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Merge pull request #3622 from ReinUsesLisp/srgb-texture-border
video_core/texture: Use a LUT to convert sRGB texture borders
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commit
7182ef31c9
@ -148,6 +148,7 @@ add_library(video_core STATIC
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textures/convert.h
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textures/decoders.cpp
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textures/decoders.h
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textures/texture.cpp
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textures/texture.h
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video_core.cpp
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video_core.h
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80
src/video_core/textures/texture.cpp
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80
src/video_core/textures/texture.cpp
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@ -0,0 +1,80 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include "core/settings.h"
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#include "video_core/textures/texture.h"
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namespace Tegra::Texture {
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namespace {
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constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
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0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f,
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0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f,
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0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f,
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0.000887f, 0.000983f, 0.001085f, 0.001195f, 0.001312f, 0.001437f, 0.001569f, 0.001710f,
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0.001860f, 0.002019f, 0.002186f, 0.002364f, 0.002551f, 0.002748f, 0.002955f, 0.003174f,
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0.003403f, 0.003643f, 0.003896f, 0.004160f, 0.004436f, 0.004725f, 0.005028f, 0.005343f,
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0.005672f, 0.006015f, 0.006372f, 0.006744f, 0.007130f, 0.007533f, 0.007950f, 0.008384f,
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0.008834f, 0.009301f, 0.009785f, 0.010286f, 0.010805f, 0.011342f, 0.011898f, 0.012472f,
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0.013066f, 0.013680f, 0.014313f, 0.014967f, 0.015641f, 0.016337f, 0.017054f, 0.017793f,
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0.018554f, 0.019337f, 0.020144f, 0.020974f, 0.021828f, 0.022706f, 0.023609f, 0.024536f,
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0.025489f, 0.026468f, 0.027473f, 0.028504f, 0.029563f, 0.030649f, 0.031762f, 0.032904f,
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0.034074f, 0.035274f, 0.036503f, 0.037762f, 0.039050f, 0.040370f, 0.041721f, 0.043103f,
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0.044518f, 0.045964f, 0.047444f, 0.048956f, 0.050503f, 0.052083f, 0.053699f, 0.055349f,
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0.057034f, 0.058755f, 0.060513f, 0.062307f, 0.064139f, 0.066008f, 0.067915f, 0.069861f,
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0.071845f, 0.073869f, 0.075933f, 0.078037f, 0.080182f, 0.082369f, 0.084597f, 0.086867f,
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0.089180f, 0.091535f, 0.093935f, 0.096378f, 0.098866f, 0.101398f, 0.103977f, 0.106601f,
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0.109271f, 0.111988f, 0.114753f, 0.117565f, 0.120426f, 0.123335f, 0.126293f, 0.129301f,
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0.132360f, 0.135469f, 0.138629f, 0.141841f, 0.145105f, 0.148421f, 0.151791f, 0.155214f,
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0.158691f, 0.162224f, 0.165810f, 0.169453f, 0.173152f, 0.176907f, 0.180720f, 0.184589f,
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0.188517f, 0.192504f, 0.196549f, 0.200655f, 0.204820f, 0.209046f, 0.213334f, 0.217682f,
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0.222093f, 0.226567f, 0.231104f, 0.235704f, 0.240369f, 0.245099f, 0.249894f, 0.254754f,
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0.259681f, 0.264674f, 0.269736f, 0.274864f, 0.280062f, 0.285328f, 0.290664f, 0.296070f,
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0.301546f, 0.307094f, 0.312713f, 0.318404f, 0.324168f, 0.330006f, 0.335916f, 0.341902f,
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0.347962f, 0.354097f, 0.360309f, 0.366597f, 0.372961f, 0.379403f, 0.385924f, 0.392524f,
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0.399202f, 0.405960f, 0.412798f, 0.419718f, 0.426719f, 0.433802f, 0.440967f, 0.448216f,
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0.455548f, 0.462965f, 0.470465f, 0.478052f, 0.485725f, 0.493484f, 0.501329f, 0.509263f,
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0.517285f, 0.525396f, 0.533595f, 0.541885f, 0.550265f, 0.558736f, 0.567299f, 0.575954f,
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0.584702f, 0.593542f, 0.602477f, 0.611507f, 0.620632f, 0.629852f, 0.639168f, 0.648581f,
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0.658092f, 0.667700f, 0.677408f, 0.687214f, 0.697120f, 0.707127f, 0.717234f, 0.727443f,
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0.737753f, 0.748167f, 0.758685f, 0.769305f, 0.780031f, 0.790861f, 0.801798f, 0.812839f,
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0.823989f, 0.835246f, 0.846611f, 0.858085f, 0.869668f, 0.881360f, 0.893164f, 0.905078f,
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0.917104f, 0.929242f, 0.941493f, 0.953859f, 0.966338f, 1.000000f, 1.000000f, 1.000000f,
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};
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unsigned SettingsMinimumAnisotropy() noexcept {
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switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
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default:
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case Anisotropy::Default:
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return 1U;
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case Anisotropy::Filter2x:
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return 2U;
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case Anisotropy::Filter4x:
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return 4U;
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case Anisotropy::Filter8x:
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return 8U;
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case Anisotropy::Filter16x:
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return 16U;
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}
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}
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} // Anonymous namespace
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std::array<float, 4> TSCEntry::GetBorderColor() const noexcept {
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if (!srgb_conversion) {
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return border_color;
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}
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return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g],
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SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]};
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}
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float TSCEntry::GetMaxAnisotropy() const noexcept {
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return static_cast<float>(std::max(1U << max_anisotropy, SettingsMinimumAnisotropy()));
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}
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} // namespace Tegra::Texture
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@ -8,7 +8,6 @@
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "core/settings.h"
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namespace Tegra::Texture {
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@ -336,24 +335,9 @@ struct TSCEntry {
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std::array<u8, 0x20> raw;
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};
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float GetMaxAnisotropy() const {
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const u32 min_value = [] {
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switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
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default:
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case Anisotropy::Default:
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return 1U;
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case Anisotropy::Filter2x:
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return 2U;
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case Anisotropy::Filter4x:
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return 4U;
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case Anisotropy::Filter8x:
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return 8U;
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case Anisotropy::Filter16x:
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return 16U;
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}
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}();
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return static_cast<float>(std::max(1U << max_anisotropy, min_value));
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}
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std::array<float, 4> GetBorderColor() const noexcept;
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float GetMaxAnisotropy() const noexcept;
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float GetMinLod() const {
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return static_cast<float>(min_lod_clamp) / 256.0f;
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@ -368,15 +352,6 @@ struct TSCEntry {
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constexpr u32 mask = 1U << (13 - 1);
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return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
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}
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std::array<float, 4> GetBorderColor() const {
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if (srgb_conversion) {
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return {static_cast<float>(srgb_border_color_r) / 255.0f,
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static_cast<float>(srgb_border_color_g) / 255.0f,
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static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]};
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}
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return border_color;
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}
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};
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static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
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