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Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not marked as a RasterizerCache Page.
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@ -43,8 +43,13 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
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// During boot, current_page_table might not be set yet, in which case we need not flush
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// During boot, current_page_table might not be set yet, in which case we need not flush
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if (Core::System::GetInstance().IsPoweredOn()) {
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if (Core::System::GetInstance().IsPoweredOn()) {
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Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
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auto& gpu = Core::System::GetInstance().GPU();
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size * PAGE_SIZE);
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for (u64 i = 0; i < size; i++) {
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const auto page = base + i;
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if (page_table.attributes[page] == Common::PageType::RasterizerCachedMemory) {
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gpu.FlushAndInvalidateRegion(page << PAGE_BITS, PAGE_SIZE);
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}
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}
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}
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}
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VAddr end = base + size;
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VAddr end = base + size;
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