mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-19 15:37:32 +01:00
229 lines
7.8 KiB
C++
229 lines
7.8 KiB
C++
|
// Copyright 2020 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <algorithm>
|
||
|
#include <memory>
|
||
|
#include <mutex>
|
||
|
#include <unordered_map>
|
||
|
#include <utility>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "common/assert.h"
|
||
|
#include "common/common_types.h"
|
||
|
#include "video_core/rasterizer_interface.h"
|
||
|
|
||
|
namespace VideoCommon {
|
||
|
|
||
|
template <class T>
|
||
|
class ShaderCache {
|
||
|
static constexpr u64 PAGE_SHIFT = 14;
|
||
|
|
||
|
struct Entry {
|
||
|
VAddr addr_start;
|
||
|
VAddr addr_end;
|
||
|
T* data;
|
||
|
|
||
|
bool is_memory_marked = true;
|
||
|
|
||
|
constexpr bool Overlaps(VAddr start, VAddr end) const noexcept {
|
||
|
return start < addr_end && addr_start < end;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
public:
|
||
|
virtual ~ShaderCache() = default;
|
||
|
|
||
|
/// @brief Removes shaders inside a given region
|
||
|
/// @note Checks for ranges
|
||
|
/// @param addr Start address of the invalidation
|
||
|
/// @param size Number of bytes of the invalidation
|
||
|
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||
|
std::scoped_lock lock{invalidation_mutex};
|
||
|
InvalidatePagesInRegion(addr, size);
|
||
|
RemovePendingShaders();
|
||
|
}
|
||
|
|
||
|
/// @brief Unmarks a memory region as cached and marks it for removal
|
||
|
/// @param addr Start address of the CPU write operation
|
||
|
/// @param size Number of bytes of the CPU write operation
|
||
|
void OnCPUWrite(VAddr addr, std::size_t size) {
|
||
|
std::lock_guard lock{invalidation_mutex};
|
||
|
InvalidatePagesInRegion(addr, size);
|
||
|
}
|
||
|
|
||
|
/// @brief Flushes delayed removal operations
|
||
|
void SyncGuestHost() {
|
||
|
std::scoped_lock lock{invalidation_mutex};
|
||
|
RemovePendingShaders();
|
||
|
}
|
||
|
|
||
|
/// @brief Tries to obtain a cached shader starting in a given address
|
||
|
/// @note Doesn't check for ranges, the given address has to be the start of the shader
|
||
|
/// @param addr Start address of the shader, this doesn't cache for region
|
||
|
/// @return Pointer to a valid shader, nullptr when nothing is found
|
||
|
T* TryGet(VAddr addr) const {
|
||
|
std::scoped_lock lock{lookup_mutex};
|
||
|
|
||
|
const auto it = lookup_cache.find(addr);
|
||
|
if (it == lookup_cache.end()) {
|
||
|
return nullptr;
|
||
|
}
|
||
|
return it->second->data;
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
explicit ShaderCache(VideoCore::RasterizerInterface& rasterizer_) : rasterizer{rasterizer_} {}
|
||
|
|
||
|
/// @brief Register in the cache a given entry
|
||
|
/// @param data Shader to store in the cache
|
||
|
/// @param addr Start address of the shader that will be registered
|
||
|
/// @param size Size in bytes of the shader
|
||
|
void Register(std::unique_ptr<T> data, VAddr addr, std::size_t size) {
|
||
|
std::scoped_lock lock{invalidation_mutex, lookup_mutex};
|
||
|
|
||
|
const VAddr addr_end = addr + size;
|
||
|
Entry* const entry = NewEntry(addr, addr_end, data.get());
|
||
|
|
||
|
const u64 page_end = addr_end >> PAGE_SHIFT;
|
||
|
for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
|
||
|
invalidation_cache[page].push_back(entry);
|
||
|
}
|
||
|
|
||
|
storage.push_back(std::move(data));
|
||
|
|
||
|
rasterizer.UpdatePagesCachedCount(addr, size, 1);
|
||
|
}
|
||
|
|
||
|
/// @brief Called when a shader is going to be removed
|
||
|
/// @param shader Shader that will be removed
|
||
|
/// @pre invalidation_cache is locked
|
||
|
/// @pre lookup_mutex is locked
|
||
|
virtual void OnShaderRemoval([[maybe_unused]] T* shader) {}
|
||
|
|
||
|
private:
|
||
|
/// @brief Invalidate pages in a given region
|
||
|
/// @pre invalidation_mutex is locked
|
||
|
void InvalidatePagesInRegion(VAddr addr, std::size_t size) {
|
||
|
const VAddr addr_end = addr + size;
|
||
|
const u64 page_end = addr_end >> PAGE_SHIFT;
|
||
|
for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
|
||
|
const auto it = invalidation_cache.find(page);
|
||
|
if (it == invalidation_cache.end()) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
std::vector<Entry*>& entries = it->second;
|
||
|
InvalidatePageEntries(entries, addr, addr_end);
|
||
|
|
||
|
// If there's nothing else in this page, remove it to avoid overpopulating the hash map.
