand löschen"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Vorhandende Datei '%s' löschen?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
msgstr "Beschreibung"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
msgstr "Erkenne"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
msgid "Device"
msgstr "Gerät"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Geräteeinstellungen"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Skala"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Verzeichnis-Prüfsumme und\n"
"Backup-Verzeichnis-Prüfsumme sind fehlerhaft."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
msgid "Disable"
msgstr "Deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
msgstr "Destination Alpha deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
msgstr "Nebel deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Deaktiviert jegliche XFB-Emulation.\n"
"Dadurch wird die Emulation beschleunigt, auf Kosten von vielen Problemen in "
"davon abhängigen Spielen (insbesondere Homebrew).\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES "
"this is rendered in two passes, which has a minor but noticeable performance "
"impact.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
msgid "Disc Read Error"
msgstr "Disc-Lesefehler"
#: Source/Core/DolphinWX/FrameTools.cpp:1549
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
msgstr "Anzeige"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Division"
#: Source/Core/DolphinWX/FrameTools.cpp:1150
msgid "Do you want to stop the current emulation?"
msgstr "Laufende Emulation stoppen?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II Dekoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:996
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafikeinstellungen"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Dolphin-Einstellungen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Emulierte Wiimote-Einstellungen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "Dolphin-FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1338
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1270
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filme (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
msgid "Down"
msgstr "Unten"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Codes herunterladen (WiiRD-Datenbank)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Trommeln"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Dump Audio"
msgstr "Audio dumpen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
msgstr "EFB-Target dumpen"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Dump Frames"
msgstr "Frames dumpen"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Dump Textures"
msgstr "Texturen dumpen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:523
msgid "Dutch"
msgstr "Holländisch"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "E&xit"
msgstr "&Beenden"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32-Treiber, mit "
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Early Memory Updates"
msgstr "Frühe Speicher-Updates"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "ActionReplay-Code bearbeiten"
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "Edit Config"
msgstr "Einstellungen bearbeiten"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Patch bearbeiten"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
#: Source/Core/DolphinWX/ISOProperties.cpp:455
msgid "Edit..."
msgstr "Bearbeiten..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:209
msgid "Emu Thread already running"
msgstr "Emu-Thread läuft bereits."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Aktiviert die exakte Emulation von XFB.\n"
"Dies beinträchtigt die Emulationsgeschwindigkeit erheblich und verhindert "
"das Rendern in hohen Auflösungen, wird aber für die korrekte Emulation "
"einiger Spiele benötigt.\n"
"\n"
"Im Zweifel, aktiviere stattdessen die virtuelle XFB-Emulation."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuliert XFB unter Verwendung von GPU-Texturobjekten.\n"
"Dies behebt Probleme in vielen Spielen, die ohne XFB-Emulation nicht "
"funktionieren und ist nicht so langsam wie die tatsächliche XFB-Emulation. "
"Dennoch ist diese Option für viele Spiele (insbesondere Homebrew) nicht "
"ausreichend.\n"
"\n"
"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Emulated Wiimote"
msgstr "Emulierte Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Emulation State: "
msgstr "Emulationsstatus:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100
msgid "Enable AR Logging"
msgstr "AR-Logging aktivieren"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53
msgid "Enable Cheats"
msgstr "Cheats aktivieren"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Dual Core (speedup)"
msgstr "Dual Core aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
msgstr "Idle-Skipping aktivieren"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Enable Idle Skipping (speedup)"
msgstr "Idle-Skipping aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid "Enable MMU"
msgstr "MMU aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
msgid "Enable Progressive Scan"
msgstr "Progressiven Scan aktivieren"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Bildschirmschoner aktivieren"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
msgid "Enable Speaker Data"
msgstr "Lautsprecherdaten aktivieren"
#: Source/Core/DolphinWX/ISOProperties.cpp:358
msgid "Enable WideScreen"
msgstr "Breitbild aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Enable Wireframe"
msgstr "Wireframe aktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
msgstr "Blättern verwenden"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviere dies, wenn du den ganzen Bildschirm zum Rendern verwenden "
"möchtest.\n"
"Wenn dies deaktiviert ist, wird ein Renderfenster erstellt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviere dies, wenn du das Hauptfenster von Dolphin zum Rendern verwenden "
"willst anstelle eines getrennten Renderfensters.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert Progressiven Scan wenn er von der emulierten Software unterstützt "
"wird.\n"
"Dies betrifft die meisten Spiele nicht.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Aktiviert die Speicher-Verwaltungseinheit, die für einige Spiele gebraucht "
"wird. (AN = Kompatibilität, AUS = Geschwindigkeit)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Frame Dumps mit dem FFV1-Codec komprimieren.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
msgid "End"
msgstr "Ende"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "English"
msgstr "Englisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Enhancements"
msgstr "Verbesserungen"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Namen für die neue Ansicht eingeben:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "Eintrag %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "Eintrag 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Equal"
msgstr "Gleich"
#: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Fehler"
#: Source/Core/DolphinWX/Main.cpp:344
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zum Systemstandard "
"zurück."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:289
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Fehler: Nach \"%s\" wurde %d (0x%X), anstatt Save Marker %d (0x%X) gefunden. "
"Spielstand laden wird abgebrochen..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:318
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Fehler: Versuche auf Schriftart %s zuzugreifen, aber sie wurde nicht "
"geladen. Spiele werden die Schriftart nicht korrekt darstellen oder "
"abstürzen."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
msgstr ""
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:193
#, c-format
msgid "Exception handler - access below memory space. 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Ausführen"
#: Source/Core/DolphinWX/FrameTools.cpp:441
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Exit"
msgstr "Beenden"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "Export All Wii Saves"
msgstr "Alle Wii-Spielstände exportieren"
#: Source/Core/DolphinWX/ISOProperties.cpp:736
msgid "Export File"
msgstr "Datei exportieren"
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Export Recording"
msgstr "Aufnahme exportieren"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Export Recording..."
msgstr "Aufnahme exportieren..."
