yuzu/src/shader_recompiler/environment.h

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2021-01-09 07:30:07 +01:00
#pragma once
#include "common/common_types.h"
namespace Shader {
class Environment {
public:
virtual ~Environment() = default;
[[nodiscard]] virtual u64 ReadInstruction(u32 address) const = 0;
};
} // namespace Shader