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gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()
A range-based for loop can't be used when the container being iterated is also being erased from.
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@ -761,10 +761,12 @@ void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size*
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}
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void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) {
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for (const auto& pair : surface_cache) {
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const auto& surface{pair.second};
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for (auto iter = surface_cache.cbegin(); iter != surface_cache.cend();) {
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const auto& surface{iter->second};
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const auto& params{surface->GetSurfaceParams()};
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++iter;
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if (params.IsOverlappingRegion(addr, size)) {
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UnregisterSurface(surface);
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}
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