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android: Load settings at the start of each activity
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e804f24519
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@ -21,6 +21,7 @@ import android.view.MotionEvent
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import android.view.Surface
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import android.view.View
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import android.view.inputmethod.InputMethodManager
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import androidx.activity.viewModels
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import androidx.appcompat.app.AppCompatActivity
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import androidx.core.content.getSystemService
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import androidx.core.view.WindowCompat
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@ -34,6 +35,7 @@ import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
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import org.yuzu.yuzu_emu.fragments.EmulationFragment
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
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@ -60,6 +62,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private lateinit var game: Game
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private val settingsViewModel: SettingsViewModel by viewModels()
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override fun onDestroy() {
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stopForegroundService(this)
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super.onDestroy()
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@ -68,6 +72,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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override fun onCreate(savedInstanceState: Bundle?) {
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ThemeHelper.setTheme(this)
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settingsViewModel.settings.loadSettings()
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super.onCreate(savedInstanceState)
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if (savedInstanceState == null) {
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// Get params we were passed
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@ -39,7 +39,7 @@ class Settings {
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val isEmpty: Boolean
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get() = sections.isEmpty()
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fun loadSettings(view: SettingsActivityView) {
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fun loadSettings(view: SettingsActivityView? = null) {
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sections = SettingsSectionMap()
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loadYuzuSettings(view)
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if (!TextUtils.isEmpty(gameId)) {
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@ -48,13 +48,13 @@ class Settings {
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isLoaded = true
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}
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private fun loadYuzuSettings(view: SettingsActivityView) {
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private fun loadYuzuSettings(view: SettingsActivityView?) {
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for ((fileName) in configFileSectionsMap) {
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sections.putAll(SettingsFile.readFile(fileName, view))
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}
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}
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private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView) {
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private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView?) {
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// Custom game settings
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mergeSections(SettingsFile.readCustomGameSettings(gameId, view))
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}
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@ -37,7 +37,7 @@ object SettingsFile {
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private fun readFile(
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ini: File?,
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isCustomGame: Boolean,
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view: SettingsActivityView?
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view: SettingsActivityView? = null
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): HashMap<String, SettingSection?> {
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val sections: HashMap<String, SettingSection?> = SettingsSectionMap()
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var reader: BufferedReader? = null
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@ -74,10 +74,13 @@ object SettingsFile {
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return sections
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}
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fun readFile(fileName: String, view: SettingsActivityView): HashMap<String, SettingSection?> {
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fun readFile(fileName: String, view: SettingsActivityView?): HashMap<String, SettingSection?> {
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return readFile(getSettingsFile(fileName), false, view)
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}
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fun readFile(fileName: String): HashMap<String, SettingSection?> =
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readFile(getSettingsFile(fileName), false)
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/**
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* Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves
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* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
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@ -88,7 +91,7 @@ object SettingsFile {
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*/
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fun readCustomGameSettings(
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gameId: String,
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view: SettingsActivityView
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view: SettingsActivityView?
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): HashMap<String, SettingSection?> {
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return readFile(getCustomGameSettingsFile(gameId), true, view)
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}
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@ -35,6 +35,7 @@ import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
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import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
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@ -48,6 +49,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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private val homeViewModel: HomeViewModel by viewModels()
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private val gamesViewModel: GamesViewModel by viewModels()
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private val settingsViewModel: SettingsViewModel by viewModels()
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override var themeId: Int = 0
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@ -55,6 +57,8 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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val splashScreen = installSplashScreen()
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splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
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settingsViewModel.settings.loadSettings()
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ThemeHelper.setTheme(this)
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super.onCreate(savedInstanceState)
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