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shader: Support out of bound local memory reads and immediate writes
Support ignoring immediate out of bound writes. Writing dynamically out of bounds is not yet supported (e.g. R0+0x4). Reading out of bounds yields zero. This is supported checking for the size from the IR; if the input is immediate, the optimization passes will drop it.
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7f13104c17
@ -85,21 +85,28 @@ IR::U32 ByteOffset(IR::IREmitter& ir, const IR::U32& offset) {
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IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) {
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IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) {
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return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(16));
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return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(16));
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}
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}
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IR::U32 LoadLocal(TranslatorVisitor& v, const IR::U32& word_offset, const IR::U32& offset) {
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const IR::U32 local_memory_size{v.ir.Imm32(v.env.LocalMemorySize())};
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const IR::U1 in_bounds{v.ir.ILessThan(offset, local_memory_size, false)};
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return IR::U32{v.ir.Select(in_bounds, v.ir.LoadLocal(word_offset), v.ir.Imm32(0))};
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}
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} // Anonymous namespace
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} // Anonymous namespace
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void TranslatorVisitor::LDL(u64 insn) {
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void TranslatorVisitor::LDL(u64 insn) {
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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const IR::U32 word{LoadLocal(*this, word_offset, offset)};
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const IR::Reg dest{Reg(insn)};
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const IR::Reg dest{Reg(insn)};
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const auto [bit_size, is_signed]{GetSize(insn)};
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const auto [bit_size, is_signed]{GetSize(insn)};
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switch (bit_size) {
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switch (bit_size) {
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case 8: {
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case 8: {
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const IR::U32 bit{ByteOffset(ir, offset)};
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const IR::U32 bit{ByteOffset(ir, offset)};
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X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(8), is_signed));
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X(dest, ir.BitFieldExtract(word, bit, ir.Imm32(8), is_signed));
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break;
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break;
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}
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}
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case 16: {
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case 16: {
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const IR::U32 bit{ShortOffset(ir, offset)};
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const IR::U32 bit{ShortOffset(ir, offset)};
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X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(16), is_signed));
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X(dest, ir.BitFieldExtract(word, bit, ir.Imm32(16), is_signed));
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break;
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break;
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}
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}
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case 32:
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case 32:
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@ -108,9 +115,11 @@ void TranslatorVisitor::LDL(u64 insn) {
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if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
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if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
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throw NotImplementedException("Unaligned destination register {}", dest);
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throw NotImplementedException("Unaligned destination register {}", dest);
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}
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}
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X(dest, ir.LoadLocal(word_offset));
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X(dest, word);
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for (int i = 1; i < bit_size / 32; ++i) {
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for (int i = 1; i < bit_size / 32; ++i) {
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X(dest + i, ir.LoadLocal(ir.IAdd(word_offset, ir.Imm32(i))));
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const IR::U32 sub_word_offset{ir.IAdd(word_offset, ir.Imm32(i))};
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const IR::U32 sub_offset{ir.IAdd(offset, ir.Imm32(i * 4))};
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X(dest + i, LoadLocal(*this, sub_word_offset, sub_offset));
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}
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}
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break;
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break;
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}
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}
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@ -141,6 +150,14 @@ void TranslatorVisitor::LDS(u64 insn) {
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void TranslatorVisitor::STL(u64 insn) {
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void TranslatorVisitor::STL(u64 insn) {
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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if (offset.IsImmediate()) {
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// TODO: Support storing out of bounds at runtime
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if (offset.U32() >= env.LocalMemorySize()) {
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LOG_WARNING(Shader, "Storing local memory at 0x{:x} with a size of 0x{:x}, dropping",
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offset.U32(), env.LocalMemorySize());
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return;
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}
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}
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const IR::Reg reg{Reg(insn)};
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const IR::Reg reg{Reg(insn)};
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const IR::U32 src{X(reg)};
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const IR::U32 src{X(reg)};
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const int bit_size{GetSize(insn).first};
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const int bit_size{GetSize(insn).first};
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