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export Save"
msgstr "Spielstand exportieren"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Export Wii save (Experimental)"
msgstr "Wii-Spielstand exportieren (Experimentell)"
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Export all saves"
msgstr "Alle Spielstände exportieren"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
msgid "Export failed"
msgstr "Exportieren fehlgeschlagen"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Spielstand exportieren als..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Erweiterung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:708
msgid "Extract All Files..."
msgstr "Alle Dateien extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:715
msgid "Extract Apploader..."
msgstr "Apploader extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:716
msgid "Extract DOL..."
msgstr "DOL extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:701
msgid "Extract Directory..."
msgstr "Ordner extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:705
msgid "Extract File..."
msgstr "Datei extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:697
msgid "Extract Partition..."
msgstr "Partition extrahieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:819
#, c-format
msgid "Extracting %s"
msgstr "Extrahiere %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:802
msgid "Extracting All Files"
msgstr "Extrahiere alle Dateien"
#: Source/Core/DolphinWX/ISOProperties.cpp:802
msgid "Extracting Directory"
msgstr "Extrahiere Verzeichnis"
#: Source/Core/DolphinWX/ISOProperties.cpp:805
msgid "Extracting..."
msgstr "Extrahieren..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
msgid "FIFO Byte"
msgstr "FIFO-Byte"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45
msgid "FIFO Player"
msgstr "FIFO-Player"
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "FST Size:"
msgstr "FST-Größe:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
msgstr "Download der Codes fehlgeschlagen."
#: Source/Core/DolphinWX/ISOProperties.cpp:940
#, c-format
msgid "Failed to extract to %s!"
msgstr "Extrahieren nach %s ist fehlgeschlagen!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:570
#, c-format
msgid ""
"Failed to find new filename\n"
" %s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:339
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:884
#, c-format
msgid "Failed to read %s"
msgstr "Konnte %s nicht lesen"
#: Source/Core/Core/HW/GCMemcard.cpp:184
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
"Konnte Block %d der Speicherdaten nicht lesen.\n"
"Die Speicherkarte ist vermutlich unvollständig.\n"
"FilePosition:%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:109
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Konnte das Blockzuteilungtabellen-Backup nicht korrekt lesen\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:103
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Konnte die Blockzuteilungtabellen nicht korrekt lesen\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Konnte das Backup-Verzeichnis nicht korrekt lesen\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:91
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Konnte das Verzeichnis nicht korrekt lesen\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Konnte den Header nicht korrekt lesen\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:54
msgid "Failed to read unique ID from disc image"
msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:286
#: Source/Core/DiscIO/CompressedBlob.cpp:381
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
msgstr "Schnell"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Fast Depth Calculation"
msgstr "Schnelle Tiefenberechnung"
#: Source/Core/Core/Movie.cpp:1142
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fataler Desync. Wiedergabe wird abgebrochen. (Fehler in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:252
msgid "Fifo Player"
msgstr "Fifo-Player"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80
msgid "File Info"
msgstr "Datei-Informationen"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
msgstr "Datei enthielt keine Codes."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Datei zu .gci konvertiert."
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Datei konnte nicht geöffnet werden\n"
"oder hat keine gültige Erweiterung"
#: Source/Core/Core/HW/GCMemcard.cpp:45
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Datei besitzt die Erweiterung \"%s\",\n"
"gültige Erweiterungen sind (.raw/.gcp)."
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "Diese Datei wird nicht als Speicherkarte erkannt."
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "Datei nicht komprimiert"
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
msgstr "Dateisystem"
#: Source/Core/DolphinWX/ISOProperties.cpp:1193
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
msgstr "Finde nächste"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find previous"
msgstr "Finde vorherige"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Erster Block"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Fix Checksums"
msgstr "Prüfsummen korrigieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 16:9"
msgstr "16:9 erzwingen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 4:3"
msgstr "4:3 erzwingen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "Force Console as NTSC-J"
msgstr "NTSC-J erzwingen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Force Texture Filtering"
msgstr "Texturfilterung erzwingen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Als ASCII-Zeichensatz formatieren (NTSC/PAL)?\n"
"Wähle 'Nein' für SJIS (NTSC-J)."
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
msgstr "Vorwärts"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid "Forward port (UPnP)"
msgstr "Port öffnen (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
msgid "Frame"
msgstr "Bild"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
msgid "Frame "
msgstr "Bild"
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Frame Advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
msgstr "Frame-Dumps verwenden FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
msgid "Frame Info"
msgstr "Bildinfo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97
msgid "Frame Range"
msgstr "Bildbereich"
#: Source/Core/DolphinWX/FrameTools.cpp:160
msgid "Frame S&kipping"
msgstr "Frames ü&berspringen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Frames To Record"
msgstr "Bilder zum Aufzeichnen"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
msgstr "Freies Umsehen"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid "French"
msgstr "Französisch"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
msgid "From"
msgstr "Von"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "FullScr"
msgstr "Vollbild"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "GCI-Datei(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
msgstr "Spiel-ID:"
#: Source/Core/Core/NetPlayClient.cpp:640
msgid "Game is already running!"
msgstr "Spiel läuft bereits!"
