mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 00:37:33 +01:00
texture_cache: Fermi2D reform and implement View Mirage
This also does some fixes on compressed textures reinterpret and on the Fermi2D engine in general.
This commit is contained in:
parent
1bf4154e7d
commit
175aa343ff
@ -4,7 +4,6 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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@ -35,7 +34,7 @@ void Fermi2D::HandleSurfaceCopy() {
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static_cast<u32>(regs.operation));
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// TODO(Subv): Only raw copies are implemented.
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ASSERT(regs.operation == Regs::Operation::SrcCopy);
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ASSERT(regs.operation == Operation::SrcCopy);
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const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)};
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const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)};
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@ -48,8 +47,13 @@ void Fermi2D::HandleSurfaceCopy() {
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const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y,
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regs.blit_dst_x + regs.blit_dst_width,
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regs.blit_dst_y + regs.blit_dst_height};
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Config copy_config;
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copy_config.operation = regs.operation;
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copy_config.filter = regs.blit_control.filter;
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copy_config.src_rect = src_rect;
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copy_config.dst_rect = dst_rect;
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if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, src_rect, dst_rect)) {
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if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) {
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UNIMPLEMENTED();
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}
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}
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@ -9,6 +9,7 @@
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "video_core/gpu.h"
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namespace Tegra {
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@ -38,6 +39,26 @@ public:
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/// Write the value to the register identified by method.
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void CallMethod(const GPU::MethodCall& method_call);
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enum class Origin : u32 {
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Center = 0,
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Corner = 1,
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};
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enum class Filter : u32 {
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PointSample = 0, // Nearest
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Linear = 1,
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};
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enum class Operation : u32 {
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SrcCopyAnd = 0,
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ROPAnd = 1,
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Blend = 2,
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SrcCopy = 3,
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ROP = 4,
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SrcCopyPremult = 5,
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BlendPremult = 6,
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};
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struct Regs {
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static constexpr std::size_t NUM_REGS = 0x258;
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@ -76,16 +97,6 @@ public:
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};
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static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
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enum class Operation : u32 {
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SrcCopyAnd = 0,
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ROPAnd = 1,
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Blend = 2,
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SrcCopy = 3,
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ROP = 4,
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SrcCopyPremult = 5,
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BlendPremult = 6,
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};
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union {
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struct {
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INSERT_PADDING_WORDS(0x80);
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@ -102,7 +113,11 @@ public:
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INSERT_PADDING_WORDS(0x177);
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u32 blit_control;
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union {
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u32 raw;
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BitField<0, 1, Origin> origin;
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BitField<4, 1, Filter> filter;
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} blit_control;
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INSERT_PADDING_WORDS(0x8);
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@ -121,6 +136,13 @@ public:
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};
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} regs{};
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struct Config {
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Operation operation;
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Filter filter;
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Common::Rectangle<u32> src_rect;
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Common::Rectangle<u32> dst_rect;
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};
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private:
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VideoCore::RasterizerInterface& rasterizer;
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MemoryManager& memory_manager;
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@ -52,8 +52,7 @@ public:
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/// Attempt to use a faster method to perform a surface copy
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virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) {
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const Tegra::Engines::Fermi2D::Config& copy_config) {
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return false;
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}
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@ -37,7 +37,7 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
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if (key.is_single_buffer) {
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if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
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key.colors[0]->Attach(key.color_attachments[0]);
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key.colors[0]->Attach(key.color_attachments[0], GL_DRAW_FRAMEBUFFER);
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glDrawBuffer(key.color_attachments[0]);
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} else {
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glDrawBuffer(GL_NONE);
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@ -45,14 +45,16 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
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} else {
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for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
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if (key.colors[index]) {
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key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index));
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key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
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GL_DRAW_FRAMEBUFFER);
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}
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}
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glDrawBuffers(key.colors_count, key.color_attachments.data());
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}
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if (key.zeta) {
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key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT);
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key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT,
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GL_DRAW_FRAMEBUFFER);
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}
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return framebuffer;
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@ -696,10 +696,9 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
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bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) {
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const Tegra::Engines::Fermi2D::Config& copy_config) {
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MICROPROFILE_SCOPE(OpenGL_Blits);
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texture_cache.DoFermiCopy(src, dst, src_rect, dst_rect);
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texture_cache.DoFermiCopy(src, dst, copy_config);
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return true;
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}
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@ -67,8 +67,7 @@ public:
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void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) override;
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const Tegra::Engines::Fermi2D::Config& copy_config) override;
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bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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u32 pixel_stride) override;
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bool AccelerateDrawBatch(bool is_indexed) override;
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@ -378,26 +378,26 @@ CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& p
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CachedSurfaceView::~CachedSurfaceView() = default;
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void CachedSurfaceView::Attach(GLenum attachment) const {
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void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
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ASSERT(params.num_layers == 1 && params.num_levels == 1);
