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Merge pull request #648 from Subv/fill_bit
GPU: Use the correct position for the finished bit in memory fills
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@ -98,7 +98,7 @@ struct Regs {
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BitField<0, 1, u32> trigger;
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// Set to 1 upon completion.
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BitField<0, 1, u32> finished;
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BitField<1, 1, u32> finished;
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// If both of these bits are unset, then it will fill the memory with a 16 bit value
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// 1: fill with 24-bit wide values
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