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shader_decode: Implement HADD2 and HMUL2
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@ -16,7 +16,54 @@ u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, u32 pc) {
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const Instruction instr = {program_code[pc]};
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const auto opcode = OpCode::Decode(instr);
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UNIMPLEMENTED();
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if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
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opcode->get().GetId() == OpCode::Id::HADD2_R) {
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UNIMPLEMENTED_IF(instr.alu_half.ftz != 0);
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}
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UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0,
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"Half float saturation not implemented");
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const bool negate_a =
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opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
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const bool negate_b =
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opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
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const Node op_a = GetOperandAbsNegHalf(GetRegister(instr.gpr8), instr.alu_half.abs_a, negate_a);
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// instr.alu_half.type_a
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Node op_b = [&]() {
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switch (opcode->get().GetId()) {
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case OpCode::Id::HADD2_C:
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case OpCode::Id::HMUL2_C:
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return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
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case OpCode::Id::HADD2_R:
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case OpCode::Id::HMUL2_R:
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return GetRegister(instr.gpr20);
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default:
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UNREACHABLE();
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return Immediate(0);
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}
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}();
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op_b = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
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Node value = [&]() {
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MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a, instr.alu_half.type_b}};
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switch (opcode->get().GetId()) {
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case OpCode::Id::HADD2_C:
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case OpCode::Id::HADD2_R:
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return Operation(OperationCode::HAdd, meta, op_a, op_b);
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case OpCode::Id::HMUL2_C:
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case OpCode::Id::HMUL2_R:
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return Operation(OperationCode::HMul, meta, op_a, op_b);
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default:
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UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", opcode->get().GetName());
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return Immediate(0);
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}
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}();
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value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half.merge);
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SetRegister(bb, instr.gpr0, value);
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return pc;
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}
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