diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 46a6c0308..bd2b30e77 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -14,7 +14,7 @@
 namespace OpenGL {
 
 OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
-    : RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {}
+    : RasterizerCache{rasterizer}, stream_buffer(size, true) {}
 
 GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
                                       std::size_t alignment, bool cache) {
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index b97b895a4..d0b14b3f6 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -15,13 +15,12 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
 
 namespace OpenGL {
 
-OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
-    : gl_target(target), buffer_size(size) {
+OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent)
+    : buffer_size(size) {
     gl_buffer.Create();
-    glBindBuffer(gl_target, gl_buffer.handle);
 
     GLsizeiptr allocate_size = size;
-    if (target == GL_ARRAY_BUFFER) {
+    if (vertex_data_usage) {
         // On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
         // read position is near the end and is an out-of-bound access to the vertex buffer. This is
         // probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
@@ -35,18 +34,17 @@ OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coh
         coherent = prefer_coherent;
         const GLbitfield flags =
             GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
-        glBufferStorage(gl_target, allocate_size, nullptr, flags);
-        mapped_ptr = static_cast<u8*>(glMapBufferRange(
-            gl_target, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
+        glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
+        mapped_ptr = static_cast<u8*>(glMapNamedBufferRange(
+            gl_buffer.handle, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
     } else {
-        glBufferData(gl_target, allocate_size, nullptr, GL_STREAM_DRAW);
+        glNamedBufferData(gl_buffer.handle, allocate_size, nullptr, GL_STREAM_DRAW);
     }
 }
 
 OGLStreamBuffer::~OGLStreamBuffer() {
     if (persistent) {
-        glBindBuffer(gl_target, gl_buffer.handle);
-        glUnmapBuffer(gl_target);
+        glUnmapNamedBuffer(gl_buffer.handle);
     }
     gl_buffer.Release();
 }
@@ -74,7 +72,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
         invalidate = true;
 
         if (persistent) {
-            glUnmapBuffer(gl_target);
+            glUnmapNamedBuffer(gl_buffer.handle);
         }
     }
 
@@ -84,7 +82,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
                            (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
                            (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
         mapped_ptr = static_cast<u8*>(
-            glMapBufferRange(gl_target, buffer_pos, buffer_size - buffer_pos, flags));
+            glMapNamedBufferRange(gl_buffer.handle, buffer_pos, buffer_size - buffer_pos, flags));
         mapped_offset = buffer_pos;
     }
 
@@ -95,11 +93,11 @@ void OGLStreamBuffer::Unmap(GLsizeiptr size) {
     ASSERT(size <= mapped_size);
 
     if (!coherent && size > 0) {
-        glFlushMappedBufferRange(gl_target, buffer_pos - mapped_offset, size);
+        glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos - mapped_offset, size);
     }
 
     if (!persistent) {
-        glUnmapBuffer(gl_target);
+        glUnmapNamedBuffer(gl_buffer.handle);
     }
 
     buffer_pos += size;
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index ae7961bd7..3d18ecb4d 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -13,7 +13,7 @@ namespace OpenGL {
 
 class OGLStreamBuffer : private NonCopyable {
 public:
-    explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
+    explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false);
     ~OGLStreamBuffer();
 
     GLuint GetHandle() const;
@@ -33,7 +33,6 @@ public:
 
 private:
     OGLBuffer gl_buffer;
-    GLenum gl_target;
 
     bool coherent = false;
     bool persistent = false;