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maxwell_to_gl: Rename VertexType() to VertexFormat()
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@ -213,9 +213,10 @@ void RasterizerOpenGL::SetupVertexFormat() {
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if (attrib.type == Maxwell::VertexAttribute::Type::SignedInt ||
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attrib.type == Maxwell::VertexAttribute::Type::UnsignedInt) {
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glVertexAttribIFormat(gl_index, attrib.ComponentCount(),
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MaxwellToGL::VertexType(attrib), attrib.offset);
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MaxwellToGL::VertexFormat(attrib), attrib.offset);
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} else {
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glVertexAttribFormat(gl_index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
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glVertexAttribFormat(gl_index, attrib.ComponentCount(),
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MaxwellToGL::VertexFormat(attrib),
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attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
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}
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glVertexAttribBinding(gl_index, attrib.buffer);
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@ -24,7 +24,7 @@ namespace MaxwellToGL {
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
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switch (attrib.type) {
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case Maxwell::VertexAttribute::Type::UnsignedNorm:
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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@ -87,7 +87,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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}
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break;
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}
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UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
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UNIMPLEMENTED_MSG("Unimplemented vertex format of type={} and size={}", attrib.TypeString(),
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attrib.SizeString());
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return {};
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}
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