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const auto& owner_params = surface.GetSurfaceParams();
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switch (owner_params.target) {
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case SurfaceTarget::Texture1D:
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glFramebufferTexture1D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(),
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surface.GetTexture(), params.base_level);
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glFramebufferTexture1D(target, attachment, surface.GetTarget(), surface.GetTexture(),
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params.base_level);
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break;
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case SurfaceTarget::Texture2D:
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(),
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surface.GetTexture(), params.base_level);
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glFramebufferTexture2D(target, attachment, surface.GetTarget(), surface.GetTexture(),
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params.base_level);
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break;
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case SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture2DArray:
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case SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubeArray:
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTexture(),
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params.base_level, params.base_layer);
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glFramebufferTextureLayer(target, attachment, surface.GetTexture(), params.base_level,
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params.base_layer);
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break;
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default:
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UNIMPLEMENTED();
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@ -460,11 +460,10 @@ void TextureCacheOpenGL::ImageCopy(Surface src_surface, Surface dst_surface,
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copy_params.depth);
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}
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void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface,
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const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) {
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const auto& src_params{src_surface->GetSurfaceParams()};
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const auto& dst_params{dst_surface->GetSurfaceParams()};
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void TextureCacheOpenGL::ImageBlit(View src_view, View dst_view,
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const Tegra::Engines::Fermi2D::Config& copy_config) {
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const auto& src_params{src_view->GetSurfaceParams()};
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const auto& dst_params{dst_view->GetSurfaceParams()};
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OpenGLState prev_state{OpenGLState::GetCurState()};
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SCOPE_EXIT({ prev_state.Apply(); });
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@ -476,51 +475,46 @@ void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface,
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u32 buffers{};
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UNIMPLEMENTED_IF(src_params.target != SurfaceTarget::Texture2D);
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UNIMPLEMENTED_IF(dst_params.target != SurfaceTarget::Texture2D);
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const GLuint src_texture{src_surface->GetTexture()};
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const GLuint dst_texture{dst_surface->GetTexture()};
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UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
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UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
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if (src_params.type == SurfaceType::ColorTexture) {
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
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src_texture, 0);
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src_view->Attach(GL_COLOR_ATTACHMENT0, GL_READ_FRAMEBUFFER);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
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0);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
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dst_texture, 0);
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dst_view->Attach(GL_COLOR_ATTACHMENT0, GL_DRAW_FRAMEBUFFER);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
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0);
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buffers = GL_COLOR_BUFFER_BIT;
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} else if (src_params.type == SurfaceType::Depth) {
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_texture,
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0);
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src_view->Attach(GL_DEPTH_ATTACHMENT, GL_READ_FRAMEBUFFER);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_texture,
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0);
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dst_view->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
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buffers = GL_DEPTH_BUFFER_BIT;
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} else if (src_params.type == SurfaceType::DepthStencil) {
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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src_texture, 0);
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src_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_READ_FRAMEBUFFER);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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dst_texture, 0);
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dst_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
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buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
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}
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const Common::Rectangle<u32>& src_rect = copy_config.src_rect;
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const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
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const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
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glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
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dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
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buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
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is_linear ? GL_LINEAR : GL_NEAREST);
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}
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} // namespace OpenGL
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@ -73,7 +73,7 @@ public:
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~CachedSurfaceView();
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/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
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void Attach(GLenum attachment) const;
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void Attach(GLenum attachment, GLenum target) const;
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GLuint GetTexture() {
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if (is_proxy) {
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@ -138,8 +138,8 @@ protected:
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void ImageCopy(Surface src_surface, Surface dst_surface,
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const VideoCommon::CopyParams& copy_params) override;
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void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) override;
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void ImageBlit(View src_view, View dst_view,
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const Tegra::Engines::Fermi2D::Config& copy_config) override;
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private:
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OGLFramebuffer src_framebuffer;
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@ -126,14 +126,19 @@ public:
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return MatchStructureResult::None;
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}
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// Tiled surface
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if (std::tie(params.height, params.depth, params.block_width, params.block_height,
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params.block_depth, params.tile_width_spacing, params.num_levels) ==
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std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
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if (std::tie(params.depth, params.block_width, params.block_height, params.block_depth,
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params.tile_width_spacing, params.num_levels) ==
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std::tie(rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
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rhs.tile_width_spacing, rhs.num_levels)) {
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if (params.width == rhs.width) {
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if (std::tie(params.width, params.height) == std::tie(rhs.width, rhs.height)) {
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return MatchStructureResult::FullMatch;
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}
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if (params.GetBlockAlignedWidth() == rhs.GetBlockAlignedWidth()) {
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const u32 ws = SurfaceParams::ConvertWidth(rhs.GetBlockAlignedWidth(),
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params.pixel_format, rhs.pixel_format);
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const u32 hs =
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SurfaceParams::ConvertHeight(rhs.height, params.pixel_format, rhs.pixel_format);
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const u32 w1 = params.GetBlockAlignedWidth();
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if (std::tie(w1, params.height) == std::tie(ws, hs)) {
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return MatchStructureResult::SemiMatch;
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}
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}
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@ -126,6 +126,20 @@ public:
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/// Returns the size of a layer in bytes in host memory for a given mipmap level.
