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Merge pull request #1697 from tfarley/hw-lighting-sync
HWRasterizer: Lighting Sync + Cleanup
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commit
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@ -874,6 +874,8 @@ void RasterizerOpenGL::SetShader() {
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SyncGlobalAmbient();
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for (int light_index = 0; light_index < 8; light_index++) {
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SyncLightSpecular0(light_index);
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SyncLightSpecular1(light_index);
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SyncLightDiffuse(light_index);
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SyncLightAmbient(light_index);
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SyncLightPosition(light_index);
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@ -332,18 +332,24 @@ private:
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/// Syncs the depth test states to match the PICA register
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void SyncDepthTest();
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/// Syncs the TEV constant color to match the PICA register
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void SyncTevConstColor(int tev_index, const Pica::Regs::TevStageConfig& tev_stage);
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/// Syncs the TEV combiner color buffer to match the PICA register
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void SyncCombinerColor();
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/// Syncs the TEV constant color to match the PICA register
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void SyncTevConstColor(int tev_index, const Pica::Regs::TevStageConfig& tev_stage);
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/// Syncs the lighting global ambient color to match the PICA register
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void SyncGlobalAmbient();
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/// Syncs the lighting lookup tables
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void SyncLightingLUT(unsigned index);
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/// Syncs the specified light's specular 0 color to match the PICA register
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void SyncLightSpecular0(int light_index);
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/// Syncs the specified light's specular 1 color to match the PICA register
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void SyncLightSpecular1(int light_index);
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/// Syncs the specified light's diffuse color to match the PICA register
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void SyncLightDiffuse(int light_index);
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@ -353,12 +359,6 @@ private:
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/// Syncs the specified light's position to match the PICA register
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void SyncLightPosition(int light_index);
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/// Syncs the specified light's specular 0 color to match the PICA register
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void SyncLightSpecular0(int light_index);
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/// Syncs the specified light's specular 1 color to match the PICA register
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void SyncLightSpecular1(int light_index);
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OpenGLState state;
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RasterizerCacheOpenGL res_cache;
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