mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-17 22:57:33 +01:00
texture_cache: Address Feedback
This commit is contained in:
parent
30b176f92b
commit
3b9d89839d
@ -75,6 +75,7 @@ add_library(common STATIC
|
||||
assert.h
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
binary_find.h
|
||||
bit_field.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
|
21
src/common/binary_find.h
Normal file
21
src/common/binary_find.h
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
} // namespace Common
|
@ -61,14 +61,4 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
|
||||
return a | b << 8 | c << 16 | d << 24;
|
||||
}
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
@ -103,14 +103,16 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen
|
||||
/// Calculates the size of a program stream
|
||||
std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
constexpr std::size_t start_offset = 10;
|
||||
constexpr u64 key = 0xE2400FFFFF07000FULL;
|
||||
// This is the encoded version of BRA that jumps to itself. All Nvidia
|
||||
// shaders end with one.
|
||||
constexpr u64 self_jumping_branch = 0xE2400FFFFF07000FULL;
|
||||
constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
|
||||
std::size_t offset = start_offset;
|
||||
std::size_t size = start_offset * sizeof(u64);
|
||||
while (offset < program.size()) {
|
||||
const u64 instruction = program[offset];
|
||||
if (!IsSchedInstruction(offset, start_offset)) {
|
||||
if ((instruction & mask) == key) {
|
||||
if ((instruction & mask) == self_jumping_branch) {
|
||||
// End on Maxwell's "nop" instruction
|
||||
break;
|
||||
}
|
||||
|
@ -267,7 +267,7 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
|
||||
}
|
||||
}
|
||||
|
||||
void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
|
||||
void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture_Upload);
|
||||
SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
|
||||
for (u32 level = 0; level < params.emulated_levels; ++level) {
|
||||
@ -275,7 +275,7 @@ void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
|
||||
}
|
||||
}
|
||||
|
||||
void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer) {
|
||||
void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
|
||||
|
||||
@ -284,7 +284,7 @@ void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buff
|
||||
const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
|
||||
? params.GetConvertedMipmapOffset(level)
|
||||
: params.GetHostMipmapLevelOffset(level);
|
||||
u8* buffer{staging_buffer.data() + mip_offset};
|
||||
const u8* buffer{staging_buffer.data() + mip_offset};
|
||||
if (is_compressed) {
|
||||
const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
|
||||
switch (params.target) {
|
||||
|
@ -39,7 +39,7 @@ public:
|
||||
explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params);
|
||||
~CachedSurface();
|
||||
|
||||
void UploadTexture(std::vector<u8>& staging_buffer) override;
|
||||
void UploadTexture(const std::vector<u8>& staging_buffer) override;
|
||||
void DownloadTexture(std::vector<u8>& staging_buffer) override;
|
||||
|
||||
GLenum GetTarget() const {
|
||||
@ -57,7 +57,7 @@ protected:
|
||||
View CreateViewInner(const ViewParams& view_key, bool is_proxy);
|
||||
|
||||
private:
|
||||
void UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer);
|
||||
void UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer);
|
||||
|
||||
GLenum internal_format{};
|
||||
GLenum format{};
|
||||
@ -72,14 +72,13 @@ private:
|
||||
|
||||
class CachedSurfaceView final : public VideoCommon::ViewBase {
|
||||
public:
|
||||
explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
|
||||
const bool is_proxy);
|
||||
explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy);
|
||||
~CachedSurfaceView();
|
||||
|
||||
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
|
||||
void Attach(GLenum attachment, GLenum target) const;
|
||||
|
||||
GLuint GetTexture() {
|
||||
GLuint GetTexture() const {
|
||||
if (is_proxy) {
|
||||
return surface.GetTexture();
|
||||
}
|
||||
|
@ -9,7 +9,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/binary_find.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/morton.h"
|
||||
@ -191,7 +191,7 @@ private:
|
||||
template <typename TView>
|
||||
class SurfaceBase : public SurfaceBaseImpl {
|
||||
public:
|
||||
virtual void UploadTexture(std::vector<u8>& staging_buffer) = 0;
|
||||
virtual void UploadTexture(const std::vector<u8>& staging_buffer) = 0;
|
||||
|
||||
virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user