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yuzu/configuration/configure_input_player: Specify string conversions explicitly
Allows the player input configuration code to compile with implicit string conversions disabled.
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@ -45,7 +45,7 @@ static QString GetKeyName(int key_code) {
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case Qt::Key_Alt:
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case Qt::Key_Alt:
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return QObject::tr("Alt");
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return QObject::tr("Alt");
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case Qt::Key_Meta:
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case Qt::Key_Meta:
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return "";
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return {};
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default:
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default:
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return QKeySequence(key_code).toString();
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return QKeySequence(key_code).toString();
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}
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}
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@ -65,46 +65,70 @@ static void SetAnalogButton(const Common::ParamPackage& input_param,
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static QString ButtonToText(const Common::ParamPackage& param) {
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static QString ButtonToText(const Common::ParamPackage& param) {
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if (!param.Has("engine")) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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return QObject::tr("[not set]");
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} else if (param.Get("engine", "") == "keyboard") {
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}
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if (param.Get("engine", "") == "keyboard") {
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return GetKeyName(param.Get("code", 0));
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return GetKeyName(param.Get("code", 0));
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} else if (param.Get("engine", "") == "sdl") {
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}
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if (param.Get("engine", "") == "sdl") {
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if (param.Has("hat")) {
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if (param.Has("hat")) {
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return QString(QObject::tr("Hat %1 %2"))
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const QString hat_str = QString::fromStdString(param.Get("hat", ""));
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.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
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}
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}
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if (param.Has("axis")) {
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if (param.Has("axis")) {
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return QString(QObject::tr("Axis %1%2"))
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const QString axis_str = QString::fromStdString(param.Get("axis", ""));
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.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
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const QString direction_str = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
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}
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}
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if (param.Has("button")) {
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if (param.Has("button")) {
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return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
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const QString button_str = QString::fromStdString(param.Get("button", ""));
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return QObject::tr("Button %1").arg(button_str);
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}
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}
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return QString();
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} else {
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return {};
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}
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return QObject::tr("[unknown]");
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return QObject::tr("[unknown]");
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}
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}
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};
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static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
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static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
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if (!param.Has("engine")) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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return QObject::tr("[not set]");
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} else if (param.Get("engine", "") == "analog_from_button") {
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}
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if (param.Get("engine", "") == "analog_from_button") {
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return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
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return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
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} else if (param.Get("engine", "") == "sdl") {
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}
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if (param.Get("engine", "") == "sdl") {
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if (dir == "modifier") {
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if (dir == "modifier") {
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return QString(QObject::tr("[unused]"));
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return QObject::tr("[unused]");
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}
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}
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if (dir == "left" || dir == "right") {
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if (dir == "left" || dir == "right") {
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return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
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const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
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} else if (dir == "up" || dir == "down") {
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return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
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return QObject::tr("Axis %1").arg(axis_x_str);
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}
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}
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return QString();
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} else {
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if (dir == "up" || dir == "down") {
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const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
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return QObject::tr("Axis %1").arg(axis_y_str);
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}
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return {};
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}
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return QObject::tr("[unknown]");
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return QObject::tr("[unknown]");
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}
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}
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};
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ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug)
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ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
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@ -351,7 +375,7 @@ void ConfigureInputPlayer::OnControllerButtonClick(int i) {
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return;
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return;
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controller_colors[i] = new_bg_color;
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controller_colors[i] = new_bg_color;
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controller_color_buttons[i]->setStyleSheet(
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controller_color_buttons[i]->setStyleSheet(
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QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
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QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
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}
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}
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void ConfigureInputPlayer::loadConfiguration() {
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void ConfigureInputPlayer::loadConfiguration() {
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@ -388,7 +412,8 @@ void ConfigureInputPlayer::loadConfiguration() {
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for (std::size_t i = 0; i < colors.size(); ++i) {
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for (std::size_t i = 0; i < colors.size(); ++i) {
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controller_color_buttons[i]->setStyleSheet(
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controller_color_buttons[i]->setStyleSheet(
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QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
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QStringLiteral("QPushButton { background-color: %1 }")
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.arg(controller_colors[i].name()));
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}
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}
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}
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}
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