#: Source/Core/Core/NetPlayClient.cpp:946
msgid "Game isn't running!"
msgstr "Spiel läuft nicht!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Game not found!"
msgstr "Spiel nicht gefunden!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
msgstr "Spielspezifische Einstellungen"
#: Source/Core/DolphinWX/ISOProperties.cpp:319
msgid "GameConfig"
msgstr "Spieleinstellungen"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube-Speicherdateien (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "Gecko Codes"
msgstr "Gecko-Codes"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid "General"
msgstr "Allgemein"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388
msgid "General Settings"
msgstr "Allgemeine Einstellungen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:511
msgid "German"
msgstr "Deutsch"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "Graphics settings"
msgstr "Grafikeinstellungen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Greater Than"
msgstr "Größer als"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Grün"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Grün links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Grün rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Gitarre"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
msgstr "Header-Prüfsumme fehlerhaft"
#: Source/Core/InputCommon/ControllerEmu.cpp:221
msgid "Height"
msgstr "Höhe"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Hilfe"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Hide"
msgstr "Verbergen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Hide Mouse Cursor"
msgstr "Mauszeiger verstecken"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Pos1"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Hotkeys"
msgstr "Tastenkürzel"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Hybrid Wiimote"
msgstr "Hybride Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: "
"%08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Das Spiel versucht einen Titel der nicht in deinem NAND-"
"Dump verfügbar ist neu zu laden.\n"
"TitleID %016<PRIx64>.\n"
"Dolphin wird sich jetzt wahrscheinlich aufhängen."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
msgstr "IPL-Einstellungen"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "IR Sensitivity:"
msgstr "IR-Empfindlichkeit:"
#: Source/Core/DolphinWX/ISOProperties.cpp:578
msgid "ISO Details"
msgstr "ISO-Details"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "ISO-Verzeichnisse"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Symbol"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Ignore Format Changes"
msgstr "Formatänderungen ignorieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
msgstr "Spielstand importieren"
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Import Wii Save"
msgstr "Wii-Spielstand importieren"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
msgid "Import failed"
msgstr "Importieren fehlgeschlagen"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
msgstr "Im Spiel"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
msgstr "Framebegrenzung erhöhen"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:53
msgid "Information"
msgstr "Information"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Input"
msgstr "Eingabe"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Einfügen"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "SD-Karte einfügen"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
msgstr "WAD installieren"
#: Source/Core/DolphinWX/GameListCtrl.cpp:871
msgid "Install to Wii Menu"
msgstr "Zum Wii-Menü hinzufügen"
#: Source/Core/DolphinWX/FrameTools.cpp:1490
msgid "Installing WAD..."
msgstr "WAD installieren..."
#: Source/Core/DolphinWX/ISOProperties.cpp:990
msgid "Integrity Check Error"
msgstr "Fehler bei der Unversehrtheitsprüfung"
#: Source/Core/DolphinWX/ISOProperties.cpp:996
msgid "Integrity check completed"
msgstr "Unversehrtheitsprüfung abgeschlossen"
#: Source/Core/DolphinWX/ISOProperties.cpp:995
msgid "Integrity check completed. No errors have been found."
msgstr "Unversehrtheitsprüfung abgeschlossen. Es wurden keine Fehler gefunden."
#: Source/Core/DolphinWX/ISOProperties.cpp:987
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Benutzeroberfläche"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Benutzeroberflächeneinstellungen"
#: Source/Core/Core/State.cpp:343
msgid "Internal LZO Error - compression failed"
msgstr "Interner LZO-Fehler - Komprimierung fehlgeschlagen"
#: Source/Core/Core/State.cpp:466
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Interner LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, %li) \n"
"Versuche diesen Stand nochmal zu laden."
#: Source/Core/Core/State.cpp:593
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Interner LZO-Fehler - lzo_init() fehlgeschlagen"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Interne Auflösung:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (SEHR langsam)"
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
msgid "Invalid event type %i"
msgstr "Ungültiger Ereignis-Typ %i"
#: Source/Core/Core/HW/DVDInterface.cpp:516
msgid "Invalid file"
msgstr "Ungültige Datei"
#: Source/Core/Core/NetPlayClient.cpp:765
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:829
msgid "Invalid recording file"
msgstr "Ungültige Aufnahmedatei"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Ungültige Suchparameter (kein Objekt ausgewählt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ungültiger Suchbegriff (konnte nicht zu Zahl konvertieren)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "Ungültiger Suchbegriff (nur gerade Zeichenlängen werden unterstützt)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:520
msgid "Italian"
msgstr "Italienisch"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
msgstr "JIT-Recompiler (Empfohlen)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
msgid "Japanese"
msgstr "Japanisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Spielfenster überlappt alle anderen Fenster.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:223
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
msgid "Korean"
msgstr "Koreanisch"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L-Taste"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Sprache:"
#: Source/Core/DolphinWX/FrameTools.cpp:493
#, c-format
msgid "Last %i"
msgstr "Letzte %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
msgstr "Latenz:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:185
msgid "Left"
msgstr "Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Stick links"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Linksklick um Eingabe zu erkennen.\n"
"Mittlere Maustaste zum Löschen.\n"
"Rechtsklick für weitere Optionen."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Links-/Rechtsklick für weitere Optionen.\n"
"Mittlere Maustaste zum Löschen."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Less Than"
msgstr "Kleiner als"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
msgstr "Laden"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Load Custom Textures"
msgstr "Lade benutzerdefinierte Texturen"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State"
msgstr "Lade Status"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Last 1"
msgstr "Lade Status zuletzt 1"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
msgstr "Lade Status zuletzt 2"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Last 3"
msgstr "Lade Status zuletzt 3"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 4"
msgstr "Lade Status zuletzt 4"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 5"
msgstr "Lade Status zuletzt 5"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 6"
msgstr "Lade Status zuletzt 6"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 7"
msgstr "Lade Status zuletzt 7"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 8"
msgstr "Lade Status zuletzt 8"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
msgstr "Stand aus Slot 1 laden"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
msgstr "Lade Status aus Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
msgstr "Stand aus Slot 2 laden"
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Load State Slot 3"
msgstr "Stand aus Slot 3 laden"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 4"
msgstr "Stand aus Slot 4 laden"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 5"
msgstr "Stand aus Slot 5 laden"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 6"
msgstr "Stand aus Slot 6 laden"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 7"
msgstr "Stand aus Slot 7 laden"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 8"
msgstr "Stand aus Slot 8 laden"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
msgstr "Lade Status aus Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
msgstr "Stand laden..."
