mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 04:17:34 +01:00
kernel: memory: Add MemoryManager class, to manage page heaps.
This commit is contained in:
parent
548ef190ab
commit
5d6e8a5b44
@ -159,6 +159,8 @@ add_library(core STATIC
|
||||
hle/kernel/memory/memory_block.h
|
||||
hle/kernel/memory/memory_block_manager.cpp
|
||||
hle/kernel/memory/memory_block_manager.h
|
||||
hle/kernel/memory/memory_manager.cpp
|
||||
hle/kernel/memory/memory_manager.h
|
||||
hle/kernel/memory/memory_types.h
|
||||
hle/kernel/memory/page_linked_list.h
|
||||
hle/kernel/memory/page_heap.cpp
|
||||
|
177
src/core/hle/kernel/memory/memory_manager.cpp
Normal file
177
src/core/hle/kernel/memory/memory_manager.cpp
Normal file
@ -0,0 +1,177 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/memory/memory_manager.h"
|
||||
#include "core/hle/kernel/memory/page_linked_list.h"
|
||||
|
||||
namespace Kernel::Memory {
|
||||
|
||||
std::size_t MemoryManager::Impl::Initialize(Pool new_pool, u64 start_address, u64 end_address) {
|
||||
const std::size_t size{end_address - start_address};
|
||||
|
||||
// Calculate metadata sizes
|
||||
const std::size_t ref_count_size{(size / PageSize) * sizeof(u16)};
|
||||
const std::size_t optimize_map_size{(Common::AlignUp((size / PageSize), 64) / 64) *
|
||||
sizeof(u64)};
|
||||
const std::size_t manager_size{Common::AlignUp(optimize_map_size + ref_count_size, PageSize)};
|
||||
const std::size_t page_heap_size{PageHeap::CalculateMetadataOverheadSize(size)};
|
||||
const std::size_t total_metadata_size{manager_size + page_heap_size};
|
||||
ASSERT(manager_size <= total_metadata_size);
|
||||
ASSERT(Common::IsAligned(total_metadata_size, PageSize));
|
||||
|
||||
// Setup region
|
||||
pool = new_pool;
|
||||
|
||||
// Initialize the manager's KPageHeap
|
||||
heap.Initialize(start_address, size, page_heap_size);
|
||||
|
||||
// Free the memory to the heap
|
||||
heap.Free(start_address, size / PageSize);
|
||||
|
||||
// Update the heap's used size
|
||||
heap.UpdateUsedSize();
|
||||
|
||||
return total_metadata_size;
|
||||
}
|
||||
|
||||
void MemoryManager::InitializeManager(Pool pool, u64 start_address, u64 end_address) {
|
||||
ASSERT(pool < Pool::Count);
|
||||
managers[static_cast<std::size_t>(pool)].Initialize(pool, start_address, end_address);
|
||||
}
|
||||
|
||||
VAddr MemoryManager::AllocateContinuous(std::size_t num_pages, std::size_t align_pages, Pool pool,
|
||||
Direction dir) {
|
||||
// Early return if we're allocating no pages
|
||||
if (num_pages == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Lock the pool that we're allocating from
|
||||
const std::size_t pool_index{static_cast<std::size_t>(pool)};
|
||||
std::lock_guard lock{pool_locks[pool_index]};
|
||||
|
||||
// Choose a heap based on our page size request
|
||||
const s32 heap_index{PageHeap::GetAlignedBlockIndex(num_pages, align_pages)};
|
||||
|
||||
// Loop, trying to iterate from each block
|
||||
// TODO (bunnei): Support multiple managers
|
||||
Impl& chosen_manager{managers[pool_index]};
|
||||
VAddr allocated_block{chosen_manager.AllocateBlock(heap_index)};
|
||||
|
||||
// If we failed to allocate, quit now
|
||||
if (!allocated_block) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// If we allocated more than we need, free some
|
||||
const std::size_t allocated_pages{PageHeap::GetBlockNumPages(heap_index)};
|
||||
if (allocated_pages > num_pages) {
|
||||
chosen_manager.Free(allocated_block + num_pages * PageSize, allocated_pages - num_pages);
|
||||
}
|
||||
|
||||
return allocated_block;
|
||||
}
|
||||
|
||||
ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
|
||||
Direction dir) {
|
||||
ASSERT(page_list.GetNumPages() == 0);
|
||||
|
||||
// Early return if we're allocating no pages
|
||||
if (num_pages == 0) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Lock the pool that we're allocating from
|
||||
const std::size_t pool_index{static_cast<std::size_t>(pool)};
|
||||
std::lock_guard lock{pool_locks[pool_index]};
|
||||
|
||||
// Choose a heap based on our page size request
|
||||
const s32 heap_index{PageHeap::GetBlockIndex(num_pages)};
|
||||
if (heap_index < 0) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// TODO (bunnei): Support multiple managers
|
||||
Impl& chosen_manager{managers[pool_index]};
|
||||
|
||||
// Ensure that we don't leave anything un-freed
|
||||
auto group_guard = detail::ScopeExit([&] {
|
||||
for (const auto& it : page_list.Nodes()) {
|
||||
const std::size_t num_pages{std::min(
|
||||
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
|
||||
chosen_manager.Free(it.GetAddress(), num_pages);
|
||||
}
|
||||
});
|
||||
|
||||
// Keep allocating until we've allocated all our pages
|
||||
for (s32 index{heap_index}; index >= 0 && num_pages > 0; index--) {
|
||||
const std::size_t pages_per_alloc{PageHeap::GetBlockNumPages(index)};
|
||||
|
||||
while (num_pages >= pages_per_alloc) {
|
||||
// Allocate a block
|
||||
VAddr allocated_block{chosen_manager.AllocateBlock(index)};
|
||||
if (allocated_block == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Safely add it to our group
|
||||
{
|
||||
auto block_guard = detail::ScopeExit(
|
||||
[&] { chosen_manager.Free(allocated_block, pages_per_alloc); });
|
||||
|
||||
if (const ResultCode result{page_list.AddBlock(allocated_block, pages_per_alloc)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
block_guard.Cancel();
|
||||
}
|
||||
|
||||
num_pages -= pages_per_alloc;
|
||||
}
|
||||
}
|
||||
|
||||
// Only succeed if we allocated as many pages as we wanted
|
||||
ASSERT(num_pages >= 0);
|
||||
if (num_pages) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// We succeeded!