|
||
|
if (entries.empty()) {
|
||
|
invalidation_cache.erase(it);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// @brief Remove shaders marked for deletion
|
||
|
/// @pre invalidation_mutex is locked
|
||
|
void RemovePendingShaders() {
|
||
|
if (marked_for_removal.empty()) {
|
||
|
return;
|
||
|
}
|
||
|
std::scoped_lock lock{lookup_mutex};
|
||
|
|
||
|
std::vector<T*> removed_shaders;
|
||
|
removed_shaders.reserve(marked_for_removal.size());
|
||
|
|
||
|
for (Entry* const entry : marked_for_removal) {
|
||
|
if (lookup_cache.erase(entry->addr_start) > 0) {
|
||
|
removed_shaders.push_back(entry->data);
|
||
|
}
|
||
|
}
|
||
|
marked_for_removal.clear();
|
||
|
|
||
|
if (!removed_shaders.empty()) {
|
||
|
RemoveShadersFromStorage(std::move(removed_shaders));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// @brief Invalidates entries in a given range for the passed page
|
||
|
/// @param entries Vector of entries in the page, it will be modified on overlaps
|
||
|
/// @param addr Start address of the invalidation
|
||
|
/// @param addr_end Non-inclusive end address of the invalidation
|
||
|
/// @pre invalidation_mutex is locked
|
||
|
void InvalidatePageEntries(std::vector<Entry*>& entries, VAddr addr, VAddr addr_end) {
|
||
|
auto it = entries.begin();
|
||
|
while (it != entries.end()) {
|
||
|
Entry* const entry = *it;
|
||
|
if (!entry->Overlaps(addr, addr_end)) {
|
||
|
++it;
|
||
|
continue;
|
||
|
}
|
||
|
UnmarkMemory(entry);
|
||
|
marked_for_removal.push_back(entry);
|
||
|
|
||
|
it = entries.erase(it);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// @brief Unmarks an entry from the rasterizer cache
|
||
|
/// @param entry Entry to unmark from memory
|
||
|
void UnmarkMemory(Entry* entry) {
|
||
|
if (!entry->is_memory_marked) {
|
||
|
return;
|
||
|
}
|
||
|
entry->is_memory_marked = false;
|
||
|
|
||
|
const VAddr addr = entry->addr_start;
|
||
|
const std::size_t size = entry->addr_end - addr;
|
||
|
rasterizer.UpdatePagesCachedCount(addr, size, -1);
|
||
|
}
|
||
|
|
||
|
/// @brief Removes a vector of shaders from a list
|
||
|
/// @param removed_shaders Shaders to be removed from the storage, it can contain duplicates
|
||
|
/// @pre invalidation_mutex is locked
|
||
|
/// @pre lookup_mutex is locked
|
||
|
void RemoveShadersFromStorage(std::vector<T*> removed_shaders) {
|
||
|
// Remove duplicates
|
||
|
std::sort(removed_shaders.begin(), removed_shaders.end());
|
||
|
removed_shaders.erase(std::unique(removed_shaders.begin(), removed_shaders.end()),
|
||
|
removed_shaders.end());
|
||
|
|
||
|
// Now that there are no duplicates, we can notify removals
|
||
|
for (T* const shader : removed_shaders) {
|
||
|
OnShaderRemoval(shader);
|
||
|
}
|
||
|
|
||
|
// Remove them from the cache
|
||
|
const auto is_removed = [&removed_shaders](std::unique_ptr<T>& shader) {
|
||
|
return std::find(removed_shaders.begin(), removed_shaders.end(), shader.get()) !=
|
||
|
removed_shaders.end();
|
||
|
};
|
||
|
storage.erase(std::remove_if(storage.begin(), storage.end(), is_removed), storage.end());
|
||
|
}
|
||
|
|
||
|
/// @brief Creates a new entry in the lookup cache and returns its pointer
|
||
|
/// @pre lookup_mutex is locked
|
||
|
Entry* NewEntry(VAddr addr, VAddr addr_end, T* data) {
|
||
|
auto entry = std::make_unique<Entry>(Entry{addr, addr_end, data});
|
||
|
Entry* const entry_pointer = entry.get();
|
||
|
|
||
|
lookup_cache.emplace(addr, std::move(entry));
|
||
|
return entry_pointer;
|
||
|
}
|
||
|
|
||
|
VideoCore::RasterizerInterface& rasterizer;
|
||
|
|
||
|
mutable std::mutex lookup_mutex;
|
||
|
std::mutex invalidation_mutex;
|
||
|
|
||
|
std::unordered_map<u64, std::unique_ptr<Entry>> lookup_cache;
|
||
|
std::unordered_map<u64, std::vector<Entry*>> invalidation_cache;
|
||
|
std::vector<std::unique_ptr<T>> storage;
|
||
|
std::vector<Entry*> marked_for_removal;
|
||
|
};
|
||
|
|
||
|
} // namespace VideoCommon
|