#: Source/Core/DolphinWX/FrameTools.cpp:1525
msgid "Load Wii System Menu"
msgstr "Wii-Systemmenü laden"
#: Source/Core/DolphinWX/FrameTools.cpp:1520
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii-Systemmenü laden %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Log-Einstellungen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Log-Typen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Logger-Ausgabe"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
#: Source/Core/DolphinWX/Frame.cpp:438
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/NetPlayClient.cpp:528
msgid "Lost connection to server!"
msgstr "Die Verbindung zum Server wurde getrennt!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "Mittlere Taste"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-Dateien(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:66
msgid "Main Stick"
msgstr "Main Stick"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
msgstr "Hersteller-ID:"
#: Source/Core/DolphinWX/ISOProperties.cpp:547
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Macht entfernte Objekte deutlicher indem Nebel entfernt wird, erhöht dadurch "
"die allgemeine Detailfülle.\n"
"Nebel zu deaktivieren kann einige Spiele unspielbar machen, die die korrekte "
"Nebelemulation benötigen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "Speicherkarte ist bereits geöffnet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929
msgid "Memory Byte"
msgstr "Speicherbyte"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Speicherkarte"
#: Source/Core/DolphinWX/MemcardManager.h:22
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Speicherkarten-Manager WARNUNG - Erstelle Backups vor der Benutzung. Dies "
"sollte zwar behoben sein, aber könnte dennoch Fehler verursachen!"
#: Source/Core/Core/CoreParameter.cpp:357
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Der Speicherkarten-Dateiname in Slot %c is ungültig,\n"
"Region ist nicht festgelegt.\n"
"\n"
"Slot %c Pfad wurde geändert zu:\n"
"%s\n"
"Möchten Sie die alte Datei zum neuen Speicherort kopieren?\n"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
msgstr ""
"Die Dateigröße der Speicherkarte stimmt nicht mit der Dateigrößenangabe im "
"Header überein."
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Misc"
msgstr "Sonstiges"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Sonstige Einstellungen"
#: Source/Core/InputCommon/ControllerEmu.cpp:151
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Modifier"
msgstr "Modifikator"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifiziere Texturen um das Format anzuzeigen, in dem sie geschrieben sind. "
"Benötigt in den meisten Fällen einen Reset der Emulation.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
msgstr "Schrift mit gleichmäßigen Zeichenabständen"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Bewege den Mauszeiger über eine Option um detaillierte Beschreibungen "
"einzublenden.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Multiplizieren"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "HINWEIS: Streamgröße entspricht nicht der tatsächlichen Datenlänge\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "Num Addition"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Start"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "Num Komma"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "Num Entf"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "Num Division"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "Num Unten"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "Num Ende"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "Num Eingabe"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "Num Gleich"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "Num Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "Num Einfg"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "Num Links"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "Num Multiplizieren"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "Num Bild-Ab"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "Num Bild-Hoch"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "Num Rechts"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "Num Trennzeichen"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "Num Leertaste"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "Num Minus"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "Num Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "Num Hoch"
#: Source/Core/DolphinWX/ISOProperties.cpp:545
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Name:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214
msgid "Name: "
msgstr "Name: "
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Native GCI-Dateien(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:931
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34
msgid "New Scan"
msgstr "Neue Suche"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Next Page"
msgstr "Nächste Seite"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "Next Scan"
msgstr "Nächste Suche"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Nickname:"
#: Source/Core/Core/ConfigManager.h:16
msgid "No audio output"
msgstr "Keine Audioausgabe"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782
msgid "No description available"
msgstr "Keine Beschreibung vorhanden"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876
msgid "No file loaded"
msgstr "Keine Datei geladen"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
msgstr "Keine Aufnahmedatei"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
msgid "None"
msgstr "Keine"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Not Equal"
msgstr "Ungleich"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
#: Source/Core/DolphinWX/ISOProperties.cpp:381
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
msgid "Not Set"
msgstr "Nicht Festgelegt"
#: Source/Core/DolphinWX/Main.cpp:508
msgid "Not connected"
msgstr "Nicht verbunden"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Notizen: "
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Hinweis"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77
msgid "Number Of Codes: "
msgstr "Codeanzahl:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116
msgid "Object Range"
msgstr "Objektreichweite"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Off"
msgstr "Aus"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr "Bildschirmnachrichten"
#: Source/Core/DolphinWX/FrameTools.cpp:380
msgid "Online &Documentation"
msgstr "Online-&Dokumentation"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Nur %d Blöcke verfügbar"
#: Source/Core/DolphinWX/FrameTools.cpp:543
#: Source/Core/Core/HotkeyManager.cpp:13
msgid "Open"
msgstr "Öffnen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
msgid "Open &containing folder"
msgstr "Beinhaltenden &Ordner öffnen..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:847
msgid "Open Wii &save folder"
msgstr "&Wii-Spielstand-Ordner öffnen..."