|
||||
group_guard.Cancel();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
|
||||
Direction dir) {
|
||||
// Early return if we're freeing no pages
|
||||
if (!num_pages) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Lock the pool that we're freeing from
|
||||
const std::size_t pool_index{static_cast<std::size_t>(pool)};
|
||||
std::lock_guard lock{pool_locks[pool_index]};
|
||||
|
||||
// TODO (bunnei): Support multiple managers
|
||||
Impl& chosen_manager{managers[pool_index]};
|
||||
|
||||
// Free all of the pages
|
||||
for (const auto& it : page_list.Nodes()) {
|
||||
const std::size_t num_pages{std::min(
|
||||
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
|
||||
chosen_manager.Free(it.GetAddress(), num_pages);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Kernel::Memory
|
97
src/core/hle/kernel/memory/memory_manager.h
Normal file
97
src/core/hle/kernel/memory/memory_manager.h
Normal file
@ -0,0 +1,97 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/memory/page_heap.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel::Memory {
|
||||
|
||||
class PageLinkedList;
|
||||
|
||||
class MemoryManager final : NonCopyable {
|
||||
public:
|
||||
enum class Pool : u32 {
|
||||
Application = 0,
|
||||
Applet = 1,
|
||||
System = 2,
|
||||
SystemNonSecure = 3,
|
||||
|
||||
Count,
|
||||
|
||||
Shift = 4,
|
||||
Mask = (0xF << Shift),
|
||||
};
|
||||
|
||||
enum class Direction : u32 {
|
||||
FromFront = 0,
|
||||
FromBack = 1,
|
||||
|
||||
Shift = 0,
|
||||
Mask = (0xF << Shift),
|
||||
};
|
||||
|
||||
MemoryManager() = default;
|
||||
|
||||
constexpr std::size_t GetSize(Pool pool) const {
|
||||
return managers[static_cast<std::size_t>(pool)].GetSize();
|
||||
}
|
||||
|
||||
void InitializeManager(Pool pool, u64 start_address, u64 end_address);
|
||||
VAddr AllocateContinuous(std::size_t num_pages, std::size_t align_pages, Pool pool,
|
||||
Direction dir = Direction::FromFront);
|
||||
ResultCode Allocate(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
|
||||
Direction dir = Direction::FromFront);
|
||||
ResultCode Free(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
|
||||
Direction dir = Direction::FromFront);
|
||||
|
||||
static constexpr std::size_t MaxManagerCount = 10;
|
||||
|
||||
private:
|
||||
class Impl final : NonCopyable {
|
||||
private:
|
||||
using RefCount = u16;
|
||||
|
||||
private:
|
||||
PageHeap heap;
|
||||
Pool pool{};
|
||||
|
||||
public:
|
||||
Impl() = default;
|
||||
|
||||
std::size_t Initialize(Pool new_pool, u64 start_address, u64 end_address);
|
||||
|
||||
VAddr AllocateBlock(s32 index) {
|
||||
return heap.AllocateBlock(index);
|
||||
}
|
||||
|
||||
void Free(VAddr addr, std::size_t num_pages) {
|
||||
heap.Free(addr, num_pages);
|
||||
}
|
||||
|
||||
constexpr std::size_t GetSize() const {
|
||||
return heap.GetSize();
|
||||
}
|
||||
|
||||
constexpr VAddr GetAddress() const {
|
||||
return heap.GetAddress();
|
||||
}
|
||||
|
||||
constexpr VAddr GetEndAddress() const {
|
||||
return heap.GetEndAddress();
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
std::array<std::mutex, static_cast<std::size_t>(Pool::Count)> pool_locks;
|
||||
std::array<Impl, MaxManagerCount> managers;
|
||||
};
|
||||
|
||||
} // namespace Kernel::Memory
|
Loading…
Reference in New Issue
Block a user