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Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg
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@ -249,6 +249,11 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return;
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return;
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case MAXWELL3D_REG_INDEX(fragment_barrier):
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case MAXWELL3D_REG_INDEX(fragment_barrier):
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return rasterizer->FragmentBarrier();
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return rasterizer->FragmentBarrier();
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case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache):
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rasterizer->InvalidateGPUCache();
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return rasterizer->WaitForIdle();
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case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
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return rasterizer->TiledCacheBarrier();
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}
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}
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}
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}
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@ -707,7 +707,7 @@ public:
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case Size::Size_A2_B10_G10_R10:
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case Size::Size_A2_B10_G10_R10:
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return "2_10_10_10";
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return "2_10_10_10";
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case Size::Size_B10_G11_R11:
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case Size::Size_B10_G11_R11:
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return "10_11_12";
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return "10_11_11";
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default:
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default:
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ASSERT(false);
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ASSERT(false);
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return {};
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return {};
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@ -2639,7 +2639,7 @@ public:
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L2CacheControl l2_cache_control; ///< 0x0218
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L2CacheControl l2_cache_control; ///< 0x0218
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InvalidateShaderCache invalidate_shader_cache; ///< 0x021C
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InvalidateShaderCache invalidate_shader_cache; ///< 0x021C
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INSERT_PADDING_BYTES_NOINIT(0xA8);
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INSERT_PADDING_BYTES_NOINIT(0xA8);
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SyncInfo sync_info; ///< 0x02C8
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SyncInfo sync_info; ///< 0x02C8
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INSERT_PADDING_BYTES_NOINIT(0x4);
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INSERT_PADDING_BYTES_NOINIT(0x4);
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u32 prim_circular_buffer_throttle; ///< 0x02D0
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u32 prim_circular_buffer_throttle; ///< 0x02D0
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u32 flush_invalidate_rop_mini_cache; ///< 0x02D4
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u32 flush_invalidate_rop_mini_cache; ///< 0x02D4
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@ -2731,7 +2731,11 @@ public:
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s32 stencil_back_ref; ///< 0x0F54
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s32 stencil_back_ref; ///< 0x0F54
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u32 stencil_back_mask; ///< 0x0F58
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u32 stencil_back_mask; ///< 0x0F58
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u32 stencil_back_func_mask; ///< 0x0F5C
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u32 stencil_back_func_mask; ///< 0x0F5C
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INSERT_PADDING_BYTES_NOINIT(0x24);
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INSERT_PADDING_BYTES_NOINIT(0x14);
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u32 invalidate_texture_data_cache; ///< 0x0F74 Assumed - Not in official docs.
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INSERT_PADDING_BYTES_NOINIT(0x4);
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u32 tiled_cache_barrier; ///< 0x0F7C Assumed - Not in official docs.
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INSERT_PADDING_BYTES_NOINIT(0x4);
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VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84
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VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84
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u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C
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u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C
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u32 color_mask_common; ///< 0x0F90
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u32 color_mask_common; ///< 0x0F90
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@ -2791,7 +2795,8 @@ public:
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FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C
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FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C
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u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140
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u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140
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u32 flush_pending_writes_sm_gloal_store; ///< 0x1144
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u32 flush_pending_writes_sm_gloal_store; ///< 0x1144
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INSERT_PADDING_BYTES_NOINIT(0x18);
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u32 conservative_raster_enable; ///< 0x1148 Assumed - Not in official docs.
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INSERT_PADDING_BYTES_NOINIT(0x14);
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std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160
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std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160
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std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0
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std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0
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u32 offset_render_target_index_by_viewport_index; ///< 0x11F0
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u32 offset_render_target_index_by_viewport_index; ///< 0x11F0
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@ -3287,6 +3292,8 @@ ASSERT_REG_POSITION(const_color_rendering, 0x0F40);
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ASSERT_REG_POSITION(stencil_back_ref, 0x0F54);
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ASSERT_REG_POSITION(stencil_back_ref, 0x0F54);
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ASSERT_REG_POSITION(stencil_back_mask, 0x0F58);
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ASSERT_REG_POSITION(stencil_back_mask, 0x0F58);
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ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C);
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ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C);
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ASSERT_REG_POSITION(invalidate_texture_data_cache, 0x0F74);
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ASSERT_REG_POSITION(tiled_cache_barrier, 0x0F7C);
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ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84);
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ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84);
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ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C);
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ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C);
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ASSERT_REG_POSITION(color_mask_common, 0x0F90);
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ASSERT_REG_POSITION(color_mask_common, 0x0F90);
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@ -3343,6 +3350,7 @@ ASSERT_REG_POSITION(post_ps_use_pre_ps_coverage, 0x1138);
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ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C);
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ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C);
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ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140);
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ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140);
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ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144);
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ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144);
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ASSERT_REG_POSITION(conservative_raster_enable, 0x1148);
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ASSERT_REG_POSITION(vertex_attrib_format, 0x1160);
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ASSERT_REG_POSITION(vertex_attrib_format, 0x1160);
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ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0);
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ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0);
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ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0);
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ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0);
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@ -770,7 +770,7 @@ void RasterizerOpenGL::SyncStencilTestState() {
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if (regs.stencil_two_side_enable) {
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if (regs.stencil_two_side_enable) {
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glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func),
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glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func),
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regs.stencil_back_ref, regs.stencil_back_mask);
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regs.stencil_back_ref, regs.stencil_back_func_mask);
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glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail),
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glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail),
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MaxwellToGL::StencilOp(regs.stencil_back_op.zfail),
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MaxwellToGL::StencilOp(regs.stencil_back_op.zfail),
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MaxwellToGL::StencilOp(regs.stencil_back_op.zpass));
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MaxwellToGL::StencilOp(regs.stencil_back_op.zpass));
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@ -90,6 +90,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0);
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y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0);
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provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0);
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provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0);
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conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
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smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0);
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smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0);
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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@ -193,6 +193,7 @@ struct FixedPipelineState {
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BitField<6, 5, u32> depth_format;
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BitField<6, 5, u32> depth_format;
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BitField<11, 1, u32> y_negate;
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BitField<11, 1, u32> y_negate;
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BitField<12, 1, u32> provoking_vertex_last;
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BitField<12, 1, u32> provoking_vertex_last;
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BitField<13, 1, u32> conservative_raster_enable;
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BitField<14, 1, u32> smooth_lines;
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BitField<14, 1, u32> smooth_lines;
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};
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};
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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@ -680,6 +680,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.lineStippleFactor = 0,
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.lineStippleFactor = 0,
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.lineStipplePattern = 0,
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.lineStipplePattern = 0,
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};
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};
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VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.flags = 0,
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.conservativeRasterizationMode = key.state.conservative_raster_enable != 0
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? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
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: VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT,
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.extraPrimitiveOverestimationSize = 0.0f,
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};
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VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
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VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.pNext = nullptr,
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@ -690,6 +699,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
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if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
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line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
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line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
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}
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}
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if (device.IsExtConservativeRasterizationSupported()) {
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conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
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}
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if (device.IsExtProvokingVertexSupported()) {
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if (device.IsExtProvokingVertexSupported()) {
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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}
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}
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