#: Source/Core/DolphinWX/FrameTools.cpp:543
msgid "Open file..."
msgstr "Datei öffnen..."
#: Source/Core/AudioCommon/OpenALStream.cpp:54
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
#: Source/Core/AudioCommon/OpenALStream.cpp:64
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kann kein Sound-Gerät finden"
#: Source/Core/AudioCommon/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Öffnet die Standard-Konfiguration für dieses Spiel (schreibgeschützt) in "
"einem externen Texteditor."
#: Source/Core/Core/HotkeyManager.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:245
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Options"
msgstr "Einstellungen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Die Reihenfolge der Dateien im Datei-Verzeichnis stimmen nicht mit der Block-"
"Reihenfolge überein,\n"
"Rechtsklicke und exportiere alle Spielstände\n"
"und importiere sie auf eine neue Speicherkarte.\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "Other"
msgstr "Andere"
#: Source/Core/Core/NetPlayClient.cpp:411
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30
msgid "Pad "
msgstr "Pad "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Bild-Ab"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Bild-Auf"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/ISOProperties.cpp:215
#, c-format
msgid "Partition %i"
msgstr "Partition %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:321
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Pfade"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1781
#: Source/Core/DolphinWX/FrameTools.cpp:1782
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Lighting"
#: Source/Core/DolphinWX/ISOProperties.cpp:386
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "Perspektive %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
#: Source/Core/DolphinWX/FrameTools.cpp:1787
#: Source/Core/DolphinWX/FrameTools.cpp:1788
msgid "Play"
msgstr "Start"
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Play Recording"
msgstr "Aufnahme abspielen"
#: Source/Core/DolphinWX/ISOProperties.cpp:385
msgid "Playable"
msgstr "Spielbar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Wiedergabeoptionen"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138
msgid "Players"
msgstr "Spieler"
#: Source/Core/DolphinWX/FrameTools.cpp:1151
msgid "Please confirm..."
msgstr "Bitte bestätigen..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
msgstr "Nachbearbeitungseffekt:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1033
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Vorzeitiges Filmende in PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1152
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Vorzeitiges Filmende in PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1131
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Vorzeitiges Filmende in PlayWiimote. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Vorh. Seite"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Previous Page"
msgstr "Vorherige Seite"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Previous Value"
msgstr "Vorheriger Wert"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Druck"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:986
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:57
msgid "Properties"
msgstr "Eigenschaften"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Purge Cache"
msgstr "Cache leeren"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
msgstr "Frage"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:181
msgid "Quit"
msgstr "Beenden"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R-Taste"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:152
msgid "Radius"
msgstr "Radius"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:608
msgid "Range"
msgstr "Reichweite"
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Read-only mode"
msgstr "Schreibgeschützter Modus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "Real Balance Board"
msgstr "Echtes Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Real Wiimote"
msgstr "Echte Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316
msgid "Real Wiimotes"
msgstr "Echte Wiimotes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
msgid "Record"
msgstr "Aufnahme"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Record input"
msgstr "Eingabe aufzeichnen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
msgid "Recording Info"
msgstr "Aufnahmeinformationen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
msgid "Recording Options"
msgstr "Aufnahmeoptionen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Rot"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Rot links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
#: Source/Core/DolphinWX/FrameTools.cpp:544
msgid "Refresh"
msgstr "Aktualisieren"
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Refresh List"
msgstr "Liste aktualisieren"
#: Source/Core/DolphinWX/FrameTools.cpp:544
msgid "Refresh game list"
msgstr "Spieleliste aktualisieren"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
#: Source/Core/DolphinWX/ISOProperties.cpp:457
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Entfernen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Szene als Drahtgittermodell rendern.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:318
msgid "Render to Main Window"
msgstr "Im Hauptfenster rendern"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Reset"
msgstr "Zurücksetzen"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Results"
msgstr "Ergebnisse"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Eingabe"
#: Source/Core/DolphinWX/ISOProperties.cpp:480
msgid "Revision:"
msgstr "Revision:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Stick rechts"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/HW/GCPadEmu.cpp:75
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
msgstr "S&tand speichern"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Safe"
msgstr "Sicher"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
msgid "Save"
msgstr "Speichern"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "GCI speichern unter..."
#: Source/Core/DolphinWX/FrameTools.cpp:500
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Save Oldest State"
msgstr "Ältesten Status speichern"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State"
msgstr "Status speichern"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Save State Slot 1"
msgstr "In Slot 1 speichern"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 10"
msgstr "Speichere Status in Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Save State Slot 2"
msgstr "In Slot 2 speichern"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Save State Slot 3"
msgstr "In Slot 3 speichern"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 4"
msgstr "In Slot 4 speichern"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 5"
msgstr "In Slot 5 speichern"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 6"
msgstr "In Slot 6 speichern"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 7"
msgstr "In Slot 7 speichern"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 8"
msgstr "In Slot 8 speichern"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 9"
msgstr "Speichere Status in Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:482
msgid "Save State..."
msgstr "Spiel speichern..."
