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gl_rasterizer_cache: Make MatchFlags an enum class
Prevents implicit conversions and scope pollution.
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@ -672,7 +672,8 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
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glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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}
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enum MatchFlags {
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enum class MatchFlags {
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None = 0,
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Invalid = 1, // Flag that can be applied to other match types, invalid matches require
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// validation before they can be used
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Exact = 1 << 1, // Surfaces perfectly match
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@ -686,6 +687,10 @@ constexpr MatchFlags operator|(MatchFlags lhs, MatchFlags rhs) {
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return static_cast<MatchFlags>(static_cast<int>(lhs) | static_cast<int>(rhs));
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}
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constexpr MatchFlags operator&(MatchFlags lhs, MatchFlags rhs) {
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return static_cast<MatchFlags>(static_cast<int>(lhs) & static_cast<int>(rhs));
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}
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/// Get the best surface match (and its match type) for the given flags
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template <MatchFlags find_flags>
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Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params,
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@ -703,15 +708,15 @@ Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params
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: (params.res_scale <= surface->res_scale);
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// validity will be checked in GetCopyableInterval
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bool is_valid =
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find_flags & MatchFlags::Copy
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(find_flags & MatchFlags::Copy) != MatchFlags::None
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? true
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: surface->IsRegionValid(validate_interval.value_or(params.GetInterval()));
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if (!(find_flags & MatchFlags::Invalid) && !is_valid)
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if ((find_flags & MatchFlags::Invalid) == MatchFlags::None && !is_valid)
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continue;
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auto IsMatch_Helper = [&](auto check_type, auto match_fn) {
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if (!(find_flags & check_type))
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if ((find_flags & check_type) == MatchFlags::None)
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return;
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bool matched;
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