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std::size_t GetHostLayerSize(u32 level) const;
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static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from,
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VideoCore::Surface::PixelFormat pixel_format_to) {
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const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from);
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const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to);
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return (width * bw2 + bw1 - 1) / bw1;
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}
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static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from,
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VideoCore::Surface::PixelFormat pixel_format_to) {
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const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from);
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const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to);
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return (height * bh2 + bh1 - 1) / bh1;
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}
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/// Returns the default block width.
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u32 GetDefaultBlockWidth() const {
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return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
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@ -141,11 +141,6 @@ public:
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return {};
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}
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if (regs.color_mask[index].raw == 0) {
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SetEmptyColorBuffer(index);
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return {};
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}
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const auto& config{regs.rt[index]};
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const auto gpu_addr{config.Address()};
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if (!gpu_addr) {
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@ -192,11 +187,11 @@ public:
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void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
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const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) {
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TSurface dst_surface = GetFermiSurface(dst_config);
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ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect);
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dst_surface->MarkAsModified(true, Tick());
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const Tegra::Engines::Fermi2D::Config& copy_config) {
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std::pair<TSurface, TView> dst_surface = GetFermiSurface(dst_config);
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std::pair<TSurface, TView> src_surface = GetFermiSurface(src_config);
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ImageBlit(src_surface.second, dst_surface.second, copy_config);
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dst_surface.first->MarkAsModified(true, Tick());
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}
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TSurface TryFindFramebufferSurface(const u8* host_ptr) {
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@ -234,8 +229,8 @@ protected:
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virtual void ImageCopy(TSurface src_surface, TSurface dst_surface,
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const CopyParams& copy_params) = 0;
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virtual void ImageBlit(TSurface src, TSurface dst, const Common::Rectangle<u32>& src_rect,
|
||||
const Common::Rectangle<u32>& dst_rect) = 0;
|
||||
virtual void ImageBlit(TView src_view, TView dst_view,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) = 0;
|
||||
|
||||
void Register(TSurface surface) {
|
||||
std::lock_guard lock{mutex};
|
||||
@ -282,10 +277,11 @@ protected:
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
TSurface GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
||||
std::pair<TSurface, TView> GetFermiSurface(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
||||
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
|
||||
const GPUVAddr gpu_addr = config.Address();
|
||||
return GetSurface(gpu_addr, params, true).first;
|
||||
return GetSurface(gpu_addr, params, true);
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
@ -551,7 +547,21 @@ private:
|
||||
if (view.has_value()) {
|
||||
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
||||
if (is_mirage) {
|
||||
LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
|
||||
// On a mirage view, we need to recreate the surface under this new view
|
||||
// and then obtain a view again.
|
||||
SurfaceParams new_params = current_surface->GetSurfaceParams();
|
||||
const u32 wh = SurfaceParams::ConvertWidth(
|
||||
new_params.width, new_params.pixel_format, params.pixel_format);
|
||||
const u32 hh = SurfaceParams::ConvertHeight(
|
||||
new_params.height, new_params.pixel_format, params.pixel_format);
|
||||
new_params.width = wh;
|
||||
new_params.height = hh;
|
||||
new_params.pixel_format = params.pixel_format;
|
||||
std::pair<TSurface, TView> pair = RebuildSurface(current_surface, new_params);
|
||||
std::optional<TView> mirage_view =
|
||||
pair.first->EmplaceView(params, gpu_addr, candidate_size);
|
||||
if (mirage_view)
|
||||
return {pair.first, *mirage_view};
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||
}
|
||||
return {current_surface, *view};
|
||||
|
Loading…
Reference in New Issue
Block a user