#: Source/Core/DolphinWX/ISOProperties.cpp:670
#: Source/Core/DolphinWX/ISOProperties.cpp:680
msgid "Save as..."
msgstr "Speichern unter..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1185
msgid "Save compressed GCM/ISO"
msgstr "Komprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:893
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Spielstandfilm %s ist fehlerhaft, breche die Filmaufnahme ab..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Scaled EFB Copy"
msgstr "Skalierte EFB-Kopie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
#, c-format
msgid "Scanning %s"
msgstr "Suche %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:492
msgid "Scanning for ISOs"
msgstr "Suche nach ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:493
msgid "Scanning..."
msgstr "Suche..."
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:46
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll-Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246
msgid "Search"
msgstr "Suche"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid "Search Filter"
msgstr "Suchfilter"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Unterordner durchsuchen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Search current Object"
msgstr "Suche derzeitiges Objekt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
msgid "Search for hex Value:"
msgstr "Suche nach Hex-Wert:"
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Abschnitt %s nicht gefunden in SYSCONF"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:571
msgid "Select"
msgstr "Auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1268
msgid "Select The Recording File"
msgstr "Aufnahmedatei auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1478
msgid "Select a Wii WAD file to install"
msgstr "Wähle eine Wii-WAD zum Installieren aus."
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Speicherdatei zum Importieren auswählen"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Wähle unverankerte Fenster"
#: Source/Core/DolphinWX/FrameTools.cpp:677
msgid "Select the file to load"
msgstr "Datei zum Laden auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1436
msgid "Select the save file"
msgstr "Wii-Spielstand auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1585
msgid "Select the state to load"
msgstr "Status zum Laden auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:1599
msgid "Select the state to save"
msgstr "Status zum Speichern auswählen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Seitenverhältnis beim Rendern auswählen:\n"
"Auto: Natives Seitenverhältnis benutzen\n"
"Erzwinge 16:9: Bild auf das Verhältnis 16:9 strecken\n"
"Erzwinge 4:3: Bild auf das Verhältnis 4:3 strecken.\n"
"An Fenster anpassen: Bild auf Fenstergröße strecken.\n"
"\n"
"Im Zweifel, wähle \"Auto\"."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr "Ausgewähltes Controller-Profil existiert nicht"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Selected font"
msgstr "Ausgewählte Schriftart"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
msgstr "Senden"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Sensor Bar Position:"
msgstr "Position der Sensorleiste:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Trennzeichen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:762
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
msgstr "Als &Standard-ISO festlegen"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
#, c-format
msgid "Set as default Memcard %c"
msgstr "Als Standard-Speicherkarte %c auswählen"
#: Source/Core/Core/ActionReplay.cpp:269
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Schütteln"
#: Source/Core/DolphinWX/TASInputDlg.cpp:222
#: Source/Core/DolphinWX/TASInputDlg.cpp:314
msgid "Shoulder Buttons"
msgstr "Schultertasten"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show &Log"
msgstr "&Log anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:269
msgid "Show &Statusbar"
msgstr "&Statusleiste anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:267
msgid "Show &Toolbar"
msgstr "&Werkzeugleiste anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
msgstr "Standard anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:345
msgid "Show Drives"
msgstr "Laufwerke anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Show EFB Copy Regions"
msgstr "EFB-Kopie-Regionen anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Show FPS"
msgstr "FPS anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
msgstr "Frankreich anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show GameCube"
msgstr "GameCube anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
msgstr "Eingabebildschirm anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:328
msgid "Show Italy"
msgstr "Italien anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show JAP"
msgstr "JAP anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:330
msgid "Show Korea"
msgstr "Korea anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
msgstr "Anzeigesprache:"
#: Source/Core/DolphinWX/FrameTools.cpp:273
msgid "Show Log &Configuration"
msgstr "Log-Einstellungen anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
msgstr "PAL anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Platforms"
msgstr "Plattformen anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:314
msgid "Show Regions"
msgstr "Regionen anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
msgstr "Statistiken anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "Show Taiwan"
msgstr "Taiwan anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show USA"
msgstr "USA anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
msgstr "Wad anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:306
msgid "Show Wii"
msgstr "Wii anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "Vor dem Beenden der Emulation bestätigen."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
msgstr "Ersten Block anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show save blocks"
msgstr "Spielstandblöcke anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save comment"
msgstr "Spielstandkommentar anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save icon"
msgstr "Spielstandsymbol anzeigen"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save title"
msgstr "Spielstandtitel anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gerenderte Frames pro Sekunde als Maß der Emulationsgeschwindigkeit "
"anzeigen.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Seitwärts gerichtete Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:526
msgid "Simplified Chinese"
msgstr "Chinesisch (Vereinfacht)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
msgid "Size"
msgstr "Größe"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
msgid "Skip BIOS"
msgstr "BIOS überspringen"
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid "Skip DCBZ clearing"
msgstr "DCBZ-Leerung überspringen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Skip EFB Access from CPU"
msgstr "EFB-Zugang von CPU überspringen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
"number of games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Slot A"
msgstr "Slot A:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76
