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vk_pipeline_cache: Small fixes to the pipeline cache
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@ -539,11 +539,13 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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ShaderPools pools;
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auto pipeline{CreateComputePipeline(pools, key, envs.front(), false)};
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std::lock_guard lock{state.mutex};
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compute_cache.emplace(key, std::move(pipeline));
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++state.built;
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if (state.has_loaded) {
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callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
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{
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std::lock_guard lock{state.mutex};
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compute_cache.emplace(key, std::move(pipeline));
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++state.built;
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if (state.has_loaded) {
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callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
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}
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}
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});
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} else {
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@ -558,11 +560,13 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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}
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auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs), false)};
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std::lock_guard lock{state.mutex};
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graphics_cache.emplace(key, std::move(pipeline));
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++state.built;
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if (state.has_loaded) {
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callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
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{
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std::lock_guard lock{state.mutex};
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graphics_cache.emplace(key, std::move(pipeline));
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++state.built;
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if (state.has_loaded) {
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callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
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}
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}
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});
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}
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