msgid "Slot B"
msgstr "Slot B:"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Software Rendering ist eine Größenordnung langsamer als die anderen "
"Backends.\n"
"Nur nützlich für Debug-Zwecke.\n"
"Möchtst du wirklich Software Rendering aktivieren? Im Zweifel, wähle \"Nein"
"\"."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
msgstr "Audio-Einstellungen"
#: Source/Core/AudioCommon/AudioCommon.cpp:78
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Sound-Backend %s ist ungültig."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Leertaste"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:517
msgid "Spanish"
msgstr "Spanisch"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
msgstr "Lautsprecher-Lautstärke"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
msgstr "Disc-Übertragungsrate beschleunigen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
msgstr "Standard-Controller"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
#: Source/Core/Core/HW/GCPadEmu.cpp:40
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "Start &NetPlay"
msgstr "&NetPlay starten"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
msgstr "Aufnahme starten"
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
#: Source/Core/DolphinWX/FrameTools.cpp:363
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Steering Wheel"
msgstr "Lenkrad"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:548
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
msgstr "An Fenstergröße anpassen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Klimpern"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Subtrahieren"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
#, c-format
msgid "Successfully exported file to %s"
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:120
msgid "Successfully imported save files"
msgstr "Die gespeicherte Datei wurde erfolgreich importiert"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
msgstr "Schwingen"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
msgid "Synchronize GPU thread"
msgstr "GPU-Thread synchronisieren"
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronisiert die GPU- und CPU-Threads um willkürliche Aufhänger mit Dual "
"Core zu vermeiden. (AN = Kompatibilität, AUS = Geschwindigkeit)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Systemsprache:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:207
msgid "TAS Input"
msgstr "TAS-Eingabe"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr "Tisch links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr "Tisch rechts"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Take Screenshot"
msgstr "Screenshot erstellen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Test"
msgstr "Testen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Texture Cache"
msgstr "Texturen-Cache"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Texture Format Overlay"
msgstr "Texturenformat-Überlagerung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:240
msgid "The WAD has been installed successfully"
msgstr "Die WAD-Datei wurde erfolgreich installiert"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Die Datei %s existiert bereits.\n"
"Soll diese Datei ersetzt werden?"
#: Source/Core/AudioCommon/WaveFile.cpp:41
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
"bereits in einem anderen Programm geöffnet ist."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
"geschrieben."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:184
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Der resultierende entschlüsselte AR-Code enthält keine Zeilen."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun "
"zum Systemstandard zurück."
#: Source/Core/Core/NetPlayClient.cpp:208
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
"Die NetPlay-Version von Server und Client sind nicht zueinander kompatibel!"
#: Source/Core/Core/NetPlayClient.cpp:205
msgid "The server is full!"
msgstr "Der Server ist voll!"
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "The server responded: the game is currently running!"
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
#: Source/Core/Core/NetPlayClient.cpp:214
msgid "The server sent an unknown error message!"
msgstr "Der Server sendete einen unbekannten Fehler!"
#: Source/Core/Core/CoreParameter.cpp:155
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "Der eingegebene Wert ist ungültig"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Design:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:168
#, c-format
msgid ""
"There are too many gci files in the folder\n"
"%s\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Es muss ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist "
"wahrscheinlich unvollständig."
#: Source/Core/DolphinWX/ISOProperties.cpp:330
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
"werden."
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Dieser Action-Replay-Simulator unterstützt keine Codes, die Action Replay "
"selbst verändern können."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"This version of Dolphin was downloaded from a website stealing money from "
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Threshold"
msgstr "Schwelle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Tilt"
msgstr "Neigung"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "To"
msgstr "Zu"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Alle Log-Typen umschalten"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Toggle Aspect Ratio"
msgstr "Seitenverhältnis umschalten"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Toggle EFB Copies"
msgstr "EFB-Kopien umschalten"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Toggle Fog"
msgstr "Nebel umschalten"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus umschalten"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Toggle IR"
msgstr "IR umschalten"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
msgstr "Oben"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
#, fuzzy
msgid "Top-and-Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
msgid "Traditional Chinese"
msgstr "Chinesisch (Traditionell)"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:759
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
msgstr "Versuchte einen unbekannten Dateityp zu laden."
#: Source/Core/Core/HW/GCPadEmu.cpp:70
msgid "Triggers"
msgstr "Schultertasten"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
msgstr "Versuchte eine ungültige SYSCONF zu lesen"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Versuchte eine ungültige SYSCONF zu lesen\n"
"Wiimote BT-IDs sind nicht verfügbar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr "Turntable"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNBEKANNT_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:165
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Konnte Patch aus eingegebenen Werten nicht erstellen.\n"
"Eintrag nicht verändert."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Konnte Zeile %u des eingegebenen AR-Codes nicht als gültigen, "
"verschlüsselten oder entschlüsselten Code parsen. Prüfe, dass du ihn richtig "
"eingegeben hast.\n"
"Möchtest du diese Zeile ignorieren und mit dem Parsen fortfahren?"
#: Source/Core/DolphinWX/FrameTools.cpp:527
#, c-format
msgid "Undefined %i"
msgstr "Undefiniert %i"
#: Source/Core/DolphinWX/FrameTools.cpp:501
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Undo Load State"
msgstr "Status Laden rückgängig machen"
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Undo Save State"
msgstr "Speicherstand rückgängig machen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Unerwarteter 0x80 Aufruf? Abbruch..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
#: Source/Core/DolphinWX/ISOProperties.cpp:181
#: Source/Core/DolphinWX/ISOProperties.cpp:536
msgid "Unknown"
msgstr "Unbekannt"
#: Source/Core/Core/HW/DVDInterface.cpp:1298
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
#: Source/Core/Common/SysConf.cpp:146
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unbekannter Eintragstyp %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:768
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:446
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unbekannte Meldung mit ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:585
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
msgid "Up"
msgstr "Hoch"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Update"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Aufrechte Wiimote"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Use Fullscreen"
msgstr "Verwende gesamten Bildschirm"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Hex verwenden"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Warnmeldungen anzeigen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Utility"
msgstr "Hilfsmittel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79
msgid "Value"
msgstr "Wert"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Wert:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Wert: "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Ausführlichkeit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Volume"
msgstr "Lautstärke"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD-Installation fehlgeschlagen: Konnte %s nicht erstellen"
#: Source/Core/DiscIO/NANDContentLoader.cpp:500
msgid "WAD installation failed: error creating ticket"
msgstr "WAD-Installation fehlgeschlagen: Fehler bei der Ticket-Erstellung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Warte auf vertikale Austastung um Tearing zu reduzieren.\n"
"Reduziert die Leistung wenn die Emulationsgeschwindigkeit unter 100% liegt.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:95
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:55
msgid "Warning"
msgstr "Warnungen"
#: Source/Core/Core/Boot/Boot.cpp:312
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warnung - Starte DOL im falschen Konsolenmodus!"
#: Source/Core/Core/Boot/Boot.cpp:248
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Warnung - Starte ISO im falschen Konsolenmodus!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Warnung! Empfehle ein Backup aller Dateien im Ordner:\n"
"%s\n"
"Wollen Sie fortfahren?"
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner\n"
"%s, sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte "
"besitzen.\n"
"Möchtest du fortfahren?"
#: Source/Core/Core/Movie.cpp:939
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Frame %u > %u). Lade "
"einen anderen Spielstand bevor du fortfährst oder lade diesen Spielstand "
"nicht im schreibgeschützen Modus."
#: Source/Core/Core/Movie.cpp:916
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:956
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Byte %d (0x"
"%X) nicht übereinstimmt. Lade einen anderen Spielstand bevor du fortfährst "
"oder lade diesen Spielstand nicht im schreibgeschützen Modus, andernfalls "
"könnten Desyncs auftreten."
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Frame %d "
"nicht übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst oder "
"lade diesen Spielstand nicht im schreibgeschützten Modus, andernfalls "
"könnten Desyncs auftreten.\n"
"\n"
"Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Frames "
"und die Aufnahme vom Spielstand ist %d Frames lang.\n"
"\n"
"Bei Frame %d werden in der aktuellen Aufnahme die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Bei Frame %d werden in der Aufnahme vom Spielstand die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:98
#: Source/Core/AudioCommon/WaveFile.cpp:121
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Konnte Datei nicht öffnen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Widescreen Hack"
msgstr "Breitbild-Hack"
#: Source/Core/InputCommon/ControllerEmu.cpp:220
msgid "Width"
msgstr "Breite"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:403
msgid "Wii Console"
msgstr "Wii-Konsole"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Wii-NAND-Root:"
#: Source/Core/DolphinWX/FrameTools.cpp:1438
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-Speicherdaten (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:70
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Konnte die Datei nicht lesen"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1548
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Wiimote Connected"
msgstr "Wiimote angeschlossen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342
msgid "Wiimote Motor"
msgstr "Wiimote-Motor"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Windows Links"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Kontextmenü"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Windows Rechts"
#: Source/Core/DolphinWX/LogWindow.cpp:117
msgid "Word Wrap"
msgstr "Zeilenumbruch"
#: Source/Core/DolphinWX/ISOProperties.cpp:968
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1491
msgid "Working..."
msgstr "Arbeite..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
msgstr "Schreibe Speicherkarten (GC)"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "In Konsole ausgeben"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "In Datei ausgeben"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "In Fenster ausgeben"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Gelb"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:298
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:685
msgid "You must enter a valid profile name."
msgstr "Du musst einen gültigen Profilnamen eingeben!"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
#: Source/Core/Core/DSP/DSPCore.cpp:61
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Deine DSP-ROMs haben ungültige Hashwerte.\n"
"Möchtest du die Emulation beenden um das Problem zu beheben?\n"
"Wenn du \"Nein\" wählst, könnte die Audiowiedergabe verzerrt klingen."
#: Source/Core/Core/CoreParameter.cpp:192
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n"
"Mit PAL-Region fortfahren?"
#: Source/Core/Common/SysConf.cpp:56
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Deine SYSCONF-Datei hat die falsche Dateigröße.\n"
"Erwartet wurde eine Größe von 0x%04x (aber deine ist 0x%04<PRIx64>).\n"
"Soll eine neue Datei generiert werden?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
msgstr "Zero 3-Code wird nicht unterstützt"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
msgid "[ waiting ]"
msgstr "[ warte ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[DEFEKT]\n"
"Hebe die Regionen hervor, aus denen der EFB kopiert wurde.\n"
"\n"
"Im Zweifel deaktiviert lassen."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "Apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/ISOProperties.cpp:1214
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute gab beim Anwendungsstart -1 zurück!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| ODER"
#~ msgid "<Press Key>"
#~ msgstr "<Taste drücken>"
#~ msgid "Action"
#~ msgstr "Aktion"
#~ msgid "Key"
#~ msgstr "Taste"
#~ msgid ""
#~ "Left click to detect hotkeys.\n"
#~ "Enter space to clear."
#~ msgstr ""
#~ "Zum Erkennen der Tastenkürzel linksklicken.\n"
#~ "Leertaste zum Löschen."
#~ msgid "Play/Pause"
#~ msgstr "Start/Pause"
#~ msgid "State Saves"
#~ msgstr "Status"